Example #1
0
void biosal_input_controller_get_node_worker_count_reply(struct thorium_actor *actor, struct thorium_message *message)
{
    int tag;
    int source;
    void *buffer;
    int count;
    int index;
    struct biosal_input_controller *concrete_actor;
    int spawner;
    int worker_count;
    int *bucket;

    concrete_actor = (struct biosal_input_controller *)thorium_actor_concrete_actor(actor);

    thorium_message_get_all(message, &tag, &count, &buffer, &source);
    spawner = source;
    thorium_message_unpack_int(message, 0, &worker_count);

    index = core_vector_index_of(&concrete_actor->spawners, &spawner);
    bucket = core_vector_at(&concrete_actor->stores_per_spawner, index);
    *bucket = worker_count * concrete_actor->stores_per_worker_per_spawner;

    printf("DEBUG spawner %d (node %d) is on a node that has %d workers\n", spawner,
                    index, worker_count);

    thorium_actor_send_to_self_empty(actor, ACTION_INPUT_CONTROLLER_CREATE_STORES);
}
Example #2
0
void biosal_input_stream_spawn_reply(struct thorium_actor *self, struct thorium_message *message)
{
    int stream;
    struct biosal_input_stream *concrete_self;
    int i;
    int size;
    uint64_t start_offset;
    uint64_t end_offset;

    concrete_self = (struct biosal_input_stream *)thorium_actor_concrete_actor(self);

    thorium_message_unpack_int(message, 0, &stream);

    core_vector_push_back_int(&concrete_self->parallel_streams, stream);

#ifdef DEBUG_ISSUE_594
    printf("DEBUG biosal_input_stream_spawn_reply %d/%d\n",
            (int)core_vector_size(&concrete_self->parallel_streams),
            (int)core_vector_size(&concrete_self->start_offsets));
#endif

    if (core_vector_size(&concrete_self->parallel_streams) ==
                    core_vector_size(&concrete_self->start_offsets)) {

        /* Set offsets
         */

        thorium_actor_add_action(self, ACTION_INPUT_STREAM_SET_START_OFFSET_REPLY,
                            biosal_input_stream_set_offset_reply);
        thorium_actor_add_action(self, ACTION_INPUT_STREAM_SET_END_OFFSET_REPLY,
                            biosal_input_stream_set_offset_reply);

        concrete_self->finished_parallel_stream_count = 0;

        size = core_vector_size(&concrete_self->parallel_streams);

        for (i = 0; i < size; i++) {

            start_offset = core_vector_at_as_uint64_t(&concrete_self->start_offsets, i);
            end_offset = core_vector_at_as_uint64_t(&concrete_self->end_offsets, i);
            stream = core_vector_at_as_int(&concrete_self->parallel_streams, i);

#ifdef DEBUG_ISSUE_594
            printf("actor %d send ACTION_INPUT_STREAM_SET_START_OFFSET to %d\n",
                            name, stream);

            printf("actor %d send ACTION_INPUT_STREAM_SET_END_OFFSET to %d\n",
                            name, stream);
#endif

            thorium_actor_send_uint64_t(self, stream, ACTION_INPUT_STREAM_SET_START_OFFSET,
                            start_offset);
            thorium_actor_send_uint64_t(self, stream, ACTION_INPUT_STREAM_SET_END_OFFSET,
                            end_offset);
        }
    }
}
Example #3
0
void biosal_assembly_arc_classifier_set_kmer_length(struct thorium_actor *self, struct thorium_message *message)
{
    struct biosal_assembly_arc_classifier *concrete_self;

    concrete_self = (struct biosal_assembly_arc_classifier *)thorium_actor_concrete_actor(self);

    thorium_message_unpack_int(message, 0, &concrete_self->kmer_length);

    thorium_actor_send_reply_empty(self, ACTION_SET_KMER_LENGTH_REPLY);
}
Example #4
0
int thorium_message_unpack_2_int(struct thorium_message *message, int *value1, int *value2)
{
    int offset;
    int count;
    int required;

    count = thorium_message_count(message);

    required = sizeof(*value1) + sizeof(*value2);

    if (required > count) {
        return -1;
    }

    offset = 0;
    offset += thorium_message_unpack_int(message, offset, value1);
    offset += thorium_message_unpack_int(message, offset, value2);

    return offset;
}
Example #5
0
void spate_spawn_reply_unitig_manager(struct thorium_actor *self, struct thorium_message *message)
{
    struct spate *concrete_self;

    concrete_self = (struct spate *)thorium_actor_concrete_actor(self);

    thorium_message_unpack_int(message, 0, &concrete_self->unitig_manager);

    thorium_actor_add_action_with_source(self, ACTION_START_REPLY,
                    spate_start_reply_unitig_manager,
                    concrete_self->unitig_manager);

    thorium_actor_send_vector(self, concrete_self->unitig_manager,
                    ACTION_START,
                    &concrete_self->initial_actors);
}
Example #6
0
void biosal_input_controller_get_node_name_reply(struct thorium_actor *actor, struct thorium_message *message)
{
    int tag;
    int source;
    void *buffer;
    int count;
    int spawner;
    int node;

    thorium_message_get_all(message, &tag, &count, &buffer, &source);
    spawner = source;
    thorium_message_unpack_int(message, 0, &node);

    printf("DEBUG spawner %d is on node node/%d\n", spawner, node);

    thorium_actor_send_reply_empty(actor, ACTION_GET_NODE_WORKER_COUNT);
}
Example #7
0
void biosal_input_controller_add_store(struct thorium_actor *actor, struct thorium_message *message)
{
    int source;
    int store;
    int index;
    struct biosal_input_controller *concrete_actor;
    int *bucket;

    /*
    printf("DEBUG biosal_input_controller_add_store\n");
    */

    concrete_actor = (struct biosal_input_controller *)thorium_actor_concrete_actor(actor);
    source = thorium_message_source(message);
    thorium_message_unpack_int(message, 0, &store);

    index = core_vector_index_of(&concrete_actor->spawners, &source);

    /*
    printf("DEBUG biosal_input_controller_add_store index %d\n", index);
    */

    bucket = core_vector_at(&concrete_actor->stores_per_spawner, index);

    /* the content of the bucket is initially the total number of
     * stores that are desired for this spawner.
     */
    *bucket = (*bucket - 1);
    core_vector_push_back(&concrete_actor->consumers, &store);

    thorium_actor_send_to_self_empty(actor, ACTION_INPUT_CONTROLLER_CREATE_STORES);

    /*
    printf("DEBUG remaining to spawn: %d (before returning)\n", *bucket);
    */
}
Example #8
0
void reader_receive(struct thorium_actor *actor, struct thorium_message *message)
{
    int tag;
    int argc;
    char **argv;
    /*int i;*/
    int name;
    struct reader *reader1;
    int source;
    uint64_t count;
    void *buffer;
    int sequences;
    int script;
    int sequence_index;
    char *received_sequence;
    int error;

    reader1 = (struct reader *)thorium_actor_concrete_actor(actor);
    tag = thorium_message_action(message);
    source = thorium_message_source(message);
    buffer = thorium_message_buffer(message);
    name = thorium_actor_name(actor);

    if (tag == ACTION_START) {

        core_vector_init(&reader1->spawners, 0);
        core_vector_unpack(&reader1->spawners, buffer);

        argc = thorium_actor_argc(actor);
        argv = thorium_actor_argv(actor);
        name = thorium_actor_name(actor);
        reader1->last_report = 0;

        /*
        printf("actor %i received %i arguments\n", name, argc);

        for (i = 0; i < argc ;i++) {
            printf("   argument %i : %s\n", i, argv[i]);
        }
        */

        if (core_vector_index_of(&reader1->spawners, &name) != 0) {
            thorium_message_init(message, ACTION_STOP, 0, NULL);
            thorium_actor_send(actor, name, message);

            return;
        }

        if (argc == 1) {
            thorium_message_init(message, ACTION_STOP, 0, NULL);
            thorium_actor_send(actor, name, message);

            return;
        }

        reader1->sequence_reader = thorium_actor_spawn(actor, SCRIPT_INPUT_STREAM);

        reader1->file = argv[argc - 1];

        thorium_message_init(message, ACTION_INPUT_OPEN, strlen(reader1->file) + 1,
                        reader1->file);

        printf("actor %i: asking actor %i to count entries in %s\n",
                        name, reader1->sequence_reader, reader1->file);

        thorium_actor_send(actor, reader1->sequence_reader, message);

    } else if (tag == ACTION_INPUT_COUNT_PROGRESS) {

        sequences = *(int64_t *)buffer;

        if (sequences < reader1->last_report + 10000000) {

            return;
        }

        printf("Actor %i received a progress report from actor %i: %i\n",
                        name, source, sequences);
        reader1->last_report = sequences;

    } else if (tag == ACTION_INPUT_OPEN_REPLY && !reader1->counted) {

        thorium_message_unpack_int(message, 0, &error);

        if (error == BIOSAL_INPUT_ERROR_NO_ERROR) {
            printf("Successfully opened file.\n");
            thorium_actor_send_reply_empty(actor, ACTION_INPUT_COUNT);

        } else if (error == BIOSAL_INPUT_ERROR_FILE_NOT_FOUND) {

            printf("Error, file not found! \n");
            thorium_actor_send_to_self_empty(actor, ACTION_STOP);

        } else if (error == BIOSAL_INPUT_ERROR_FORMAT_NOT_SUPPORTED) {

            printf("Error, format not supported! \n");
            thorium_actor_send_to_self_empty(actor, ACTION_STOP);

        }
    } else if (tag == ACTION_INPUT_COUNT_REPLY) {

        count = *(int64_t*)thorium_message_buffer(message);
        printf("actor %i: file has %" PRIu64 " items\n", name, count);

        thorium_message_init(message, ACTION_INPUT_CLOSE, 0, NULL);
        thorium_actor_send(actor, source, message);

        reader1->counted = 1;

    } else if (tag == ACTION_INPUT_CLOSE_REPLY && !reader1->pulled) {

        /* not necessary, it is already dead. */
        thorium_actor_send_reply_empty(actor, ACTION_ASK_TO_STOP);

        printf("actor %d received ACTION_INPUT_CLOSE_REPLY from actor %d, asking it to stop"
                        " with ACTION_ASK_TO_STOP\n", name, source);
            /*
        thorium_message_init(message, ACTION_STOP, 0, NULL);
        thorium_actor_send(actor, name, message);

        return;
        */

        script = SCRIPT_INPUT_STREAM;

        thorium_message_init(message, ACTION_SPAWN, sizeof(script), &script);
        thorium_actor_send(actor, name, message);

    } else if (tag == ACTION_INPUT_CLOSE_REPLY && reader1->pulled) {

        thorium_actor_send_reply_empty(actor, ACTION_ASK_TO_STOP);

        thorium_actor_send_to_self_empty(actor, ACTION_STOP);

    } else if (tag == ACTION_ASK_TO_STOP_REPLY && reader1->pulled) {

        /* this tag will never arrive here */
        thorium_message_init(message, ACTION_STOP, 0, NULL);
        thorium_actor_send(actor, name, message);

    } else if (tag == ACTION_SPAWN_REPLY && source == name) {

        reader1->sequence_reader = *(int *)buffer;

        printf("actor %d tells actor %d to open %s to pull sequences from the file\n",
                        name, reader1->sequence_reader, reader1->file);

        thorium_message_init(message, ACTION_INPUT_OPEN,
                        strlen(reader1->file) + 1, reader1->file);
        thorium_actor_send(actor, reader1->sequence_reader, message);

    } else if (tag == ACTION_INPUT_OPEN_REPLY && reader1->counted) {

        thorium_message_init(message, ACTION_INPUT_GET_SEQUENCE, 0, NULL);
        thorium_actor_send(actor, source, message);

    } else if (tag == ACTION_INPUT_GET_SEQUENCE_REPLY) {

        sequence_index = *(int *)buffer;
        received_sequence = (char*)buffer + sizeof(sequence_index);

        /*
        printf("DEBUG %d %s\n", sequence_index, received_sequence);
*/
        if (sequence_index == 123456) {
            printf("actor %d says that sequence %d is %s.\n",
                            name, sequence_index, received_sequence);
        } else if (sequence_index % 100000 == 0) {
            printf("actor %d is pulling sequences from fellow local actor %d,"
                            " %d sequences pulled so far !\n",
                            name, reader1->sequence_reader, sequence_index);
        }

        if (sequence_index < 1000000) {
            thorium_message_init(message, ACTION_INPUT_GET_SEQUENCE, 0, NULL);
            thorium_actor_send(actor, source, message);
        } else {
            thorium_message_init(message, ACTION_INPUT_CLOSE, 0, NULL);
            thorium_actor_send(actor, source, message);
            reader1->pulled = 1;
        }

    } else if (tag == ACTION_INPUT_GET_SEQUENCE_END) {
        printf("actor %d: reached the end...\n", name);

        thorium_message_init(message, ACTION_INPUT_CLOSE, 0, NULL);
        thorium_actor_send(actor, source, message);

        reader1->pulled = 1;
    }
}
Example #9
0
File: frame.c Project: huyba/biosal
void frame_receive(struct thorium_actor *actor, struct thorium_message *message)
{
    int tag;
    int name;
    void *buffer;
    struct frame *concrete_actor;
    int other;
    struct core_vector initial_actors;
    struct core_vector *acquaintance_vector;
    int source;

    source = thorium_message_source(message);
    concrete_actor = (struct frame *)thorium_actor_concrete_actor(actor);
    tag = thorium_message_action(message);
    name = thorium_actor_name(actor);
    buffer = thorium_message_buffer(message);
    acquaintance_vector = &concrete_actor->acquaintance_vector;


    if (tag == ACTION_START) {

        core_vector_init(&initial_actors, sizeof(int));
        core_vector_unpack(&initial_actors, buffer);
        core_vector_push_back_vector(acquaintance_vector, &initial_actors);
        core_vector_destroy(&initial_actors);

        other = thorium_actor_spawn(actor, thorium_actor_script(actor));
        core_vector_push_back_int(acquaintance_vector, other);

        thorium_actor_send_empty(actor, other, ACTION_PING);

        printf("actor %d sends ACTION_PING to new actor %d\n",
                        name, other);

    } else if (tag == ACTION_PING) {

        /* new acquaintance
         */
        core_vector_push_back(acquaintance_vector, &source);

        printf("actor %d (value %d) receives ACTION_PING from actor %d\n",
                        name, concrete_actor->value, source);
        printf("Acquaintances of actor %d: ", name);
        core_vector_print_int(acquaintance_vector);
        printf("\n");

        thorium_actor_send_reply_empty(actor, ACTION_PING_REPLY);

    } else if (tag == ACTION_PING_REPLY) {

        concrete_actor->pings++;

        printf("actor %d receives ACTION_PING_REPLY from actor %d\n",
                        name, source);

        /* kill the system
         */
        if (concrete_actor->migrated_other && concrete_actor->pings == 2) {

            thorium_actor_send_reply_empty(actor, ACTION_ASK_TO_STOP);
            thorium_actor_send_to_self_empty(actor, ACTION_ASK_TO_STOP);

            return;
        }

        /* migrate other actor
         */

        printf("actor %d asks actor %d to migrate using actor %d as spawner\n",
                        name, source, name);

        printf("Acquaintances of actor %d: ", name);
        core_vector_print_int(acquaintance_vector);
        printf("\n");

        thorium_actor_send_reply_int(actor, ACTION_MIGRATE, name);

        /* send a message to other while it is migrating.
         * this is supposed to work !
         */
        printf("actor %d sends ACTION_PING to %d while it is migrating\n",
                        name, source);
        thorium_actor_send_reply_empty(actor, ACTION_PING);

        concrete_actor->migrated_other = 1;

    } else if (tag == ACTION_MIGRATE_REPLY) {

        thorium_message_unpack_int(message, 0, &other);
        printf("actor %d received migrated actor %d\n", name, other);
        printf("Acquaintances of actor %d: ", name);
        core_vector_print_int(acquaintance_vector);
        printf("\n");

        /* it is possible that the ACTION_PING went through
         * before the migration
         */
        if (concrete_actor->pings == 2) {
            thorium_actor_send_reply_empty(actor, ACTION_ASK_TO_STOP);
            thorium_actor_send_to_self_empty(actor, ACTION_ASK_TO_STOP);
        }

    } else if (tag == ACTION_PACK) {

        thorium_actor_send_reply_int(actor, ACTION_PACK_REPLY, concrete_actor->value);

    } else if (tag == ACTION_UNPACK) {

        thorium_message_unpack_int(message, 0, &concrete_actor->value);
        thorium_actor_send_reply_empty(actor, ACTION_UNPACK_REPLY);

    } else if (tag == ACTION_ASK_TO_STOP) {

        printf("actor %d received ACTION_ASK_TO_STOP, value: %d ",
                        name, concrete_actor->value);
        printf("acquaintance vector: ");
        core_vector_print_int(acquaintance_vector);
        printf("\n");

        thorium_actor_send_to_self_empty(actor, ACTION_STOP);
    }
}
Example #10
0
void biosal_sequence_partitioner_receive(struct thorium_actor *actor, struct thorium_message *message)
{
    int tag;
    int source;
    int count;
    void *buffer;
    int bytes;
    struct biosal_sequence_partitioner *concrete_actor;
    struct biosal_partition_command command;
    struct thorium_message response;
    int command_number;
    struct biosal_partition_command *active_command;
    int stream_index;
    struct biosal_partition_command *command_bucket;
    int i;

    thorium_message_get_all(message, &tag, &count, &buffer, &source);

    concrete_actor = (struct biosal_sequence_partitioner *)thorium_actor_concrete_actor(actor);

    if (tag == ACTION_SEQUENCE_PARTITIONER_SET_BLOCK_SIZE) {
        thorium_message_unpack_int(message, 0, &concrete_actor->block_size);
        thorium_actor_send_reply_empty(actor, ACTION_SEQUENCE_PARTITIONER_SET_BLOCK_SIZE_REPLY);

        biosal_sequence_partitioner_verify(actor);
/*
        printf("DEBUG biosal_sequence_partitioner_receive received block size\n");
        */
    } else if (tag == ACTION_SEQUENCE_PARTITIONER_SET_ENTRY_VECTOR) {

            /*
        printf("DEBUG biosal_sequence_partitioner_receive unpacking vector, %d bytes\n",
                        count);
                        */

        core_vector_init(&concrete_actor->stream_entries, 0);
        core_vector_unpack(&concrete_actor->stream_entries, buffer);

        /*
        printf("DEBUG after unpack\n");
        */

        thorium_actor_send_reply_empty(actor, ACTION_SEQUENCE_PARTITIONER_SET_ENTRY_VECTOR_REPLY);

        /*
        printf("DEBUG biosal_sequence_partitioner_receive received received entry vector\n");
        */
        biosal_sequence_partitioner_verify(actor);

    } else if (tag == ACTION_SEQUENCE_PARTITIONER_SET_ACTOR_COUNT) {

        thorium_message_unpack_int(message, 0, &concrete_actor->store_count);
        thorium_actor_send_reply_empty(actor, ACTION_SEQUENCE_PARTITIONER_SET_ACTOR_COUNT_REPLY);

        biosal_sequence_partitioner_verify(actor);
        /*
        printf("DEBUG biosal_sequence_partitioner_receive received received store count\n");
        */

    } else if (tag == ACTION_SEQUENCE_PARTITIONER_GET_COMMAND) {

        if (core_queue_dequeue(&concrete_actor->available_commands, &command)) {

            bytes = biosal_partition_command_pack_size(&command);

            /*
            printf("DEBUG partitioner has command, packing %d bytes!\n", bytes);
            */

            buffer = thorium_actor_allocate(actor, bytes);
            biosal_partition_command_pack(&command, buffer);

            thorium_message_init(&response, ACTION_SEQUENCE_PARTITIONER_GET_COMMAND_REPLY,
                            bytes, buffer);
            thorium_actor_send_reply(actor, &response);

            /* store the active command
             */
            command_number = biosal_partition_command_name(&command);
            command_bucket = (struct biosal_partition_command *)core_map_add(&concrete_actor->active_commands,
                            &command_number);
            *command_bucket = command;

            /* there may be other command available too !
             */
        }

    } else if (tag == ACTION_SEQUENCE_PARTITIONER_GET_COMMAND_REPLY_REPLY) {
        /*
         * take the name of the command, find it in the active
         * command, generate a new command, and send ACTION_SEQUENCE_PARTITIONER_COMMAND_IS_READY
         * as a reply
         */

        thorium_message_unpack_int(message, 0, &command_number);

        active_command = core_map_get(&concrete_actor->active_commands,
                        &command_number);

        if (active_command == NULL) {
            return;
        }

        stream_index = biosal_partition_command_stream_index(active_command);
        active_command = NULL;
        core_map_delete(&concrete_actor->active_commands,
                        &command_number);

        biosal_sequence_partitioner_generate_command(actor, stream_index);

        if (core_map_size(&concrete_actor->active_commands) == 0
                        && core_queue_size(&concrete_actor->available_commands) == 0) {

            thorium_actor_send_reply_empty(actor, ACTION_SEQUENCE_PARTITIONER_FINISHED);
        }

    } else if (tag == ACTION_ASK_TO_STOP
                    && source == thorium_actor_supervisor(actor)) {

#ifdef BIOSAL_SEQUENCE_PARTITIONER_DEBUG
        printf("DEBUG biosal_sequence_partitioner_receive ACTION_ASK_TO_STOP\n");
#endif

        thorium_actor_send_to_self_empty(actor,
                        ACTION_STOP);

    } else if (tag == ACTION_SEQUENCE_PARTITIONER_PROVIDE_STORE_ENTRY_COUNTS_REPLY) {
        /* generate commands
         */
        for (i = 0; i < core_vector_size(&concrete_actor->stream_entries); i++) {

            biosal_sequence_partitioner_generate_command(actor, i);
        }
    }
}
Example #11
0
/*
 * Basically, this actor does this:
 * - spawn visitors
 * - let them visit stuff
 * - kill them.
 * - spawn walkers
 * - let them walk
 * - kill the walkers
 * - return OK
 */
void biosal_unitig_manager_receive(struct thorium_actor *self, struct thorium_message *message)
{
    struct biosal_unitig_manager *concrete_self;
    int tag;
    void *buffer;
    int spawner;
    int expected;
    int script;
    int actor_count;
    int source;
    struct core_string file_name;
    char *directory;
    int argc;
    char **argv;
    char *path;

    tag = thorium_message_action(message);
    source = thorium_message_source(message);
    buffer = thorium_message_buffer(message);

    concrete_self = (struct biosal_unitig_manager *)thorium_actor_concrete_actor(self);

    if (tag == ACTION_START) {

        core_vector_unpack(&concrete_self->spawners, buffer);

        spawner = thorium_actor_get_random_spawner(self, &concrete_self->spawners);

        concrete_self->state = STATE_SPAWN_WRITER;

        thorium_actor_send_int(self, spawner, ACTION_SPAWN, SCRIPT_WRITER_PROCESS);

    } else if (tag == ACTION_SPAWN_REPLY
                    && concrete_self->state == STATE_SPAWN_WRITER) {

        thorium_message_unpack_int(message, 0, &concrete_self->writer_process);

        /*
         * open the file now.
         */

        argc = thorium_actor_argc(self);
        argv = thorium_actor_argv(self);
        directory = core_command_get_output_directory(argc, argv);
        core_string_init(&file_name, directory);
        core_string_append(&file_name, "/");
        core_string_append(&file_name, "unitigs.fasta");
        path = core_string_get(&file_name);

        thorium_actor_send_buffer(self, concrete_self->writer_process,
                        ACTION_OPEN, strlen(path) + 1, path);

        core_string_destroy(&file_name);

    } else if (tag == ACTION_OPEN_REPLY
                    && source == concrete_self->writer_process) {
        /*
         * Spawn visitors.
         */
        concrete_self->state = STATE_VISITORS;
        thorium_actor_send_to_self_empty(self, ACTION_PING);

    } else if (tag == ACTION_PING) {
        spawner = thorium_actor_get_random_spawner(self, &concrete_self->spawners);
        thorium_actor_send_int(self, spawner, ACTION_SPAWN, SCRIPT_MANAGER);

    } else if (tag == ACTION_SPAWN_REPLY) {

        thorium_message_unpack_int(message, 0, &concrete_self->manager);

        script = SCRIPT_UNITIG_VISITOR;

        if (concrete_self->state == STATE_WALKERS) {
            script = SCRIPT_UNITIG_WALKER;
        }
        thorium_actor_send_int(self, concrete_self->manager, ACTION_MANAGER_SET_SCRIPT,
                        script);

    } else if (tag == ACTION_ASK_TO_STOP) {

        thorium_actor_send_empty(self, concrete_self->writer_process,
                        ACTION_ASK_TO_STOP);

        thorium_actor_send_empty(self, concrete_self->manager,
                        ACTION_ASK_TO_STOP);

        thorium_actor_send_to_self_empty(self, ACTION_STOP);

        thorium_actor_send_reply_empty(self, ACTION_ASK_TO_STOP_REPLY);

    } else if (tag == ACTION_MANAGER_SET_SCRIPT_REPLY) {

        actor_count = UNITIG_VISITOR_COUNT_PER_WORKER;

        if (concrete_self->state == STATE_WALKERS)
            actor_count = UNITIG_WALKER_COUNT_PER_WORKER;

        thorium_actor_send_reply_int(self, ACTION_MANAGER_SET_ACTORS_PER_WORKER,
                        actor_count);

    } else if (tag == ACTION_MANAGER_SET_ACTORS_PER_WORKER_REPLY) {

        thorium_actor_send_reply_vector(self, ACTION_START,
                        &concrete_self->spawners);

    } else if (tag == ACTION_START_REPLY
                    && concrete_self->state == STATE_VISITORS
                    && core_vector_size(&concrete_self->visitors) == 0) {

        core_vector_unpack(&concrete_self->visitors, buffer);

        printf("DEBUG the system has %d visitors\n",
                        (int)core_vector_size(&concrete_self->visitors));

        thorium_actor_send_to_supervisor_empty(self, ACTION_START_REPLY);

    } else if (tag == ACTION_START_REPLY
                    && concrete_self->state == STATE_WALKERS
                    && core_vector_size(&concrete_self->walkers) == 0) {

        core_vector_unpack(&concrete_self->walkers, buffer);

        printf("DEBUG the system has %d walkers\n",
                        (int)core_vector_size(&concrete_self->walkers));

        core_timer_start(&concrete_self->timer);
        concrete_self->completed = 0;

        thorium_actor_send_range_int(self, &concrete_self->walkers,
                        ACTION_SET_CONSUMER, concrete_self->writer_process);
        thorium_actor_send_range_vector(self, &concrete_self->walkers,
                        ACTION_START, &concrete_self->graph_stores);

    } else if (tag == ACTION_SET_PRODUCERS) {

        core_vector_unpack(&concrete_self->graph_stores, buffer);

        core_timer_start(&concrete_self->timer);

        concrete_self->completed = 0;
        thorium_actor_send_range_vector(self, &concrete_self->visitors,
                        ACTION_START, &concrete_self->graph_stores);

    } else if (tag == ACTION_START_REPLY && concrete_self->state == STATE_VISITORS) {

        ++concrete_self->completed;
        expected = core_vector_size(&concrete_self->visitors);

        if (concrete_self->completed % UNITIG_VISITOR_COUNT_PER_WORKER == 0
                        || concrete_self->completed == expected) {
            printf("PROGRESS unitig visitors %d/%d\n",
                        concrete_self->completed,
                        expected);
        }

        if (concrete_self->completed == expected) {

            core_timer_stop(&concrete_self->timer);
            core_timer_print_with_description(&concrete_self->timer, "Visit vertices for unitigs");

            /*
             * Stop the visitor manager and all visitors too.
             */
            thorium_actor_send_empty(self, concrete_self->manager, ACTION_ASK_TO_STOP);

            /*
             * Reset graph stores.
             */
            thorium_actor_send_range_empty(self, &concrete_self->graph_stores,
                            ACTION_RESET);
            concrete_self->completed = 0;
        }

    } else if (tag == ACTION_RESET_REPLY) {

        ++concrete_self->completed;
        expected = core_vector_size(&concrete_self->graph_stores);

        if (concrete_self->completed == expected) {
            concrete_self->completed = 0;
            concrete_self->state = STATE_WALKERS;

            /*
             * Go back at the beginning.
             */
            thorium_actor_send_to_self_empty(self, ACTION_PING);
        }
    } else if (tag == ACTION_START_REPLY && concrete_self->state == STATE_WALKERS) {

        ++concrete_self->completed;
        expected = core_vector_size(&concrete_self->walkers);

        if (concrete_self->completed % UNITIG_WALKER_COUNT_PER_WORKER == 0
                        || concrete_self->completed == expected) {
            printf("PROGRESS unitig walkers %d/%d\n",
                        concrete_self->completed,
                        expected);
        }

        if (concrete_self->completed == expected) {

            core_timer_stop(&concrete_self->timer);
            core_timer_print_with_description(&concrete_self->timer, "Walk for unitigs");

            thorium_actor_send_to_supervisor_empty(self, ACTION_SET_PRODUCERS_REPLY);
        }
    }
}
Example #12
0
void biosal_assembly_graph_store_get_vertex(struct thorium_actor *self, struct thorium_message *message)
{
    struct biosal_assembly_vertex vertex;
    struct biosal_dna_kmer kmer;
    void *buffer;
    struct biosal_assembly_graph_store *concrete_self;
    struct core_memory_pool *ephemeral_memory;
    struct thorium_message new_message;
    int new_count;
    void *new_buffer;
    struct biosal_assembly_vertex *canonical_vertex;
    int is_canonical;
    int path;
    int position;
    int count;

    path = -1;
    ephemeral_memory = thorium_actor_get_ephemeral_memory(self);
    concrete_self = thorium_actor_concrete_actor(self);

    buffer = thorium_message_buffer(message);
    count = thorium_message_count(message);

    biosal_dna_kmer_init_empty(&kmer);

    position = 0;
    position += biosal_dna_kmer_unpack(&kmer, buffer, concrete_self->kmer_length,
                ephemeral_memory,
                &concrete_self->transport_codec);

    /*
     * Check if a path index was provided too.
     */
    if (position < count) {
        position += thorium_message_unpack_int(message, position, &path);
    }

    CORE_DEBUGGER_ASSERT_IS_EQUAL_INT(position, count);
    CORE_DEBUGGER_ASSERT(position == count);

    canonical_vertex = biosal_assembly_graph_store_find_vertex(self, &kmer);

    biosal_assembly_vertex_init_copy(&vertex, canonical_vertex);

    is_canonical = biosal_dna_kmer_is_canonical(&kmer, concrete_self->kmer_length,
                    &concrete_self->transport_codec);

    if (!is_canonical) {

        biosal_assembly_vertex_invert_arcs(&vertex);
    }

    biosal_dna_kmer_destroy(&kmer, ephemeral_memory);

    new_count = biosal_assembly_vertex_pack_size(&vertex);
    new_buffer = thorium_actor_allocate(self, new_count);

    biosal_assembly_vertex_pack(&vertex, new_buffer);

    thorium_message_init(&new_message, ACTION_ASSEMBLY_GET_VERTEX_REPLY,
                    new_count, new_buffer);

    thorium_actor_send_reply(self, &new_message);

    thorium_message_destroy(&new_message);
}
Example #13
0
void biosal_assembly_graph_store_receive(struct thorium_actor *self, struct thorium_message *message)
{
    int tag;
    /*void *buffer;*/
    struct biosal_assembly_graph_store *concrete_self;
    double value;
    struct biosal_dna_kmer kmer;
    /*struct core_memory_pool *ephemeral_memory;*/
    int customer;
    int big_key_size;
    int big_value_size;

    if (thorium_actor_take_action(self, message)) {
        return;
    }

    /*ephemeral_memory = thorium_actor_get_ephemeral_memory(self);*/
    concrete_self = thorium_actor_concrete_actor(self);

    tag = thorium_message_action(message);
    /*buffer = thorium_message_buffer(message);*/

    if (tag == ACTION_SET_KMER_LENGTH) {

        thorium_message_unpack_int(message, 0, &concrete_self->kmer_length);

        biosal_dna_kmer_init_mock(&kmer, concrete_self->kmer_length,
                        &concrete_self->storage_codec, thorium_actor_get_ephemeral_memory(self));
        concrete_self->key_length_in_bytes = biosal_dna_kmer_pack_size(&kmer,
                        concrete_self->kmer_length, &concrete_self->storage_codec);
        biosal_dna_kmer_destroy(&kmer, thorium_actor_get_ephemeral_memory(self));

        big_key_size = concrete_self->key_length_in_bytes;
        big_value_size = sizeof(struct biosal_assembly_vertex);

        core_map_init(&concrete_self->table, big_key_size,
                        big_value_size);
        core_map_set_memory_pool(&concrete_self->table,
                        &concrete_self->persistent_memory);

        printf("DEBUG big_key_size %d big_value_size %d\n", big_key_size, big_value_size);

        /*
         * Configure the map for better performance.
         */
        core_map_disable_deletion_support(&concrete_self->table);

        /*
         * The threshold of the map is not very important because
         * requests that hit the map have to first arrive as messages,
         * which are slow.
         */
        core_map_set_threshold(&concrete_self->table, 0.95);

        thorium_actor_send_reply_empty(self, ACTION_SET_KMER_LENGTH_REPLY);

    } else if (tag == ACTION_ASSEMBLY_GET_KMER_LENGTH) {

        thorium_actor_send_reply_int(self, ACTION_ASSEMBLY_GET_KMER_LENGTH_REPLY,
                        concrete_self->kmer_length);

    } else if (tag == ACTION_RESET) {

        /*
         * Reset the iterator.
         */
        core_map_iterator_init(&concrete_self->iterator, &concrete_self->table);

        printf("DEBUG unitig_vertex_count %d\n",
                        concrete_self->unitig_vertex_count);

        thorium_actor_send_reply_empty(self, ACTION_RESET_REPLY);

    } else if (tag == ACTION_SEQUENCE_STORE_REQUEST_PROGRESS_REPLY) {

        thorium_message_unpack_double(message, 0, &value);

        core_map_set_current_size_estimate(&concrete_self->table, value);

    } else if (tag == ACTION_ASK_TO_STOP) {

        printf("%s/%d received %d arc blocks\n",
                        thorium_actor_script_name(self),
                        thorium_actor_name(self),
                        concrete_self->received_arc_block_count);

        thorium_actor_ask_to_stop(self, message);

    } else if (tag == ACTION_SET_CONSUMER) {

        thorium_message_unpack_int(message, 0, &customer);

        printf("%s/%d will use coverage distribution %d\n",
                        thorium_actor_script_name(self),
                        thorium_actor_name(self), customer);

        concrete_self->customer = customer;

        thorium_actor_send_reply_empty(self, ACTION_SET_CONSUMER_REPLY);

    } else if (tag == ACTION_PUSH_DATA) {

        printf("%s/%d receives ACTION_PUSH_DATA\n",
                        thorium_actor_script_name(self),
                        thorium_actor_name(self));

        biosal_assembly_graph_store_push_data(self, message);

    } else if (tag == ACTION_STORE_GET_ENTRY_COUNT) {

        thorium_actor_send_reply_uint64_t(self, ACTION_STORE_GET_ENTRY_COUNT_REPLY,
                        concrete_self->received);

    } else if (tag == ACTION_GET_RECEIVED_ARC_COUNT) {

        thorium_actor_send_reply_uint64_t(self, ACTION_GET_RECEIVED_ARC_COUNT_REPLY,
                        concrete_self->received_arc_count);
    }
}
Example #14
0
void biosal_assembly_graph_store_mark_vertex_as_visited(struct thorium_actor *self, struct thorium_message *message)
{
    struct biosal_assembly_graph_store *concrete_self;
    char *buffer;
    int source;
    int path_index;
    char *sequence;
    struct core_memory_pool *ephemeral_memory;
    struct biosal_dna_kmer kmer;
    struct biosal_dna_kmer storage_kmer;
    struct biosal_assembly_vertex *canonical_vertex;
    int position;
    void *key;
    int force;

    force = 1;
    position = 0;
    concrete_self = thorium_actor_concrete_actor(self);
    source = thorium_message_source(message);
    buffer = thorium_message_buffer(message);
    ephemeral_memory = thorium_actor_get_ephemeral_memory(self);

    /*
     * Get the kmer.
     */
    biosal_dna_kmer_init_empty(&kmer);

    position += biosal_dna_kmer_unpack(&kmer, buffer, concrete_self->kmer_length,
                ephemeral_memory, &concrete_self->transport_codec);
    sequence = core_memory_pool_allocate(ephemeral_memory, concrete_self->kmer_length + 1);
    biosal_dna_kmer_get_sequence(&kmer, sequence, concrete_self->kmer_length,
                        &concrete_self->transport_codec);
    biosal_dna_kmer_init(&storage_kmer, sequence, &concrete_self->storage_codec,
                        ephemeral_memory);

    /*
     * Get store key
     */
    key = core_memory_pool_allocate(ephemeral_memory, concrete_self->key_length_in_bytes);
    biosal_dna_kmer_pack_store_key(&storage_kmer, key, concrete_self->kmer_length, &concrete_self->storage_codec,
                        ephemeral_memory);

    /* Get vertex. */
    canonical_vertex = core_map_get(&concrete_self->table, key);

    biosal_dna_kmer_destroy(&kmer, ephemeral_memory);
    biosal_dna_kmer_destroy(&storage_kmer, ephemeral_memory);
    core_memory_pool_free(ephemeral_memory, key);
    core_memory_pool_free(ephemeral_memory, sequence);

    position += thorium_message_unpack_int(message, position, &path_index);
    /*
     * At this point, mark the vertex with flag BIOSAL_VERTEX_FLAG_USED
     * so that any other actor that attempt to grab it will have to communicate
     * with the actor.
     */

    /*
     * This is a good idea to always update with the last one.
     */
    if (force || !biosal_assembly_vertex_get_flag(canonical_vertex, BIOSAL_VERTEX_FLAG_USED)) {
        biosal_assembly_graph_store_mark_as_used(self, canonical_vertex, source, path_index);
    }
#if 0
#endif

    thorium_actor_send_reply_empty(self, ACTION_MARK_VERTEX_AS_VISITED_REPLY);
}
Example #15
0
void spate_spawn_reply(struct thorium_actor *self, struct thorium_message *message)
{
    int new_actor;
    int spawner;
    struct spate *concrete_self;

    concrete_self = (struct spate *)thorium_actor_concrete_actor(self);

    thorium_message_unpack_int(message, 0, &new_actor);

    if (concrete_self->input_controller == THORIUM_ACTOR_NOBODY) {

        concrete_self->input_controller = new_actor;

        thorium_actor_add_action_with_source(self,
                    ACTION_START_REPLY,
                    spate_start_reply_controller,
                    concrete_self->input_controller);

        thorium_actor_log(self, "spate %d spawned controller %d", thorium_actor_name(self),
                        new_actor);

        spawner = thorium_actor_get_spawner(self, &concrete_self->initial_actors);

        thorium_actor_send_int(self, spawner, ACTION_SPAWN, SCRIPT_MANAGER);

    } else if (concrete_self->manager_for_sequence_stores == THORIUM_ACTOR_NOBODY) {

        concrete_self->manager_for_sequence_stores = new_actor;

        thorium_actor_add_action_with_source(self,
                    ACTION_START_REPLY,
                    spate_start_reply_manager,
                    concrete_self->manager_for_sequence_stores);

        thorium_actor_log(self, "spate %d spawned manager %d", thorium_actor_name(self),
                        new_actor);

        spawner = thorium_actor_get_spawner(self, &concrete_self->initial_actors);

        thorium_actor_send_int(self, spawner, ACTION_SPAWN, SCRIPT_ASSEMBLY_GRAPH_BUILDER);

    } else if (concrete_self->assembly_graph_builder == THORIUM_ACTOR_NOBODY) {

        concrete_self->assembly_graph_builder = new_actor;

        thorium_actor_add_action_with_source(self,
                    ACTION_START_REPLY,
                    spate_start_reply_builder,
                concrete_self->assembly_graph_builder);

        thorium_actor_add_action_with_source(self,
                    ACTION_SET_PRODUCERS_REPLY,
                    spate_set_producers_reply,
                    concrete_self->assembly_graph_builder);

        thorium_actor_log(self, "spate %d spawned graph builder %d", thorium_actor_name(self),
                        new_actor);

        thorium_actor_send_int(self, concrete_self->manager_for_sequence_stores, ACTION_MANAGER_SET_SCRIPT,
                        SCRIPT_SEQUENCE_STORE);
    }
}
Example #16
0
void biosal_input_controller_receive(struct thorium_actor *actor, struct thorium_message *message)
{
    int tag;
    int count;
    char *file;
    void *buffer;
    struct biosal_input_controller *controller;
    struct biosal_input_controller *concrete_actor;
    int destination;
    int script;
    int stream;
    char *local_file;
    int i;
    int name;
    int source;
    int destination_index;
    struct thorium_message new_message;
    int error;
    int stream_index;
    int64_t entries;
    int64_t *bucket;
    int *int_bucket;
    int spawner;
    int command_name;
    int stream_name;
    int consumer;
    int consumer_index;
    int *bucket_for_requests;
    char *new_buffer;
    int new_count;
    int file_index;
    struct core_vector mega_blocks;
    struct core_vector_iterator vector_iterator;
    struct biosal_mega_block *mega_block;
    struct core_vector *vector_bucket;
    struct core_vector block_counts;
    uint64_t block_entries;
    int mega_block_index;
    uint64_t offset;
    struct biosal_mega_block *block;
    int acquaintance_index;

    if (thorium_actor_take_action(actor, message)) {
        return;
    }

    thorium_message_get_all(message, &tag, &count, &buffer, &source);

    name = thorium_actor_name(actor);
    controller = (struct biosal_input_controller *)thorium_actor_concrete_actor(actor);
    concrete_actor = controller;

    if (tag == ACTION_START) {

        core_vector_init(&concrete_actor->spawners, 0);
        core_vector_unpack(&concrete_actor->spawners, buffer);

        core_vector_resize(&concrete_actor->stores_per_spawner,
                        core_vector_size(&concrete_actor->spawners));

        for (i = 0; i < core_vector_size(&concrete_actor->spawners); i++) {
            int_bucket = (int *)core_vector_at(&concrete_actor->stores_per_spawner, i);
            *int_bucket = 0;

            spawner = core_vector_at_as_int(&concrete_actor->spawners, i);

            core_queue_enqueue(&concrete_actor->unprepared_spawners, &spawner);
        }

        concrete_actor->state = BIOSAL_INPUT_CONTROLLER_STATE_PREPARE_SPAWNERS;

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_LEVEL
        printf("DEBUG preparing first spawner\n");
#endif

        thorium_actor_send_to_self_empty(actor, ACTION_INPUT_CONTROLLER_PREPARE_SPAWNERS);

        /*
        thorium_dispatcher_print(thorium_actor_dispatcher(actor));
        */

    } else if (tag == ACTION_ADD_FILE) {

        file = (char *)buffer;

        local_file = core_memory_allocate(strlen(file) + 1, MEMORY_CONTROLLER);
        strcpy(local_file, file);

        printf("controller %d ACTION_ADD_FILE %s\n",
                        thorium_actor_name(actor),
                        local_file);

        core_vector_push_back(&concrete_actor->files, &local_file);

        bucket = core_vector_at(&concrete_actor->files, core_vector_size(&concrete_actor->files) - 1);
        local_file = *(char **)bucket;

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_LEVEL_2
        printf("DEBUG11 ACTION_ADD_FILE %s %p bucket %p index %d\n",
                        local_file, local_file, (void *)bucket, core_vector_size(&concrete_actor->files) - 1);
#endif

        thorium_actor_send_reply_empty(actor, ACTION_ADD_FILE_REPLY);

    } else if (tag == ACTION_SPAWN_REPLY) {

        if (concrete_actor->state == BIOSAL_INPUT_CONTROLLER_STATE_SPAWN_STORES) {

            biosal_input_controller_add_store(actor, message);
            return;

        } else if (concrete_actor->state == BIOSAL_INPUT_CONTROLLER_STATE_PREPARE_SPAWNERS) {

            concrete_actor->ready_spawners++;
            thorium_message_unpack_int(message, 0, &name);
            thorium_actor_send_empty(actor, name, ACTION_ASK_TO_STOP);
            thorium_actor_send_to_self_empty(actor, ACTION_INPUT_CONTROLLER_PREPARE_SPAWNERS);

            if (concrete_actor->ready_spawners == (int)core_vector_size(&concrete_actor->spawners)) {

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG
                printf("DEBUG all spawners are prepared\n");
#endif
                thorium_actor_send_to_supervisor_empty(actor, ACTION_START_REPLY);
            }

            return;

        } else if (concrete_actor->state == BIOSAL_INPUT_CONTROLLER_STATE_SPAWN_PARTITIONER) {

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG
            printf("DEBUG received spawn reply, state is spawn_partitioner\n");
#endif

            thorium_message_unpack_int(message, 0, &concrete_actor->partitioner);

            /* configure the partitioner
             */
            destination = concrete_actor->partitioner;
            thorium_actor_send_int(actor, destination,
                            ACTION_SEQUENCE_PARTITIONER_SET_BLOCK_SIZE,
                            concrete_actor->block_size);
            thorium_actor_send_int(actor, destination,
                            ACTION_SEQUENCE_PARTITIONER_SET_ACTOR_COUNT,
                            core_vector_size(&concrete_actor->consumers));

            core_vector_init(&block_counts, sizeof(uint64_t));

            for (i = 0; i < core_vector_size(&concrete_actor->mega_block_vector); i++) {

                block = (struct biosal_mega_block *)core_vector_at(&concrete_actor->mega_block_vector, i);
                block_entries = biosal_mega_block_get_entries(block);

                core_vector_push_back_uint64_t(&block_counts, block_entries);
            }

            new_count = core_vector_pack_size(&block_counts);
            new_buffer = thorium_actor_allocate(actor, new_count);

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG
            printf("DEBUG packed counts, %d bytes\n", count);
#endif

            core_vector_pack(&block_counts, new_buffer);
            thorium_message_init(&new_message, ACTION_SEQUENCE_PARTITIONER_SET_ENTRY_VECTOR,
                            new_count, new_buffer);
            thorium_actor_send(actor, destination, &new_message);
            core_vector_destroy(&block_counts);

            return;

        } else if (concrete_actor->state == BIOSAL_INPUT_CONTROLLER_STATE_SPAWN_READING_STREAMS) {

            thorium_message_unpack_int(message, 0, &stream);

            stream_index = stream;

            mega_block_index = core_vector_size(&concrete_actor->reading_streams);

            core_vector_push_back_int(&concrete_actor->reading_streams, stream_index);
            core_vector_push_back_int(&concrete_actor->partition_commands, -1);
            core_vector_push_back_int(&concrete_actor->stream_consumers, -1);

            stream_index = core_vector_size(&concrete_actor->reading_streams) - 1;
            mega_block = (struct biosal_mega_block *)core_vector_at(&concrete_actor->mega_block_vector,
                            mega_block_index);

            offset = biosal_mega_block_get_offset(mega_block);

            core_map_add_value(&concrete_actor->assigned_blocks,
                            &stream_index, &mega_block_index);

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_READING_STREAMS
            printf("DEBUG setting offset to %" PRIu64 " for stream/%d\n",
                            offset, stream);
#endif

            thorium_actor_send_uint64_t(actor, stream, ACTION_INPUT_STREAM_SET_START_OFFSET, offset);

            return;
        }

        stream = *(int *)buffer;

        file_index = core_vector_size(&concrete_actor->counting_streams);
        local_file = *(char **)core_vector_at(&concrete_actor->files, file_index);

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_READING_STREAMS
        printf("DEBUG actor %d receives stream %d from spawner %d for file %s\n",
                        name, stream, source,
                        local_file);
#endif

        core_vector_push_back(&concrete_actor->counting_streams, &stream);

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_READING_STREAMS
        printf("asking stream/%d to open %s\n", stream, local_file);
#endif
        thorium_message_init(&new_message, ACTION_INPUT_OPEN, strlen(local_file) + 1, local_file);

#ifdef DEBUG_ISSUE_594
        thorium_message_print(&new_message);
        printf("SEND Buffer %s\n", local_file);
#endif

        thorium_actor_send(actor, stream, &new_message);
        thorium_message_destroy(&new_message);

        if (core_vector_size(&concrete_actor->counting_streams) != core_vector_size(&concrete_actor->files)) {

            thorium_actor_send_to_self_empty(actor, ACTION_INPUT_SPAWN);

        }

#ifdef DEBUG_ISSUE_594
        printf("EXIT Buffer %s\n", local_file);
#endif

    } else if (tag == ACTION_INPUT_OPEN_REPLY) {

        if (concrete_actor->state == BIOSAL_INPUT_CONTROLLER_STATE_SPAWN_READING_STREAMS) {

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_READING_STREAMS
            printf("DEBUG receives open.reply for reading stream/%d\n", source);
#endif
            concrete_actor->opened_streams++;

            if (concrete_actor->opened_streams == core_vector_size(&concrete_actor->mega_block_vector)) {
                thorium_actor_send_to_self_empty(actor, ACTION_INPUT_CONTROLLER_CREATE_STORES);
            }

            return;
        }

        concrete_actor->opened_streams++;

        stream = source;
        thorium_message_unpack_int(message, 0, &error);

        if (error == BIOSAL_INPUT_ERROR_NO_ERROR) {

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_LEVEL_2
            printf("DEBUG actor %d asks %d ACTION_INPUT_COUNT_IN_PARALLEL\n", name, stream);
#endif

            thorium_actor_send_vector(actor, stream, ACTION_INPUT_COUNT_IN_PARALLEL,
                            &concrete_actor->spawners);
        } else {

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_LEVEL_2
            printf("DEBUG actor %d received error %d from %d\n", name, error, stream);
#endif
            concrete_actor->counted++;
        }

	/* if all streams failed, notice supervisor */
        if (concrete_actor->counted == core_vector_size(&concrete_actor->files)) {

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_LEVEL_2
#endif
            printf("DEBUG %d: Error all streams failed.\n",
                            thorium_actor_name(actor));
            thorium_actor_send_to_supervisor_empty(actor, ACTION_INPUT_DISTRIBUTE_REPLY);
        }

/*
        if (concrete_actor->opened_streams == core_vector_size(&concrete_actor->files)) {

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG
            printf("DEBUG controller %d sends ACTION_INPUT_DISTRIBUTE_REPLY to supervisor %d [%d/%d]\n",
                            name, thorium_actor_supervisor(actor),
                            concrete_actor->opened_streams, core_vector_size(&concrete_actor->files));
#endif

        }
*/

    } else if (tag == ACTION_INPUT_COUNT_PROGRESS) {

        stream_index = core_vector_index_of(&concrete_actor->counting_streams, &source);
        local_file = core_vector_at_as_char_pointer(&concrete_actor->files, stream_index);
        thorium_message_unpack_int64_t(message, 0, &entries);

        bucket = (int64_t *)core_vector_at(&concrete_actor->counts, stream_index);

        printf("controller/%d receives progress from stream/%d file %s %" PRIu64 " entries so far\n",
                        name, source, local_file, entries);
        *bucket = entries;

    } else if (tag == ACTION_INPUT_COUNT_IN_PARALLEL_REPLY) {

        stream_index = core_vector_index_of(&concrete_actor->counting_streams, &source);
        local_file = core_vector_at_as_char_pointer(&concrete_actor->files, stream_index);

        core_vector_init(&mega_blocks, 0);
        core_vector_unpack(&mega_blocks, buffer);

        printf("DEBUG receive mega blocks from %d\n", source);
        /*
         * Update the file index for every mega block.
         */
        core_vector_iterator_init(&vector_iterator, &mega_blocks);

        bucket = (int64_t*)core_vector_at(&concrete_actor->counts, stream_index);
        (*bucket) = 0;

        while (core_vector_iterator_has_next(&vector_iterator)) {
            core_vector_iterator_next(&vector_iterator, (void **)&mega_block);

            printf("SETTING setting file to %d for mega block\n", stream_index);
            biosal_mega_block_set_file(mega_block, stream_index);

            entries = biosal_mega_block_get_entries_from_start(mega_block);

            printf("Cataloging %d ENTRIES\n", (int)entries);

            (*bucket) = entries;

            biosal_mega_block_print(mega_block);
        }

        core_vector_iterator_destroy(&vector_iterator);

        vector_bucket = (struct core_vector *)core_map_add(&concrete_actor->mega_blocks, &stream_index);
        core_vector_init_copy(vector_bucket, &mega_blocks);

        core_vector_destroy(&mega_blocks);

        concrete_actor->counted++;

        printf("controller/%d received from stream/%d for file %s %" PRIu64 " entries (final) %d/%d\n",
                        name, source, local_file, entries,
                        concrete_actor->counted, (int)core_vector_size(&concrete_actor->files));

        thorium_actor_send_reply_empty(actor, ACTION_INPUT_CLOSE);

        /* continue work here, tell supervisor about it */
        if (concrete_actor->counted == core_vector_size(&concrete_actor->files)) {
            thorium_actor_send_to_self_empty(actor, ACTION_INPUT_CONTROLLER_SPAWN_READING_STREAMS);
        }


    } else if (tag == ACTION_INPUT_DISTRIBUTE) {

        core_timer_start(&concrete_actor->input_timer);
        core_timer_start(&concrete_actor->counting_timer);

        /* for each file, spawn a stream to count */

        /* no files, return immediately
         */
        if (core_vector_size(&concrete_actor->files) == 0) {

            printf("Error: no file to distribute...\n");
            thorium_actor_send_reply_empty(actor, ACTION_INPUT_DISTRIBUTE_REPLY);
            return;
        }

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_LEVEL_2
        printf("DEBUG actor %d receives ACTION_INPUT_DISTRIBUTE\n", name);
#endif

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_LEVEL_2
        printf("DEBUG send ACTION_INPUT_SPAWN to self\n");
#endif

        thorium_actor_send_to_self_empty(actor, ACTION_INPUT_SPAWN);

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_LEVEL_2
        printf("DEBUG resizing counts to %d\n", core_vector_size(&concrete_actor->files));
#endif

        core_vector_resize(&concrete_actor->counts, core_vector_size(&concrete_actor->files));

        for (i = 0; i < core_vector_size(&concrete_actor->counts); i++) {
            bucket = (int64_t*)core_vector_at(&concrete_actor->counts, i);
            *bucket = 0;
        }

    } else if (tag == ACTION_INPUT_SPAWN && source == name) {

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_LEVEL_2
        printf("DEBUG ACTION_INPUT_SPAWN\n");
#endif

        script = SCRIPT_INPUT_STREAM;

        concrete_actor->state = BIOSAL_INPUT_CONTROLLER_STATE_SPAWN_STREAMS;

        /* the next file name to send is the current number of streams */
        i = core_vector_size(&concrete_actor->counting_streams);

        destination_index = i % core_vector_size(&concrete_actor->spawners);
        destination = *(int *)core_vector_at(&concrete_actor->spawners, destination_index);

        thorium_message_init(message, ACTION_SPAWN, sizeof(script), &script);
        thorium_actor_send(actor, destination, message);

        bucket = core_vector_at(&concrete_actor->files, i);
        local_file = *(char **)core_vector_at(&concrete_actor->files, i);

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_LEVEL_2
        printf("DEBUG890 local_file %p bucket %p index %d\n", local_file, (void *)bucket,
                        i);
#endif

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG
        printf("DEBUG actor %d spawns a stream for file %d/%d via spawner %d\n",
                        name, i, core_vector_size(&concrete_actor->files), destination);
#endif

        /* also, spawn 4 stores on each node */

    } else if (tag == ACTION_ASK_TO_STOP && ( source == thorium_actor_supervisor(actor)
                            || source == thorium_actor_name(actor))) {

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_LEVEL_2
#endif

        /* stop streams
         */
        for (i = 0; i < core_vector_size(&concrete_actor->counting_streams); i++) {
            stream = *(int *)core_vector_at(&concrete_actor->counting_streams, i);

            thorium_actor_send_empty(actor, stream, ACTION_ASK_TO_STOP);
        }
        for (i = 0; i < core_vector_size(&concrete_actor->reading_streams); i++) {
            stream = *(int *)core_vector_at(&concrete_actor->reading_streams, i);

            thorium_actor_send_empty(actor, stream, ACTION_ASK_TO_STOP);
        }



#if 0
        /* stop data stores
         */
        for (i = 0; i < core_vector_size(&concrete_actor->consumers); i++) {
            store = core_vector_at_as_int(&concrete_actor->consumers, i);

            thorium_actor_send_empty(actor, store, ACTION_ASK_TO_STOP);
        }
#endif
        /* stop partitioner
         */

        if (concrete_actor->partitioner != THORIUM_ACTOR_NOBODY) {
            thorium_actor_send_empty(actor,
                                concrete_actor->partitioner,
                        ACTION_ASK_TO_STOP);

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG
            printf("DEBUG controller %d sends ACTION_ASK_TO_STOP_REPLY to %d\n",
                        thorium_actor_name(actor),
                        thorium_message_source(message));
#endif

        }

        thorium_actor_send_reply_empty(actor, ACTION_ASK_TO_STOP_REPLY);

        /* stop self
         */
        thorium_actor_send_to_self_empty(actor, ACTION_STOP);

        thorium_actor_ask_to_stop(actor, message);

        printf("DEBUG controller %d dies\n", name);
#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG
#endif

    } else if (tag == ACTION_INPUT_CONTROLLER_CREATE_PARTITION && source == name) {

        spawner = *(int *)core_vector_at(&concrete_actor->spawners,
                        core_vector_size(&concrete_actor->spawners) / 2);

        thorium_actor_send_int(actor, spawner, ACTION_SPAWN,
                        SCRIPT_SEQUENCE_PARTITIONER);
        concrete_actor->state = BIOSAL_INPUT_CONTROLLER_STATE_SPAWN_PARTITIONER;

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG
        printf("DEBUG input controller %d spawns a partitioner via spawner %d\n",
                        name,  spawner);
#endif

    } else if (tag == ACTION_SEQUENCE_PARTITIONER_COMMAND_IS_READY) {

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG
        printf("DEBUG controller receives ACTION_SEQUENCE_PARTITIONER_COMMAND_IS_READY, asks for command\n");
#endif

        thorium_actor_send_reply_empty(actor, ACTION_SEQUENCE_PARTITIONER_GET_COMMAND);

    } else if (tag == ACTION_SEQUENCE_PARTITIONER_GET_COMMAND_REPLY) {

        biosal_input_controller_receive_command(actor, message);

    } else if (tag == ACTION_SEQUENCE_PARTITIONER_FINISHED) {

        thorium_actor_send_empty(actor,
                                concrete_actor->partitioner,
                        ACTION_ASK_TO_STOP);

        biosal_input_controller_verify_requests(actor, message);

    } else if (tag == ACTION_SEQUENCE_PARTITIONER_PROVIDE_STORE_ENTRY_COUNTS) {

        biosal_input_controller_receive_store_entry_counts(actor, message);

    } else if (tag == ACTION_RESERVE_REPLY) {

        concrete_actor->ready_consumers++;

        printf("DEBUG marker ACTION_RESERVE_REPLY %d/%d\n",
                        concrete_actor->ready_consumers,
                        (int)core_vector_size(&concrete_actor->consumers));

        if (concrete_actor->ready_consumers == core_vector_size(&concrete_actor->consumers)) {

            concrete_actor->ready_consumers = 0;
            printf("DEBUG all consumers are ready\n");
            thorium_actor_send_empty(actor,
                            concrete_actor->partitioner,
                            ACTION_SEQUENCE_PARTITIONER_PROVIDE_STORE_ENTRY_COUNTS_REPLY);
        }

    } else if (tag == ACTION_INPUT_PUSH_SEQUENCES_READY) {

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG
        printf("DEBUG biosal_input_controller_receive received ACTION_INPUT_PUSH_SEQUENCES_READY\n");
#endif

        stream_name = source;

        acquaintance_index = stream_name;
        stream_index = core_vector_index_of(&concrete_actor->reading_streams, &acquaintance_index);
        command_name = *(int *)core_vector_at(&concrete_actor->partition_commands,
                        stream_index);

        thorium_actor_send_int(actor,
                                concrete_actor->partitioner,
                        ACTION_SEQUENCE_PARTITIONER_GET_COMMAND_REPLY_REPLY,
                        command_name);

    } else if (tag == ACTION_INPUT_PUSH_SEQUENCES_REPLY) {

        stream_name = source;

        thorium_message_unpack_int(message, 0, &consumer);

        consumer_index = core_vector_index_of(&concrete_actor->consumers,
                        &consumer);

        bucket_for_requests = (int *)core_vector_at(&concrete_actor->consumer_active_requests, consumer_index);

        (*bucket_for_requests)--;

        biosal_input_controller_verify_requests(actor, message);

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG_CONSUMERS
        printf("DEBUG consumer # %d has %d active requests\n",
                        consumer_index, *bucket_for_requests);
#endif


    } else if (tag == ACTION_SET_CONSUMERS) {

        core_vector_init(&concrete_actor->consumers, 0);
        core_vector_unpack(&concrete_actor->consumers, buffer);

        printf("controller %d receives %d consumers\n",
                        thorium_actor_name(actor),
                        (int)core_vector_size(&concrete_actor->consumers));

        for (i = 0; i < core_vector_size(&concrete_actor->consumers); i++) {
            core_vector_push_back_int(&concrete_actor->consumer_active_requests, 0);
        }

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG
        core_vector_print_int(&concrete_actor->consumers);
        printf("\n");
#endif
        thorium_actor_send_reply_empty(actor, ACTION_SET_CONSUMERS_REPLY);

    } else if (tag == ACTION_SET_BLOCK_SIZE) {

        thorium_message_unpack_int(message, 0, &concrete_actor->block_size);
        thorium_actor_send_reply_empty(actor, ACTION_SET_BLOCK_SIZE_REPLY);

    } else if (tag == ACTION_SEQUENCE_STORE_READY) {

        concrete_actor->filled_consumers++;

#ifdef BIOSAL_INPUT_CONTROLLER_DEBUG
        printf("DEBUG ACTION_SEQUENCE_STORE_READY %d/%d\n", concrete_actor->filled_consumers,
                        (int)core_vector_size(&concrete_actor->consumers));
#endif

        if (concrete_actor->filled_consumers == core_vector_size(&concrete_actor->consumers)) {
            concrete_actor->filled_consumers = 0;

            printf("DEBUG: all consumers are filled,  sending ACTION_INPUT_DISTRIBUTE_REPLY\n");

            core_timer_stop(&concrete_actor->input_timer);
            core_timer_stop(&concrete_actor->distribution_timer);

            core_timer_print_with_description(&concrete_actor->distribution_timer,
                            "Load input / Distribute input data");

            core_timer_print_with_description(&concrete_actor->input_timer,
                            "Load input");

            thorium_actor_send_to_supervisor_empty(actor, ACTION_INPUT_DISTRIBUTE_REPLY);
        }
    }
}
Example #17
0
void biosal_coverage_distribution_receive(struct thorium_actor *self, struct thorium_message *message)
{
    int tag;
    struct core_map map;
    struct core_map_iterator iterator;
    int *coverage_from_message;
    uint64_t *count_from_message;
    uint64_t *frequency;
    int count;
    void *buffer;
    struct biosal_coverage_distribution *concrete_actor;
    int name;
    int source;
    struct core_memory_pool *ephemeral_memory;

    ephemeral_memory = thorium_actor_get_ephemeral_memory(self);
    name = thorium_actor_name(self);
    source = thorium_message_source(message);
    concrete_actor = (struct biosal_coverage_distribution *)thorium_actor_concrete_actor(self);
    tag = thorium_message_action(message);
    count = thorium_message_count(message);
    buffer = thorium_message_buffer(message);

    if (tag == ACTION_PUSH_DATA) {

        core_map_init(&map, 0, 0);
        core_map_set_memory_pool(&map, ephemeral_memory);
        core_map_unpack(&map, buffer);

        core_map_iterator_init(&iterator, &map);


        while (core_map_iterator_has_next(&iterator)) {

            core_map_iterator_next(&iterator, (void **)&coverage_from_message,
                            (void **)&count_from_message);

#ifdef BIOSAL_COVERAGE_DISTRIBUTION_DEBUG
            thorium_actor_log(self, "DEBUG DATA %d %d\n", (int)*coverage_from_message, (int)*count_from_message);
#endif

            frequency = core_map_get(&concrete_actor->distribution, coverage_from_message);

            if (frequency == NULL) {

                frequency = core_map_add(&concrete_actor->distribution, coverage_from_message);

                (*frequency) = 0;
            }

            (*frequency) += (*count_from_message);
        }

        core_map_iterator_destroy(&iterator);

        thorium_actor_send_reply_empty(self, ACTION_PUSH_DATA_REPLY);

        concrete_actor->actual++;

        thorium_actor_log(self, "distribution/%d receives coverage data from producer/%d, %d entries / %d bytes %d/%d\n",
                        name, source, (int)core_map_size(&map), count,
                        concrete_actor->actual, concrete_actor->expected);

        if (concrete_actor->expected != 0 && concrete_actor->expected == concrete_actor->actual) {

            thorium_actor_log(self, "received everything %d/%d\n", concrete_actor->actual, concrete_actor->expected);

            biosal_coverage_distribution_write_distribution(self);

            thorium_actor_send_empty(self, concrete_actor->source,
                            ACTION_NOTIFY);
        }

        core_map_destroy(&map);

    } else if (tag == ACTION_ASK_TO_STOP) {

        biosal_coverage_distribution_ask_to_stop(self, message);

    } else if (tag == ACTION_SET_EXPECTED_MESSAGE_COUNT) {

        concrete_actor->source = source;
        thorium_message_unpack_int(message, 0, &concrete_actor->expected);

        thorium_actor_log(self, "distribution %d expects %d messages\n",
                        thorium_actor_name(self),
                        concrete_actor->expected);

        thorium_actor_send_reply_empty(self, ACTION_SET_EXPECTED_MESSAGE_COUNT_REPLY);
    }
}