BOOL LWIP_SOCKETS_Driver::Uninitialize()
{
    NATIVE_PROFILE_PAL_NETWORK();      

    PostAddressChangedContinuation.Abort();
    PostAvailabilityOnContinuation.Abort();
    PostAvailabilityOffContinuation.Abort();

    for(int i=0; i<g_NetworkConfig.NetworkInterfaceCount; i++)
    {
        Network_Interface_Close(i);
    }

    tcpip_shutdown();

    return TRUE;
}
Example #2
0
static int tcpip_connect2(struct sockaddr_in server)
{
	int fd;

	DEB((D_INFO, "tcpip_connect2: trying \"%s\" at port %d",
		inet_ntoa(server.sin_addr), (int)ntohs(server.sin_port)));

	if( (fd = socket(AF_INET, SOCK_STREAM, 0)) < 0 )
	{
		logerr("can't create socket");
		return(1);
	}
	
	/* make new fd == stdin if it isn't already */
	if( fd > 0 )
	{
		(void)close(0);
		if( dup(fd) != 0 )
		{
			logerr("cannot dup socket to stdin");
			return(1);
		}
	}
	
	/* make stdout and stderr, too */
	(void)close(1);
	(void)close(2);
	
	if( dup(0) != 1 )
	{
		logerr("cannot dup stdin to stdout");
		return(1);
	}
	if( dup(0) != 2 )
	{
		logerr("cannot dup stdin to stderr");
		return(1);
	}
	
	if( fd > 2 ) (void)close(fd);

	/* switch off stdio buffering */
	setbuf(stdin,  (char *)NULL);
	setbuf(stdout, (char *)NULL);
	setbuf(stderr, (char *)NULL);
	
	clearerr(stdin);
	clearerr(stdout);
	clearerr(stderr);
	
	if( connect(0, (struct sockaddr*)&server, sizeof(server)) == -1 )
	{
		logerr("can't connect to %s", inet_ntoa(server.sin_addr));
		close(0);
		close(1);
		close(2);
		return 1;
	}

	if( tcpip_init() )
	{
		tcpip_shutdown();
		return 1;
	}

	log("TCP/IP connect to %s on port %d",
		inet_ntoa(server.sin_addr), (int)ntohs(server.sin_port));
	
	return(0);
}