int Fixture::channelAddress(t_channel channel) const { if (channel < channels()) return universeAddress() + channel; else return invalidChannel(); }
quint32 Fixture::channelAddress(quint32 channel) const { if (channel < channels()) return universeAddress() + channel; else return QLCChannel::invalid(); }
void Device::viewMonitor() { t_channel channels = deviceClass()->channels()->count(); if (m_monitor == NULL) { m_monitor = new Monitor(_app->workspace(), universeAddress(), universeAddress() + channels - 1); m_monitor->init(); m_monitor->setCaption(m_name + " Monitor"); m_monitor->setIcon(PIXMAPS + QString("monitor.xpm")); connect(m_monitor, SIGNAL(closed()), this, SLOT(slotMonitorClosed())); m_monitor->show(); } else { m_monitor->hide(); m_monitor->show(); } }
int Fixture::channelAddress(t_channel channel) { return universeAddress() + channel; }