Example #1
0
static void
texture_tower_revalidate (MetaTextureTower *tower,
                          int               level)
{
  texture_tower_revalidate_fbo (tower, level);

  tower->invalid[level].x1 = tower->invalid[level].x2 = 0;
  tower->invalid[level].y1 = tower->invalid[level].y2 = 0;
}
Example #2
0
static void
texture_tower_revalidate (MetaTextureTower *tower,
                          int               level)
{
  texture_tower_revalidate_fbo (tower, level);
}