Example #1
0
//Identical to function @ 0x00498E00
CImage* CSprite::createOverlay(u32 imageId, s8 x, s8 y, u32 direction) {
	assert(this);
	CImage *overlay = unusedImages.popHead();

	if (overlay) {
		if (this->images.head)
			this->images.insertBefore<&CImage::link>(overlay, this->mainGraphic);
		else {
			this->mainGraphic = overlay;
			this->images.insertAfterHead<&CImage::link>(overlay);
		}

		overlay->initializeData(this, imageId, x, y);
		createUpdateImageSomething(overlay);
		updateImageDirection(overlay, direction);
	}
	return overlay;
}
//Identical to function @ 0x00498E00
CImage* CSprite::createOverlay(u32 imageId, s8 x, s8 y, u32 direction) {
  assert(this);
  CImage *overlay = unusedImages.popHead();
  
  if (overlay) {
    const CListExtern<CImage, &CImage::link> images(this->imageHead, this->imageTail);
    if (this->imageHead) {
      images.insertBefore(overlay, this->mainGraphic);
    }
    else {
      this->mainGraphic = overlay;
      images.insertAfterHead(overlay);
    }

    overlay->initializeData(this, imageId, x, y);
    createUpdateImageSomething(overlay);
    updateImageDirection(overlay, direction);
  }
  return overlay;
}