Example #1
0
static CORE_ADDR
arm_linux_push_arguments (int nargs, struct value **args, CORE_ADDR sp,
		          int struct_return, CORE_ADDR struct_addr)
{
  char *fp;
  int argnum, argreg, nstack_size;

  /* Walk through the list of args and determine how large a temporary
     stack is required.  Need to take care here as structs may be
     passed on the stack, and we have to to push them.  */
  nstack_size = -4 * REGISTER_SIZE;	/* Some arguments go into A1-A4.  */

  if (struct_return)			/* The struct address goes in A1.  */
    nstack_size += REGISTER_SIZE;

  /* Walk through the arguments and add their size to nstack_size.  */
  for (argnum = 0; argnum < nargs; argnum++)
    {
      int len;
      struct type *arg_type;

      arg_type = check_typedef (VALUE_TYPE (args[argnum]));
      len = TYPE_LENGTH (arg_type);

      /* ANSI C code passes float arguments as integers, K&R code
         passes float arguments as doubles.  Correct for this here.  */
      if (TYPE_CODE_FLT == TYPE_CODE (arg_type) && REGISTER_SIZE == len)
	nstack_size += FP_REGISTER_VIRTUAL_SIZE;
      else
	nstack_size += len;
    }

  /* Allocate room on the stack, and initialize our stack frame
     pointer.  */
  fp = NULL;
  if (nstack_size > 0)
    {
      sp -= nstack_size;
      fp = (char *) sp;
    }

  /* Initialize the integer argument register pointer.  */
  argreg = ARM_A1_REGNUM;

  /* The struct_return pointer occupies the first parameter passing
     register.  */
  if (struct_return)
    write_register (argreg++, struct_addr);

  /* Process arguments from left to right.  Store as many as allowed
     in the parameter passing registers (A1-A4), and save the rest on
     the temporary stack.  */
  for (argnum = 0; argnum < nargs; argnum++)
    {
      int len;
      char *val;
      CORE_ADDR regval;
      enum type_code typecode;
      struct type *arg_type, *target_type;

      arg_type = check_typedef (VALUE_TYPE (args[argnum]));
      target_type = TYPE_TARGET_TYPE (arg_type);
      len = TYPE_LENGTH (arg_type);
      typecode = TYPE_CODE (arg_type);
      val = (char *) VALUE_CONTENTS (args[argnum]);

      /* ANSI C code passes float arguments as integers, K&R code
         passes float arguments as doubles.  The .stabs record for 
         for ANSI prototype floating point arguments records the
         type as FP_INTEGER, while a K&R style (no prototype)
         .stabs records the type as FP_FLOAT.  In this latter case
         the compiler converts the float arguments to double before
         calling the function.  */
      if (TYPE_CODE_FLT == typecode && REGISTER_SIZE == len)
	{
	  DOUBLEST dblval;
	  dblval = extract_floating (val, len);
	  len = TARGET_DOUBLE_BIT / TARGET_CHAR_BIT;
	  val = alloca (len);
	  store_floating (val, len, dblval);
	}

      /* If the argument is a pointer to a function, and it is a Thumb
         function, set the low bit of the pointer.  */
      if (TYPE_CODE_PTR == typecode
	  && NULL != target_type
	  && TYPE_CODE_FUNC == TYPE_CODE (target_type))
	{
	  CORE_ADDR regval = extract_address (val, len);
	  if (arm_pc_is_thumb (regval))
	    store_address (val, len, MAKE_THUMB_ADDR (regval));
	}

      /* Copy the argument to general registers or the stack in
         register-sized pieces.  Large arguments are split between
         registers and stack.  */
      while (len > 0)
	{
	  int partial_len = len < REGISTER_SIZE ? len : REGISTER_SIZE;

	  if (argreg <= ARM_LAST_ARG_REGNUM)
	    {
	      /* It's an argument being passed in a general register.  */
	      regval = extract_address (val, partial_len);
	      write_register (argreg++, regval);
	    }
	  else
	    {
	      /* Push the arguments onto the stack.  */
	      write_memory ((CORE_ADDR) fp, val, REGISTER_SIZE);
	      fp += REGISTER_SIZE;
	    }

	  len -= partial_len;
	  val += partial_len;
	}
    }

  /* Return adjusted stack pointer.  */
  return sp;
}
Example #2
0
void
generic_get_saved_register (char *raw_buffer, int *optimized, CORE_ADDR *addrp,
			    struct frame_info *frame, int regnum,
			    enum lval_type *lval)
{
  if (!target_has_registers)
    error ("No registers.");

  /* Normal systems don't optimize out things with register numbers.  */
  if (optimized != NULL)
    *optimized = 0;

  if (addrp)			/* default assumption: not found in memory */
    *addrp = 0;

  /* Note: since the current frame's registers could only have been
     saved by frames INTERIOR TO the current frame, we skip examining
     the current frame itself: otherwise, we would be getting the
     previous frame's registers which were saved by the current frame.  */

  while (frame && ((frame = frame->next) != NULL))
    {
      if (PC_IN_CALL_DUMMY (frame->pc, frame->frame, frame->frame))
	{
	  if (lval)		/* found it in a CALL_DUMMY frame */
	    *lval = not_lval;
	  if (raw_buffer)
	    memcpy (raw_buffer,
		    generic_find_dummy_frame (frame->pc, frame->frame) +
		    REGISTER_BYTE (regnum),
		    REGISTER_RAW_SIZE (regnum));
	  return;
	}

      FRAME_INIT_SAVED_REGS (frame);
      if (frame->saved_regs != NULL
	  && frame->saved_regs[regnum] != 0)
	{
	  if (lval)		/* found it saved on the stack */
	    *lval = lval_memory;
	  if (regnum == SP_REGNUM)
	    {
	      if (raw_buffer)	/* SP register treated specially */
		store_address (raw_buffer, REGISTER_RAW_SIZE (regnum),
			       frame->saved_regs[regnum]);
	    }
	  else
	    {
	      if (addrp)	/* any other register */
		*addrp = frame->saved_regs[regnum];
	      if (raw_buffer)
		read_memory (frame->saved_regs[regnum], raw_buffer,
			     REGISTER_RAW_SIZE (regnum));
	    }
	  return;
	}
    }

  /* If we get thru the loop to this point, it means the register was
     not saved in any frame.  Return the actual live-register value.  */

  if (lval)			/* found it in a live register */
    *lval = lval_register;
  if (addrp)
    *addrp = REGISTER_BYTE (regnum);
  if (raw_buffer)
    read_register_gen (regnum, raw_buffer);
}