Example #1
0
int main(int argc, char** argv)
{
	unsigned char dx = 0;
	unsigned char dy = 0;

	const char* arg_format = NULL;
	const char* arg_src    = NULL;
	const char* arg_dst    = NULL;

	if(argc == 6)
	{
		dx = (unsigned char) strtoul(argv[2], (char**) NULL, 10);
		dy = (unsigned char) strtoul(argv[3], (char**) NULL, 10);

		arg_format = argv[1];
		arg_src    = argv[4];
		arg_dst    = argv[5];
	}
	else if(argc == 4)
	{
		arg_format = argv[1];
		arg_src    = argv[2];
		arg_dst    = argv[3];

		if(check_ext(arg_src, "mgm"))
		{
			usage(argv[0]);
			return EXIT_FAILURE;
		}
	}
	else
	{
		usage(argv[0]);
		return EXIT_FAILURE;
	}

	// parse format
	int type;
	int format;
	if(strcmp(arg_format, "RGBA-8888") == 0)
	{
		type  = TEXGZ_UNSIGNED_BYTE;
		format = TEXGZ_RGBA;
	}
	else if(strcmp(arg_format, "BGRA-8888") == 0)
	{
		type  = TEXGZ_UNSIGNED_BYTE;
		format = TEXGZ_BGRA;
	}
	else if(strcmp(arg_format, "RGB-565") == 0)
	{
		type  = TEXGZ_UNSIGNED_SHORT_5_6_5;
		format = TEXGZ_RGB;
	}
	else if(strcmp(arg_format, "RGBA-4444") == 0)
	{
		type  = TEXGZ_UNSIGNED_SHORT_4_4_4_4;
		format = TEXGZ_RGBA;
	}
	else if(strcmp(arg_format, "RGB-888") == 0)
	{
		type  = TEXGZ_UNSIGNED_BYTE;
		format = TEXGZ_RGB;
	}
	else if(strcmp(arg_format, "RGBA-5551") == 0)
	{
		type  = TEXGZ_UNSIGNED_SHORT_5_5_5_1;
		format = TEXGZ_RGBA;
	}
	else if(strcmp(arg_format, "LUMINANCE") == 0)
	{
		type  = TEXGZ_UNSIGNED_BYTE;
		format = TEXGZ_LUMINANCE;
	}
	else if(strcmp(arg_format, "LUMINANCE-F") == 0)
	{
		type  = TEXGZ_FLOAT;
		format = TEXGZ_LUMINANCE;
	}
	else
	{
		LOGE("invalid format=%s", arg_format);
		return EXIT_FAILURE;
	}

	// import src
	texgz_tex_t* tex = NULL;
	if(check_ext(arg_src, "texgz"))
	{
		tex = texgz_tex_import(arg_src);
	}
	else if(check_ext(arg_src, "jpg"))
	{
		tex = texgz_jpeg_import(arg_src);
	}
	else if(check_ext(arg_src, "png"))
	{
		tex = texgz_png_import(arg_src);
	}
	else if(check_ext(arg_src, "mgm"))
	{
		tex = texgz_mgm_import(arg_src, dx, dy);
	}
	else
	{
		LOGE("invalid src=%s", arg_src);
		return EXIT_FAILURE;
	}

	if(tex == NULL)
	{
		return EXIT_FAILURE;
	}

	// convert to format
	if(texgz_tex_convert(tex, type, format) == 0)
	{
		goto fail_convert;
	}

	// export dst
	int ret = 0;
	if(check_ext(arg_dst, "texgz"))
	{
		ret = texgz_tex_export(tex, arg_dst);
	}
	else if(check_ext(arg_dst, "jpg"))
	{
		ret = texgz_jpeg_export(tex, arg_dst);
	}
	else if(check_ext(arg_dst, "png"))
	{
		ret = texgz_png_export(tex, arg_dst);
	}
	else
	{
		LOGE("invalid dst=%s", arg_dst);
		goto fail_dst;
	}

	if(ret == 0)
	{
		goto fail_export;
	}

	texgz_tex_delete(&tex);

	// success
	return EXIT_SUCCESS;

	// failure
	fail_export:
	fail_dst:
	fail_convert:
		texgz_tex_delete(&tex);
	return EXIT_FAILURE;
}
Example #2
0
void lzs_renderer_draw(lzs_renderer_t* self)
{
    assert(self);
    LOGD("debug");

    double t0 = a3d_utime();

    // stretch screen to 800x480
    glMatrixMode(GL_PROJECTION);
    glLoadIdentity();
    glOrthof(0.0f, SCREEN_W, SCREEN_H, 0.0f, 0.0f, 2.0f);
    glMatrixMode(GL_MODELVIEW);
    glLoadIdentity();

    // draw camera
    glEnable(GL_TEXTURE_EXTERNAL_OES);
    glEnableClientState(GL_TEXTURE_COORD_ARRAY);
    glBindTexture(GL_TEXTURE_EXTERNAL_OES, self->texid);
    glVertexPointer(3, GL_FLOAT, 0, VERTEX);
    glTexCoordPointer(2, GL_FLOAT, 0, COORDS);
    glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
    glDisableClientState(GL_TEXTURE_COORD_ARRAY);
    glDisable(GL_TEXTURE_EXTERNAL_OES);
    utime_update("setup", &t0);

    // capture buffers
    GLint format = TEXGZ_BGRA;
    GLint type   = GL_UNSIGNED_BYTE;
    glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES, &format);
    glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE_OES, &type);
    if((format == TEXGZ_BGRA) && (type == GL_UNSIGNED_BYTE))
    {
        LOGD("readpixels format=0x%X, type=0x%X", format, type);

        // TODO - check for texgz errors

        // process buffers
        texgz_tex_t* bc  = self->buffer_color;
        texgz_tex_t* bg  = self->buffer_gray;
        texgz_tex_t* bsx = self->buffer_sx;
        texgz_tex_t* bsy = self->buffer_sy;
        glReadPixels(self->sphero_x - RADIUS_BALL, (SCREEN_H - self->sphero_y - 1) - RADIUS_BALL,
                     bc->width, bc->height, bc->format, bc->type, (void*) bc->pixels);
#ifdef DEBUG_BUFFERS
        texgz_tex_export(bc, "/sdcard/laser-shark/color.texgz");
#endif
        utime_update("readpixels", &t0);

        texgz_tex_computegray(bc, bg);
        utime_update("computegray", &t0);

        texgz_tex_computeedges3x3(bg, bsx, bsy);
        utime_update("computeedges", &t0);

        // compute peak
        {
            int    x;
            int    y;
            int    peak_x  = 0;
            int    peak_y  = 0;
            float  peak    = 0.0f;
            float* gpixels = (float*) bg->pixels;
            float* xpixels = (float*) bsx->pixels;
            float* ypixels = (float*) bsy->pixels;
            for(x = 0; x < bg->width; ++x)
            {
                for(y = 0; y < bg->height; ++y)
                {
                    int idx      = bg->width*y + x;
                    // compute magnitude squared
                    float magsq = xpixels[idx]*xpixels[idx] + ypixels[idx]*ypixels[idx];
                    gpixels[idx] = magsq;
                    if(magsq > peak)
                    {
                        peak_x = x;
                        peak_y = y;
                        peak   = magsq;
                    }
                }
            }
            LOGD("peak=%f, peak_x=%i, peak_y=%i", peak, peak_x, peak_y);
            utime_update("computepeak", &t0);
#ifdef DEBUG_BUFFERS
            texgz_tex_export(bg, "/sdcard/laser-shark/peak.texgz");
#endif

            // move sphero center to match peak
            self->sphero_x += (float) peak_x - (float) bg->width / 2.0f;
            self->sphero_y -= (float) peak_y - (float) bg->height / 2.0f;
        }
    }
    else
    {
        LOGE("unsupported format=0x%X, type=0x%X", format, type);
    }

    // compute phone X, Y center
    compute_position(self, SCREEN_CX, SCREEN_CY, &self->phone_X, &self->phone_Y);

    // compute sphero X, Y
    compute_position(self, self->sphero_x, self->sphero_y, &self->sphero_X, &self->sphero_Y);
    utime_update("computeposition", &t0);

    // compute goal
    float dx           = self->phone_X - self->sphero_X;
    float dy           = self->phone_Y - self->sphero_Y;
    float a            = fix_angle(atan2f(dx, dy) * 180.0f / M_PI);
    self->sphero_goal  = a - self->sphero_heading_offset;

    // compute speed
    float dotp = cosf((a - self->sphero_heading) * M_PI / 180.0f);
    if(dotp > 0.0f)
    {
        // linearly interpolate speed based on the turning angle
        self->sphero_speed = SPEED_MAX*dotp + SPEED_MIN*(1.0f - dotp);
    }
    else
    {
        // go slow to turn around
        self->sphero_speed = SPEED_MIN;
    }

    // draw camera cross-hair
    {
        float x = SCREEN_CX;
        float y = SCREEN_CY;
        float r = RADIUS_CROSS;
        limit_position(r, &x, &y);
        lzs_renderer_crosshair(y - r, x - r, y + r, x + r, 1.0f, 0.0f, 0.0f);
    }

    // draw sphero search box
    {
        float r = RADIUS_BALL;
        limit_position(r, &self->sphero_x, &self->sphero_y);
        float x = self->sphero_x;
        float y = self->sphero_y;
        lzs_renderer_drawbox(y - r, x - r, y + r, x + r, 0.0f, 1.0f, 0.0f, 0);
    }

    lzs_renderer_step(self);

    // draw string
    a3d_texstring_printf(self->string_sphero, "sphero: head=%i, x=%0.1f, y=%0.1f, spd=%0.2f, goal=%i", (int) fix_angle(self->sphero_heading + self->sphero_heading_offset), self->sphero_X, self->sphero_Y, self->sphero_speed, (int) fix_angle(self->sphero_goal));
    a3d_texstring_printf(self->string_phone, "phone: heading=%i, slope=%i, x=%0.1f, y=%0.1f", (int) fix_angle(self->phone_heading), (int) fix_angle(self->phone_slope), self->phone_X, self->phone_Y);
    a3d_texstring_draw(self->string_sphero, 400.0f, 16.0f, 800, 480);
    a3d_texstring_draw(self->string_phone,  400.0f, 16.0f + self->string_sphero->size, 800, 480);
    a3d_texstring_draw(self->string_fps, (float) SCREEN_W - 16.0f, (float) SCREEN_H - 16.0f, SCREEN_W, SCREEN_H);
    utime_update("draw", &t0);

    //texgz_tex_t* screen = texgz_tex_new(SCREEN_W, SCREEN_H, SCREEN_W, SCREEN_H, TEXGZ_UNSIGNED_BYTE, TEXGZ_BGRA, NULL);
    //glReadPixels(0, 0, screen->width, screen->height, screen->format, screen->type, (void*) screen->pixels);
    //texgz_tex_export(screen, "/sdcard/laser-shark/screen.texgz");
    //texgz_tex_delete(&screen);

    A3D_GL_GETERROR();
}