Example #1
0
VerletCapsuleShape::VerletCapsuleShape(VerletPoint* startPoint, VerletPoint* endPoint) : 
        CapsuleShape(), _startPoint(startPoint), _endPoint(endPoint), _startLagrangeCoef(0.5f), _endLagrangeCoef(0.5f) {
    assert(startPoint);
    assert(endPoint);
    _halfHeight = 0.5f * glm::distance(_startPoint->_position, _endPoint->_position);
    updateBoundingRadius();
}
Example #2
0
void CapsuleShape::setEndPoints(const glm::vec3& startPoint, const glm::vec3& endPoint) {
    glm::vec3 axis = endPoint - startPoint;
    _translation = 0.5f * (endPoint + startPoint);
    float height = glm::length(axis);
    if (height > EPSILON) {
        _halfHeight = 0.5f * height;
        axis /= height;
        _rotation = computeNewRotation(axis);
    }
    updateBoundingRadius();
}
Example #3
0
CapsuleShape::CapsuleShape(float radius, const glm::vec3& startPoint, const glm::vec3& endPoint) :
    Shape(Shape::CAPSULE_SHAPE), _radius(radius), _halfHeight(0.f) {
    glm::vec3 axis = endPoint - startPoint;
    float height = glm::length(axis);
    if (height > EPSILON) {
        _halfHeight = 0.5f * height;
        axis /= height;
        glm::vec3 yAxis(0.f, 1.f, 0.f);
        float angle = glm::angle(axis, yAxis);
        if (angle > EPSILON) {
            axis = glm::normalize(glm::cross(yAxis, axis));
            _rotation = glm::angleAxis(angle, axis);
        }
    }
    updateBoundingRadius();
}
Example #4
0
void CapsuleShape::setRadiusAndHalfHeight(float radius, float halfHeight) {
    _radius = radius;
    _halfHeight = halfHeight;
    updateBoundingRadius();
}
Example #5
0
void CapsuleShape::setHalfHeight(float halfHeight) {
    _halfHeight = halfHeight;
    updateBoundingRadius();
}
Example #6
0
void CapsuleShape::setRadius(float radius) {
    _radius = radius;
    updateBoundingRadius();
}
Example #7
0
CapsuleShape::CapsuleShape(float radius, float halfHeight, const glm::vec3& position, const glm::quat& rotation) : 
    Shape(Shape::CAPSULE_SHAPE, position, rotation), _radius(radius), _halfHeight(halfHeight) {
    updateBoundingRadius();
}
Example #8
0
CapsuleShape::CapsuleShape(float radius, float halfHeight) : Shape(Shape::CAPSULE_SHAPE),
    _radius(radius), _halfHeight(halfHeight) {
    updateBoundingRadius();
}
Example #9
0
// virtual
void VerletCapsuleShape::setEndPoints(const glm::vec3& startPoint, const glm::vec3& endPoint) {
    _startPoint->_position = startPoint;
    _endPoint->_position = endPoint;
    updateBoundingRadius();
}