Example #1
0
/* Parse shader header.
 * Return TRUE for one of the following headers.
 *    FRAG
 *    GEOM
 *    VERT
 */
static boolean parse_header( struct translate_ctx *ctx )
{
   uint processor;

   if (str_match_nocase_whole( &ctx->cur, "FRAG" ))
      processor = TGSI_PROCESSOR_FRAGMENT;
   else if (str_match_nocase_whole( &ctx->cur, "VERT" ))
      processor = TGSI_PROCESSOR_VERTEX;
   else if (str_match_nocase_whole( &ctx->cur, "GEOM" ))
      processor = TGSI_PROCESSOR_GEOMETRY;
   else if (str_match_nocase_whole( &ctx->cur, "TESS_CTRL" ))
      processor = TGSI_PROCESSOR_TESS_CTRL;
   else if (str_match_nocase_whole( &ctx->cur, "TESS_EVAL" ))
      processor = TGSI_PROCESSOR_TESS_EVAL;
   else if (str_match_nocase_whole( &ctx->cur, "COMP" ))
      processor = TGSI_PROCESSOR_COMPUTE;
   else {
      report_error( ctx, "Unknown header" );
      return FALSE;
   }

   if (ctx->tokens_cur >= ctx->tokens_end)
      return FALSE;
   ctx->header = (struct tgsi_header *) ctx->tokens_cur++;
   *ctx->header = tgsi_build_header();

   if (ctx->tokens_cur >= ctx->tokens_end)
      return FALSE;
   *(struct tgsi_processor *) ctx->tokens_cur++ = tgsi_build_processor( processor, ctx->header );
   ctx->processor = processor;

   return TRUE;
}
Example #2
0
/**
 * Apply user-defined transformations to the input shader to produce
 * the output shader.
 * For example, a register search-and-replace operation could be applied
 * by defining a transform_instruction() callback that examined and changed
 * the instruction src/dest regs.
 *
 * \return number of tokens emitted
 */
int
tgsi_transform_shader(const struct tgsi_token *tokens_in,
                      struct tgsi_token *tokens_out,
                      uint max_tokens_out,
                      struct tgsi_transform_context *ctx)
{
   uint procType;

   /* input shader */
   struct tgsi_parse_context parse;

   /* output shader */
   struct tgsi_processor *processor;


   /**
    ** callback context init
    **/
   ctx->emit_instruction = emit_instruction;
   ctx->emit_declaration = emit_declaration;
   ctx->emit_immediate = emit_immediate;
   ctx->tokens_out = tokens_out;
   ctx->max_tokens_out = max_tokens_out;


   /**
    ** Setup to begin parsing input shader
    **/
   if (tgsi_parse_init( &parse, tokens_in ) != TGSI_PARSE_OK) {
      debug_printf("tgsi_parse_init() failed in tgsi_transform_shader()!\n");
      return -1;
   }
   procType = parse.FullHeader.Processor.Processor;
   assert(procType == TGSI_PROCESSOR_FRAGMENT ||
          procType == TGSI_PROCESSOR_VERTEX ||
          procType == TGSI_PROCESSOR_GEOMETRY);


   /**
    **  Setup output shader
    **/
   *(struct tgsi_version *) &tokens_out[0] = tgsi_build_version();

   ctx->header = (struct tgsi_header *) (tokens_out + 1);
   *ctx->header = tgsi_build_header();

   processor = (struct tgsi_processor *) (tokens_out + 2);
   *processor = tgsi_build_processor( procType, ctx->header );

   ctx->ti = 3;


   /**
    ** Loop over incoming program tokens/instructions
    */
   while( !tgsi_parse_end_of_tokens( &parse ) ) {

      tgsi_parse_token( &parse );

      switch( parse.FullToken.Token.Type ) {
      case TGSI_TOKEN_TYPE_INSTRUCTION:
         {
            struct tgsi_full_instruction *fullinst
               = &parse.FullToken.FullInstruction;

            if (ctx->transform_instruction)
               ctx->transform_instruction(ctx, fullinst);
            else
               ctx->emit_instruction(ctx, fullinst);
         }
         break;

      case TGSI_TOKEN_TYPE_DECLARATION:
         {
            struct tgsi_full_declaration *fulldecl
               = &parse.FullToken.FullDeclaration;

            if (ctx->transform_declaration)
               ctx->transform_declaration(ctx, fulldecl);
            else
               ctx->emit_declaration(ctx, fulldecl);
         }
         break;

      case TGSI_TOKEN_TYPE_IMMEDIATE:
         {
            struct tgsi_full_immediate *fullimm
               = &parse.FullToken.FullImmediate;

            if (ctx->transform_immediate)
               ctx->transform_immediate(ctx, fullimm);
            else
               ctx->emit_immediate(ctx, fullimm);
         }
         break;

      default:
         assert( 0 );
      }
   }

   if (ctx->epilog) {
      ctx->epilog(ctx);
   }

   tgsi_parse_free (&parse);

   return ctx->ti;
}
Example #3
0
static void
create_vert_shader(struct vl_compositor *c)
{
   const unsigned max_tokens = 50;

   struct pipe_shader_state vs;
   struct tgsi_token *tokens;
   struct tgsi_header *header;

   struct tgsi_full_declaration decl;
   struct tgsi_full_instruction inst;

   unsigned ti;

   unsigned i;

   assert(c);

   tokens = (struct tgsi_token*)MALLOC(max_tokens * sizeof(struct tgsi_token));
   *(struct tgsi_version*)&tokens[0] = tgsi_build_version();
   header = (struct tgsi_header*)&tokens[1];
   *header = tgsi_build_header();
   *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header);

   ti = 3;

   /*
    * decl i0             ; Vertex pos
    * decl i1             ; Vertex texcoords
    */
   for (i = 0; i < 2; i++) {
      decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i);
      ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
   }

   /*
    * decl c0             ; Scaling vector to scale vertex pos rect to destination size
    * decl c1             ; Translation vector to move vertex pos rect into position
    * decl c2             ; Scaling vector to scale texcoord rect to source size
    * decl c3             ; Translation vector to move texcoord rect into position
    */
   decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 3);
   ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);

   /*
    * decl o0             ; Vertex pos
    * decl o1             ; Vertex texcoords
    */
   for (i = 0; i < 2; i++) {
      decl = vl_decl_output(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i);
      ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
   }

   /* decl t0, t1 */
   decl = vl_decl_temps(0, 1);
   ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);

   /*
    * mad o0, i0, c0, c1  ; Scale and translate unit output rect to destination size and pos
    * mad o1, i1, c2, c3  ; Scale and translate unit texcoord rect to source size and pos
    */
   for (i = 0; i < 2; ++i) {
      inst = vl_inst4(TGSI_OPCODE_MAD, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i, TGSI_FILE_CONSTANT, i * 2, TGSI_FILE_CONSTANT, i * 2 + 1);
      ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
   }

   /* end */
   inst = vl_end();
   ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);

   assert(ti <= max_tokens);

   vs.tokens = tokens;
   c->vertex_shader = c->pipe->create_vs_state(c->pipe, &vs);
   FREE(tokens);
}
Example #4
0
/**
 * Translate Mesa program to TGSI format.
 * \param program  the program to translate
 * \param numInputs  number of input registers used
 * \param inputMapping  maps Mesa fragment program inputs to TGSI generic
 *                      input indexes
 * \param inputSemanticName  the TGSI_SEMANTIC flag for each input
 * \param inputSemanticIndex  the semantic index (ex: which texcoord) for each input
 * \param interpMode  the TGSI_INTERPOLATE_LINEAR/PERSP mode for each input

 * \param numOutputs  number of output registers used
 * \param outputMapping  maps Mesa fragment program outputs to TGSI
 *                       generic outputs
 * \param outputSemanticName  the TGSI_SEMANTIC flag for each output
 * \param outputSemanticIndex  the semantic index (ex: which texcoord) for each output
 * \param tokens  array to store translated tokens in
 * \param maxTokens  size of the tokens array
 *
 * \return number of tokens placed in 'tokens' buffer, or zero if error
 */
GLuint
st_translate_mesa_program(
   GLcontext *ctx,
   uint procType,
   const struct gl_program *program,
   GLuint numInputs,
   const GLuint inputMapping[],
   const ubyte inputSemanticName[],
   const ubyte inputSemanticIndex[],
   const GLuint interpMode[],
   const GLbitfield inputFlags[],
   GLuint numOutputs,
   const GLuint outputMapping[],
   const ubyte outputSemanticName[],
   const ubyte outputSemanticIndex[],
   const GLbitfield outputFlags[],
   struct tgsi_token *tokens,
   GLuint maxTokens )
{
   GLuint i;
   GLuint ti;  /* token index */
   struct tgsi_header *header;
   struct tgsi_processor *processor;
   GLuint preamble_size = 0;
   GLuint immediates[1000];
   GLuint numImmediates = 0;
   GLboolean insideSubroutine = GL_FALSE;
   GLboolean indirectAccess = GL_FALSE;
   GLboolean tempsUsed[MAX_PROGRAM_TEMPS + 1];
   GLint wposTemp = -1, winHeightConst = -1;

   assert(procType == TGSI_PROCESSOR_FRAGMENT ||
          procType == TGSI_PROCESSOR_VERTEX);

   find_temporaries(program, tempsUsed);

   if (procType == TGSI_PROCESSOR_FRAGMENT) {
      if (program->InputsRead & FRAG_BIT_WPOS) {
         /* Fragment program uses fragment position input.
          * Need to replace instances of INPUT[WPOS] with temp T
          * where T = INPUT[WPOS] by y is inverted.
          */
         static const gl_state_index winSizeState[STATE_LENGTH]
            = { STATE_INTERNAL, STATE_FB_SIZE, 0, 0, 0 };
         winHeightConst = _mesa_add_state_reference(program->Parameters,
                                                    winSizeState);
         wposTemp = find_free_temporary(tempsUsed);
      }
   }


   *(struct tgsi_version *) &tokens[0] = tgsi_build_version();

   header = (struct tgsi_header *) &tokens[1];
   *header = tgsi_build_header();

   processor = (struct tgsi_processor *) &tokens[2];
   *processor = tgsi_build_processor( procType, header );

   ti = 3;

   /*
    * Declare input attributes.
    */
   if (procType == TGSI_PROCESSOR_FRAGMENT) {
      for (i = 0; i < numInputs; i++) {
         struct tgsi_full_declaration fulldecl;
         fulldecl = make_input_decl(i,
                                    GL_TRUE, interpMode[i],
                                    TGSI_WRITEMASK_XYZW,
                                    GL_TRUE, inputSemanticName[i],
                                    inputSemanticIndex[i],
                                    inputFlags[i]);
         ti += tgsi_build_full_declaration(&fulldecl,
                                           &tokens[ti],
                                           header,
                                           maxTokens - ti );
      }
   }
   else {
      /* vertex prog */
      /* XXX: this could probaby be merged with the clause above.
       * the only difference is the semantic tags.
       */
      for (i = 0; i < numInputs; i++) {
         struct tgsi_full_declaration fulldecl;
         fulldecl = make_input_decl(i,
                                    GL_FALSE, 0,
                                    TGSI_WRITEMASK_XYZW,
                                    GL_FALSE, 0, 0,
                                    inputFlags[i]);
         ti += tgsi_build_full_declaration(&fulldecl,
                                           &tokens[ti],
                                           header,
                                           maxTokens - ti );
      }
   }

   /*
    * Declare output attributes.
    */
   if (procType == TGSI_PROCESSOR_FRAGMENT) {
      for (i = 0; i < numOutputs; i++) {
         struct tgsi_full_declaration fulldecl;
         switch (outputSemanticName[i]) {
         case TGSI_SEMANTIC_POSITION:
            fulldecl = make_output_decl(i,
                                        TGSI_SEMANTIC_POSITION, /* Z / Depth */
                                        outputSemanticIndex[i],
                                        TGSI_WRITEMASK_Z,
                                        outputFlags[i]);
            break;
         case TGSI_SEMANTIC_COLOR:
            fulldecl = make_output_decl(i,
                                        TGSI_SEMANTIC_COLOR,
                                        outputSemanticIndex[i],
                                        TGSI_WRITEMASK_XYZW,
                                        outputFlags[i]);
            break;
         default:
            assert(0);
            return 0;
         }
         ti += tgsi_build_full_declaration(&fulldecl,
                                           &tokens[ti],
                                           header,
                                           maxTokens - ti );
      }
   }
   else {
      /* vertex prog */
      for (i = 0; i < numOutputs; i++) {
         struct tgsi_full_declaration fulldecl;
         fulldecl = make_output_decl(i,
                                     outputSemanticName[i],
                                     outputSemanticIndex[i],
                                     TGSI_WRITEMASK_XYZW,
                                     outputFlags[i]);
         ti += tgsi_build_full_declaration(&fulldecl,
                                           &tokens[ti],
                                           header,
                                           maxTokens - ti );
      }
   }

   /* temporary decls */
   {
      GLboolean inside_range = GL_FALSE;
      GLuint start_range = 0;

      tempsUsed[MAX_PROGRAM_TEMPS] = GL_FALSE;
      for (i = 0; i < MAX_PROGRAM_TEMPS + 1; i++) {
         if (tempsUsed[i] && !inside_range) {
            inside_range = GL_TRUE;
            start_range = i;
         }
         else if (!tempsUsed[i] && inside_range) {
            struct tgsi_full_declaration fulldecl;

            inside_range = GL_FALSE;
            fulldecl = make_temp_decl( start_range, i - 1 );
            ti += tgsi_build_full_declaration(
               &fulldecl,
               &tokens[ti],
               header,
               maxTokens - ti );
         }
      }
   }

   /* Declare address register.
   */
   if (program->NumAddressRegs > 0) {
      struct tgsi_full_declaration fulldecl;

      assert( program->NumAddressRegs == 1 );

      fulldecl = make_addr_decl( 0, 0 );
      ti += tgsi_build_full_declaration(
         &fulldecl,
         &tokens[ti],
         header,
         maxTokens - ti );

      indirectAccess = GL_TRUE;
   }

   /* immediates/literals */
   memset(immediates, ~0, sizeof(immediates));

   /* Emit immediates only when there is no address register in use.
    * FIXME: Be smarter and recognize param arrays -- indirect addressing is
    *        only valid within the referenced array.
    */
   if (program->Parameters && !indirectAccess) {
      for (i = 0; i < program->Parameters->NumParameters; i++) {
         if (program->Parameters->Parameters[i].Type == PROGRAM_CONSTANT) {
            struct tgsi_full_immediate fullimm;

            fullimm = make_immediate( program->Parameters->ParameterValues[i], 4 );
            ti += tgsi_build_full_immediate(
               &fullimm,
               &tokens[ti],
               header,
               maxTokens - ti );
            immediates[i] = numImmediates;
            numImmediates++;
         }
      }
   }

   /* constant buffer refs */
   if (program->Parameters) {
      GLint start = -1, end = -1;

      for (i = 0; i < program->Parameters->NumParameters; i++) {
         GLboolean emit = (i == program->Parameters->NumParameters - 1);
         GLboolean matches;

         switch (program->Parameters->Parameters[i].Type) {
         case PROGRAM_ENV_PARAM:
         case PROGRAM_STATE_VAR:
         case PROGRAM_NAMED_PARAM:
         case PROGRAM_UNIFORM:
            matches = GL_TRUE;
            break;
         case PROGRAM_CONSTANT:
            matches = indirectAccess;
            break;
         default:
            matches = GL_FALSE;
         }

         if (matches) {
            if (start == -1) {
               /* begin a sequence */
               start = i;
               end = i;
            }
            else {
               /* continue sequence */
               end = i;
            }
         }
         else {
            if (start != -1) {
               /* end of sequence */
               emit = GL_TRUE;
            }
         }

         if (emit && start >= 0) {
            struct tgsi_full_declaration fulldecl;

            fulldecl = make_constant_decl( start, end );
            ti += tgsi_build_full_declaration(
               &fulldecl,
               &tokens[ti],
               header,
               maxTokens - ti );
            start = end = -1;
         }
      }
   }

   /* texture samplers */
   for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) {
      if (program->SamplersUsed & (1 << i)) {
         struct tgsi_full_declaration fulldecl;

         fulldecl = make_sampler_decl( i );
         ti += tgsi_build_full_declaration(
            &fulldecl,
            &tokens[ti],
            header,
            maxTokens - ti );
      }
   }

   /* invert WPOS fragment input */
   if (wposTemp >= 0) {
      ti += emit_inverted_wpos(&tokens[ti], wposTemp, winHeightConst,
                               inputMapping[FRAG_ATTRIB_WPOS],
                               header, maxTokens - ti);
      preamble_size = 2; /* two instructions added */
   }

   for (i = 0; i < program->NumInstructions; i++) {
      struct tgsi_full_instruction fullinst;

      compile_instruction(
         &program->Instructions[i],
         &fullinst,
         inputMapping,
         outputMapping,
         immediates,
         indirectAccess,
         preamble_size,
         procType,
         &insideSubroutine,
         wposTemp);

      ti += tgsi_build_full_instruction(
         &fullinst,
         &tokens[ti],
         header,
         maxTokens - ti );
   }

#if DEBUG
   if(!tgsi_sanity_check(tokens)) {
      debug_printf("Due to sanity check failure(s) above the following shader program is invalid:\n");
      debug_printf("\nOriginal program:\n%s", program->String);
      debug_printf("\nMesa program:\n");
      _mesa_print_program(program);
      debug_printf("\nTGSI program:\n");
      tgsi_dump(tokens, 0);
      assert(0);
   }
#endif

   return ti;
}
Example #5
0
static void
create_frag_shader(struct vl_compositor *c)
{
   const unsigned max_tokens = 50;

   struct pipe_shader_state fs;
   struct tgsi_token *tokens;
   struct tgsi_header *header;

   struct tgsi_full_declaration decl;
   struct tgsi_full_instruction inst;

   unsigned ti;

   unsigned i;

   assert(c);

   tokens = (struct tgsi_token*)MALLOC(max_tokens * sizeof(struct tgsi_token));
   *(struct tgsi_version*)&tokens[0] = tgsi_build_version();
   header = (struct tgsi_header*)&tokens[1];
   *header = tgsi_build_header();
   *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header);

   ti = 3;

   /* decl i0             ; Texcoords for s0 */
   decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, 1, 0, 0, TGSI_INTERPOLATE_LINEAR);
   ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);

   /*
    * decl c0-c3          ; CSC matrix c0-c3
    */
   decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 3);
   ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);

   /* decl o0             ; Fragment color */
   decl = vl_decl_output(TGSI_SEMANTIC_COLOR, 0, 0, 0);
   ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);

   /* decl t0 */
   decl = vl_decl_temps(0, 0);
   ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);

   /* decl s0             ; Sampler for tex containing picture to display */
   decl = vl_decl_samplers(0, 0);
   ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);

   /* tex2d t0, i0, s0    ; Read src pixel */
   inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_INPUT, 0, TGSI_FILE_SAMPLER, 0);
   ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);

   /*
    * dp4 o0.x, t0, c0    ; Multiply pixel by the color conversion matrix
    * dp4 o0.y, t0, c1
    * dp4 o0.z, t0, c2
    * dp4 o0.w, t0, c3
    */
   for (i = 0; i < 4; ++i) {
      inst = vl_inst3(TGSI_OPCODE_DP4, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, i);
      inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i;
      ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
   }

   /* end */
   inst = vl_end();
   ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
	
   assert(ti <= max_tokens);

   fs.tokens = tokens;
   c->fragment_shader = c->pipe->create_fs_state(c->pipe, &fs);
   FREE(tokens);
}