void UIWidget::lockChild(const UIWidgetPtr& child) { if(m_destroyed) return; if(!child) return; if(!hasChild(child)) { g_logger.traceError("cannot find child"); return; } // prevent double locks if(isChildLocked(child)) unlockChild(child); // disable all other children for(const UIWidgetPtr& otherChild : m_children) { if(otherChild == child) child->setEnabled(true); else otherChild->setEnabled(false); } m_lockedChildren.push_front(child); // lock child focus if(child->isFocusable()) focusChild(child, Fw::ActiveFocusReason); }
void UIWidget::removeChild(UIWidgetPtr child) { // remove from children list if(hasChild(child)) { // defocus if needed bool focusAnother = false; if(m_focusedChild == child) { focusChild(nullptr, Fw::ActiveFocusReason); focusAnother = true; } if(isChildLocked(child)) unlockChild(child); auto it = std::find(m_children.begin(), m_children.end(), child); m_children.erase(it); // reset child parent assert(child->getParent() == static_self_cast<UIWidget>()); child->setParent(nullptr); m_layout->removeWidget(child); // update child states child->updateStates(); updateChildrenIndexStates(); if(m_autoFocusPolicy != Fw::AutoFocusNone && focusAnother && !m_focusedChild) focusPreviousChild(Fw::ActiveFocusReason, true); g_ui.onWidgetDisappear(child); } else g_logger.traceError("attempt to remove an unknown child from a UIWidget"); }
void UIWidget::lockChild(const UIWidgetPtr& child) { if(!child) return; assert(hasChild(child)); // prevent double locks if(isChildLocked(child)) unlockChild(child); // disable all other children for(const UIWidgetPtr& otherChild : m_children) { if(otherChild == child) child->setEnabled(true); else otherChild->setEnabled(false); } m_lockedChildren.push_front(child); // lock child focus if(child->isFocusable()) focusChild(child, Fw::ActiveFocusReason); moveChildToTop(child); }
void Scene_polylines_item::change_corner_radii(double r) { if(r >= 0) { d->spheres_drawn_square_radius = r*r; d->draw_extremities = (r > 0); if(r>0 && !d->spheres) { d->spheres = new Scene_spheres_item(this, false); d->spheres->setName("Corner spheres"); d->spheres->setRenderingMode(Gouraud); connect(d->spheres, SIGNAL(destroyed()), this, SLOT(reset_spheres())); scene->addItem(d->spheres); scene->changeGroup(d->spheres, this); lockChild(d->spheres); d->computeSpheres(); d->spheres->invalidateOpenGLBuffers(); } else if(r>0 && d->spheres) { d->computeSpheres(); d->spheres->invalidateOpenGLBuffers(); } else if (r<=0 && d->spheres!=NULL) { unlockChild(d->spheres); scene->erase(scene->item_id(d->spheres)); } Q_EMIT itemChanged(); } }
void UIWidget::removeChild(const UIWidgetPtr& child) { // remove from children list if(hasChild(child)) { // defocus if needed bool focusAnother = false; if(m_focusedChild == child) { focusChild(nullptr, Fw::ActiveFocusReason); focusAnother = true; } if(isChildLocked(child)) unlockChild(child); auto it = std::find(m_children.begin(), m_children.end(), child); m_children.erase(it); // reset child parent assert(child->getParent() == asUIWidget()); child->setParent(nullptr); m_layout->removeWidget(child); // update child states child->updateStates(); updateChildrenIndexStates(); if(focusAnother && !m_focusedChild) focusPreviousChild(Fw::ActiveFocusReason); } else logError("Attempt to remove an unknown child from a UIWidget"); }