uint32 KmScene1304::xHandleMessage(int messageNum, const MessageParam &param) {
	switch (messageNum) {
	case 0x4001:
	case 0x4800:
		startWalkToX(param.asPoint().x, false);
		break;
	case 0x4004:
		GotoState(&Klaymen::stTryStandIdle);
		break;
	case 0x4812:
		if (param.asInteger() == 2)
			GotoState(&Klaymen::stPickUpNeedle);
		else if (param.asInteger() == 1)
			GotoState(&Klaymen::stPickUpTube);
		else
			GotoState(&Klaymen::stPickUpGeneric);
		break;
	case 0x4817:
		setDoDeltaX(param.asInteger());
		gotoNextStateExt();
		break;
	case 0x481B:
		if (param.asPoint().y != 0)
			startWalkToXDistance(param.asPoint().y, param.asPoint().x);
		else
			startWalkToAttachedSpriteXDistance(param.asPoint().x);
		break;
	case 0x481F:
		if (param.asInteger() == 1)
			GotoState(&Klaymen::stTurnAwayFromUse);
		else if (param.asInteger() == 0)
			GotoState(&Klaymen::stTurnToUseHalf);
		else
			GotoState(&Klaymen::stWonderAbout);
		break;
	case 0x483F:
		startSpecialWalkRight(param.asInteger());
		break;
	case 0x4840:
		startSpecialWalkLeft(param.asInteger());
		break;
	}
	return 0;
}
uint32 KmScene1308::xHandleMessage(int messageNum, const MessageParam &param) {
	switch (messageNum) {
	case 0x4001:
	case 0x4800:
		startWalkToX(param.asPoint().x, false);
		break;
	case 0x4004:
		GotoState(&Klaymen::stTryStandIdle);
		break;
	case 0x480A:
		if (param.asInteger() == 1)
			GotoState(&Klaymen::stMoveObjectSkipTurnFaceObject);
		else
			GotoState(&Klaymen::stMoveObjectFaceObject);
		break;
	case 0x480D:
		GotoState(&Klaymen::stUseLever);
		break;
	case 0x4812:
		if (param.asInteger() == 2)
			GotoState(&Klaymen::stPickUpNeedle);
		else if (param.asInteger() == 1)
			GotoState(&Klaymen::stPickUpTube);
		else
			GotoState(&Klaymen::stPickUpGeneric);
		break;
	case 0x4817:
		setDoDeltaX(param.asInteger());
		gotoNextStateExt();
		break;
	case 0x481A:
		if (param.asInteger() == 1)
			GotoState(&Klaymen::stInsertKey);
		else
			GotoState(&Klaymen::stInsertDisk);
		break;
	case 0x481B:
		if (param.asPoint().y != 0)
			startWalkToXDistance(param.asPoint().y, param.asPoint().x);
		else
			startWalkToAttachedSpriteXDistance(param.asPoint().x);
		break;
	case 0x481D:
		GotoState(&Klaymen::stTurnToUse);
		break;
	case 0x481E:
		GotoState(&Klaymen::stReturnFromUse);
		break;
	case 0x4827:
		GotoState(&Klaymen::stReleaseLever);
		break;
	case 0x4834:
		GotoState(&Klaymen::stStepOver);
		break;
	case 0x483F:
		startSpecialWalkRight(param.asInteger());
		break;
	case 0x4840:
		startSpecialWalkLeft(param.asInteger());
		break;
	}
	return 0;
}
uint32 KmScene1306::xHandleMessage(int messageNum, const MessageParam &param) {
	uint32 messageResult = 0;
	switch (messageNum) {
	case 0x2000:
		_isSittingInTeleporter = param.asInteger() != 0;
		messageResult = 1;
		break;
	case 0x4001:
	case 0x4800:
		startWalkToX(param.asPoint().x, false);
		break;
	case 0x4004:
		if (_isSittingInTeleporter)
			GotoState(&Klaymen::stSitIdleTeleporter);
		else
			GotoState(&Klaymen::stTryStandIdle);
		break;
	case 0x4812:
		if (param.asInteger() == 2)
			GotoState(&Klaymen::stPickUpNeedle);
		else if (param.asInteger() == 1)
			GotoState(&Klaymen::stPickUpTube);
		else
			GotoState(&Klaymen::stPickUpGeneric);
		break;
	case 0x4816:
		if (param.asInteger() == 1)
			GotoState(&Klaymen::stPressButton);
		else if (param.asInteger() == 2)
			GotoState(&Klaymen::stPressFloorButton);
		else
			GotoState(&Klaymen::stPressButtonSide);
		break;
	case 0x4817:
		setDoDeltaX(param.asInteger());
		gotoNextStateExt();
		break;
	case 0x481A:
		GotoState(&Klaymen::stInsertDisk);
		break;
	case 0x481B:
		if (param.asPoint().y != 0)
			startWalkToXDistance(param.asPoint().y, param.asPoint().x);
		else
			startWalkToAttachedSpriteXDistance(param.asPoint().x);
		break;
	case 0x481D:
		if (_isSittingInTeleporter)
			GotoState(&Klaymen::stTurnToUseInTeleporter);
		else
			GotoState(&Klaymen::stTurnToUse);
		break;
	case 0x481E:
		if (_isSittingInTeleporter)
			GotoState(&Klaymen::stReturnFromUseInTeleporter);
		else
			GotoState(&Klaymen::stReturnFromUse);
		break;
	case 0x481F:
		if (param.asInteger() == 1)
			GotoState(&Klaymen::stWonderAboutAfter);
		else if (param.asInteger() == 0)
			GotoState(&Klaymen::stWonderAboutHalf);
		else if (param.asInteger() == 4)
			GotoState(&Klaymen::stTurnAwayFromUse);
		else if (param.asInteger() == 3)
			GotoState(&Klaymen::stTurnToUseHalf);
		else
			GotoState(&Klaymen::stWonderAbout);
		break;
	case 0x482D:
		setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0);
		gotoNextStateExt();
		break;
	case 0x482E:
		if (param.asInteger() == 1)
			GotoState(&Klaymen::stWalkToFrontNoStep);
		else
			GotoState(&Klaymen::stWalkToFront);
		break;
	case 0x482F:
		if (param.asInteger() == 1)
			GotoState(&Klaymen::stTurnToFront);
		else
			GotoState(&Klaymen::stTurnToBack);
		break;
	case 0x4834:
		GotoState(&Klaymen::stStepOver);
		break;
	case 0x4835:
		sendMessage(_parentScene, 0x2000, 1);
		_isSittingInTeleporter = true;
		GotoState(&Klaymen::stSitInTeleporter);
		break;
	case 0x4836:
		sendMessage(_parentScene, 0x2000, 0);
		_isSittingInTeleporter = false;
		GotoState(&Klaymen::stGetUpFromTeleporter);
		break;
	case 0x483D:
		teleporterAppear(0xEE084A04);
		break;
	case 0x483E:
		teleporterDisappear(0xB86A4274);
		break;
	case 0x483F:
		startSpecialWalkRight(param.asInteger());
		break;
	case 0x4840:
		startSpecialWalkLeft(param.asInteger());
		break;
	}
	return messageResult;
}
uint32 KmScene2406::xHandleMessage(int messageNum, const MessageParam &param) {
	uint32 messageResult = 0;
	switch (messageNum) {
	case 0x4001:
	case 0x4800:
		startWalkToX(param.asPoint().x, false);
		break;
	case 0x4004:
		GotoState(&Klaymen::stTryStandIdle);
		break;
	case 0x4804:
		if (param.asInteger() != 0) {
			_destX = param.asInteger();
			GotoState(&Klaymen::stWalkingFirst);
		} else
			GotoState(&Klaymen::stPeekWall);
		break;
	case 0x4812:
		if (param.asInteger() == 2)
			GotoState(&Klaymen::stPickUpNeedle);
		else if (param.asInteger() == 1)
			GotoState(&Klaymen::stPickUpTube);
		else
			GotoState(&Klaymen::stPickUpGeneric);
		break;
	case 0x4817:
		setDoDeltaX(param.asInteger());
		gotoNextStateExt();
		break;
	case 0x481A:
		GotoState(&Klaymen::stInsertDisk);
		break;
	case 0x481B:
		if (param.asPoint().y != 0)
			startWalkToXDistance(param.asPoint().y, param.asPoint().x);
		else
			startWalkToAttachedSpriteXDistance(param.asPoint().x);
		break;
	case 0x481D:
		GotoState(&Klaymen::stTurnToUse);
		break;
	case 0x481E:
		GotoState(&Klaymen::stReturnFromUse);
		break;
	case 0x481F:
		if (param.asInteger() == 0)
			GotoState(&Klaymen::stWonderAboutHalf);
		else if (param.asInteger() == 1)
			GotoState(&Klaymen::stWonderAboutAfter);
		else if (param.asInteger() == 3)
			GotoState(&Klaymen::stTurnToUseHalf);
		else if (param.asInteger() == 4)
			GotoState(&Klaymen::stTurnAwayFromUse);
		else
			GotoState(&Klaymen::stWonderAbout);
		break;
	case 0x4820:
		sendMessage(_parentScene, 0x2000, 0);
		GotoState(&Klaymen::stContinueClimbLadderUp);
		break;
	case 0x4821:
		sendMessage(_parentScene, 0x2000, 0);
		_destY = param.asInteger();
		GotoState(&Klaymen::stStartClimbLadderDown);
		break;
	case 0x4822:
		sendMessage(_parentScene, 0x2000, 0);
		_destY = param.asInteger();
		GotoState(&Klaymen::stStartClimbLadderUp);
		break;
	case 0x4823:
		sendMessage(_parentScene, 0x2001, 0);
		GotoState(&Klaymen::stClimbLadderHalf);
		break;
	case 0x483F:
		startSpecialWalkRight(param.asInteger());
		break;
	case 0x4840:
		startSpecialWalkLeft(param.asInteger());
		break;
	}
	return messageResult;
}
uint32 KmScene2403::xHandleMessage(int messageNum, const MessageParam &param) {
	uint32 messageResult = 0;
	switch (messageNum) {
	case 0x4001:
	case 0x4800:
		startWalkToX(param.asPoint().x, false);
		break;
	case 0x4004:
		GotoState(&Klaymen::stTryStandIdle);
		break;
	case 0x480D:
		GotoState(&Klaymen::stPullCord);
		break;
	case 0x4812:
		GotoState(&Klaymen::stPickUpGeneric);
		break;
	case 0x4816:
		if (param.asInteger() == 1)
			GotoState(&Klaymen::stPressButton);
		else if (param.asInteger() == 2)
			GotoState(&Klaymen::stPressFloorButton);
		else
			GotoState(&Klaymen::stPressButtonSide);
		break;
	case 0x4817:
		setDoDeltaX(param.asInteger());
		gotoNextStateExt();
		break;
	case 0x481B:
		if (param.asPoint().y != 0)
			startWalkToXDistance(param.asPoint().y, param.asPoint().x);
		else
			startWalkToAttachedSpriteXDistance(param.asPoint().x);
		break;
	case 0x481F:
		if (param.asInteger() == 0)
			GotoState(&Klaymen::stWonderAboutHalf);
		else if (param.asInteger() == 1)
			GotoState(&Klaymen::stWonderAboutAfter);
		else if (param.asInteger() == 3)
			GotoState(&Klaymen::stTurnToUseHalf);
		else if (param.asInteger() == 4)
			GotoState(&Klaymen::stTurnAwayFromUse);
		else
			GotoState(&Klaymen::stWonderAbout);
		break;
	case 0x4820:
		sendMessage(_parentScene, 0x2000, 0);
		GotoState(&Klaymen::stContinueClimbLadderUp);
		break;
	case 0x4821:
		sendMessage(_parentScene, 0x2000, 0);
		_destY = param.asInteger();
		GotoState(&Klaymen::stStartClimbLadderDown);
		break;
	case 0x4822:
		sendMessage(_parentScene, 0x2000, 0);
		_destY = param.asInteger();
		GotoState(&Klaymen::stStartClimbLadderUp);
		break;
	case 0x4823:
		sendMessage(_parentScene, 0x2001, 0);
		GotoState(&Klaymen::stClimbLadderHalf);
		break;
	case 0x482D:
		setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0);
		gotoNextStateExt();
		break;
	case 0x483F:
		startSpecialWalkRight(param.asInteger());
		break;
	case 0x4840:
		startSpecialWalkLeft(param.asInteger());
		break;
	}
	return messageResult;
}
uint32 KmScene2402::xHandleMessage(int messageNum, const MessageParam &param) {
	uint32 messageResult = 0;
	switch (messageNum) {
	case 0x4001:
	case 0x4800:
		startWalkToX(param.asPoint().x, false);
		break;
	case 0x4004:
		if (!getGlobalVar(V_TV_JOKE_TOLD))
			GotoState(&Klaymen::stStandWonderAbout);
		else
			GotoState(&Klaymen::stTryStandIdle);
		break;
	case 0x4804:
		if (param.asInteger() != 0) {
			_destX = param.asInteger();
			GotoState(&Klaymen::stWalkingFirst);
		} else
			GotoState(&Klaymen::stPeekWall);
		break;
	case 0x4812:
		GotoState(&Klaymen::stPickUpGeneric);
		break;
	case 0x4816:
		if (param.asInteger() == 1)
			GotoState(&Klaymen::stPressButton);
		else if (param.asInteger() == 2)
			GotoState(&Klaymen::stPressFloorButton);
		else
			GotoState(&Klaymen::stPressButtonSide);
		break;
	case 0x4817:
		setDoDeltaX(param.asInteger());
		gotoNextStateExt();
		break;
	case 0x481B:
		if (param.asPoint().y != 0)
			startWalkToXDistance(param.asPoint().y, param.asPoint().x);
		else
			startWalkToAttachedSpriteXDistance(param.asPoint().x);
		break;
	case 0x481F:
		if (param.asInteger() == 0)
			GotoState(&Klaymen::stWonderAboutHalf);
		else if (param.asInteger() == 1)
			GotoState(&Klaymen::stWonderAboutAfter);
		else if (param.asInteger() == 3)
			GotoState(&Klaymen::stTurnToUseHalf);
		else if (param.asInteger() == 4)
			GotoState(&Klaymen::stTurnAwayFromUse);
		else
			GotoState(&Klaymen::stWonderAbout);
		break;
	case 0x483F:
		startSpecialWalkRight(param.asInteger());
		break;
	case 0x4840:
		startSpecialWalkLeft(param.asInteger());
		break;
	}
	return messageResult;
}
uint32 KmScene2401::xHandleMessage(int messageNum, const MessageParam &param) {
	uint32 messageResult = 0;
	switch (messageNum) {
	case 0x4001:
	case 0x4800:
		startWalkToX(param.asPoint().x, false);
		break;
	case 0x4004:
		GotoState(&Klaymen::stTryStandIdle);
		break;
	case 0x4816:
		if (param.asInteger() == 1)
			GotoState(&Klaymen::stPressButton);
		else if (param.asInteger() == 2)
			GotoState(&Klaymen::stPressFloorButton);
		else
			GotoState(&Klaymen::stPressButtonSide);
		break;
	case 0x4817:
		setDoDeltaX(param.asInteger());
		gotoNextStateExt();
		break;
	case 0x481B:
		if (param.asPoint().y != 0)
			startWalkToXDistance(param.asPoint().y, param.asPoint().x);
		else
			startWalkToAttachedSpriteXDistance(param.asPoint().x);
		break;
	case 0x481F:
		if (param.asInteger() == 1)
			GotoState(&Klaymen::stTurnAwayFromUse);
		else if (param.asInteger() == 0)
			GotoState(&Klaymen::stTurnToUseHalf);
		else
			GotoState(&Klaymen::stWonderAbout);
		break;
	case 0x482D:
		setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0);
		gotoNextStateExt();
		break;
	case 0x482E:
		if (param.asInteger() == 1)
			GotoState(&Klaymen::stWalkToFrontNoStep);
		else
			GotoState(&Klaymen::stWalkToFront);
		break;
	case 0x482F:
		if (param.asInteger() == 1)
			GotoState(&Klaymen::stTurnToFront);
		else
			GotoState(&Klaymen::stTurnToBack);
		break;
	case 0x4832:
		GotoState(&Klaymen::stUseTube);
		break;
	case 0x4833:
		if (param.asInteger() == 1)
			GotoState(&Klaymen::stWonderAbout);
		else {
			_spitPipeIndex = sendMessage(_parentScene, 0x2000, 0);
			GotoState(&KmScene2401::stTrySpitIntoPipe);
		}
		break;
	case 0x483F:
		startSpecialWalkRight(param.asInteger());
		break;
	case 0x4840:
		startSpecialWalkLeft(param.asInteger());
		break;
	}
	return messageResult;
}
Example #8
0
uint32 KmScene2101::xHandleMessage(int messageNum, const MessageParam &param) {
	uint32 messageResult = 0;
	switch (messageNum) {
	case NM_ANIMATION_UPDATE:
		_isSittingInTeleporter = param.asInteger() != 0;
		messageResult = 1;
		break;
	case 0x4001:
	case 0x4800:
		startWalkToX(param.asPoint().x, false);
		break;
	case NM_KLAYMEN_STAND_IDLE:
		if (_isSittingInTeleporter)
			GotoState(&Klaymen::stSitIdleTeleporter);
		else
			GotoState(&Klaymen::stTryStandIdle);
		break;
	case 0x4811:
		GotoState(&KmScene2101::stHitByDoor);
		break;
	case NM_KLAYMEN_PICKUP:
		if (param.asInteger() == 2)
			GotoState(&Klaymen::stPickUpNeedle);
		else if (param.asInteger() == 1)
			GotoState(&Klaymen::stPickUpTube);
		else
			GotoState(&Klaymen::stPickUpGeneric);
		break;
	case NM_KLAYMEN_PRESS_BUTTON:
		if (param.asInteger() == 1)
			GotoState(&Klaymen::stPressButton);
		else if (param.asInteger() == 2)
			GotoState(&Klaymen::stPressFloorButton);
		else
			GotoState(&Klaymen::stPressButtonSide);
		break;
	case 0x4817:
		setDoDeltaX(param.asInteger());
		gotoNextStateExt();
		break;
	case 0x481B:
		if (param.asPoint().y != 0)
			startWalkToXDistance(param.asPoint().y, param.asPoint().x);
		else
			startWalkToAttachedSpriteXDistance(param.asPoint().x);
		break;
	case NM_KLAYMEN_TURN_TO_USE:
		if (_isSittingInTeleporter)
			GotoState(&Klaymen::stTurnToUseInTeleporter);
		break;
	case NM_KLAYMEN_RETURN_FROM_USE:
		if (_isSittingInTeleporter)
			GotoState(&Klaymen::stReturnFromUseInTeleporter);
		break;
	case 0x4834:
		GotoState(&Klaymen::stStepOver);
		break;
	case 0x4835:
		sendMessage(_parentScene, 0x2000, 1);
		_isSittingInTeleporter = true;
		GotoState(&Klaymen::stSitInTeleporter);
		break;
	case 0x4836:
		sendMessage(_parentScene, 0x2000, 0);
		_isSittingInTeleporter = false;
		GotoState(&Klaymen::stGetUpFromTeleporter);
		break;
	case 0x483D:
		teleporterAppear(0xFF290E30);
		break;
	case 0x483E:
		teleporterDisappear(0x9A28CA1C);
		break;
	}
	return messageResult;
}