/// Tests the Constructors
/// @return True if all tests were executed, false if not
bool StaffTestSuite::TestCaseConstructor()
{
    //------Last Checked------//
    // - Jan 5, 2005
    
    // TEST CASE: Default Constructor
    {
        Staff staff;
        TEST(wxT("Default Constructor"),
            (staff.GetClef() == Staff::DEFAULT_CLEF) &&
            (staff.GetTablatureStaffType() == Staff::DEFAULT_TABLATURE_STAFF_TYPE) &&
            (staff.GetStandardNotationStaffAboveSpacing() == Staff::DEFAULT_STANDARD_NOTATION_STAFF_ABOVE_SPACING) &&
            (staff.GetStandardNotationStaffBelowSpacing() == Staff::DEFAULT_STANDARD_NOTATION_STAFF_BELOW_SPACING) &&
            (staff.GetSymbolSpacing() == Staff::DEFAULT_SYMBOL_SPACING) &&
            (staff.GetTablatureStaffBelowSpacing() == Staff::DEFAULT_TABLATURE_STAFF_BELOW_SPACING)
        );
    }
    
    // TEST CASE: Primary Constructor
    {
        Staff staff(4, Staff::BASS_CLEF);
        staff.m_positionArray[0].Add(new Position);
        staff.m_positionArray[1].Add(new Position);
        
        TEST(wxT("Copy Constructor"),
            (staff.GetClef() == Staff::BASS_CLEF) &&
            (staff.GetTablatureStaffType() == 4) &&
            (staff.GetStandardNotationStaffAboveSpacing() == Staff::DEFAULT_STANDARD_NOTATION_STAFF_ABOVE_SPACING) &&
            (staff.GetStandardNotationStaffBelowSpacing() == Staff::DEFAULT_STANDARD_NOTATION_STAFF_BELOW_SPACING) &&
            (staff.GetSymbolSpacing() == Staff::DEFAULT_SYMBOL_SPACING) &&
            (staff.GetTablatureStaffBelowSpacing() == Staff::DEFAULT_TABLATURE_STAFF_BELOW_SPACING)
        );
    }
    
    // TEST CASE: Copy Constructor
    {
        Staff staff(4, Staff::BASS_CLEF);
        staff.m_positionArray[0].Add(new Position);
        staff.m_positionArray[1].Add(new Position);
        Staff staff2(staff);
        
        TEST(wxT("Copy Constructor"), staff == staff2);
    }
    
    return (true);
}
/// Tests the Operators
/// @return True if all tests were executed, false if not
bool StaffTestSuite::TestCaseOperator()
{
    //------Last Checked------//
    // - Jan 5, 2005
    
    // TEST CASE: Assignment Operator
    {
        Staff staff(4, Staff::BASS_CLEF);
        staff.m_positionArray[0].Add(new Position);
        staff.m_positionArray[1].Add(new Position);
        
        Staff staff2 = staff;
        TEST(wxT("Operator="), staff2 == staff);
        
        // TEST CASE: Self-assignment
        staff = staff;
        TEST(wxT("Operator= (self-assignment)"), staff == staff);
    }
    
    // TEST CASE: Equality Operator
    {
        Staff staff(4, Staff::BASS_CLEF);
        Staff staff2(4, Staff::BASS_CLEF);
        Staff staff3(5, Staff::BASS_CLEF);
        Staff staff4(4, Staff::TREBLE_CLEF);
        Staff staff5(4, Staff::BASS_CLEF);
        staff5.SetStandardNotationStaffAboveSpacing(12);
        Staff staff6(4, Staff::BASS_CLEF);
        staff6.SetStandardNotationStaffBelowSpacing(12);
        Staff staff7(4, Staff::BASS_CLEF);
        staff7.SetSymbolSpacing(12);
        Staff staff8(4, Staff::BASS_CLEF);
        staff8.SetTablatureStaffBelowSpacing(12);
        Staff staff9(4, Staff::BASS_CLEF);
        staff9.m_positionArray[0].Add(new Position);
        Staff staff10(4, Staff::BASS_CLEF);
        staff10.m_positionArray[1].Add(new Position);

        TEST(wxT("Operator== - staff == staff"), (staff == staff2));
        TEST(wxT("Operator== - staff != staff"), !(staff == staff3));
        TEST(wxT("Operator== - staff != staff 2"), !(staff == staff4));
        TEST(wxT("Operator== - staff != staff 3"), !(staff == staff5));
        TEST(wxT("Operator== - staff != staff 4"), !(staff == staff6));
        TEST(wxT("Operator== - staff != staff 5"), !(staff == staff7));
        TEST(wxT("Operator== - staff != staff 6"), !(staff == staff8));
        TEST(wxT("Operator== - staff != staff 7"), !(staff == staff9));
    }
    
    // TEST CASE: Inequality Operator
    {
        Staff staff(4, Staff::BASS_CLEF);
        Staff staff2(4, Staff::BASS_CLEF);
        Staff staff3(5, Staff::BASS_CLEF);
        Staff staff4(4, Staff::TREBLE_CLEF);
        Staff staff5(4, Staff::BASS_CLEF);
        staff5.SetStandardNotationStaffAboveSpacing(12);
        Staff staff6(4, Staff::BASS_CLEF);
        staff6.SetStandardNotationStaffBelowSpacing(12);
        Staff staff7(4, Staff::BASS_CLEF);
        staff7.SetSymbolSpacing(12);
        Staff staff8(4, Staff::BASS_CLEF);
        staff8.SetTablatureStaffBelowSpacing(12);
        Staff staff9(4, Staff::BASS_CLEF);
        staff9.m_positionArray[0].Add(new Position);
        Staff staff10(4, Staff::BASS_CLEF);
        staff10.m_positionArray[1].Add(new Position);

        TEST(wxT("Operator!= - staff == staff"), !(staff != staff2));
        TEST(wxT("Operator!= - staff != staff"), (staff != staff3));
        TEST(wxT("Operator!= - staff != staff 2"), (staff != staff4));
        TEST(wxT("Operator!= - staff != staff 3"), (staff != staff5));
        TEST(wxT("Operator!= - staff != staff 4"), (staff != staff6));
        TEST(wxT("Operator!= - staff != staff 5"), (staff != staff7));
        TEST(wxT("Operator!= - staff != staff 6"), (staff != staff8));
        TEST(wxT("Operator!= - staff != staff 7"), (staff != staff9));
    }
    
    return (true);
}
Example #3
0
File: main.cpp Project: tal130/C
void main()
{
	//************************************ Create team 1 *********************************
	//Create players for team 1

	Person person1("Eran Zahavi", 21);
	StaffMember staff1(person1, 20000, 3);
	Player player1(staff1, Player::STRICKER, 8);

	Person person2("Yoav Ziv", 26);
	StaffMember staff2(person2, 10000, 1);
	Player player2(staff2, Player::GOALKEEPER, 12);

	//Create coaches for team 1
	Person person3("Slavisa Jokanovic", 58);
	StaffMember staff3(person3, 70000, 30);
	Coach caoch1(staff3, Coach::HEAD);

	Person person4("Domingo Marin", 47);
	StaffMember staff4(person4, 33000, 15);
	Coach caoch2(staff4, Coach::ASSISTANT);

	//Create stadium for team 1
	Stadium stadium1("Blumfild", 40000, "Tel Aviv");

	//Crete team 1
	Team team1(stadium1, 13, "Maccabi");

	//Add the players and the coaches to the team
	team1 += player1;
	team1 += player2;
	team1 += caoch1;
	team1 += caoch2;

	//************************************ Create team 2 *********************************
	//Create players for team 2
	Person person11("Altman Omri", 21);
	StaffMember staff11(person11, 20000, 3);
	Player player11(staff11, Player::STRICKER, 8);

	Person person22("Danin Eyal", 26);
	StaffMember staff22(person22, 10000, 1);
	Player player22(staff22, Player::GOALKEEPER, 12);

	//Create coaches for team 2
	Person person33("Badir Walid", 58);
	StaffMember staff33(person33, 70000, 30);
	Coach caoch11(staff33, Coach::HEAD);

	Person person44("burstein gabriel", 47);
	StaffMember staff44(person44, 33000, 15);
	Coach caoch22(staff44, Coach::ASSISTANT);

	//Create stadium for team 2
	Stadium stadium2("Hapoel Stadium", 30000, "Tel Aviv");

	//Crete team 2
	Team team2(stadium2, 13, "Hapoel Tel Aviv");

	//Add the players and the coaches to the team
	team2 += player11;
	team2 += player22;
	team2 += caoch11;
	team2 += caoch22;

	//*********************************************************************************
	//Create referees for the entire association
	Person refereePerson1("Ben Zion Salman", 37);
	Referee referee1(refereePerson1, Referee::CENTER);

	Person refereePerson2("Naftali Eitan", 46);
	Referee referee2(refereePerson2, Referee::SIDELINE);

	Person refereePerson3("Ozi Itzhaki", 32);
	Referee referee3(refereePerson3, Referee::SIDELINE);

	Person refereePerson4("Ilan Barom", 24);
	Referee referee4(refereePerson4, Referee::ASISSTANT);

	//Create the league
	League league1("Ligat ha al", 2, 1);//two teams one game
	//Add both teams to the league
	league1 += team1;
	league1 += team2;

	//Create a game between the two teams
	Game theGame(stadium1, team1, team2);

	theGame.AddReferee(referee1);
	theGame.AddReferee(referee2);
	theGame.AddReferee(referee3);
	theGame.AddReferee(referee4);

	//Add the game to the league
	league1 += theGame;


	//Create the football association
	Association association1(1, 4);

	//Add the league to the association
	association1.addLeague(league1);

	//Add the referees to the association
	association1.addReferee(referee1);
	association1.addReferee(referee2);
	association1.addReferee(referee3);
	association1.addReferee(referee4);


	//Start the association - start the league - start the game
	association1.start();

	//other unused operators
	team1 -= player2;//Remove player from team
	league1 -= team1;//remove team from league

	//return 0;
}