virtual void initEvent()
  {
    vl::Log::print(appletInfo());

    trackball()->setTransform(rendering()->as<vl::Rendering>()->transform());

    mMipmappingOn = true;
    mLodBias = 0.0;

    multitexturing();
    textureRectangle();
    texture3D();
    texture2DArray();
    texture1DArray();
    sphericalMapping();
    cubeMapping();
  }
Example #2
0
void pix_texture :: modeMess(int mode)
{
  error("'mode' message is deprecated; please use 'rectangle' instead");
  textureRectangle(mode);
}