InterpolationValue SVGInterpolationType::maybeConvertSingle(const PropertySpecificKeyframe& keyframe, const InterpolationEnvironment& environment, const InterpolationValue& underlying, ConversionCheckers& conversionCheckers) const
{
    if (keyframe.isNeutral())
        return maybeConvertNeutral(underlying, conversionCheckers);

    SVGPropertyBase* svgValue = environment.svgBaseValue().cloneForAnimation(toSVGPropertySpecificKeyframe(keyframe).value());
    return maybeConvertSVGValue(*svgValue);
}
InterpolationValue SVGTransformListInterpolationType::maybeConvertSingle(
    const PropertySpecificKeyframe& keyframe,
    const InterpolationEnvironment& environment,
    const InterpolationValue& underlying,
    ConversionCheckers& conversionCheckers) const {
  Vector<SVGTransformType> types;
  Vector<std::unique_ptr<InterpolableValue>> interpolableParts;

  if (keyframe.composite() == EffectModel::CompositeAdd) {
    if (underlying) {
      types.appendVector(getTransformTypes(underlying));
      interpolableParts.append(underlying.interpolableValue->clone());
    }
    conversionCheckers.append(SVGTransformListChecker::create(underlying));
  } else {
    DCHECK(!keyframe.isNeutral());
  }

  if (!keyframe.isNeutral()) {
    SVGPropertyBase* svgValue = environment.svgBaseValue().cloneForAnimation(
        toSVGPropertySpecificKeyframe(keyframe).value());
    InterpolationValue value = maybeConvertSVGValue(*svgValue);
    if (!value)
      return nullptr;
    types.appendVector(getTransformTypes(value));
    interpolableParts.append(std::move(value.interpolableValue));
  }

  std::unique_ptr<InterpolableList> interpolableList =
      InterpolableList::create(types.size());
  size_t interpolableListIndex = 0;
  for (auto& part : interpolableParts) {
    InterpolableList& list = toInterpolableList(*part);
    for (size_t i = 0; i < list.length(); ++i) {
      interpolableList->set(interpolableListIndex,
                            std::move(list.getMutable(i)));
      ++interpolableListIndex;
    }
  }

  return InterpolationValue(std::move(interpolableList),
                            SVGTransformNonInterpolableValue::create(types));
}
PassRefPtr<Interpolation> SVGPropertySpecificKeyframe::maybeCreateInterpolation(PropertyHandle propertyHandle, Keyframe::PropertySpecificKeyframe& end, Element* element, const ComputedStyle* baseStyle) const
{
    const InterpolationTypes* applicableTypes = applicableTypesForProperty(propertyHandle);
    if (applicableTypes)
        return InvalidatableInterpolation::create(propertyHandle, *applicableTypes, *this, end);

    ASSERT(element);
    SVGAnimatedPropertyBase* attribute = toSVGElement(element)->propertyFromAttribute(propertyHandle.svgAttribute());
    ASSERT(attribute);

    RefPtrWillBeRawPtr<SVGPropertyBase> fromValue = attribute->currentValueBase()->cloneForAnimation(m_value);
    RefPtrWillBeRawPtr<SVGPropertyBase> toValue = attribute->currentValueBase()->cloneForAnimation(toSVGPropertySpecificKeyframe(end).value());

    if (!fromValue || !toValue)
        return nullptr;

    return createSVGInterpolation(fromValue.get(), toValue.get(), attribute);
}