Example #1
0
void CoreConnection::internalSessionStateReceived(const Protocol::SessionState &sessionState)
{
    updateProgress(100, 100);

    Client::setCoreFeatures(Quassel::features()); // mono connection...

    setState(Synchronizing);
    syncToCore(sessionState);
}
Example #2
0
void CoreConnection::onHandshakeComplete(RemotePeer *peer, const Protocol::SessionState &sessionState)
{
    updateProgress(100, 100);

    disconnect(_authHandler, 0, this, 0);
    _authHandler->deleteLater();
    _authHandler = 0;

    _peer = peer;
    connect(peer, SIGNAL(disconnected()), SLOT(coreSocketDisconnected()));
    connect(peer, SIGNAL(statusMessage(QString)), SIGNAL(connectionMsg(QString)));
    connect(peer, SIGNAL(socketError(QAbstractSocket::SocketError,QString)), SLOT(coreSocketError(QAbstractSocket::SocketError,QString)));

    Client::signalProxy()->addPeer(_peer);  // sigproxy takes ownership of the peer!

    syncToCore(sessionState);
}
Example #3
0
void CoreConnection::internalSessionStateReceived(const Protocol::SessionState &sessionState)
{
    updateProgress(100, 100);
    setState(Synchronizing);
    syncToCore(sessionState);
}