void ContinuedGameMenuWindow::on_stage4Button_clicked() { //switch to debate window emit setOpponent(4); emit switchToWindow(7); emit getQuestions(); emit stageSelected(4); emit updatePhysicsWorld(getGravity(), getBounce(), getOppBounce()); }
void PipelineFlowChart::setSelectedStage(int idx) { if(idx >= 0 && idx < m_StageNames.length()) { m_SelectedStage = idx; update(); emit stageSelected(idx); } }