Example #1
0
// *************************************************************************************************
// @fn          process_requests
// @brief       Process requested actions outside ISR context.
// @param       none
// @return      none
// *************************************************************************************************
void process_requests(void)
{
	// Do temperature measurement
	if (request.flag.temperature_measurement) temperature_measurement(FILTER_ON);
	
	// Do pressure measurement
#ifdef CONFIG_ALTITUDE
  	if (request.flag.altitude_measurement) do_altitude_measurement(FILTER_ON);
#endif
	
	#ifdef FEATURE_PROVIDE_ACCEL
	// Do acceleration measurement
	if (request.flag.acceleration_measurement) do_acceleration_measurement();
	#endif
	
	// Do voltage measurement
	if (request.flag.voltage_measurement) battery_measurement();
	
	// Generate alarm (two signals every second)
	if (request.flag.buzzer) start_buzzer(2, BUZZER_ON_TICKS, BUZZER_OFF_TICKS);
	
#ifdef CONFIG_STRENGTH
	if (request.flag.strength_buzzer && strength_data.num_beeps != 0) 
	{
		start_buzzer(strength_data.num_beeps, 
			     STRENGTH_BUZZER_ON_TICKS, 
			     STRENGTH_BUZZER_OFF_TICKS);
		strength_data.num_beeps = 0;
	}
#endif

	// Reset request flag
	request.all_flags = 0;
}
Example #2
0
// *************************************************************************************************
// @fn          process_requests
// @brief       Process requested actions outside ISR context.
// @param       none
// @return      none
// *************************************************************************************************
void process_requests(void)
{
#ifdef ECO_DISPLAY
	// Change display freq when needed
	if (request.flag.eco_display) eco_display();
#endif	
	// Do temperature measurement
	if (request.flag.temperature_measurement) temperature_measurement(FILTER_ON);
	
	// Do pressure measurement
#ifdef CONFIG_ALTITUDE
  	if (request.flag.altitude_measurement) do_altitude_measurement(FILTER_ON);
#endif
#ifdef CONFIG_ALTI_ACCUMULATOR
	if (request.flag.altitude_accumulator) altitude_accumulator_periodic();
#endif
	
	#ifdef FEATURE_PROVIDE_ACCEL
	// Do acceleration measurement
	if (request.flag.acceleration_measurement) do_acceleration_measurement();
	#endif
	
	#ifdef CONFIG_BATTERY
	// Do voltage measurement
	if (request.flag.voltage_measurement) battery_measurement();
	#endif
	
	#ifdef CONFIG_ALARM
	// Generate alarm (two signals every second)
	if (request.flag.alarm_buzzer) start_buzzer(2, BUZZER_ON_TICKS, BUZZER_OFF_TICKS);
	#endif
	
#ifdef CONFIG_EGGTIMER
	// Generate alarm (two signals every second)
	if (request.flag.eggtimer_buzzer) start_buzzer(2, BUZZER_ON_TICKS, BUZZER_OFF_TICKS);
#endif
	
	
#ifdef CONFIG_STRENGTH
	if (request.flag.strength_buzzer && strength_data.num_beeps != 0) 
	{
		start_buzzer(strength_data.num_beeps, 
			     STRENGTH_BUZZER_ON_TICKS, 
			     STRENGTH_BUZZER_OFF_TICKS);
		strength_data.num_beeps = 0;
	}
#endif

	// Reset request flag
	request.all_flags = 0;
}
Example #3
0
// *************************************************************************************************
// @fn          process_requests
// @brief       Process requested actions outside ISR context.
// @param       none
// @return      none
// *************************************************************************************************
void process_requests(void)
{
    // Do temperature measurement
    if (request.flag.temperature_measurement)
        temperature_measurement(FILTER_ON);

    // Do pressure measurement
    if (request.flag.altitude_measurement)
        do_altitude_measurement(FILTER_ON);

    // Do acceleration measurement
    if (request.flag.acceleration_measurement)
        do_acceleration_measurement();

    // Do voltage measurement
    if (request.flag.voltage_measurement)
        battery_measurement();

    // Generate alarm (two signals every second)
    if (request.flag.buzzer)
        start_buzzer(2, BUZZER_ON_TICKS, BUZZER_OFF_TICKS);

    // Reset request flag
    request.all_flags = 0;
}
Example #4
0
void ther_buzzer_playing_music(void)
{
	struct ther_buzzer *b = &buzzer;
	unsigned char tone;

	if (b->cur_step == 0) {
		print(LOG_DBG, MODULE "why cur step is %d ??\n", b->cur_step);
	}

	b->cur_step++;

	if (b->cur_step == STEP_END) {
		print(LOG_DBG, MODULE "end music %d\n", b->music);
		stop_buzzer();
		b->cur_step = 0;
		return;
	}

	if (b->cur_step % 2) {
		tone = musics[b->music][TONE_OFFSET];
		start_buzzer(tone);

	} else {
		stop_buzzer();
	}

	osal_start_timerEx(b->task_id, TH_BUZZER_EVT, musics[b->music][b->cur_step]);
}
Example #5
0
// Plays current winner tone and decrements it for a higher note next
void next_winner_tone() {
	uint8_t tone = winner_tone;
	if (tone > 70) {
		start_buzzer(tone * (F_CPU / 1000000), 6, &next_winner_tone);
		winner_tone = tone - 1;
	} else {
		stop_buzzer();
	}
}
Example #6
0
// *************************************************************************************************
// @fn          CW_Send_Char
// @brief       Send (via the buzzer) an alphanumeric character ("letter")
// @param       letter		character to send, in range 39 (''') to 90 ('Z'), inclusive
// @return      none
// *************************************************************************************************
void CW_Send_Char(u8 letter)
{
    
    if ((letter >= 39) && (letter <= 90)) { // In range
		letter = CW_Char[letter - 39]; // Get first "letter"
		//gibbons TODO: check if '=' operator or memcpy(...) is more appropriate
    }
    else if (letter == ' ') { // Send space (inter-word pause)
		Timer0_A4_Delay(CONV_MS_TO_TICKS(CW_WORD_PAUSE * CW_DOT_LENGTH));
		return;
    }
    else { // Invalid character
		return;
    }
    
    int i = 0x80; // Mask bit, starting at 0x80 = 1000 0000b
    while (i > letter) i >>= 1; // Find start bit
    i >>= 1; // Needed to skip over start bit, otherwise all letters start with an extra DASH!
    while (i > 0) {
		if (i & letter) { // Send dash (and pause after it)
			start_buzzer(1, CONV_MS_TO_TICKS(3*CW_DOT_LENGTH), CONV_MS_TO_TICKS(CW_SIGNAL_PAUSE * CW_DOT_LENGTH));
		}
		else { // Send dot (and pause after it)
			start_buzzer(1, CONV_MS_TO_TICKS(CW_DOT_LENGTH), CONV_MS_TO_TICKS(CW_SIGNAL_PAUSE * CW_DOT_LENGTH));
		}
		i >>= 1; // Move mask bit to the right one
		
		// Wait until finished buzzing
		while (is_buzzer()) {
			Timer0_A4_Delay(CONV_MS_TO_TICKS(2*CW_DOT_LENGTH)); // Go into LPM3
		}
    }
    
    // Now send inter-letter pause (space between successive letters)
    Timer0_A4_Delay(CONV_MS_TO_TICKS(CW_LETTER_PAUSE * CW_DOT_LENGTH));
	
	// Clean up display
	display.flag.full_update = 1;
}
Example #7
0
void ther_buzzer_start_music(unsigned char music)
{
	struct ther_buzzer *b = &buzzer;
	unsigned char tone;

	if (b->cur_step != 0)
		return;

	print(LOG_DBG, MODULE "start music %d\n", music);

	b->music = music;
	b->cur_step = STEP_START;
	tone = musics[b->music][TONE_OFFSET];
	start_buzzer(tone);
	osal_start_timerEx(b->task_id, TH_BUZZER_EVT, musics[b->music][b->cur_step]);
}
//Beep Function
//Controls periodic beep
void f_beep(void)
{
	extern unsigned volatile flash;
	extern unsigned volatile flash_counter;

	if ((flash_counter / 4) == 1)
	{
		start_buzzer(1, BUZZER_ON_TICKS, BUZZER_OFF_TICKS);
		if (flash == 1)
		{
			flash = 0;
			display_symbol(LCD_ICON_ALARM, SEG_OFF);
		}
		else
		{
			flash = 1;
			display_symbol(LCD_ICON_ALARM, SEG_ON);
		}
	}
}
Example #9
0
__interrupt void PORT2_ISR(void)
{
    // Clear flags
    u8 int_flag, int_enable;
    u8 buzzer = 0;
    u8 simpliciti_button_event = 0;
    static u8 simpliciti_button_repeat = 0;

    // Remember interrupt enable bits
    int_enable = BUTTONS_IE;

    if ((!button.flag.star_long) && (!button.flag.num_long))
    {
        // Clear button flags
        button.all_flags = 0;

        // Store valid button interrupt flag
        int_flag = BUTTONS_IFG & int_enable;

        // ---------------------------------------------------
        // While SimpliciTI stack is active, buttons behave differently:
        //  - Store button events in SimpliciTI packet data
        //  - Exit SimpliciTI when button DOWN was pressed
        if (is_rf())
        {
            // Erase previous button press after a number of resends (increase number if link
            // quality is low)
            // This will create a series of packets containing the same button press
            // Necessary because we have no acknowledge
            // Filtering (edge detection) will be done by receiver software
            if (simpliciti_button_repeat++ > 6)
            {
                simpliciti_data[0] &= ~0xF0;
                simpliciti_button_repeat = 0;
            }

            if ((int_flag & BUTTON_STAR_PIN) == BUTTON_STAR_PIN)
            {
                simpliciti_data[0] |= SIMPLICITI_BUTTON_STAR;
                simpliciti_button_event = 1;
            }
            else if ((int_flag & BUTTON_NUM_PIN) == BUTTON_NUM_PIN)
            {
                simpliciti_data[0] |= SIMPLICITI_BUTTON_NUM;
                simpliciti_button_event = 1;
            }
            else if ((int_flag & BUTTON_UP_PIN) == BUTTON_UP_PIN)
            {
                simpliciti_data[0] |= SIMPLICITI_BUTTON_UP;
                simpliciti_button_event = 1;
            }
            else if ((int_flag & BUTTON_DOWN_PIN) == BUTTON_DOWN_PIN)
            {
                simpliciti_flag |= SIMPLICITI_TRIGGER_STOP;
            }

            // Trigger packet sending inside SimpliciTI stack
            if (simpliciti_button_event)
                simpliciti_flag |= SIMPLICITI_TRIGGER_SEND_DATA;
        }
        else                    // Normal operation
        {
            // Debounce buttons
            if ((int_flag & ALL_BUTTONS) != 0)
            {
                // Disable PORT2 IRQ
                __disable_interrupt();
                BUTTONS_IE = 0x00;
                __enable_interrupt();

                // Debounce delay 1
                Timer0_A4_Delay(CONV_MS_TO_TICKS(BUTTONS_DEBOUNCE_TIME_IN));

                // Reset inactivity detection
                sTime.last_activity = sTime.system_time;
            }

            // ---------------------------------------------------
            // STAR button IRQ
            if (IRQ_TRIGGERED(int_flag, BUTTON_STAR_PIN))
            {
                // Filter bouncing noise
                if (BUTTON_STAR_IS_PRESSED)
                {
                    button.flag.star = 1;
                    button.flag.star_not_long = 0;
                    // Generate button click
                    buzzer = 1;
                }
                else if ((BUTTONS_IES & BUTTON_STAR_PIN) == BUTTON_STAR_PIN)
                {
                    button.flag.star = 1;
                    button.flag.star_not_long = 0;
                    BUTTONS_IES &= ~BUTTON_STAR_PIN;
                }
            }
            // ---------------------------------------------------
            // NUM button IRQ
            else if (IRQ_TRIGGERED(int_flag, BUTTON_NUM_PIN))
            {
                // Filter bouncing noise
                if (BUTTON_NUM_IS_PRESSED)
                {
                    button.flag.num = 1;
                    button.flag.num_not_long = 0;
                    // Generate button click
                    buzzer = 1;
                }
                else if ((BUTTONS_IES & BUTTON_NUM_PIN) == BUTTON_NUM_PIN)
                {
                    button.flag.num = 1;
                    button.flag.num_not_long = 0;
                    BUTTONS_IES &= ~BUTTON_NUM_PIN;
                }
            }
            // ---------------------------------------------------
            // UP button IRQ
            else if (IRQ_TRIGGERED(int_flag, BUTTON_UP_PIN))
            {
                // Filter bouncing noise
                if (BUTTON_UP_IS_PRESSED)
                {
                    button.flag.up = 1;

                    // Generate button click
                    buzzer = 1;
                }
            }
            // ---------------------------------------------------
            // DOWN button IRQ
            else if (IRQ_TRIGGERED(int_flag, BUTTON_DOWN_PIN))
            {
                // Filter bouncing noise
                if (BUTTON_DOWN_IS_PRESSED)
                {
                    button.flag.down = 1;

                    // Generate button click
                    buzzer = 1;

                    // Faster reaction for stopwatch stop button press
                    if (is_stopwatch() && !sys.flag.lock_buttons)
                    {
                        stop_stopwatch();
                        button.flag.down = 0;
                    }
                }
            }
            // ---------------------------------------------------
            // B/L button IRQ
            else if (IRQ_TRIGGERED(int_flag, BUTTON_BACKLIGHT_PIN))
            {
                // Filter bouncing noise
                if (BUTTON_BACKLIGHT_IS_PRESSED)
                {
                    sButton.backlight_status = 1;
                    sButton.backlight_timeout = 0;
                    P2OUT |= BUTTON_BACKLIGHT_PIN;
                    P2DIR |= BUTTON_BACKLIGHT_PIN;
                }
            }
        }

        // Trying to lock/unlock buttons?
        if (button.flag.num && button.flag.down)
        {
            // No buzzer output
            buzzer = 0;
            button.all_flags = 0;
        }

        // Generate button click when button was activated
        if (buzzer)
        {
            // Any button event stops active alarm
            if (sAlarm.state == ALARM_ON)
            {
                stop_alarm();
                button.all_flags = 0;
            }
            else if (!sys.flag.up_down_repeat_enabled)
            {
                start_buzzer(1, CONV_MS_TO_TICKS(20), CONV_MS_TO_TICKS(150));
            }

            // Debounce delay 2
            Timer0_A4_Delay(CONV_MS_TO_TICKS(BUTTONS_DEBOUNCE_TIME_OUT));
        }

        // ---------------------------------------------------
        // Acceleration sensor IRQ
        if (IRQ_TRIGGERED(int_flag, AS_INT_PIN))
        {
            // Get data from sensor
            request.flag.acceleration_measurement = 1;
        }

        // ---------------------------------------------------
        // Pressure sensor IRQ
        if (IRQ_TRIGGERED(int_flag, PS_INT_PIN))
        {
            // Get data from sensor
            request.flag.altitude_measurement = 1;
        }

        // ---------------------------------------------------
        // Safe long button event detection
        if (button.flag.star || button.flag.num)
        {
            // Additional debounce delay to enable safe high detection - 50ms
            Timer0_A4_Delay(CONV_MS_TO_TICKS(BUTTONS_DEBOUNCE_TIME_LEFT));

            // Check if this button event is short enough
            if (BUTTON_STAR_IS_PRESSED)
            {
                // Change interrupt edge to detect button release
                BUTTONS_IES |= BUTTON_STAR_PIN;
                button.flag.star = 0;
                // This flag is used to detect if the user released the button before the
                // time for a long button press (3s)
                button.flag.star_not_long = 1;
            }
            if (BUTTON_NUM_IS_PRESSED)
            {
                // Change interrupt edge to detect button release
                BUTTONS_IES |= BUTTON_NUM_PIN;
                button.flag.num = 0;
                // This flag is used to detect if the user released the button before the
                // time for a long button press (3s)
                button.flag.num_not_long = 1;
            }
        }

    }
    // Reenable PORT2 IRQ
    __disable_interrupt();
    BUTTONS_IFG = 0x00;
    BUTTONS_IE = int_enable;
    __enable_interrupt();

    // Exit from LPM3/LPM4 on RETI
    __bic_SR_register_on_exit(LPM4_bits);
}
Example #10
0
__interrupt void RTC_A_ISR(void)
#endif
{
	sTime.second++;
	if (sTime.second == 60) sTime.second = 0;
	
	static u8 button_lock_counter = 0; //gibbons TODO: need to put these just in the 1-sec interrupt section?
	static u8 button_beep_counter = 0;
	
#ifdef CONFIG_CW
	u8 CW_Message[] = "NOON\0";
#endif
	
	switch (RTCIV) {
		case RTC_RT0PSIFG: // Interval timer (16384Hz - 128Hz interrupts (binary powers) )
			// gibbons TODO: put stopwatch 1/100 sec interrupt here?
			break;
			
		case RTC_RT1PSIFG: // Interval timer (64Hz - 0.5Hz interrupts (binary powers) )
			break;
			
		case RTC_RTCRDYIFG: // RTC registers ready and safe to read (Use this for 1-sec update)
			
			// Add 1 second to stored (global) time, update sTime.drawFlag appropriately
			clock_tick();
			
			// Set clock update flag
			display.flag.update_time = 1;
			
			// While SimpliciTI stack operates or BlueRobin searches, freeze system state
			//pfs
#ifdef ELIMINATE_BLUEROBIN
			if (is_rf())
#else
			if (is_rf() || is_bluerobin_searching()) 
#endif
			{
				// SimpliciTI automatic timeout
				if (sRFsmpl.timeout == 0) 
				{
					simpliciti_flag |= SIMPLICITI_TRIGGER_STOP;
				}
				else
				{
					sRFsmpl.timeout--;
				}
				
				// Exit from LPM3 on RETI
				_BIC_SR_IRQ(LPM3_bits);     
				return;
			}
			
			// -------------------------------------------------------------------
			// Service modules that require 1/min processing
			if (sTime.drawFlag >= 2) 
			{
				// Measure battery voltage to keep track of remaining battery life
				request.flag.voltage_measurement = 1;
				
				// Check if alarm needs to be turned on
				//check_alarm(); //gibbons TODO: remove
			}

			// -------------------------------------------------------------------
			// Service active modules that require 1/s processing
			
#ifdef CONFIG_EGGTIMER
			if (sEggtimer.state == EGGTIMER_RUN) {
				eggtimer_tick(); // Subtract 1 second from eggtimer's count
			}
			
			if (sEggtimer.state == EGGTIMER_ALARM) { // no "else if" intentional
				// Decrement alarm duration counter
				if (sEggtimer.duration-- > 0)
				{
					request.flag.eggtimer_buzzer = 1;
				}
				else
				{
					stop_eggtimer_alarm(); // Set state to Stop and reset duration
				}
			}
#endif
			
			// Generate alarm signal
			if (sAlarm.state == ALARM_ON) 
			{
				// Decrement alarm duration counter
				if (sAlarm.duration-- > 0)
				{
					request.flag.alarm_buzzer = 1;
				}
				else
				{
					stop_alarm();
				}
			}

#ifdef CONFIG_PROUT
			if (is_prout()) prout_tick();
#endif

#ifdef CONFIG_VARIO
			if(is_vario()) vario_tick();
#endif

#ifdef CONFIG_STRENGTH
			// One more second gone by.
			if(is_strength())
			{
				strength_tick();
			}            
#endif

			// Do a temperature measurement each second while menu item is active
			if (is_temp_measurement()) request.flag.temperature_measurement = 1;
			
			// Do a pressure measurement each second while menu item is active
#ifdef CONFIG_ALTITUDE
			if (is_altitude_measurement()) 
			{
				// Countdown altitude measurement timeout while menu item is active
				sAlt.timeout--;

				// Stop measurement when timeout has elapsed
				if (sAlt.timeout == 0)	
				{
					stop_altitude_measurement();
					// Show ---- m/ft
					display_chars(LCD_SEG_L1_3_0, (u8*)"----", SEG_ON);
					// Clear up/down arrow
					display_symbol(LCD_SYMB_ARROW_UP, SEG_OFF);
					display_symbol(LCD_SYMB_ARROW_DOWN, SEG_OFF);
				}
				
				// In case we missed the IRQ due to debouncing, get data now
				if ((PS_INT_IN & PS_INT_PIN) == PS_INT_PIN) request.flag.altitude_measurement = 1;
			}	
#endif

#ifdef FEATURE_PROVIDE_ACCEL
			// Count down timeout
			if (is_acceleration_measurement()) 
			{
				// Countdown acceleration measurement timeout 
				sAccel.timeout--;

				// Stop measurement when timeout has elapsed
				if (sAccel.timeout == 0) as_stop();	
				
				// If DRDY is (still) high, request data again
				if ((AS_INT_IN & AS_INT_PIN) == AS_INT_PIN) request.flag.acceleration_measurement = 1; 
			}	
#endif

			//pfs
#ifndef ELIMINATE_BLUEROBIN
			// If BlueRobin transmitter is connected, get data from API
			if (is_bluerobin()) get_bluerobin_data();
#endif
			
			// If battery is low, decrement display counter
			if (sys.flag.low_battery)
			{
				if (sBatt.lobatt_display-- == 0) 
				{
					message.flag.prepare = 1;
					message.flag.type_lobatt = 1;
					sBatt.lobatt_display = BATTERY_LOW_MESSAGE_CYCLE;
				}
			}
			
			// If a message has to be displayed, set display flag
			if (message.all_flags)
			{
				if (message.flag.prepare)
				{
					message.flag.prepare = 0;
					message.flag.show    = 1;
				}
				else if (message.flag.erase) // message cycle is over, so erase it
				{
					message.flag.erase       = 0;
					message.flag.block_line1 = 0;
					message.flag.block_line2 = 0;
					display.flag.full_update = 1;
				}	
			}
			
			// -------------------------------------------------------------------
			// Check idle timeout, set timeout flag
			if (sys.flag.idle_timeout_enabled)
			{
			    if (sTime.last_activity > 0) {
				if (--sTime.last_activity == 0) sys.flag.idle_timeout = 1; //setFlag(sysFlag_g, SYS_TIMEOUT_IDLE);
			    }
			}
			
			// -------------------------------------------------------------------
			// Detect continuous button high states

			if (BUTTON_STAR_IS_PRESSED && BUTTON_UP_IS_PRESSED)
			{
				if (button_beep_counter++ > LEFT_BUTTON_LONG_TIME)
				{
					// Toggle no_beep buttons flag
					sys.flag.no_beep = ~sys.flag.no_beep;
			
					// Show "beep / nobeep" message synchronously with next second tick
					message.flag.prepare = 1;
					if (sys.flag.no_beep)	message.flag.type_no_beep_on   = 1;
					else					message.flag.type_no_beep_off  = 1;
					
					// Reset button beep counter
					button_beep_counter = 0;
				}
			} else if (BUTTON_NUM_IS_PRESSED && BUTTON_DOWN_IS_PRESSED) // Trying to lock/unlock buttons?
			{
				if (button_lock_counter++ > LEFT_BUTTON_LONG_TIME)
				{
					// Toggle lock / unlock buttons flag
					sys.flag.lock_buttons = ~sys.flag.lock_buttons;
			
					// Show "buttons are locked/unlocked" message synchronously with next second tick
					message.flag.prepare = 1;
					if (sys.flag.lock_buttons)	message.flag.type_locked   = 1;
					else						message.flag.type_unlocked = 1;
					
					// Reset button lock counter
					button_lock_counter = 0;
				}
			}
			else // Trying to create a long button press?
			{
				// Reset button lock counter
				button_lock_counter = 0;
				
				if (BUTTON_STAR_IS_PRESSED) 	
				{
					sButton.star_timeout++;
					
					// Check if button was held low for some seconds
					if (sButton.star_timeout > LEFT_BUTTON_LONG_TIME) 
					{
						button.flag.star_long = 1;
						sButton.star_timeout = 0;
					}
				}
				else
				{
					sButton.star_timeout = 0;
				}
			
				if (BUTTON_NUM_IS_PRESSED) 	
				{
					sButton.num_timeout++;
				
					// Check if button was held low for some seconds
					if (sButton.num_timeout > LEFT_BUTTON_LONG_TIME) 
					{
						button.flag.num_long = 1;
						sButton.num_timeout = 0;
					}
				}
				else
				{
					sButton.num_timeout = 0;
				}
			}
			
			
			// Exit from LPM3 on RETI
			_BIC_SR_IRQ(LPM3_bits); //gibbons TODO: move this to other interrupts from the RTC?
			
			break;
			
		case RTC_RTCTEVIFG: // Interval alarm event (min or hour changed, or rollover to midnight or noon) (choose one)
			// Minute, hour, noon, or midnight rollover beep (same beep as button press, at least for now)
#ifdef CONFIG_TIMECHIME
#ifdef CONFIG_CW
			CW_Send_String(CW_Message);
#else
			start_buzzer(1, CONV_MS_TO_TICKS(20), CONV_MS_TO_TICKS(150));
#endif
			if (RTC_Toggle_12Hr) RTCCTL01 ^= 0x0100; // Toggle Time EVent between noon and midnight
#endif
			break;
			
		case RTC_RTCAIFG: // User-configurable alarm event
			// Indicate that alarm is on
			sAlarm.state = ALARM_ON;
			
			break;
	}

	//gibbons: TODO: Remove this old code? (Associated with Timer0_A0 1-sec ISR)
	// Disable IE 
	//TA0CCTL0 &= ~CCIE;
	// Reset IRQ flag  
	//TA0CCTL0 &= ~CCIFG;  
	// Add 1 sec to TACCR0 register (IRQ will be asserted at 0x7FFF and 0xFFFF = 1 sec intervals)
	//TA0CCR0 += 32768; //gibbons TODO: Should this perhaps be (32768 - 1) ?
	// Enable IE 
	//TA0CCTL0 |= CCIE;
}
Example #11
0
File: ports.c Project: epall/cage
__interrupt void PORT2_ISR(void)
{
	u8 int_flag, int_enable;
	u8 buzzer = 0;
	u8 simpliciti_button_event = 0;
	static u8 simpliciti_button_repeat = 0;

	// Clear button flags
	button.all_flags = 0;

	// Remember interrupt enable bits
	int_enable = BUTTONS_IE;

	// Store valid button interrupt flag
	int_flag = BUTTONS_IFG & int_enable;

	// ---------------------------------------------------
	// While SimpliciTI stack is active, buttons behave differently:
	//  - Store M1/M2/S1 button events in SimpliciTI packet data
	//  - Exit SimpliciTI when S2 was pressed 
  	if (is_rf())
  	{
  		// Erase previous button press after a number of resends (increase number if link quality is low)
  		// This will create a series of packets containing the same button press
  		// Necessary because we have no acknowledge
  		// Filtering (edge detection) will be done by receiver software
  		if (simpliciti_button_repeat++ > 6) 
  		{
  			simpliciti_data[0] &= ~0xF0;
  			simpliciti_button_repeat = 0;
  		}
  		
  		if ((int_flag & BUTTON_M1_PIN) == BUTTON_M1_PIN)			
  		{
  			simpliciti_data[0] |= SIMPLICITI_BUTTON_M1;
  			simpliciti_button_event = 1;
  		}
  		else if ((int_flag & BUTTON_M2_PIN) == BUTTON_M2_PIN)	
  		{
  			simpliciti_data[0] |= SIMPLICITI_BUTTON_M2;
  			simpliciti_button_event = 1;
  		}
		else if ((int_flag & BUTTON_S1_PIN) == BUTTON_S1_PIN)	
		{
			simpliciti_data[0] |= SIMPLICITI_BUTTON_S1;
			simpliciti_button_event = 1;
		}
		else if ((int_flag & BUTTON_S2_PIN) == BUTTON_S2_PIN)	
		{
			simpliciti_flag |= SIMPLICITI_TRIGGER_STOP;
		}
		
		// Trigger packet sending inside SimpliciTI stack
		if (simpliciti_button_event) simpliciti_flag |= SIMPLICITI_TRIGGER_SEND_DATA;
  	}
  	else // Normal operation
  	{
		// Debounce buttons
		if ((int_flag & ALL_BUTTONS) != 0)
		{ 
			// Disable PORT2 IRQ
			__disable_interrupt();
			BUTTONS_IE = 0x00; 
			__enable_interrupt();
	
			// Debounce delay 1
			Timer0_A4_Delay(CONV_MS_TO_TICKS(BUTTONS_DEBOUNCE_TIME_IN));
	
			// Reset inactivity detection
			sTime.last_activity = sTime.system_time;
			
			// Reset M button high detection
			sTime.previous_m_button_event = sTime.system_time;
		}

		// ---------------------------------------------------
		// M1 button IRQ
		if (IRQ_TRIGGERED(int_flag, BUTTON_M1_PIN))
		{
			// Filter bouncing noise 
			if (BUTTON_M1_IS_PRESSED)
			{
				button.flag.m1 = 1;
				
				sys.flag.mask_m1_button = 0;
		
				// Generate button click
				buzzer = 1;
			}
		}
		// ---------------------------------------------------
		// M2 button IRQ
		else if (IRQ_TRIGGERED(int_flag, BUTTON_M2_PIN))
		{
			// Filter bouncing noise 
			if (BUTTON_M2_IS_PRESSED)
			{
				button.flag.m2 = 1;
				
				sys.flag.mask_m2_button = 0;
	
				// Generate button click
				buzzer = 1;
			}
		}
		// ---------------------------------------------------
		// S1 button IRQ
		else if (IRQ_TRIGGERED(int_flag, BUTTON_S1_PIN))
		{
			// Filter bouncing noise 
			if (BUTTON_S1_IS_PRESSED)
			{
				button.flag.s1 = 1;
		
				// Generate button click
				buzzer = 1;
			}
		}
		// ---------------------------------------------------
		// S2 button IRQ
		else if (IRQ_TRIGGERED(int_flag, BUTTON_S2_PIN))
		{
			// Filter bouncing noise 
			if (BUTTON_S2_IS_PRESSED)
			{
				button.flag.s2 = 1;
	
				// Generate button click
				buzzer = 1;
				
				// Faster reaction for stopwatch stop button press
				if (is_stopwatch()) 
				{
					stop_stopwatch();
					button.flag.s2 = 0;
				}
					
			}
		}
		// ---------------------------------------------------
		// B/L button IRQ
		else if (IRQ_TRIGGERED(int_flag, BUTTON_BL_PIN))
		{
			// Filter bouncing noise 
			if (BUTTON_BL_IS_PRESSED)
			{
				button.flag.bl = 1;
			}
		}	
	}

	// Generate button click when button was activated
	if (buzzer)
	{
		// Any button event stops active alarm
		if (sAlarm.state == ALARM_ON) 
		{
			stop_alarm();
			button.all_flags = 0;
		}
		else if (!sys.flag.s_button_repeat_enabled)
		{
			start_buzzer(1, CONV_MS_TO_TICKS(20), CONV_MS_TO_TICKS(150));
		}
		
		// Debounce delay 2
		Timer0_A4_Delay(CONV_MS_TO_TICKS(BUTTONS_DEBOUNCE_TIME_OUT));
	}
	
	// ---------------------------------------------------
	// Acceleration sensor IRQ
	if (IRQ_TRIGGERED(int_flag, AS_INT_PIN))
	{
		// Get data from sensor
		request.flag.acceleration_measurement = 1;
  	}
  	
  	// ---------------------------------------------------
	// Pressure sensor IRQ
	if (IRQ_TRIGGERED(int_flag, PS_INT_PIN)) 
	{
		// Get data from sensor
		request.flag.altitude_measurement = 1;
  	}
  	
  	// ---------------------------------------------------
  	// Enable safe long button event detection
  	if(button.flag.m1 || button.flag.m2) 
	{
		// Additional debounce delay to enable safe high detection
		Timer0_A4_Delay(CONV_MS_TO_TICKS(BUTTONS_DEBOUNCE_TIME_M));
	
		// Check if this button event is short enough
		if (BUTTON_M1_IS_PRESSED) button.flag.m1 = 0;
		if (BUTTON_M2_IS_PRESSED) button.flag.m2 = 0;	
	}
	
	// Reenable PORT2 IRQ
	__disable_interrupt();
	BUTTONS_IFG = 0x00; 	
	BUTTONS_IE  = int_enable; 	
	__enable_interrupt();

	// Exit from LPM3/LPM4 on RETI
	__bic_SR_register_on_exit(LPM4_bits); 
}
Example #12
0
// *************************************************************************************************
// @fn          idle_loop
// @brief       Go to LPM. Service watchdog timer when waking up.
// @param       none
// @return      none
// *************************************************************************************************
void idle_loop(void)
{
	#ifdef CONFIG_CW_TIME
	// what I'd like to do here is set a morsepos variable
	// if non-zero it is how many digits we have left to go
	// on sending the time. 
	// we also would have a morse var that would only get set 
	// the first send and reset when not in view so we'd only
	// send the time once

#define CW_DIT_LEN CONV_MS_TO_TICKS(50)    // basic element size (100mS)

	static int morse=0;       // should send morse == 1
	static int morsepos=0; // position in morse time (10 hour =1, hour=2, etc.)
	static int morsehr; // cached hour for morse code
	static int morsemin;  // cached minute for morse code
	static int morsedig=-1; // current digit
	static int morseel; // current element in digit (always 5 elements max)
	static unsigned int morseinitdelay; // start up delay

  // We only send the time in morse code if the seconds display is active, and then only
  // once per activation

	if (sTime.line1ViewStyle == DISPLAY_ALTERNATIVE_VIEW)
	  {
	    if (!morse)   // this means its the first time (we reset this to zero in the else)
		{

			morse=1;  // mark that we are sending
			morsepos=1;  // initialize pointer

			// Jim pointed out it is remotely possible that a button
			// int could wake up this routine and then the hour could
			// flip over after reading so I added this "do" loop

			do {
				morsehr=sTime.hour;  // and cache
				morsemin=sTime.minute;
			} while (morsehr!=sTime.hour);

			morsedig=-1;  // not currently sending digit
			morseinitdelay=45000;  // delay for a bit before starting so the key beep can quiet down

		}

		if (morseinitdelay)   // this handles the initial delay
		{
			morseinitdelay--;
			return;  // do not sleep yet or no event will get scheduled and we'll hang for a very long time
		}

	    if (!is_buzzer() && morsedig==-1)  // if not sending anything
		{

			morseel=0;                     // start a new character
			switch (morsepos++)            // get the right digit
			{
				case 1:
					morsedig=morsehr/10;
					break;
				case 2:
					morsedig=morsehr%10;
					break;
				case 3:
					morsedig=morsemin/10;
					break;
				case 4:
					morsedig=morsemin%10;
					break;
				default: 
					morsepos=5;  // done for now
			}
			if (morsedig==0) 
				morsedig=10;  // treat zero as 10 for code algorithm
		}

	    // now we have a digit and we need to send element
		if (!is_buzzer()&&morsedig!=-1)
		{

			int digit=morsedig;
			// assume we are sending dit for 1-5 or dah for 6-10 (zero is 10)
			int ditdah=(morsedig>5)?1:0;  
			int dit=CW_DIT_LEN;
			if (digit>=6)
				digit-=5;   // fold digits 6-10 to 1-5
			if (digit>=++morseel)
				ditdah=ditdah?0:1;  // flip dits and dahs at the right point

			// send the code
			start_buzzer(1,ditdah?dit:(3*dit),(morseel>=5)?10*dit:dit);

			// all digits have 5 elements
			if (morseel==5)
				morsedig=-1;

		}

	} else {
	  morse=0;  // no morse code right now
	}

#endif
	// To low power mode
	to_lpm();

#ifdef USE_WATCHDOG
	// Service watchdog (reset counter)
	WDTCTL = (WDTCTL &0xff) | WDTPW | WDTCNTCL;
#endif
}
Example #13
0
void beep_once(uint16_t d_ms)
{
	start_buzzer();
	_delay_ms(d_ms);
	stop_buzzer();
}
// *************************************************************************************************
// @fn          cdtimer_tick
// @brief       Called by 1Hz clock_tick function. 
//              Decreases cdtimer counter and triggers display update.
// @param       none
// @return      none
// *************************************************************************************************
void cdtimer_tick(void)
{
  //Make sure cdtimer is running before we do anything else
  if(scdtimer.state == CDTIMER_RUN)
  {
        // Draw flag minimizes display update activity
        //
        // swt.drawFlag = 1: second L
        // swt.drawFlag = 2: second H/L
        // swt.drawFlag = 3: minutes L, second H/L
        // swt.drawFlag = 4: minutes H/L, second H/L
        // swt.drawFlag = 5: hours L, minutes H/L, second H/L
        // swt.drawFlag = 6: hours H/L, minutes H/L, second H/L

        // Set always second draw flag
        scdtimer.drawFlag = 1;

        // Subtract sequentially
        scdtimer.time[5]--;                            // second  L (0 - 9)
        if (scdtimer.time[5] == 0x2F) 
        {
            scdtimer.drawFlag++;                       // 2
            scdtimer.time[5] = '9';
            scdtimer.time[4]--;                        // second  H (0 - 5)
            if (scdtimer.time[4] == 0x2F) 
            {
                scdtimer.drawFlag ++;                  // 3
                scdtimer.time[4] = '5';
                scdtimer.time[3]--;                    // minutes L (0 - 9)
                if (scdtimer.time[3] == 0x2F) 
                {
                    scdtimer.drawFlag++;               // 4
                    scdtimer.time[3] = '9';
                    scdtimer.time[2]--;                // minutes H (0 - 5)
                                                            
                    if (scdtimer.time[2] == 0x2F) 
                    {
                        scdtimer.drawFlag++;               // 5
                        scdtimer.time[2] = '5';
                        scdtimer.time[1]--;                // hours L (0-9)    

                        if (scdtimer.time[1] == 0x2F) 
                        {
                            scdtimer.drawFlag++;           // 6
                            scdtimer.time[1] = '9';
                            scdtimer.time[0]--;            // hours H (0-1)    

                        } 
                        if(scdtimer.time[0] ==0x2F)
                        {
                             // When we reach 0, reset and beep 
                             stop_cdtimer();
                             init_cdtimer();
                             // Refresh display 
                             display_cdtimer(LINE2, DISPLAY_LINE_UPDATE_FULL);
                             // Option for continue
                             if(scdtimer.mode == CDTIMER_MODE_CONTINUE)
                             { 
                                 // (Re) start cdtimer
                                 start_cdtimer();
                             }
                             start_buzzer(20, CONV_MS_TO_TICKS(50), CONV_MS_TO_TICKS(150));
                        }
                    } 
                }
            }
        }  
        
  }
}
Example #15
0
void start_buzzer_steps(u8 cycles, u16 on_time, u16 off_time, u8 steps )
{
   sBuzzer.steps = steps;
   start_buzzer( cycles, on_time, off_time );
}
void start_buzzer_steps(uint8_t cycles, uint16_t on_time, uint16_t off_time, uint8_t steps )
{
   sBuzzer.steps = steps;
   start_buzzer( cycles, on_time, off_time );
}