static WRITE16_HANDLER( othunder_sound_w ) { othunder_state *state = space->machine().driver_data<othunder_state>(); if (offset == 0) tc0140syt_port_w(state->m_tc0140syt, 0, data & 0xff); else if (offset == 1) tc0140syt_comm_w(state->m_tc0140syt, 0, data & 0xff); }
static WRITE16_HANDLER( warriorb_sound_w ) { warriorb_state *state = space->machine->driver_data<warriorb_state>(); if (offset == 0) tc0140syt_port_w(state->tc0140syt, 0, data & 0xff); else if (offset == 1) tc0140syt_comm_w(state->tc0140syt, 0, data & 0xff); }
static WRITE16_HANDLER( ninjaw_sound_w ) { ninjaw_state *state = space->machine->driver_data<ninjaw_state>(); if (offset == 0) tc0140syt_port_w(state->tc0140syt, 0, data & 0xff); else if (offset == 1) tc0140syt_comm_w(state->tc0140syt, 0, data & 0xff); #ifdef MAME_DEBUG if (data & 0xff00) popmessage("ninjaw_sound_w to high byte: %04x", data); #endif }