egl::Error DisplayGLX::initialize(egl::Display *display) { mEGLDisplay = display; Display *xDisplay = display->getNativeDisplayId(); const auto &attribMap = display->getAttributeMap(); // ANGLE_platform_angle allows the creation of a default display // using EGL_DEFAULT_DISPLAY (= nullptr). In this case just open // the display specified by the DISPLAY environment variable. if (xDisplay == EGL_DEFAULT_DISPLAY) { mUsesNewXDisplay = true; xDisplay = XOpenDisplay(NULL); if (!xDisplay) { return egl::Error(EGL_NOT_INITIALIZED, "Could not open the default X display."); } } std::string glxInitError; if (!mGLX.initialize(xDisplay, DefaultScreen(xDisplay), &glxInitError)) { return egl::Error(EGL_NOT_INITIALIZED, glxInitError.c_str()); } mHasMultisample = mGLX.minorVersion > 3 || mGLX.hasExtension("GLX_ARB_multisample"); mHasARBCreateContext = mGLX.hasExtension("GLX_ARB_create_context"); mHasARBCreateContextProfile = mGLX.hasExtension("GLX_ARB_create_context_profile"); mHasEXTCreateContextES2Profile = mGLX.hasExtension("GLX_EXT_create_context_es2_profile"); // Choose the swap_control extension to use, if any. // The EXT version is better as it allows glXSwapInterval to be called per // window, while we'll potentially need to change the swap interval on each // swap buffers when using the SGI or MESA versions. if (mGLX.hasExtension("GLX_EXT_swap_control")) { mSwapControl = SwapControl::EXT; // In GLX_EXT_swap_control querying these is done on a GLXWindow so we just // set default values. mMinSwapInterval = 0; mMaxSwapInterval = 4; } else if (mGLX.hasExtension("GLX_MESA_swap_control")) { // If we have the Mesa or SGI extension, assume that you can at least set // a swap interval of 0 or 1. mSwapControl = SwapControl::Mesa; mMinSwapInterval = 0; mMinSwapInterval = 1; } else if (mGLX.hasExtension("GLX_SGI_swap_control")) { mSwapControl = SwapControl::SGI; mMinSwapInterval = 0; mMinSwapInterval = 1; } else { mSwapControl = SwapControl::Absent; mMinSwapInterval = 1; mMinSwapInterval = 1; } if (attribMap.contains(EGL_X11_VISUAL_ID_ANGLE)) { mRequestedVisual = attribMap.get(EGL_X11_VISUAL_ID_ANGLE, -1); // There is no direct way to get the GLXFBConfig matching an X11 visual ID // so we have to iterate over all the GLXFBConfigs to find the right one. int nConfigs; int attribList[] = { None, }; glx::FBConfig *allConfigs = mGLX.chooseFBConfig(attribList, &nConfigs); for (int i = 0; i < nConfigs; ++i) { if (getGLXFBConfigAttrib(allConfigs[i], GLX_VISUAL_ID) == mRequestedVisual) { mContextConfig = allConfigs[i]; break; } } XFree(allConfigs); if (mContextConfig == nullptr) { return egl::Error(EGL_NOT_INITIALIZED, "Invalid visual ID requested."); } } else { // When glXMakeCurrent is called, the context and the surface must be // compatible which in glX-speak means that their config have the same // color buffer type, are both RGBA or ColorIndex, and their buffers have // the same depth, if they exist. // Since our whole EGL implementation is backed by only one GL context, this // context must be compatible with all the GLXFBConfig corresponding to the // EGLconfigs that we will be exposing. int nConfigs; int attribList[] = { // We want RGBA8 and DEPTH24_STENCIL8 GLX_RED_SIZE, 8, GLX_GREEN_SIZE, 8, GLX_BLUE_SIZE, 8, GLX_ALPHA_SIZE, 8, GLX_DEPTH_SIZE, 24, GLX_STENCIL_SIZE, 8, // We want RGBA rendering (vs COLOR_INDEX) and doublebuffer GLX_RENDER_TYPE, GLX_RGBA_BIT, // Double buffer is not strictly required as a non-doublebuffer // context can work with a doublebuffered surface, but it still // flickers and all applications want doublebuffer anyway. GLX_DOUBLEBUFFER, True, // All of these must be supported for full EGL support GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT | GLX_PBUFFER_BIT | GLX_PIXMAP_BIT, // This makes sure the config have an associated visual Id GLX_X_RENDERABLE, True, GLX_CONFIG_CAVEAT, GLX_NONE, None }; glx::FBConfig *candidates = mGLX.chooseFBConfig(attribList, &nConfigs); if (nConfigs == 0) { XFree(candidates); return egl::Error(EGL_NOT_INITIALIZED, "Could not find a decent GLX FBConfig to create the context."); } mContextConfig = candidates[0]; XFree(candidates); } const auto &eglAttributes = display->getAttributeMap(); if (mHasARBCreateContext) { egl::Error error = initializeContext(mContextConfig, eglAttributes, &mContext); if (error.isError()) { return error; } } else { if (eglAttributes.get(EGL_PLATFORM_ANGLE_TYPE_ANGLE, EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE) == EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE) { return egl::Error(EGL_NOT_INITIALIZED, "Cannot create an OpenGL ES platform on GLX without the " "GLX_ARB_create_context extension."); } XVisualInfo visualTemplate; visualTemplate.visualid = getGLXFBConfigAttrib(mContextConfig, GLX_VISUAL_ID); int numVisuals = 0; XVisualInfo *visuals = XGetVisualInfo(xDisplay, VisualIDMask, &visualTemplate, &numVisuals); if (numVisuals <= 0) { return egl::Error(EGL_NOT_INITIALIZED, "Could not get the visual info from the fb config"); } ASSERT(numVisuals == 1); mContext = mGLX.createContext(&visuals[0], nullptr, true); XFree(visuals); if (!mContext) { return egl::Error(EGL_NOT_INITIALIZED, "Could not create GL context."); } } ASSERT(mContext); // FunctionsGL and DisplayGL need to make a few GL calls, for example to // query the version of the context so we need to make the context current. // glXMakeCurrent requires a GLXDrawable so we create a temporary Pbuffer // (of size 1, 1) for the duration of these calls. // Ideally we would want to unset the current context and destroy the pbuffer // before going back to the application but this is TODO // We could use a pbuffer of size (0, 0) but it fails on the Intel Mesa driver // as commented on https://bugs.freedesktop.org/show_bug.cgi?id=38869 so we // use (1, 1) instead. int dummyPbufferAttribs[] = { GLX_PBUFFER_WIDTH, 1, GLX_PBUFFER_HEIGHT, 1, None, }; mDummyPbuffer = mGLX.createPbuffer(mContextConfig, dummyPbufferAttribs); if (!mDummyPbuffer) { return egl::Error(EGL_NOT_INITIALIZED, "Could not create the dummy pbuffer."); } if (!mGLX.makeCurrent(mDummyPbuffer, mContext)) { return egl::Error(EGL_NOT_INITIALIZED, "Could not make the dummy pbuffer current."); } mFunctionsGL = new FunctionsGLGLX(mGLX.getProc); mFunctionsGL->initialize(); // TODO(cwallez, angleproject:1303) Disable the OpenGL ES backend on Linux NVIDIA and Intel as // it has problems on our automated testing. An OpenGL ES backend might not trigger this test if // there is no Desktop OpenGL support, but that's not the case in our automated testing. VendorID vendor = GetVendorID(mFunctionsGL); bool isOpenGLES = eglAttributes.get(EGL_PLATFORM_ANGLE_TYPE_ANGLE, EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE) == EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE; if (isOpenGLES && (vendor == VENDOR_ID_INTEL || vendor == VENDOR_ID_NVIDIA)) { return egl::Error(EGL_NOT_INITIALIZED, "Intel or NVIDIA OpenGL ES drivers are not supported."); } syncXCommands(); std::string rendererString = reinterpret_cast<const char*>(mFunctionsGL->getString(GL_RENDERER)); mIsMesa = rendererString.find("Mesa") != std::string::npos; return DisplayGL::initialize(display); }
egl::Error DisplayGLX::initialize(egl::Display *display) { mEGLDisplay = display; Display *xDisplay = display->getNativeDisplayId(); // ANGLE_platform_angle allows the creation of a default display // using EGL_DEFAULT_DISPLAY (= nullptr). In this case just open // the display specified by the DISPLAY environment variable. if (xDisplay == EGL_DEFAULT_DISPLAY) { mUsesNewXDisplay = true; xDisplay = XOpenDisplay(NULL); if (!xDisplay) { return egl::Error(EGL_NOT_INITIALIZED, "Could not open the default X display."); } } std::string glxInitError; if (!mGLX.initialize(xDisplay, DefaultScreen(xDisplay), &glxInitError)) { return egl::Error(EGL_NOT_INITIALIZED, glxInitError.c_str()); } // Check we have the needed extensions { if (mGLX.minorVersion == 3 && !mGLX.hasExtension("GLX_ARB_multisample")) { return egl::Error(EGL_NOT_INITIALIZED, "GLX doesn't support ARB_multisample."); } // Require ARB_create_context which has been supported since Mesa 9 unconditionnaly // and is present in Mesa 8 in an almost always on compile flag. Also assume proprietary // drivers have it. if (!mGLX.hasExtension("GLX_ARB_create_context")) { return egl::Error(EGL_NOT_INITIALIZED, "GLX doesn't support ARB_create_context."); } } // When glXMakeCurrent is called, the context and the surface must be // compatible which in glX-speak means that their config have the same // color buffer type, are both RGBA or ColorIndex, and their buffers have // the same depth, if they exist. // Since our whole EGL implementation is backed by only one GL context, this // context must be compatible with all the GLXFBConfig corresponding to the // EGLconfigs that we will be exposing. { int nConfigs; int attribList[] = { // We want RGBA8 and DEPTH24_STENCIL8 GLX_RED_SIZE, 8, GLX_GREEN_SIZE, 8, GLX_BLUE_SIZE, 8, GLX_ALPHA_SIZE, 8, GLX_DEPTH_SIZE, 24, GLX_STENCIL_SIZE, 8, // We want RGBA rendering (vs COLOR_INDEX) and doublebuffer GLX_RENDER_TYPE, GLX_RGBA_BIT, // Double buffer is not strictly required as a non-doublebuffer // context can work with a doublebuffered surface, but it still // flickers and all applications want doublebuffer anyway. GLX_DOUBLEBUFFER, True, // All of these must be supported for full EGL support GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT | GLX_PBUFFER_BIT | GLX_PIXMAP_BIT, // This makes sure the config have an associated visual Id GLX_X_RENDERABLE, True, GLX_CONFIG_CAVEAT, GLX_NONE, None }; glx::FBConfig* candidates = mGLX.chooseFBConfig(attribList, &nConfigs); if (nConfigs == 0) { XFree(candidates); return egl::Error(EGL_NOT_INITIALIZED, "Could not find a decent GLX FBConfig to create the context."); } mContextConfig = candidates[0]; XFree(candidates); } mContext = initializeContext(mContextConfig, display->getAttributeMap()); if (!mContext) { return egl::Error(EGL_NOT_INITIALIZED, "Could not create GL context."); } // FunctionsGL and DisplayGL need to make a few GL calls, for example to // query the version of the context so we need to make the context current. // glXMakeCurrent requires a GLXDrawable so we create a temporary Pbuffer // (of size 1, 1) for the duration of these calls. // Ideally we would want to unset the current context and destroy the pbuffer // before going back to the application but this is TODO // We could use a pbuffer of size (0, 0) but it fails on the Intel Mesa driver // as commented on https://bugs.freedesktop.org/show_bug.cgi?id=38869 so we // use (1, 1) instead. int dummyPbufferAttribs[] = { GLX_PBUFFER_WIDTH, 1, GLX_PBUFFER_HEIGHT, 1, None, }; mDummyPbuffer = mGLX.createPbuffer(mContextConfig, dummyPbufferAttribs); if (!mDummyPbuffer) { return egl::Error(EGL_NOT_INITIALIZED, "Could not create the dummy pbuffer."); } if (!mGLX.makeCurrent(mDummyPbuffer, mContext)) { return egl::Error(EGL_NOT_INITIALIZED, "Could not make the dummy pbuffer current."); } mFunctionsGL = new FunctionsGLGLX(mGLX.getProc); mFunctionsGL->initialize(); syncXCommands(); std::string rendererString = reinterpret_cast<const char*>(mFunctionsGL->getString(GL_RENDERER)); mIsMesa = rendererString.find("Mesa") != std::string::npos; return DisplayGL::initialize(display); }