int tape_toggle_play( int autoplay ) { if( tape_playing ) { return tape_stop(); } else { return tape_play( autoplay ); } }
int tape_do_play( int autoplay ) { if( !tape_playing ) { return tape_play( autoplay ); } else { return 0; } }
/* Load the next tape block into memory; returns 0 if a block was loaded (even if it had an tape loading error or equivalent) or non-zero if there was an error at the emulator level, or tape traps are not active */ int tape_load_trap(Z80Regs * regs) { libspectrum_tape_block *block, *next_block; int error; /* Do nothing if tape traps aren't active, or the tape is already playing */ if( !mconfig.flash_loading || tape_playing ) return 1; /* Do nothing if we're not in the correct ROM */ //if( ! trap_check_rom() ) return 3; /* Return with error if no tape file loaded */ if( !libspectrum_tape_present( tape ) ) return 1; block = libspectrum_tape_current_block( tape ); /* Skip over any meta-data blocks */ while( libspectrum_tape_block_metadata( block ) ) { block = libspectrum_tape_select_next_block( tape ); if( !block ) return 1; } /* If this block isn't a ROM loader, start the block playing. After that, return with `error' so that we actually do whichever instruction it was that caused the trap to hit */ if( libspectrum_tape_block_type( block ) != LIBSPECTRUM_TAPE_BLOCK_ROM || libspectrum_tape_state( tape ) != LIBSPECTRUM_TAPE_STATE_PILOT ) { tape_play( 1 ); return /*-1*/1; } /* We don't properly handle the case of partial loading, so don't run the traps in that situation *///Esto hace cascar algunos games /* if( libspectrum_tape_block_data_length( block ) != regs->DE.W + 2 ) { tape_play( 1 ); return 1; } */ error = trap_load_block( block , regs);//carga el bloque if( error ) return -1; /* Peek at the next block. If it's a ROM block, move along, initialise the block, and return */ next_block = libspectrum_tape_peek_next_block( tape ); if( libspectrum_tape_block_type(next_block) == LIBSPECTRUM_TAPE_BLOCK_ROM ) { next_block = libspectrum_tape_select_next_block( tape ); if( !next_block ) return 1; //ui_tape_browser_update( UI_TAPE_BROWSER_SELECT_BLOCK, NULL ); return 0;//FLASHLOADED! } /* If the next block isn't a ROM block, set ourselves up such that the next thing to occur is the pause at the end of the current block */ libspectrum_tape_set_state( tape, LIBSPECTRUM_TAPE_STATE_PAUSE );//TODO ? autodetect, sino no tira? //libspectrum_tape_block_set_state( block, LIBSPECTRUM_TAPE_STATE_PAUSE ); /* error = tape_play(1); if( error ) return -1; */ return 0; }
/* Load the next tape block into memory; returns 0 if a block was loaded (even if it had an tape loading error or equivalent) or non-zero if there was an error at the emulator level, or tape traps are not active */ int tape_load_trap( void ) { libspectrum_tape_block *block, *next_block; int error; /* Do nothing if tape traps aren't active, or the tape is already playing */ if( !settings_current.tape_traps || tape_playing ) return 2; /* Do nothing if we're not in the correct ROM */ if( !trap_check_rom( CHECK_TAPE_ROM ) ) return 3; /* Return with error if no tape file loaded */ if( !libspectrum_tape_present( tape ) ) return 1; block = libspectrum_tape_current_block( tape ); /* Skip over any meta-data blocks */ while( libspectrum_tape_block_metadata( block ) ) { block = libspectrum_tape_select_next_block( tape ); if( !block ) return 1; } /* If this block isn't a ROM loader, start the block playing. After that, return with `error' so that we actually do whichever instruction it was that caused the trap to hit */ if( libspectrum_tape_block_type( block ) != LIBSPECTRUM_TAPE_BLOCK_ROM || libspectrum_tape_state( tape ) != LIBSPECTRUM_TAPE_STATE_PILOT ) { tape_play( 1 ); return -1; } /* We don't properly handle the case of partial loading, so don't run the traps in that situation */ if( libspectrum_tape_block_data_length( block ) != DE + 2 ) { tape_play( 1 ); return -1; } /* All returns made via the RET at #05E2, except on Timex 2068 at #0136 */ if ( machine_current->machine == LIBSPECTRUM_MACHINE_TC2068 || machine_current->machine == LIBSPECTRUM_MACHINE_TS2068 ) { PC = 0x0136; } else { PC = 0x05e2; } error = trap_load_block( block ); if( error ) return error; /* Peek at the next block. If it's a ROM block, move along, initialise the block, and return */ next_block = libspectrum_tape_peek_next_block( tape ); if( libspectrum_tape_block_type(next_block) == LIBSPECTRUM_TAPE_BLOCK_ROM ) { next_block = libspectrum_tape_select_next_block( tape ); if( !next_block ) return 1; ui_tape_browser_update( UI_TAPE_BROWSER_SELECT_BLOCK, NULL ); return 0; } /* If the next block isn't a ROM block, set ourselves up such that the next thing to occur is the pause at the end of the current block */ libspectrum_tape_set_state( tape, LIBSPECTRUM_TAPE_STATE_PAUSE ); return 0; }
/* Load the next tape block into memory; returns 0 if a block was loaded (even if it had an tape loading error or equivalent) or non-zero if there was an error at the emulator level, or tape traps are not active */ int tape_load_trap( void ) { libspectrum_tape_block *current_block; libspectrum_tape_rom_block *rom_block; GSList *block_ptr; libspectrum_tape_block *next_block; int error; /* Do nothing if tape traps aren't active, or the tape is already playing */ if( ! settings_current.tape_traps || tape_playing ) return 2; /* Do nothing if we're not in the correct ROM */ if( ! trap_check_rom() ) return 3; /* Return with error if no tape file loaded */ if( tape.blocks == NULL ) return 1; current_block = (libspectrum_tape_block*)(tape.current_block->data); block_ptr = tape.current_block->next; /* Loop if we hit the end of the tape */ if( block_ptr == NULL ) { block_ptr = tape.blocks; } next_block = (libspectrum_tape_block*)(block_ptr->data); libspectrum_tape_init_block( next_block ); /* If this block isn't a ROM loader, start it playing Then return with `error' so that we actually do whichever instruction it was that caused the trap to hit */ if( current_block->type != LIBSPECTRUM_TAPE_BLOCK_ROM ) { error = tape_play(); if( error ) return 3; return -1; } rom_block = &(current_block->types.rom); /* All returns made via the RET at #05E2 */ PC = 0x05e2; error = trap_load_block( rom_block ); if( error ) return error; /* Peek at the next block. If it's a ROM block, just move along and return */ if( next_block->type == LIBSPECTRUM_TAPE_BLOCK_ROM ) { tape.current_block = block_ptr; return 0; } /* If the next block isn't a ROM block, set ourselves up such that the next thing to occur is the pause at the end of the current block */ current_block->types.rom.state = LIBSPECTRUM_TAPE_STATE_PAUSE; /* And start the tape playing */ error = tape_play(); /* On error, still return without error as we did sucessfully do the tape trap, and so don't want to do the trigger instruction */ if( error ) return 0; return 0; }