int main(int argc, const char *argv[]){ //std::vector< std::vector<int> > mat = init_matrix(); //std::cout << diagonals_subtract(mat) << std::endl; // std::vector<int> arr = {3, 4, 5, -1, -2, 0}; // fractions(arr); staircase(4); }
void init() { srand(time(NULL)); glEnable(GL_DEPTH_TEST); float light[] = {0.1, 0.2, 0.3, 0}; glEnable(GL_LIGHTING); glEnable(GL_LIGHT0); glLightfv(GL_LIGHT0, GL_POSITION, light); glEnable(GL_COLOR_MATERIAL); // makes glColor work with GL_LIGHTING enabled glEnable(GL_BLEND); orthographic(); staircase(); }