int MenuPlusAction(int action, void* param) { switch (action) { case MA_LOADROM: if (systemInit) { machine_poweroff(); } strcpy(menuConfig.file.filename, (char*)param); if(load_rom(menuConfig.file.filename) == 0) { return 0; } if(systemInit) { if (gblMachineType == EM_SMS) { sms_init(); render_init(); system_poweron(); } } gblNewGame = 1; menuPlusTerminated = 1; menuConfig.video.pause = 0; break; } return 1; }
int main(int argc, char *argp[]){ // Init More Stuff... // Initialize Osl oslInit(3); // Based on Onelua xD // Init Crls Functions.. sceCtrlSetSamplingCycle(0); sceCtrlSetSamplingMode(PSP_CTRL_MODE_ANALOG); // Init Configs Stuff. InitConfig(); memcpy(menuConfigDefault, &menuConfig, sizeof(menuConfig)); //Sauvegarde pour plus tard // Init Stuff GU "Video" oslInitGfx(OSL_PF_8888, 1);// OSL_PF_5650 Aqui estaba esto.. Cambiado a 8888 oslInitConsole(); oslStartDrawing(); VideoGuScreenClear();// Check If really its vital /* Añadido oslIntraFontInit(INTRAFONT_CACHE_ALL | INTRAFONT_STRING_UTF8); OSL_FONT * oneFont = oslLoadFontFile("flash0:/font/jpn0.pgf"); oslIntraFontSetStyle(oneFont, 0.7, RGB(255,255,255), RGBA(0,0,0,0), INTRAFONT_ALIGN_LEFT); oslSetFont(oneFont); */ //Main screen: in VRAM for speed Screen.scrBuffer = oslGetUncachedPtr(oslVramMgrAllocBlock(SCR_BUFFER_SIZE)); Screen.pal = oslGetUncachedPtr(oslVramMgrAllocBlock(256*2)); //Sub screen: in RAM for mem sparing ScreenTemp.scrBuffer = oslGetUncachedPtr(malloc(SCR_BUFFER_SIZE)); ScreenTemp.pal = NULL; bitmap.data = (unsigned char*)Screen.scrBuffer; /* Term of stuff gu */ // Init More Vars.. u32 nFrame, nDrawnFrames, skip=0, framerate; int nbRenderedFramesPerSec, nbVirtualFramesPerSec = 0, lastVCount = 0; int frameskip = 0; memset(&bitmap, 0, sizeof(bitmap_t)); bitmap.width = 256; bitmap.height = 192; bitmap.depth = menuConfig.video.renderDepth; bitmap.pitch = 256 * menuConfig.video.renderDepth / 8; menuConfig.file.filename[0] = '\0'; sms.save = 1; // Display the menu to load up the ROM // displayMenu(); menuIsInGame = 0; //menuPlusShowMenu(); MenuPlusAction(MA_LOADROM, "ms0:/Poke_Oro.gbc"); //Bidouille pour détecter les choses qui ont changé MenuOptionsConfigure(-1); MenuOptionsConfigure(0); VideoGuScreenClear(); //Système SmsInit(); nFrame = nDrawnFrames = 0; menuConfig.video.turbo = menuConfig.video.pause = 0; nbRenderedFramesPerSec = 0; gblFramerate = gblVirtualFramerate = 0; menuUpdateRender = 0; //Système if (gblMachineType == EM_SMS) system_poweron(); while(1){ // Principal Cycle //Pal support if (menuConfig.video.country == 1) framerate = 50; else framerate = 60; oslSetFramerate(framerate); if (menuUpdateRender) nDrawnFrames = 0, menuUpdateRender = 0; if (gblMachineType == EM_SMS) ControlsUpdate(); else if (gblMachineType == EM_GBC){ gbe_refresh(); gbe_updatePad(); } if (osl_quit) break; //Framerate if (menuConfig.video.cpuTime == 2){ int vcount = osl_vblCount; if (!skip) nbRenderedFramesPerSec++; nbVirtualFramesPerSec++; if (vcount / framerate > lastVCount / framerate) { gblFramerate = nbRenderedFramesPerSec; gblVirtualFramerate = nbVirtualFramesPerSec; nbRenderedFramesPerSec = 0; nbVirtualFramesPerSec = 0; } lastVCount = vcount; } if (!menuConfig.video.pause){ if (gblMachineType == EM_SMS){ system_frame(skip); if (menuConfig.sound.turboSound /*== 2*/ || !menuConfig.video.turbo){ //On peut commencer à jouer le son: tout est initialisé (sinon il faut attendre) soundPause = 0; if (!menuConfig.sound.perfectSynchro){ SoundUpdate(); } } } else if (gblMachineType == EM_GBC){ //Run one GB frame gb_doFrame(skip); soundPause = 0; if (menuConfig.sound.turboSound /*== 2*/ || !menuConfig.video.turbo) { soundPause = 0; if (!menuConfig.sound.perfectSynchro) { snd_render_orig(snd.output, snd.sample_count); SoundUpdate(); } } } } if (!skip && menuConfig.video.syncMode == 0){ //if (gblMachineType == EM_SMS) VideoGuUpdate(nDrawnFrames, menuConfig.video.render); frameReady = 1; nDrawnFrames++; } oslDrawString(10,10,"Mod By Davis"); //vsyncAdd = 0; //redo: if (menuConfig.video.turbo){ if (!skip){ oslEndDrawing(); oslSwapBuffers(); } skip = nFrame % (menuConfig.video.turboSkip + 1); } else{ int vsync = 4 /*+ vsyncAdd*/; if (menuConfig.video.vsync == 2) vsync |= 1; /*else if (menuConfig.video.vsync == 1) vsync |= 8;*/ /*if (autoFskip && !skip) tmp = oslMeanBenchmarkTestEx(OSL_BENCH_END, 0);*/ skip = oslSyncFrameEx(oslMinMax(frameskip+1, menuConfig.video.frameskip, menuConfig.video.frameskipMax), menuConfig.video.frameskipMax, vsync); /*if (autoFskip && !skip) { //Store the CPU usage (in percent) cpuTime = tmp * 6 / 1000; oslBenchmarkTest(OSL_BENCH_START); }*/ } /*if (autoFskip){ if (!skip){ cpuTime = oslMeanBenchmarkTestEx(OSL_BENCH_GET_LAST, 0) * 6 / 1000; oslMeanBenchmarkTestEx(OSL_BENCH_START, 0); targetFrameskip = skippedFrames; skippedFrames = 0; } else{ skippedFrames++; } }*/ if (!skip && menuConfig.video.syncMode == 1) { //if (gblMachineType == EM_SMS) VideoGuUpdate(nDrawnFrames, menuConfig.video.render); frameReady = 1; nDrawnFrames++; } nFrame++; //Pal /*if (menuConfig.video.country == 1 && nFrame % 6 == 0) { if (!skip) vsyncAdd = 16; goto redo; }*/ //In game, menu not currently shown - WARNING: DONT MOVE THIS, THE MESSAGEBOX CODE RELIES ON menuIsInGame == 2 TO KNOW IF THE GAME IS CURRENTLY RUNNING (or menuIsInGame == 1 = menu is shown) menuIsInGame = 2; if (menuDisplaySpecialMessage) MenuSpecialMessageDisplay(); } // End Of While SmsTerm(); //SmsEmulate(); // End Emulate SaveMyPlacesFile(); sceKernelExitGame(); return 0; }