void ContinuedGameMenuWindow::on_stage4Button_clicked()
{
    //switch to debate window
    emit setOpponent(4);
    emit switchToWindow(7);
    emit getQuestions();
    emit stageSelected(4);
    emit updatePhysicsWorld(getGravity(), getBounce(), getOppBounce());
}
void PipelineFlowChart::setSelectedStage(int idx)
{
  if(idx >= 0 && idx < m_StageNames.length())
  {
    m_SelectedStage = idx;
    update();

    emit stageSelected(idx);
  }
}