Example #1
0
/*
 * start_next_sample
 *
 * Play a sample that has been delayed until the previous sound effect has
 * finished.  This is necessary for two samples in The Lurking Horror that
 * immediately follow other samples.
 *
 */
static void start_next_sample (void)
{
    if (next_sample != 0)
        start_sample (next_sample, next_volume, 0, 0);
    next_sample = 0;
    next_volume = 0;
}/* start_next_sample */
Example #2
0
void GlkInterface::start_next_sample() {
	if (next_sample != 0)
		start_sample(next_sample, next_volume, 0, 0);

	next_sample = 0;
	next_volume = 0;
}
Example #3
0
File: sound.c Project: BAM-X/frotz
/*
 * z_sound_effect, load / play / stop / discard a sound effect.
 *
 *   	zargs[0] = number of bleep (1 or 2) or sample
 *	zargs[1] = operation to perform (samples only)
 *	zargs[2] = repeats and volume (play sample only)
 *	zargs[3] = end-of-sound routine (play sample only, optional)
 *
 * Note: Volumes range from 1 to 8, volume 255 is the default volume.
 *	 Repeats are stored in the high byte, 255 is infinite loop.
 *
 */
void z_sound_effect (void)
{
    zword number = zargs[0];
    zword effect = zargs[1];
    zword volume = zargs[2];

    /* By default play sound 1 at volume 8 */
    if (zargc < 1)
	number = 1;
    if (zargc < 2)
	effect = EFFECT_PLAY;
    if (zargc < 3)
	volume = 8;

    if (number >= 3 || number == 0) {

	locked = TRUE;

	if (story_id == LURKING_HORROR && (number == 9 || number == 16)) {

	    if (effect == EFFECT_PLAY) {

		next_sample = number;
		next_volume = volume;

		locked = FALSE;

		if (!playing)
		    start_next_sample ();

	    } else locked = FALSE;

	    return;

	}

	playing = FALSE;

	switch (effect) {

	case EFFECT_PREPARE:
	    os_prepare_sample (number);
	    break;
	case EFFECT_PLAY:
	    start_sample (number, lo (volume), hi (volume), (zargc == 4) ? zargs[3] : 0);
	    break;
	case EFFECT_STOP:
	    os_stop_sample ();
	    break;
	case EFFECT_FINISH_WITH:
	    os_finish_with_sample ();
	    break;

	}

	locked = FALSE;

    } else os_beep (number);

}/* z_sound_effect */
Example #4
0
static void adc_start_sample(int chan)
{
	set_chan_list(chan, 1);
	set_avg_mode(chan, NO_AVG_MODE, SAMPLE_NUM_1);
	set_sample_mux(chan, g_chan_mux[chan]);
	set_detect_mux(g_chan_mux[chan]);
	set_idle_mux(g_chan_mux[chan]); // for revb
	enable_sample_engine();
	start_sample();
	adc_sample_time = 0;
}
Example #5
0
int get_adc_sample(int chan)
{
	int count;
	int value = -1;
	int sum;
	
	set_chan_list(chan, 1);
	set_avg_mode(chan, NO_AVG_MODE, SAMPLE_NUM_8);
	set_sample_mux(chan, g_chan_mux[chan]);
	set_detect_mux(g_chan_mux[chan]);
	set_idle_mux(g_chan_mux[chan]); // for revb
	enable_sample_engine();
	start_sample();

	// Read any CBUS register to delay one clock
	// cycle after starting the sampling engine
	// The bus is really fast and we may miss that it started
	{ count = READ_CBUS_REG(ISA_TIMERE); }

	count = 0;
	while (delta_busy() || sample_busy() || avg_busy()){
		if (++count > 10000){
			printf("ADC busy error.\n");
			goto adc_sample_end;
			}
	}
	
    stop_sample();
    
    sum = 0;
    count = 0;
    value = get_fifo_sample();

	while (get_fifo_cnt()){
        value = get_fifo_sample() & 0x3ff;
        if ((value != 0x1fe) && (value != 0x1ff)){
			sum += value & 0x3ff;
            count++;
        }
	}
	value = (count) ? (sum / count) : (-1);

adc_sample_end:
	
#if AML_ADC_SAMPLE_DEBUG
	printf("ch%d = %d, count=%d\n", chan, value, count);
#endif //AML_ADC_SAMPLE_DEBUG

	disable_sample_engine();
	set_sc_phase();
	return value;
}
Example #6
0
int get_adc_sample(int chan)
{
	int count;
	int value;
	int sum;
	
	if (!gp_saradc)
		return -1;
		
	spin_lock(&gp_saradc->lock);

	set_chan_list(chan, 1);
	set_avg_mode(chan, NO_AVG_MODE, SAMPLE_NUM_8);
	set_sample_mux(chan, chan_mux[chan]);
	set_detect_mux(chan_mux[chan]);
	set_idle_mux(chan_mux[chan]); // for revb
	enable_sample_engine();
	start_sample();

	// Read any CBUS register to delay one clock cycle after starting the sampling engine
	// The bus is really fast and we may miss that it started
	{ count = get_reg(ISA_TIMERE); }

	count = 0;
	while (delta_busy() || sample_busy() || avg_busy()) {
		if (++count > 10000) {
        			printk(KERN_ERR "ADC busy error.\n");
			goto end;
		}
	}
    stop_sample();
    
    sum = 0;
    count = 0;
    value = get_fifo_sample();
	while (get_fifo_cnt()) {
        value = get_fifo_sample() & 0x3ff;
        if ((value != 0x1fe) && (value != 0x1ff)) {
			sum += value & 0x3ff;
            count++;
        }
	}
	value = (count) ? (sum / count) : (-1);

end:
	//printk("ch%d = %d, count=%d\n", chan, value, count);
	disable_sample_engine();
	spin_unlock(&gp_saradc->lock);
	return value;
}