Example #1
0
void OgreApp::endGame()
{
    // End the game on a good note and only once
    player->saveStage(globals.logPath);
    player->saveProgress(globals.savePath);
#if defined(OGRE_IS_IOS) && defined(NETWORKING)
    syncLogs(); //Attempt to sync recently save log file.
#endif
    OgreFramework::getSingletonPtr()->requestOgreShutdown();
}
Example #2
0
void OgreApp::endGame()
{
    // End the game on a good note and only once
    player->logData();
    player->saveProgress(globals.savePath);
#if defined(OGRE_IS_IOS) && defined(NETWORKING)
    if (globals.syncDataToServer) syncLogs();
#endif
    OgreFramework::getSingletonPtr()->requestOgreShutdown();
}
Example #3
0
void OgreApp::setupDemoScene()
{
    globals.initPaths();
#if defined(OGRE_IS_IOS) && defined(NETWORKING)
    syncConfig();
#endif
    
    seed = time(0);
    srand(seed);
    
    // The code snippet below is used to output text
    // create a font resource
    ResourcePtr resourceText = OgreFramework::getSingletonPtr()->m_pFontMgr->create("Arial", ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
    resourceText->setParameter("type", "truetype");
    //resourceText->setParameter("source", "C64_User_Mono_v1.0-STYLE.ttf");
    resourceText->setParameter("source", "NEUROPOL.ttf");
    resourceText->setParameter("size", "16");
    resourceText->setParameter("resolution", "96");
    resourceText->load();
    
    Util::createSphere(OgreFramework::getSingletonPtr()->m_pSceneMgrMain, "sphereMesh", 1.0, 8, 8);
    Util::createCylinder(OgreFramework::getSingletonPtr()->m_pSceneMgrMain, "cylinderMesh", 1.0, 1.0, 8);
    Util::createDiamond(OgreFramework::getSingletonPtr()->m_pSceneMgrMain, "diamondMesh", 1.0, 1.0);
    Util::createBox(OgreFramework::getSingletonPtr()->m_pSceneMgrMain, "boxMesh", 1.0, 1.0, 1.0);
    Util::createPlane(OgreFramework::getSingletonPtr()->m_pSceneMgrMain, "planeMesh", 1.0, 1.0);
    Util::createDefaultSegments(OgreFramework::getSingletonPtr()->m_pSceneMgrMain);
    
    globals.initPaths();
    //if (!configStageType(globals.configPath, globals.configBackup, "globalConfig"))
    //    globals.setMessage("WARNING: Failed to read configuration", MESSAGE_ERROR);
    
	OgreFramework::getSingletonPtr()->m_pCameraMain->setPosition(Vector3::ZERO);
	OgreFramework::getSingletonPtr()->m_pCameraMain->lookAt(Vector3::ZERO);
	player = new Player(
                        globals.playerName,
                        OgreFramework::getSingletonPtr()->m_pCameraMain->getPosition(),
                        OgreFramework::getSingletonPtr()->m_pCameraMain->getOrientation(),
                        globals.initCamSpeed,
                        globals.vineTOffset,
                        seed,
                        "vinezors" + Util::toStringInt(seed) + ".csv");
    player->setSounds(true);
    if (!player->loadProgress(globals.savePath))
        std::cout << "WARNING: Save File could not be loaded correctly" << std::endl;
    
    globals.initLogs(player->getSkillLevel().sessionID);
    
    engineStateMgr = new EngineStateManager();
    engineStateMgr->requestPushEngine(ENGINE_MAIN_MENU, player);
    
#if defined(OGRE_IS_IOS) && (NETWORKING)
    syncLogs();
#endif
}
Example #4
0
void OgreApp::setupDemoScene()
{
        globals.initPaths();
    globals.VendorID = getVendorID();
    globals.initGlobalSettingsPath();
    globals.saveGlobalSettings(globals.globalPath);
#if defined(OGRE_IS_IOS) && defined(NETWORKING)
    //syncConfig();
#endif
    
    seed = time(0);
    srand(seed);
    std::cout << "SEED: " << seed << std::endl;
    
    // create font resources
    ResourcePtr resourceText1 = OgreFramework::getSingletonPtr()->m_pFontMgr->create("MainSmall", ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
    resourceText1->setParameter("type", "truetype");
    //resourceText1->setParameter("source", "C64_User_Mono_v1.0-STYLE.ttf");
    resourceText1->setParameter("source", "NEUROPOLX.ttf");
    resourceText1->setParameter("size", "16");
    resourceText1->setParameter("resolution", "96");
    resourceText1->load();
    
    ResourcePtr resourceText2 = OgreFramework::getSingletonPtr()->m_pFontMgr->create("MainBig", ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
    resourceText2->setParameter("type", "truetype");
    resourceText2->setParameter("source", "Philosopher-Bold.ttf");
    resourceText2->setParameter("size", "16");
    resourceText2->setParameter("resolution", "256");
    resourceText2->load();
    
    Util::createDefaultSegments(OgreFramework::getSingletonPtr()->m_pSceneMgrMain);
    
	OgreFramework::getSingletonPtr()->m_pCameraMain->setPosition(Vector3::ZERO);
	OgreFramework::getSingletonPtr()->m_pCameraMain->lookAt(Vector3::ZERO);
	player = new Player(
                        globals.playerName,
                        OgreFramework::getSingletonPtr()->m_pCameraMain->getPosition(),
                        OgreFramework::getSingletonPtr()->m_pCameraMain->getOrientation(),
                        globals.initCamSpeed,
                        globals.vineTOffset,
                        seed,
                        "vinezors" + Util::toStringInt(seed) + ".csv");
    player->setSounds();
    if (!player->loadProgress(globals.savePath))
        std::cout << "WARNING: Save File could not be loaded correctly" << std::endl;
    player->feedLevelRequestFromSchedule();
    
    engineStateMgr = new EngineStateManager();
    engineStateMgr->requestPushEngine(ENGINE_MAIN_MENU, player);
    
#if defined(OGRE_IS_IOS) && defined(NETWORKING)
    if (globals.syncDataToServer) syncLogs();
#endif
}
Example #5
0
void OgreApp::endGame()
{
    if (!sessionOver)
    {
        player->saveStage(globals.logPath);
        player->saveProgress(globals.savePath, levelMgr->isDoneWithMainSchedule());
        sessionOver = true;
#if defined(NETWORKING)
#if defined(OGRE_IS_IOS)
        syncLogs();
#endif
#endif
    }
}
Example #6
0
void OgreApp::setupDemoScene()
{
    bool isSynced = false;
    globals.initPaths();
#if defined(NETWORKING)
#if defined(OGRE_IS_IOS)
    isSynced = syncConfig();
#endif
#endif
    
    seed = time(0);
    
    srand(seed);
    sessionOver = false;
    
    Util::generateMaterials();
    
    Util::createSphere(OgreFramework::getSingletonPtr()->m_pSceneMgrMain, "sphereMesh", 1.0, 8, 8);
    Util::createCylinder(OgreFramework::getSingletonPtr()->m_pSceneMgrMain, "cylinderMesh", 1.0, 1.0, 8);
    Util::createDiamond(OgreFramework::getSingletonPtr()->m_pSceneMgrMain, "diamondMesh", 1.0, 1.0);
    Util::createBox(OgreFramework::getSingletonPtr()->m_pSceneMgrMain, "boxMesh", 1.0, 1.0, 1.0);
    Util::createPlane(OgreFramework::getSingletonPtr()->m_pSceneMgrMain, "planeMesh", 1.0, 1.0);
    Util::createDefaultSegments(OgreFramework::getSingletonPtr()->m_pSceneMgrMain);
    
	origin = Vector3(0, 0, 0);
    
	OgreFramework::getSingletonPtr()->m_pCameraMain->setPosition(Vector3(origin.x, origin.y, origin.z + globals.tunnelSegmentDepth / 2));
	OgreFramework::getSingletonPtr()->m_pCameraMain->lookAt(origin);
    
    globals.initPaths();
    if (!configStageType(globals.configPath, globals.configBackup, "globalConfig"))
        globals.setMessage("WARNING: Failed to read configuration", MESSAGE_ERROR);
    
	player = new Player(
                        globals.playerName,
                        OgreFramework::getSingletonPtr()->m_pCameraMain->getPosition(),
                        OgreFramework::getSingletonPtr()->m_pCameraMain->getOrientation(),
                        globals.initCamSpeed,
                        globals.vineTOffset,
                        SPEED_CONTROL_AUTO,
                        seed,
                        "vinezors" + Util::toStringInt(seed) + ".csv");
	player->addVine(new Vine(OgreFramework::getSingletonPtr()->m_pSceneMgrMain->getRootSceneNode(), player->getCamPos(), globals.vineRadius));
    player->setSounds(true);
    player->setRunningSpeed(globals.set1StartingSpeed, globals.set2StartingSpeed, globals.set3StartingSpeed, globals.trialStartingSpeed, globals.startingNav);
    if (!player->loadProgress(globals.savePath))
        std::cout << "WARNING: Save File could not be loaded correctly" << std::endl;
    globals.initLogs(player->getSkillLevel().sessionID);
    
    tunnel = NULL;
    hud = new Hud();
    
    // Determine length of time
    globals.sessionTime = globals.sessionTimeMin;
    if (player->getSkillLevel().sessionID >= 1)
        globals.sessionTime += ((globals.sessionTimeMax - globals.sessionTimeMin) / globals.expectedNumSessions) * (player->getSkillLevel().sessionID - 1);
    std::cout << "Session Length: " << globals.sessionTime << std::endl;
    
    levelMgr = new LevelManager(player, globals.scheduleMain, globals.scheduleRepeat, globals.scheduleRepeatRandomPool);
    
    setLevel(EVEN);
    
    Light* lightMain = OgreFramework::getSingletonPtr()->m_pSceneMgrMain->createLight("Light");
    lightMain->setDiffuseColour(1.0, 1.0, 1.0);
    lightMain->setSpecularColour(1.0, 1.0, 1.0);
    //lightMain->setAttenuation(3250, 1.0, 0.0014, 0.000007);
    lightNodeMain = OgreFramework::getSingletonPtr()->m_pSceneMgrMain->getRootSceneNode()->createChildSceneNode("lightNode");
    lightNodeMain->attachObject(lightMain);
    lightNodeMain->setPosition(OgreFramework::getSingletonPtr()->m_pCameraMain->getPosition());
    
    if (!isSynced) {
        globals.setMessage("ERROR: Could not connect for updates.\nPlease contact the RA", MESSAGE_ERROR);
    }
    
#if defined(NETWORKING)
#if defined(OGRE_IS_IOS)
    syncLogs();
#endif
#endif
}