Example #1
0
static void do_tcp_conns(TCP_Connections *tcp_c, void *userdata)
{
    unsigned int i;

    for (i = 0; i < tcp_c->tcp_connections_length; ++i) {
        TCP_con *tcp_con = get_tcp_connection(tcp_c, i);

        if (tcp_con) {
            if (tcp_con->status != TCP_CONN_SLEEPING) {
                do_TCP_connection(tcp_con->connection, userdata);

                /* callbacks can change TCP connection address. */
                tcp_con = get_tcp_connection(tcp_c, i);

                // Make sure the TCP connection wasn't dropped in any of the callbacks.
                assert(tcp_con != nullptr);

                if (tcp_con_status(tcp_con->connection) == TCP_CLIENT_DISCONNECTED) {
                    if (tcp_con->status == TCP_CONN_CONNECTED) {
                        reconnect_tcp_relay_connection(tcp_c, i);
                    } else {
                        kill_tcp_relay_connection(tcp_c, i);
                    }

                    continue;
                }

                if (tcp_con->status == TCP_CONN_VALID && tcp_con_status(tcp_con->connection) == TCP_CLIENT_CONFIRMED) {
                    tcp_relay_on_online(tcp_c, i);
                }

                if (tcp_con->status == TCP_CONN_CONNECTED && !tcp_con->onion && tcp_con->lock_count
                        && tcp_con->lock_count == tcp_con->sleep_count
                        && is_timeout(tcp_con->connected_time, TCP_CONNECTION_ANNOUNCE_TIMEOUT)) {
                    sleep_tcp_relay_connection(tcp_c, i);
                }
            }

            if (tcp_con->status == TCP_CONN_SLEEPING && tcp_con->unsleep) {
                unsleep_tcp_relay_connection(tcp_c, i);
            }
        }
    }
}
Example #2
0
static void do_tcp_conns(TCP_Connections *tcp_c)
{
    unsigned int i;

    for (i = 0; i < tcp_c->tcp_connections_length; ++i) {
        TCP_con *tcp_con = get_tcp_connection(tcp_c, i);

        if (tcp_con) {
            do_TCP_connection(tcp_con->connection);

            if (tcp_con->connection->status == TCP_CLIENT_DISCONNECTED) {
                kill_tcp_relay_connection(tcp_c, i);
                continue;
            }

            if (tcp_con->status == TCP_CONN_VALID && tcp_con->connection->status == TCP_CLIENT_CONFIRMED) {
                tcp_relay_on_online(tcp_c, i);
            }
        }
    }
}