Example #1
0
void QEglFSScreen::addWindow(QEglFSWindow *window)
{
    if (!m_windows.contains(window)) {
        m_windows.append(window);
        topWindowChanged(window);
    }
}
void OpenGLCompositor::addWindow(OpenGLCompositorWindow *window)
{
    if (!m_windows.contains(window)) {
        m_windows.append(window);
        emit topWindowChanged(window);
    }
}
Example #3
0
void QFbScreen::removeWindow(QFbWindow *window)
{
    mWindowStack.removeOne(window);
    invalidateRectCache();
    setDirty(window->geometry());
    QWindow *w = topWindow();
    QWindowSystemInterface::handleWindowActivated(w);
    topWindowChanged(w);
}
Example #4
0
void QEglFSScreen::changeWindowIndex(QEglFSWindow *window, int newIdx)
{
    int idx = m_windows.indexOf(window);
    if (idx != -1 && idx != newIdx) {
        m_windows.move(idx, newIdx);
        if (newIdx == m_windows.size() - 1)
            topWindowChanged(m_windows.last());
    }
}
void OpenGLCompositor::changeWindowIndex(OpenGLCompositorWindow *window, int newIdx)
{
    int idx = m_windows.indexOf(window);
    if (idx != -1 && idx != newIdx) {
        m_windows.move(idx, newIdx);
        if (newIdx == m_windows.size() - 1)
            emit topWindowChanged(m_windows.last());
    }
}
Example #6
0
void QFbScreen::raise(QFbWindow *window)
{
    int index = mWindowStack.indexOf(window);
    if (index <= 0)
        return;
    mWindowStack.move(index, 0);
    invalidateRectCache();
    setDirty(window->geometry());
    QWindow *w = topWindow();
    QWindowSystemInterface::handleWindowActivated(w);
    topWindowChanged(w);
}
Example #7
0
void QFbScreen::lower(QFbWindow *window)
{
    int index = mWindowStack.indexOf(window);
    if (index == -1 || index == (mWindowStack.size() - 1))
        return;
    mWindowStack.move(index, mWindowStack.size() - 1);
    invalidateRectCache();
    setDirty(window->geometry());
    QWindow *w = topWindow();
    QWindowSystemInterface::handleWindowActivated(w);
    topWindowChanged(w);
}
Example #8
0
void QFbScreen::addWindow(QFbWindow *window)
{
    mWindowStack.prepend(window);
    if (!mBackingStores.isEmpty()) {
        //check if we have a backing store for this window
        for (int i = 0; i < mBackingStores.size(); ++i) {
            QFbBackingStore *bs = mBackingStores.at(i);
            // this gets called during QWindow::create() at a point where the
            // invariant (window->handle()->window() == window) is broken
            if (bs->window() == window->window()) {
                window->setBackingStore(bs);
                mBackingStores.removeAt(i);
                break;
            }
        }
    }
    invalidateRectCache();
    setDirty(window->geometry());
    QWindow *w = topWindow();
    QWindowSystemInterface::handleWindowActivated(w);
    topWindowChanged(w);
}
Example #9
0
void QEglFSScreen::moveToTop(QEglFSWindow *window)
{
    m_windows.removeOne(window);
    m_windows.append(window);
    topWindowChanged(window);
}
Example #10
0
void QEglFSScreen::removeWindow(QEglFSWindow *window)
{
    m_windows.removeOne(window);
    if (!m_windows.isEmpty())
        topWindowChanged(m_windows.last());
}
void OpenGLCompositor::moveToTop(OpenGLCompositorWindow *window)
{
    m_windows.removeOne(window);
    m_windows.append(window);
    emit topWindowChanged(window);
}
void OpenGLCompositor::removeWindow(OpenGLCompositorWindow *window)
{
    m_windows.removeOne(window);
    if (!m_windows.isEmpty())
        emit topWindowChanged(m_windows.last());
}