void PlayButtonLayout::setState(State state) { if (_nextState == state) return; _nextState = state; if (!_transformProgress.animating(getms())) { _oldState = _state; _state = _nextState; _transformBackward = false; if (_state != _oldState) { startTransform(0., 1.); if (_callback) _callback(); } } else if (_oldState == _nextState) { qSwap(_oldState, _state); startTransform(_transformBackward ? 0. : 1., _transformBackward ? 1. : 0.); _transformBackward = !_transformBackward; } }
MusicTransformWidget::MusicTransformWidget(QWidget *parent) : MusicAbstractMoveDialog(parent), ui(new Ui::MusicTransformWidget), m_movie(NULL) { ui->setupUi(this); m_process = new QProcess(this); ui->topTitleCloseButton->setIcon(QIcon(":/share/searchclosed")); ui->topTitleCloseButton->setStyleSheet(MusicUIObject::MToolButtonStyle03); ui->topTitleCloseButton->setCursor(QCursor(Qt::PointingHandCursor)); ui->topTitleCloseButton->setToolTip(tr("Close")); connect(ui->topTitleCloseButton, SIGNAL(clicked()), SLOT(close())); ui->inputButton->setStyleSheet(MusicUIObject::MPushButtonStyle05); ui->outputButton->setStyleSheet(MusicUIObject::MPushButtonStyle05); ui->formatCombo->setStyleSheet(MusicUIObject::MComboBoxStyle01); ui->formatCombo->view()->setStyleSheet(MusicUIObject::MScrollBarStyle01); ui->kbpsCombo->setStyleSheet(MusicUIObject::MComboBoxStyle01); ui->kbpsCombo->view()->setStyleSheet(MusicUIObject::MScrollBarStyle01); ui->hzCombo->setStyleSheet(MusicUIObject::MComboBoxStyle01); ui->hzCombo->view()->setStyleSheet(MusicUIObject::MScrollBarStyle01); ui->msCombo->setStyleSheet(MusicUIObject::MComboBoxStyle01); ui->msCombo->view()->setStyleSheet(MusicUIObject::MScrollBarStyle01); ui->transformButton->setStyleSheet(MusicUIObject::MPushButtonStyle05); ui->inputLineEdit->setStyleSheet(MusicUIObject::MLineEditStyle01); ui->outputLineEdit->setStyleSheet(MusicUIObject::MLineEditStyle01); ui->inputButton->setCursor(QCursor(Qt::PointingHandCursor)); ui->outputButton->setCursor(QCursor(Qt::PointingHandCursor)); ui->transformButton->setCursor(QCursor(Qt::PointingHandCursor)); connect(ui->inputButton, SIGNAL(clicked()), SLOT(initInputPath())); connect(ui->outputButton, SIGNAL(clicked()), SLOT(initOutputPath())); connect(ui->transformButton, SIGNAL(clicked()), SLOT(startTransform())); connect(m_process, SIGNAL(finished(int)), SLOT(transformFinish(int))); ui->folderBox->setStyleSheet(MusicUIObject::MCheckBoxStyle01); connect(ui->folderBox, SIGNAL(clicked(bool)), SLOT(folderBoxChecked(bool))); initControlParameter(); }