void write_changepos(TAG*output, TAG*tag, int movex, int movey, float scalex, float scaley, int scalepos) { if(movex || movey || scalex != 1.0 || scaley != 1.0) { switch(tag->id) { case ST_PLACEOBJECT2: { MATRIX m; U8 flags; swf_GetMatrix(0, &m); tag->pos = 0; tag->readBit = 0; flags = swf_GetU8(tag); swf_SetU8(output, flags|4); swf_SetU16(output, swf_GetU16(tag)); //depth //flags&1: move if(flags&2) { swf_SetU16(output, swf_GetU16(tag)); //id } // flags & 4 if(flags&4) { swf_GetMatrix(tag, &m); } else { swf_GetMatrix(0, &m); } matrix_adjust(&m, movex, movey, scalex, scaley, scalepos); swf_SetMatrix(output, &m); if (tag->readBit) { tag->pos++; tag->readBit = 0; } //swf_ResetReadBits(tag); swf_SetBlock(output, &tag->data[tag->pos], tag->len - tag->pos); break; } case ST_PLACEOBJECT: { MATRIX m; swf_SetU16(output, swf_GetU16(tag)); //id swf_SetU16(output, swf_GetU16(tag)); //depth swf_GetMatrix(tag, &m); matrix_adjust(&m, movex, movey, scalex, scaley, scalepos); swf_SetMatrix(output, &m); if (tag->readBit) { tag->pos++; tag->readBit = 0; } //swf_ResetReadBits(tag); swf_SetBlock(output, &tag->data[tag->pos], tag->len - tag->pos); break; } default: swf_SetBlock(output, tag->data, tag->len); } } else { swf_SetBlock(output, tag->data, tag->len); } }
void changedepth(TAG*tag, int add) { if(tag->id == ST_PLACEOBJECT) PUT16(&tag->data[2],GET16(&tag->data[2])+add); if(tag->id == ST_PLACEOBJECT2) PUT16(&tag->data[1],GET16(&tag->data[1])+add); if(tag->id == ST_REMOVEOBJECT) PUT16(&tag->data[2],GET16(&tag->data[2])+add); if(tag->id == ST_REMOVEOBJECT2) PUT16(&tag->data[0],GET16(&tag->data[0])+add); if(tag->id == ST_PLACEOBJECT2) { SWFPLACEOBJECT obj; U8 flags; swf_SetTagPos(tag, 0); flags = swf_GetU8(tag); if(flags&2) swf_GetU16(tag); //id if(flags&4) swf_GetMatrix(tag, 0); if(flags&8) swf_GetCXForm(tag, 0,1); if(flags&16) swf_GetU16(tag); //ratio if(flags&64) { swf_ResetReadBits(tag); printf("%d->%d\n", GET16(&tag->data[tag->pos]), GET16(&tag->data[tag->pos])+add); PUT16(&tag->data[tag->pos],GET16(&tag->data[tag->pos])+add); } msg("<warning> Depth relocation not fully working yet with clipdepths", tag->id); } }
PyObject* f_Matrix(PyObject* _self, PyObject* args, PyObject* kwargs) { PyObject*self = (PyObject*)PyObject_New(MatrixObject, &MatrixClass); MatrixObject*matrix = (MatrixObject*)self; mylog("+%08x(%d) f_Matrix", self, self->ob_refcnt); static char *kwlist[] = {"x", "y", "scale", "rotate", "pivotx", "pivoty", NULL}; float x=0,y=0,scale=1.0,rotate=0,pivotx=0,pivoty=0; if (!PyArg_ParseTupleAndKeywords(args, kwargs, "|ffffff", kwlist, &x,&y,&scale,&rotate,&pivotx,&pivoty)) return NULL; mylog(" %08x(%d) f_Matrix: x=%f y=%f scale=%f rotate=%f", self, self->ob_refcnt, x,y,scale,rotate); swf_GetMatrix(0, &matrix->matrix); matrix->matrix.tx = (int)(x*20); matrix->matrix.ty = (int)(y*20); if(!rotate) { matrix->matrix.sx = (int)(scale*65536); matrix->matrix.sy = (int)(scale*65536); } else { matrix->matrix.sx = (int)(scale*cos(rotate)*65536); matrix->matrix.sy = (int)(scale*cos(rotate)*65536); matrix->matrix.r0 = (int)(scale*sin(rotate)*65536); matrix->matrix.r1 = (int)(-scale*sin(rotate)*65536); } if(pivotx || pivoty) { SPOINT p,d; p.x = (int)(pivotx*20); p.y = (int)(pivoty*20); p = swf_TurnPoint(p, &matrix->matrix); matrix->matrix.tx += matrix->matrix.tx-p.x; matrix->matrix.ty += matrix->matrix.ty-p.y; } /* TODO: rotate */ return self; }