bool PathFinderMovementGenerator::calculate(float destX, float destY, float destZ, bool forceDest)
{
    if (!SkyFire::IsValidMapCoord(destX, destY, destZ) ||
            !SkyFire::IsValidMapCoord(m_sourceUnit->GetPositionX(), m_sourceUnit->GetPositionY(), m_sourceUnit->GetPositionZ()))
        return false;

    Vector3 oldDest = getEndPosition();
    Vector3 dest(destX, destY, destZ);
    setEndPosition(dest);

    float x, y, z;
    m_sourceUnit->GetPosition(x, y, z);
    Vector3 start(x, y, z);
    setStartPosition(start);

    m_forceDestination = forceDest;

    sLog->outDebug(LOG_FILTER_MAPS, "++ PathFinderMovementGenerator::calculate() for %u \n", m_sourceUnit->GetGUIDLow());

    // make sure navMesh works - we can run on map w/o mmap
    // check if the start and end point have a .mmtile loaded (can we pass via not loaded tile on the way?)
    if (!m_navMesh || !m_navMeshQuery || m_sourceUnit->HasUnitState(UNIT_STATE_IGNORE_PATHFINDING) ||
            !HaveTile(start) || !HaveTile(dest))
    {
        BuildShortcut();
        m_type = PathType(PATHFIND_NORMAL | PATHFIND_NOT_USING_PATH);
        return true;
    }

    updateFilter();

    // check if destination moved - if not we can optimize something here
    // we are following old, precalculated path?
    float dist = m_sourceUnit->GetObjectSize();
    if (inRange(oldDest, dest, dist, dist) && m_pathPoints.size() > 2)
    {
        // our target is not moving - we just coming closer
        // we are moving on precalculated path - enjoy the ride
        sLog->outStaticDebug("++ PathFinderMovementGenerator::calculate:: precalculated path\n");

        m_pathPoints.erase(m_pathPoints.begin());
        return false;
    }
    else
    {
        // target moved, so we need to update the poly path
        m_navMeshLock->acquire_read();
        BuildPolyPath(start, dest);
        m_navMeshLock->release();
        return true;
    }
}
Example #2
0
ContactsInner::ContactsInner() : _contacts(&App::main()->contactsList()), _sel(0), _filteredSel(-1), _mouseSel(false) {
	_filter = qsl("a");
	updateFilter();

	for (DialogRow *r = _contacts->list.begin; r != _contacts->list.end; r = r->next) {
		r->attached = 0;
	}

	connect(App::main(), SIGNAL(dialogRowReplaced(DialogRow *, DialogRow *)), this, SLOT(onDialogRowReplaced(DialogRow *, DialogRow *)));
	connect(App::main(), SIGNAL(peerUpdated(PeerData*)), this, SLOT(peerUpdated(PeerData *)));
	connect(App::main(), SIGNAL(peerNameChanged(PeerData *, const PeerData::Names &, const PeerData::NameFirstChars &)), this, SLOT(peerUpdated(PeerData *)));
	connect(App::main(), SIGNAL(peerPhotoChanged(PeerData *)), this, SLOT(peerUpdated(PeerData *)));
}
Example #3
0
/*****************************************************
**
**   AtlasLogic   ---   setFilterConditions
**
******************************************************/
void AtlasLogic::setFilterConditions( wxString f, wxString c, const int& m )
{
	filter = AllTrim( f );
	filter.Replace( wxT( "*" ), wxT( "%" ));
	//filter.Replace( wxT( "'" ), wxT( "\"" ));
	filter.Replace( wxT( "?" ), wxT( "_" ));
	country = c;
	mode = m;

	assert( sharedSection );
	sharedSection->fetchOffset = 0;
	updateFilter();
}
Example #4
0
bool PathInfo::Update(const float destX, const float destY, const float destZ,
                      bool useStraightPath, bool forceDest)
{
    PathNode newDest(destX, destY, destZ);
    PathNode oldDest = getEndPosition();
    setEndPosition(newDest);

    float x, y, z;
    m_sourceUnit->GetPosition(x, y, z);
    PathNode newStart(x, y, z);
    PathNode oldStart = getStartPosition();
    setStartPosition(newStart);

    m_useStraightPath = useStraightPath;
    m_forceDestination = forceDest;

    DEBUG_FILTER_LOG(LOG_FILTER_PATHFINDING, "++ PathInfo::Update() for %u \n", m_sourceUnit->GetGUID());

    // make sure navMesh works - we can run on map w/o mmap
    if (!m_navMesh || !m_navMeshQuery || !HaveTiles(newDest) ||
            m_sourceUnit->hasUnitState(UNIT_STAT_IGNORE_PATHFINDING))
    {
        BuildShortcut();
        m_type = PathType(PATHFIND_NORMAL | PATHFIND_NOT_USING_PATH);
        return true;
    }

    updateFilter();

    // check if destination moved - if not we can optimize something here
    // we are following old, precalculated path?
    float dist = m_sourceUnit->GetObjectBoundingRadius();
    if (inRange(oldDest, newDest, dist, dist) && m_pathPoints.size() > 2)
    {
        // our target is not moving - we just coming closer
        // we are moving on precalculated path - enjoy the ride
        DEBUG_FILTER_LOG(LOG_FILTER_PATHFINDING, "++ PathInfo::Update:: precalculated path\n");

        m_pathPoints.crop(1, 0);
        setNextPosition(m_pathPoints[1]);

        return false;
    }
    else
    {
        // target moved, so we need to update the poly path
        BuildPolyPath(newStart, newDest);
        return true;
    }
}
Example #5
0
SearchFilter::SearchFilter(QWidget *parent, const char *name)
             : QWidget(parent) {

	setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
	QHBoxLayout *box = new QHBoxLayout(this);

	mRegExp = new QComboBox(this);
	box->addWidget(mRegExp);
	mRegExp->setLineEdit(new MyLineEdit(mRegExp));
	mRegExp->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
	mRegExp->setEditable(true);
	connect(mRegExp->lineEdit(), SIGNAL(enterPressed()), SLOT(updateFilter()));

	box->addWidget(new QLabel(tr("Size:")));
	mSize = new QComboBox(this);
	box->addWidget(mSize);
	mSize->setLineEdit(new MyLineEdit(mSize));
	mSize->setEditable(true);
	connect(mSize->lineEdit(), SIGNAL(enterPressed()), SLOT(updateFilter()));

	box->addWidget(new QLabel(tr("Bitrate:")));
	mBitrate = new QComboBox(this);
	box->addWidget(mBitrate);
	mBitrate->setLineEdit(new MyLineEdit(mBitrate));
	mBitrate->setEditable(true);
	connect(mBitrate->lineEdit(), SIGNAL(enterPressed()), SLOT(updateFilter()));

	mFreeSlot = new QCheckBox(tr("Free slot"), this);
	box->addWidget(mFreeSlot);
	connect(mFreeSlot, SIGNAL(toggled(bool)), SLOT(updateFilter()));

                mInvertMatch = new QCheckBox(tr("Invert match"), this);
                box->addWidget(mInvertMatch);
                connect(mInvertMatch, SIGNAL(toggled(bool)), SLOT(updateFilter()));

	updateFilter();
}
RecordsFilterModel::RecordsFilterModel(TagFilter* filter, QObject* parent) :
	ListFilterModel(parent),
	filter_(filter)
{
	connect(filter_,
			SIGNAL(modeChanged(TagFilter::Mode)),
			SLOT(updateFilter()));

	connect(filter_,
			SIGNAL(tagAdded(QString,TagFilter::Action)),
			SLOT(updateFilter()));

	connect(filter_,
			SIGNAL(tagChanged(QString,TagFilter::Action)),
			SLOT(updateFilter()));

	connect(filter_,
			SIGNAL(tagRemoved(QString)),
			SLOT(updateFilter()));

	connect(filter_,
			SIGNAL(filterEmpty()),
			SLOT(updateFilter()));
}
Example #7
0
void HistoryCompleter::init()
{
    setPopup(new HistoryCompletionView());

    // we want to complete against our own faked role
    setCompletionRole(HistoryCompletionModel::HistoryCompletionRole);

    // and since we fake our completion role, we can take
    // advantage of the sorted-model optimizations in QCompleter
    setCaseSensitivity(Qt::CaseSensitive);
    setModelSorting(QCompleter::CaseSensitivelySortedModel);

    m_filterTimer.setSingleShot(true);
    connect(&m_filterTimer, SIGNAL(timeout()), this, SLOT(updateFilter()));
}
Example #8
0
void DiskBrowser::setNameFilters(const QString &filters) {
  disconnect(filter, SIGNAL(currentIndexChanged(int)), this, SLOT(updateFilter()));

  filter->clear();

  string filterData = filters.toUtf8().constData();
  lstring filterPart;
  filterPart.split(";;", filterData);

  for(unsigned i = 0; i < filterPart.size(); i++) {
    filter->addItem(utf8() << filterPart[i]);
  }

  connect(filter, SIGNAL(currentIndexChanged(int)), this, SLOT(updateFilter()));
  updateFilter();
}
Example #9
0
bool PathFinder::calculate(float destX, float destY, float destZ, bool forceDest)
{
    Vector3 oldDest = getEndPosition();
    Vector3 dest(destX, destY, destZ);
    setEndPosition(dest);

    float x, y, z;
    m_sourceUnit->GetPosition(x, y, z);
    Vector3 start(x, y, z);
    setStartPosition(start);

    m_forceDestination = forceDest;

    DEBUG_FILTER_LOG(LOG_FILTER_PATHFINDING, "++ PathFinder::calculate() for %u \n", m_sourceUnit->GetGUIDLow());

    // make sure navMesh works - we can run on map w/o mmap
    // check if the start and end point have a .mmtile loaded (can we pass via not loaded tile on the way?)
    if (!m_navMesh || !m_navMeshQuery || m_sourceUnit->hasUnitState(UNIT_STAT_IGNORE_PATHFINDING) ||
        !HaveTile(start) || !HaveTile(dest))
    {
        BuildShortcut();
        m_type = PathType(PATHFIND_NORMAL | PATHFIND_NOT_USING_PATH);
        return true;
    }

    updateFilter();

    // check if destination moved - if not we can optimize something here
    // we are following old, precalculated path?
    float dist = m_sourceUnit->GetObjectBoundingRadius();
    if (inRange(oldDest, dest, dist, dist) && m_pathPoints.size() > 2)
    {
        // our target is not moving - we just coming closer
        // we are moving on precalculated path - enjoy the ride
        DEBUG_FILTER_LOG(LOG_FILTER_PATHFINDING, "++ PathFinder::calculate:: precalculated path\n");

        m_pathPoints.erase(m_pathPoints.begin());
        return false;
    }
    else
    {
        // target moved, so we need to update the poly path
        ReadGuard Guard(MMAP::MMapFactory::createOrGetMMapManager()->GetLock(m_sourceUnit->GetMapId()));
        BuildPolyPath(start, dest);
        return true;
    }
}
Example #10
0
bool CVADiodeLadderFilter::prepareForPlay(float fs)
{

	// this flushes all storage registers in filters including feedback register
	reset();

    m_nSampleRate = fs;
    m_LPF1.m_dSampleRate = m_nSampleRate;
    m_LPF2.m_dSampleRate = m_nSampleRate;
    m_LPF3.m_dSampleRate = m_nSampleRate;
    m_LPF4.m_dSampleRate = m_nSampleRate;

	// set the initial coeffs
	updateFilter();

	return true;
}
Example #11
0
TreeWidget::TreeWidget(const ProgramLoader& programLoader, QWidget *parent) :
    QWidget(parent)
{
    setAcceptDrops(true);

    view =  new TreeView(*this);
    model = new TreeModel("Tree", programLoader, view, this);

    view->setModel(model);

    delegate = new HTMLDelegate(this);

    view->setModel(model);
    view->setItemDelegate(delegate);
    setColumnsWidths();

    filterWidget = new FilterWidget(this);
    statusBar = new QStatusBar(this);

    //Layout
    QGridLayout *layout = new QGridLayout;
    layout->addWidget(view, 0, 0, 1, 1);
    layout->addWidget(filterWidget, 1, 0, 1, 1);
    layout->addWidget(statusBar, 2, 0, 1, 1);
    layout->setContentsMargins(0,0,0,0);
    setLayout(layout);

    connect(view, SIGNAL(selected(QModelIndex)), model, SLOT(updateCurrent(QModelIndex)));
    connect(view, SIGNAL(expanded(QModelIndex)), model, SLOT(requestExpansion(QModelIndex)));

    connect(view, SIGNAL(selected(QModelIndex)), this, SLOT(updatePath(QModelIndex)));
    connect(view, SIGNAL(selected(QModelIndex)), this, SLOT(updatePosition(QModelIndex)));

    connect(model, SIGNAL(parsingStarted(QModelIndex)), this, SLOT(onParsingStarted(QModelIndex)));
    connect(model, SIGNAL(parsingFinished(QModelIndex)), this, SLOT(onParsingFinished(QModelIndex)));
    connect(model, SIGNAL(exploringStarted(QModelIndex, qint64)), this, SLOT(onExploringStarted(QModelIndex, qint64)));
    connect(model, SIGNAL(exploringFinished(QModelIndex, qint64)), this, SLOT(onExploringFinished(QModelIndex, qint64)));

    connect(model, SIGNAL(filterChanged(QString)), filterWidget, SLOT(changeText(QString)));
    connect(filterWidget, SIGNAL(textChanged(QString)), model, SLOT(updateFilter(QString)));
    connect(model, SIGNAL(invalidFilter()), filterWidget, SLOT(invalidateText()));

    // in the constructor
    view->setContextMenuPolicy(Qt::CustomContextMenu);
    connect(view, SIGNAL(customContextMenuRequested(QPoint)), this, SLOT(displayMenu(QPoint)));
}
Example #12
0
CountrySelectInner::CountrySelectInner() : TWidget()
, _rowHeight(st::countryRowHeight)
, _sel(0)
, _mouseSel(false) {
	setAttribute(Qt::WA_OpaquePaintEvent);

	CountriesByISO2::const_iterator l = _countriesByISO2.constFind(lastValidISO);
	bool seenLastValid = false;
	int already = countriesAll.size();

	countriesByLetter.clear();
	const CountryInfo *lastValid = (l == _countriesByISO2.cend()) ? 0 : (*l);
	for (int i = 0; i < countriesCount; ++i) {
		const CountryInfo *ins = lastValid ? (i ? (countries + i - (seenLastValid ? 0 : 1)) : lastValid) : (countries + i);
		if (lastValid && i && ins == lastValid) {
			seenLastValid = true;
			++ins;
		}
		if (already > i) {
			countriesAll[i] = ins;
		} else {
			countriesAll.push_back(ins);
		}

		QStringList namesList = QString::fromUtf8(ins->name).toLower().split(QRegularExpression("[\\s\\-]"), QString::SkipEmptyParts);
		CountryNames &names(countriesNames[i]);
		int l = namesList.size();
		names.resize(0);
		names.reserve(l);
		for (int j = 0, l = namesList.size(); j < l; ++j) {
			QString name = namesList[j].trimmed();
			if (!name.length()) continue;

			QChar ch = name[0];
			CountriesIds &v(countriesByLetter[ch]);
			if (v.isEmpty() || v.back() != i) {
				v.push_back(i);
			}

			names.push_back(name);
		}
	}

	_filter = qsl("a");
	updateFilter();
}
void RedisConnectionsManager::AddConnection(ConnectionBridge * c)
{
    //add connection to internal container
    connections.push_back(c);

    //add connection to view container    
    RedisServerItem * item = new RedisServerItem(c);
    QObject::connect(item, SIGNAL(databasesLoaded()), this, SLOT(updateFilter()));
    MainWin * errorViewForm = (MainWin *) parent();
    QObject::connect(item, SIGNAL(error(QString)), errorViewForm, SLOT(OnError(QString)));
    QObject::connect(item, SIGNAL(unlockUI()), errorViewForm, SLOT(OnUIUnlock()));
    QObject::connect(item, SIGNAL(statusMessage(QString)), errorViewForm, SLOT(OnStatusMessage(QString)));

    appendRow(item);

    //mark settings as unsaved
    connectionSettingsChanged = true;    
}
Example #14
0
void ResamplingNode::updateSettings()
{

    sourceBufferSampleRate = settings.sampleRate;
    settings.sampleRate = targetSampleRate;

    if (getNumInputs() > 0)
        tempBuffer->setSize(getNumInputs(), TEMP_BUFFER_WIDTH);

    ratio = sourceBufferSampleRate / targetSampleRate;

    for (int i = 0; i < channels.size(); i++)
    {
        channels[i]->sampleRate = targetSampleRate;
    }

    updateFilter();

}
Example #15
0
void RequestsTableWidget::setStateSelected(int state, QDate date, int docId)
{
    QModelIndexList rows = m_view->selectionModel()->selectedRows();

    if (rows.isEmpty()) {
        return;
    }

    QListIterator<QModelIndex> iter(rows);

    while(iter.hasNext()) {
        QModelIndex index = iter.next();
        Request req(index.sibling(index.row(), RequestsModel::IdCol).data().toInt());

        if (!req.setState(state, date, docId)) {
            QMessageBox::critical(this, tr("State"), req.lastError());
        }
    }

    updateFilter();
}
Example #16
0
void
EthernetChannel::listen(const FaceCreatedCallback& onFaceCreated,
                        const FaceCreationFailedCallback& onFaceCreationFailed)
{
  if (isListening()) {
    NFD_LOG_CHAN_WARN("Already listening");
    return;
  }
  m_isListening = true;

  try {
    m_pcap.activate(DLT_EN10MB);
    m_socket.assign(m_pcap.getFd());
  }
  catch (const PcapHelper::Error& e) {
    NDN_THROW_NESTED(Error(e.what()));
  }
  updateFilter();

  asyncRead(onFaceCreated, onFaceCreationFailed);
  NFD_LOG_CHAN_DEBUG("Started listening");
}
void Raster::upload(gl::Context& context, uint32_t unit) {
    if (!images.empty() && !texture) {
        texture = context.createTexture();
        context.activeTexture = unit;
        context.texture[unit] = *texture;
        updateFilter();
#ifndef GL_ES_VERSION_2_0
        MBGL_CHECK_ERROR(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, images.size()));
#endif
        MBGL_CHECK_ERROR(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE));
        MBGL_CHECK_ERROR(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE));
        GLint level = 0;
        for (auto& img : images) {
            MBGL_CHECK_ERROR(glTexImage2D(
                GL_TEXTURE_2D, level++, GL_RGBA, static_cast<GLsizei>(img.width),
                static_cast<GLsizei>(img.height), 0, GL_RGBA, GL_UNSIGNED_BYTE, img.data.get()));
        }
        size = { { images.front().width, images.front().height } };
        images.clear();
        images.shrink_to_fit();
    }
}
Example #18
0
TapParameterDialog::TapParameterDialog(QWidget &parent, CaptureFile &cf, int help_topic) :
    WiresharkDialog(parent, cf),
    ui(new Ui::TapParameterDialog),
    help_topic_(help_topic)
{
    ui->setupUi(this);

    // XXX Use recent settings instead
    resize(parent.width() * 2 / 3, parent.height() * 3 / 4);

    // Only show a hint label if a subclass provides a hint.
    ui->hintLabel->hide();

    ctx_menu_.addAction(ui->actionCopyToClipboard);
    ctx_menu_.addAction(ui->actionSaveAs);

    QPushButton *button;
    button = ui->buttonBox->addButton(tr("Copy"), QDialogButtonBox::ActionRole);
    connect(button, SIGNAL(clicked()), this, SLOT(on_actionCopyToClipboard_triggered()));

    button = ui->buttonBox->addButton(tr("Save as" UTF8_HORIZONTAL_ELLIPSIS), QDialogButtonBox::ActionRole);
    connect(button, SIGNAL(clicked()), this, SLOT(on_actionSaveAs_triggered()));

    connect(ui->displayFilterLineEdit, SIGNAL(textChanged(QString)),
            this, SLOT(updateWidgets()));

    ProgressFrame::addToButtonBox(ui->buttonBox, &parent);

    if (help_topic_ < 1) {
        ui->buttonBox->button(QDialogButtonBox::Help)->hide();
    }

    if (!ui->displayFilterLineEdit->text().isEmpty()) {
        QString filter = ui->displayFilterLineEdit->text();
        emit updateFilter(filter, true);
    }
    show_timer_ = new QTimer(this);
    setRetapOnShow(true);
}
Example #19
0
bool PathInfo::Update(float destX, float destY, float destZ, bool forceDest)
{
    float x, y, z;
    m_sourceUnit->GetPosition(x, y, z);

    if (!Oregon::IsValidMapCoord(destX, destY, destZ) || !Oregon::IsValidMapCoord(x, y, z))
    {
        sLog.outMMap("PathInfo::Update() called with invalid map coords, destX: %f destY: %f destZ: %f x: %f y: %f z: %f for creature %u", destX, destY, destZ, x, y, z, m_sourceUnit->GetGUIDLow());
        m_type = PATHFIND_NOPATH;
        return false;
    }

    Vector3 oldDest = getEndPosition();
    Vector3 newDest(destX, destY, destZ);
    setEndPosition(newDest);

    Vector3 newStart(x, y, z);
    setStartPosition(newStart);

    m_forceDestination = forceDest;

    sLog.outMMap("PathInfo::Update() for %u \n", m_sourceUnit->GetGUIDLow());

    // make sure navMesh works - we can run on map w/o mmap
    // check if the start and end point have a .mmtile loaded (can we pass via not loaded tile on the way?)
    if (!m_navMesh || !m_navMeshQuery || m_sourceUnit->HasUnitState(UNIT_STATE_IGNORE_PATHFINDING) ||
        !HaveTile(newStart) || !HaveTile(newDest))
    {
        BuildShortcut();
        m_type = PathType(PATHFIND_NORMAL | PATHFIND_NOT_USING_PATH);
        return true;
    }

    updateFilter();

    BuildPolyPath(newStart, newDest);
    return true;
}
Example #20
0
void ChromaKeyFXNode::setSpillThreshold(float spillThreshold)
{
    m_SpillThreshold = spillThreshold;
    updateFilter();
}
Example #21
0
void ChromaKeyFXNode::setErosion(int erosion)
{
    m_Erosion = erosion;
    updateFilter();
}
Example #22
0
void ChromaKeyFXNode::setSoftness(float softness)
{
    m_Softness = softness;
    updateFilter();
}
Example #23
0
void AudioResamplingNode::process(AudioSampleBuffer& buffer,
                                  MidiBuffer& midiMessages,
                                  int& nSamples)
{

    int nSamps = nSamples;
    int valuesNeeded;

    if (destBufferIsTempBuffer)
    {
        ratio = float(nSamps) / float(buffer.getNumSamples());
        valuesNeeded = buffer.getNumSamples();
    }
    else
    {
        ratio = sourceBufferSampleRate / destBufferSampleRate;
        valuesNeeded = (int) buffer.getNumSamples() / ratio;
        //std::cout << std::endl;
        //std::cout << "Ratio: " << ratio << std::endl;
        //std::cout << "Values needed: " << valuesNeeded << std::endl;
    }



    if (lastRatio != ratio)
    {
        updateFilter();
        lastRatio = ratio;
    }


    if (ratio > 1.0001)
    {
        // pre-apply filter before downsampling
        filter->process(nSamps, buffer.getArrayOfChannels());
    }


    // initialize variables
    tempBuffer->clear();
    int sourceBufferPos = 0;
    int sourceBufferSize = buffer.getNumSamples();
    float subSampleOffset = 0.0;
    int nextPos = (sourceBufferPos + 1) % sourceBufferSize;

    int tempBufferPos;
    //int totalSamples = 0;

    // code modified from "juce_ResamplingAudioSource.cpp":

    for (tempBufferPos = 0; tempBufferPos < valuesNeeded; tempBufferPos++)
    {
        float gain = 1.0;
        float alpha = (float) subSampleOffset;
        float invAlpha = 1.0f - alpha;

        for (int channel = 0; channel < buffer.getNumChannels(); ++channel)
        {

            tempBuffer->addFrom(channel, 		// destChannel
                                tempBufferPos,  // destSampleOffset
                                buffer,			// source
                                channel,		// sourceChannel
                                sourceBufferPos,// sourceSampleOffset
                                1,				// number of samples
                                invAlpha*gain);      // gain to apply to source

            tempBuffer->addFrom(channel, 		// destChannel
                                tempBufferPos,   // destSampleOffset
                                buffer,			// source
                                channel,			// sourceChannel
                                nextPos,		 	// sourceSampleOffset
                                1,				// number of samples
                                alpha*gain);     	 // gain to apply to source

        }

        subSampleOffset += ratio;



        while (subSampleOffset >= 1.0)
        {
            if (++sourceBufferPos >= sourceBufferSize)
                sourceBufferPos = 0;

            nextPos = (sourceBufferPos + 1) % sourceBufferSize;
            subSampleOffset -= 1.0;
        }
    }

    // std::cout << sourceBufferPos << " " << tempBufferPos << std::endl;


    if (ratio < 0.9999)
    {

        filter->process(tempBufferPos, tempBuffer->getArrayOfChannels());
        // apply the filter after upsampling
        ///////filter->process (totalSamples, buffer.getArrayOfChannels());
    }
    else if (ratio <= 1.0001)
    {

        // no resampling is being applied, no need to filter, BUT...
        // keep the filter stoked with samples to avoid discontinuities

    }

    if (destBufferIsTempBuffer)
    {

        // copy the temp buffer into the original buffer
        buffer = AudioSampleBuffer(tempBuffer->getArrayOfChannels(), 2, tempBufferPos);//buffer.getNumSamples());

    }
    else
    {

        //std::cout << "Copying into dest buffer..." << std::endl;

        // copy the temp buffer into the destination buffer

        int pos = 0;

        while (*tempBuffer->getSampleData(0,pos) != 0)
            pos++;

        int spaceAvailable = destBufferWidth - destBufferPos;
        int blockSize1 = (spaceAvailable > pos) ? pos : spaceAvailable;
        int blockSize2 = (spaceAvailable > pos) ? 0 : (pos - spaceAvailable);

        for (int channel = 0; channel < destBuffer->getNumChannels(); channel++)
        {

            // copy first block
            destBuffer->copyFrom(channel, 		//destChannel
                                 destBufferPos, //destStartSample
                                 *tempBuffer, 	//source
                                 channel, 		//sourceChannel
                                 0, 			//sourceStartSample
                                 blockSize1  //numSamples
                                );

            // copy second block
            destBuffer->copyFrom(channel, 		//destChannel
                                 0, 			//destStartSample
                                 *tempBuffer, 	//source
                                 channel, 		//sourceChannel
                                 blockSize1, 	//sourceStartSample
                                 blockSize2  //numSamples
                                );

        }

        //destBufferPos = (spaceAvailable > tempBufferPos) ? destBufferPos

        destBufferPos += pos;
        destBufferPos %= destBufferWidth;

        //std::cout << "Temp buffer position: " << tempBufferPos << std::endl;
        //std::cout << "Resampling node value:" << *destBuffer->getSampleData(0,0) << std::endl;

    }

}
Example #24
0
void ChromaKeyFXNode::setColor(const Color& color)
{
    m_Color = color;
    updateFilter();
}
Example #25
0
void ChromaKeyFXNode::setLTolerance(float tolerance)
{
    m_LTolerance = tolerance;
    updateFilter();
}
Example #26
0
//***************************************************************************
void Kwave::FilterPlugin::run(QStringList params)
{
    Kwave::UndoTransactionGuard *undo_guard = 0;
    m_pause = false;

    if (!interpreteParameters(params)) m_params = params;

    sample_index_t first, last;
    QList<unsigned int> tracks;
    selection(&tracks, &first, &last, true);

    // switch to interactive mode in pre-listen mode
    Kwave::StreamObject::setInteractive(m_listen);

    // create all objects
    Kwave::MultiTrackReader source(
	(m_listen) ? Kwave::FullSnapshot : Kwave::SinglePassForward,
	signalManager(), tracks, first, last);

    Kwave::SampleSource *filter = createFilter(tracks.count());
    Q_ASSERT(filter);

    if (m_listen) {
	// pre-listen mode
	Q_ASSERT(m_sink);
    } else {
	// normal mode, with undo
	undo_guard = new(std::nothrow)
	    Kwave::UndoTransactionGuard(*this, actionName());
	Q_ASSERT(undo_guard);
	if (!undo_guard) {
	    if (filter) delete filter;
	    Kwave::StreamObject::setInteractive(false);
	    return;
	}
	m_sink = new(std::nothrow) MultiTrackWriter(signalManager(), tracks,
	    Kwave::Overwrite, first, last);
	Q_ASSERT(m_sink);
    }
    if (!filter || !m_sink || m_sink->done()) {
	if (filter)     delete filter;
	if (undo_guard) delete undo_guard;
	if (m_sink)     delete m_sink;
	m_sink = 0;
	Kwave::StreamObject::setInteractive(false);
	return;
    }

    // set up the progress dialog when in processing (not pre-listen) mode
    if (!m_listen) {
	connect(&source, SIGNAL(progress(qreal)),
		this,    SLOT(updateProgress(qreal)),
		Qt::BlockingQueuedConnection);
    }

    // force initial update of the filter settings
    updateFilter(filter, true);

    // connect them
    Kwave::connect(source,  SIGNAL(output(Kwave::SampleArray)),
                   *filter, SLOT(input(Kwave::SampleArray)));
    Kwave::connect(*filter, SIGNAL(output(Kwave::SampleArray)),
                   *m_sink, SLOT(input(Kwave::SampleArray)));

    // transport the samples
    while (!shouldStop() && (!source.done() || m_listen)) {
	// process one step
	source.goOn();
	filter->goOn();

	// watch out for changed parameters when in
	// pre-listen mode
	if (m_listen && paramsChanged()) {
	    updateFilter(filter);
        }

	if (m_listen && source.done()) {
	    // start the next loop
	    source.reset();
	    continue;
	}

	// this lets the process wait if the user pressed cancel
	// and the confirm_cancel dialog is active
	while (m_pause && !shouldStop())
	    sleep(1);
    }

    // cleanup
    if (filter)     delete filter;
    if (m_sink)     delete m_sink;
    m_sink = 0;
    if (undo_guard) delete undo_guard;

    m_pause  = false;
    m_listen = false;

    Kwave::StreamObject::setInteractive(false);
}
Example #27
0
void GameList::slotReconfigure()
{
    updateFilter();
    TableView::slotReconfigure();
}
Example #28
0
void Voice::process(int frames, float* p)
      {
      float modlfo_to_fc = 0.0;
      float modenv_to_fc = 0.0;

      float _fres = _zerberus->ct2hz(fres
              + modlfo_val * modlfo_to_fc
              + modenv_val * modenv_to_fc);

      int sr = _zerberus->sampleRate();
      if (_fres > 0.45f * sr)
            _fres = 0.45f * sr;
      else if (_fres < 5.f)
            _fres = 5.f;

      if ((fabs(_fres - last_fres) > 0.01f)) {
            updateFilter(_fres);
            last_fres = _fres;
            }

      if (audioChan == 1) {
            while (frames--) {

                  updateLoop();

                  int idx = phase.index();

                  if (idx >= eidx) {
                        off();
                        break;
                        }
                  const float* coeffs = interpCoeff[phase.fract()];
                  float f;
                  f =  (coeffs[0] * getData(idx-1)
                      + coeffs[1] * getData(idx+0)
                      + coeffs[2] * getData(idx+1)
                      + coeffs[3] * getData(idx+2)) * gain
                      - a1 * hist1l
                      - a2 * hist2l;
                  float v = b02 * (f + hist2l) + b1 * hist1l;
                  hist2l  = hist1l;
                  hist1l  = f;

                  if (filter_coeff_incr_count) {
                        --filter_coeff_incr_count;
                        a1  += a1_incr;
                        a2  += a2_incr;
                        b02 += b02_incr;
                        b1  += b1_incr;
                        }

                  updateEnvelopes();
                  if (_state == VoiceState::OFF)
                        break;
                  v *= envelopes[currentEnvelope].val;

                  *p++  += v * _channel->panLeftGain();
                  *p++  += v * _channel->panRightGain();
                  phase += phaseIncr;
                  _samplesSinceStart++;
                  }
            }
      else {
            //
            // handle interleaved stereo samples
            //
            while (frames--) {

                  updateLoop();

                  int idx = phase.index() * 2;
                  if (idx >= eidx) {
                        off();
                        // printf("end of sample\n");
                        break;
                        }

                  const float* coeffs = interpCoeff[phase.fract()];
                  float f1, f2;

                  f1 = (coeffs[0] * getData(idx-2)
                      + coeffs[1] * getData(idx)
                      + coeffs[2] * getData(idx+2)
                      + coeffs[3] * getData(idx+4))
                      * gain * _channel->panLeftGain();

                  f2 = (coeffs[0] * getData(idx-1)
                      + coeffs[1] * getData(idx+1)
                      + coeffs[2] * getData(idx+3)
                      + coeffs[3] * getData(idx+5))
                      * gain * _channel->panRightGain();

                  updateEnvelopes();
                  if (_state == VoiceState::OFF)
                        break;

                  f1 *= envelopes[currentEnvelope].val;
                  f2 *= envelopes[currentEnvelope].val;

                  f1      += -a1 * hist1l - a2 * hist2l;
                  float vl = b02 * (f1 + hist2l) + b1 * hist1l;
                  hist2l   = hist1l;
                  hist1l   = f1;

                  f2      +=  -a1 * hist1r - a2 * hist2r;
                  float vr = b02 * (f2 + hist2r) + b1 * hist1r;
                  hist2r   = hist1r;
                  hist1r   = f2;

                  if (filter_coeff_incr_count) {
                        --filter_coeff_incr_count;
                        a1  += a1_incr;
                        a2  += a2_incr;
                        b02 += b02_incr;
                        b1  += b1_incr;
                        }

                  *p++  += vl;
                  *p++  += vr;
                  phase += phaseIncr;
                  _samplesSinceStart++;
                  }
            }
      }
// Constructor.
LteMacStatisticsDialog::LteMacStatisticsDialog(QWidget &parent, CaptureFile &cf, const char *filter) :
    TapParameterDialog(parent, cf, HELP_STATS_LTE_MAC_TRAFFIC_DIALOG),
    commonStatsCurrent_(false)
{
    setWindowSubtitle(tr("LTE Mac Statistics"));
    loadGeometry(parent.width() * 1, parent.height() * 3 / 4, "LTEMacStatisticsDialog");

    clearCommonStats();

    // Create common_stats_grid to appear just above the filter area.
    int statstree_layout_idx = verticalLayout()->indexOf(filterLayout()->widget());
    QGridLayout *common_stats_grid = new QGridLayout();
    // Insert into the vertical layout
    verticalLayout()->insertLayout(statstree_layout_idx, common_stats_grid);
    int one_em = fontMetrics().height();
    common_stats_grid->setColumnMinimumWidth(2, one_em * 2);
    common_stats_grid->setColumnStretch(2, 1);
    common_stats_grid->setColumnMinimumWidth(5, one_em * 2);
    common_stats_grid->setColumnStretch(5, 1);

    // Create statistics label.
    commonStatsLabel_ = new QLabel(this);
    commonStatsLabel_->setObjectName("statisticsLabel");
    commonStatsLabel_->setTextFormat(Qt::RichText);
    commonStatsLabel_->setTextInteractionFlags(Qt::LinksAccessibleByMouse|Qt::TextSelectableByKeyboard|Qt::TextSelectableByMouse);
    common_stats_grid->addWidget(commonStatsLabel_);


    // Create a grid for filtering-related widgetsto also appear in layout.
    int filter_controls_layout_idx = verticalLayout()->indexOf(filterLayout()->widget());
    QGridLayout *filter_controls_grid = new QGridLayout();
    // Insert into the vertical layout
    verticalLayout()->insertLayout(filter_controls_layout_idx, filter_controls_grid);
    filter_controls_grid->setColumnMinimumWidth(2, one_em * 2);
    filter_controls_grid->setColumnStretch(2, 1);
    filter_controls_grid->setColumnMinimumWidth(5, one_em * 2);
    filter_controls_grid->setColumnStretch(5, 1);

    // Add individual controls into the grid
    showSRFilterCheckBox_ = new QCheckBox(tr("Include SR frames in filter"));
    filter_controls_grid->addWidget(showSRFilterCheckBox_);
    showRACHFilterCheckBox_ = new QCheckBox(tr("Include RACH frames in filter"));
    filter_controls_grid->addWidget(showRACHFilterCheckBox_);

    // Will set whole-UE headings originally.
    updateHeaderLabels();

    statsTreeWidget()->setItemDelegateForColumn(col_ul_padding_percent_, new PercentBarDelegate());
    statsTreeWidget()->setItemDelegateForColumn(col_dl_padding_percent_, new PercentBarDelegate());

    statsTreeWidget()->sortByColumn(col_rnti_, Qt::AscendingOrder);

    // Set up column widths.
    // resizeColumnToContents doesn't work well here, so set sizes manually.
    for (int col = 0; col < statsTreeWidget()->columnCount() - 1; col++) {
        switch (col) {
            case col_rnti_:
                statsTreeWidget()->setColumnWidth(col, one_em * 8);
                break;
            case col_ul_frames_:
                statsTreeWidget()->setColumnWidth(col, one_em * 5);
                break;
            case col_ul_bytes_:
                statsTreeWidget()->setColumnWidth(col, one_em * 5);
                break;
            case col_ul_mb_s_:
                statsTreeWidget()->setColumnWidth(col, one_em * 4);
                break;
            case col_ul_padding_percent_:
                statsTreeWidget()->setColumnWidth(col, one_em * 6);
                break;
            case col_ul_retx_:
                statsTreeWidget()->setColumnWidth(col, one_em * 6);
                break;
            case col_dl_frames_:
                statsTreeWidget()->setColumnWidth(col, one_em * 5);
                break;
            case col_dl_bytes_:
                statsTreeWidget()->setColumnWidth(col, one_em * 5);
                break;
            case col_dl_mb_s_:
                statsTreeWidget()->setColumnWidth(col, one_em * 4);
                break;
            case col_dl_padding_percent_:
                statsTreeWidget()->setColumnWidth(col, one_em * 6);
                break;
            case col_dl_crc_failed_:
                statsTreeWidget()->setColumnWidth(col, one_em * 6);
                break;
            case col_dl_retx_:
                statsTreeWidget()->setColumnWidth(col, one_em * 6);
                break;

            default:
                // The rest are numeric
                statsTreeWidget()->setColumnWidth(col, one_em * 4);
                statsTreeWidget()->headerItem()->setTextAlignment(col, Qt::AlignRight);
                break;
        }
    }

    addFilterActions();

    if (filter) {
        setDisplayFilter(filter);
    }

    // Set handler for when the tree item changes to set the appropriate labels.
    connect(statsTreeWidget(), SIGNAL(itemSelectionChanged()),
            this, SLOT(updateHeaderLabels()));

    // Set handler for when display filter string is changed.
    connect(this, SIGNAL(updateFilter(QString)),
            this, SLOT(filterUpdated(QString)));
}
 void setCaseSensitive( bool caseSensitive )
 {
   mCaseSensitivity = caseSensitive ? Qt::CaseSensitive : Qt::CaseInsensitive;
   updateFilter();
 }