Example #1
0
int
ToneAlarm::write(file *filp, const char *buffer, size_t len)
{
	// sanity-check the buffer for length and nul-termination
	if (len > _tune_max)
		return -EFBIG;

	// if we have an existing user tune, free it
	if (_user_tune != nullptr) {

		// if we are playing the user tune, stop
		if (_tune == _user_tune) {
			_tune = nullptr;
			_next = nullptr;
		}

		// free the old user tune
		free((void *)_user_tune);
		_user_tune = nullptr;
	}

	// if the new tune is empty, we're done
	if (buffer[0] == '\0')
		return OK;

	// allocate a copy of the new tune
	_user_tune = strndup(buffer, len);
	if (_user_tune == nullptr)
		return -ENOMEM;

	// and play it
	start_tune(_user_tune);

	return len;
}
Example #2
0
int
ToneAlarm::ioctl(file *filp, int cmd, unsigned long arg)
{
	int result = OK;

	DEVICE_DEBUG("ioctl %i %u", cmd, arg);

//	irqstate_t flags = enter_critical_section();

	/* decide whether to increase the alarm level to cmd or leave it alone */
	switch (cmd) {
	case TONE_SET_ALARM:
		DEVICE_DEBUG("TONE_SET_ALARM %u", arg);

		if (arg < TONE_NUMBER_OF_TUNES) {
			if (arg == TONE_STOP_TUNE) {
				// stop the tune
				_tune = nullptr;
				_next = nullptr;
				_repeat = false;
				_default_tune_number = 0;

			} else {
				/* always interrupt alarms, unless they are repeating and already playing */
				if (!(_repeat && _default_tune_number == arg)) {
					/* play the selected tune */
					_default_tune_number = arg;
					start_tune(_default_tunes[arg]);
				}
			}

		} else {
			result = -EINVAL;
		}

		break;

	default:
		result = -ENOTTY;
		break;
	}

//	leave_critical_section(flags);

	/* give it to the superclass if we didn't like it */
	if (result == -ENOTTY) {
		result = CDev::ioctl(filp, cmd, arg);
	}

	return result;
}
Example #3
0
void
ToneAlarm::next_note()
{
	// do we have an inter-note gap to wait for?
	if (_silence_length > 0) {
		stop_note();
		hrt_call_after(&_note_call, (hrt_abstime)_silence_length, (hrt_callout)next_trampoline, this);
		_silence_length = 0;
		return;
	}

	// make sure we still have a tune - may be removed by the write / ioctl handler
	if ((_next == nullptr) || (_tune == nullptr)) {
		stop_note();
		return;
	}

	// parse characters out of the string until we have resolved a note
	unsigned note = 0;
	unsigned note_length = _note_length;
	unsigned duration;

	while (note == 0) {
		// we always need at least one character from the string
		int c = next_char();

		if (c == 0) {
			goto tune_end;
		}

		_next++;

		switch (c) {
		case 'L':	// select note length
			_note_length = next_number();

			if (_note_length < 1) {
				goto tune_error;
			}

			break;

		case 'O':	// select octave
			_octave = next_number();

			if (_octave > 6) {
				_octave = 6;
			}

			break;

		case '<':	// decrease octave
			if (_octave > 0) {
				_octave--;
			}

			break;

		case '>':	// increase octave
			if (_octave < 6) {
				_octave++;
			}

			break;

		case 'M':	// select inter-note gap
			c = next_char();

			if (c == 0) {
				goto tune_error;
			}

			_next++;

			switch (c) {
			case 'N':
				_note_mode = MODE_NORMAL;
				break;

			case 'L':
				_note_mode = MODE_LEGATO;
				break;

			case 'S':
				_note_mode = MODE_STACCATO;
				break;

			case 'F':
				_repeat = false;
				break;

			case 'B':
				_repeat = true;
				break;

			default:
				goto tune_error;
			}

			break;

		case 'P':	// pause for a note length
			stop_note();
			hrt_call_after(&_note_call,
				       (hrt_abstime)rest_duration(next_number(), next_dots()),
				       (hrt_callout)next_trampoline,
				       this);
			return;

		case 'T': {	// change tempo
				unsigned nt = next_number();

				if ((nt >= 32) && (nt <= 255)) {
					_tempo = nt;

				} else {
					goto tune_error;
				}

				break;
			}

		case 'N':	// play an arbitrary note
			note = next_number();

			if (note > 84) {
				goto tune_error;
			}

			if (note == 0) {
				// this is a rest - pause for the current note length
				hrt_call_after(&_note_call,
					       (hrt_abstime)rest_duration(_note_length, next_dots()),
					       (hrt_callout)next_trampoline,
					       this);
				return;
			}

			break;

		case 'A'...'G':	// play a note in the current octave
			note = _note_tab[c - 'A'] + (_octave * 12) + 1;
			c = next_char();

			switch (c) {
			case '#':	// up a semitone
			case '+':
				if (note < 84) {
					note++;
				}

				_next++;
				break;

			case '-':	// down a semitone
				if (note > 1) {
					note--;
				}

				_next++;
				break;

			default:
				// 0 / no next char here is OK
				break;
			}

			// shorthand length notation
			note_length = next_number();

			if (note_length == 0) {
				note_length = _note_length;
			}

			break;

		default:
			goto tune_error;
		}
	}

	// compute the duration of the note and the following silence (if any)
	duration = note_duration(_silence_length, note_length, next_dots());

	// start playing the note
	start_note(note);

	// and arrange a callback when the note should stop
	hrt_call_after(&_note_call, (hrt_abstime)duration, (hrt_callout)next_trampoline, this);
	return;

	// tune looks bad (unexpected EOF, bad character, etc.)
tune_error:
	syslog(LOG_ERR, "tune error\n");
	_repeat = false;		// don't loop on error

	// stop (and potentially restart) the tune
tune_end:
	stop_note();

	if (_repeat) {
		start_tune(_tune);

	} else {
		_tune = nullptr;
		_default_tune_number = 0;
	}

	return;
}