int uv_fs_event_init(uv_loop_t* loop, uv_fs_event_t* handle, const char* filename, uv_fs_event_cb cb) { int name_size; DWORD attr, last_error; wchar_t* dir = NULL, *dir_to_watch, *filenamew; wchar_t short_path[MAX_PATH]; uv_fs_event_init_handle(loop, handle, filename, cb); /* Convert name to UTF16. */ name_size = uv_utf8_to_utf16(filename, NULL, 0) * sizeof(wchar_t); filenamew = (wchar_t*)malloc(name_size); if (!filenamew) { uv_fatal_error(ERROR_OUTOFMEMORY, "malloc"); } if (!uv_utf8_to_utf16(filename, filenamew, name_size / sizeof(wchar_t))) { uv__set_sys_error(loop, GetLastError()); return -1; } /* Determine whether filename is a file or a directory. */ attr = GetFileAttributesW(filenamew); if (attr == INVALID_FILE_ATTRIBUTES) { last_error = GetLastError(); goto error; } handle->is_path_dir = (attr & FILE_ATTRIBUTE_DIRECTORY) ? 1 : 0; if (handle->is_path_dir) { /* filename is a directory, so that's the directory that we will watch. */ dir_to_watch = filenamew; } else { /* * filename is a file. So we split filename into dir & file parts, and * watch the dir directory. */ /* Convert to short path. */ if (!GetShortPathNameW(filenamew, short_path, COUNTOF(short_path))) { last_error = GetLastError(); goto error; } if (uv_split_path(filenamew, &dir, &handle->filew) != 0) { last_error = GetLastError(); goto error; } if (uv_split_path(short_path, NULL, &handle->short_filew) != 0) { last_error = GetLastError(); goto error; } dir_to_watch = dir; } handle->dir_handle = CreateFileW(dir_to_watch, FILE_LIST_DIRECTORY, FILE_SHARE_READ | FILE_SHARE_DELETE | FILE_SHARE_WRITE, NULL, OPEN_EXISTING, FILE_FLAG_BACKUP_SEMANTICS | FILE_FLAG_OVERLAPPED, NULL); if (dir) { free(dir); dir = NULL; } if (handle->dir_handle == INVALID_HANDLE_VALUE) { last_error = GetLastError(); goto error; } if (CreateIoCompletionPort(handle->dir_handle, loop->iocp, (ULONG_PTR)handle, 0) == NULL) { last_error = GetLastError(); goto error; } handle->buffer = (char*)_aligned_malloc(uv_directory_watcher_buffer_size, sizeof(DWORD)); if (!handle->buffer) { uv_fatal_error(ERROR_OUTOFMEMORY, "malloc"); } memset(&(handle->req.overlapped), 0, sizeof(handle->req.overlapped)); if (!ReadDirectoryChangesW(handle->dir_handle, handle->buffer, uv_directory_watcher_buffer_size, FALSE, FILE_NOTIFY_CHANGE_FILE_NAME | FILE_NOTIFY_CHANGE_DIR_NAME | FILE_NOTIFY_CHANGE_ATTRIBUTES | FILE_NOTIFY_CHANGE_SIZE | FILE_NOTIFY_CHANGE_LAST_WRITE | FILE_NOTIFY_CHANGE_LAST_ACCESS | FILE_NOTIFY_CHANGE_CREATION | FILE_NOTIFY_CHANGE_SECURITY, NULL, &handle->req.overlapped, NULL)) { last_error = GetLastError(); goto error; } handle->req_pending = 1; return 0; error: if (handle->filename) { free(handle->filename); handle->filename = NULL; } if (handle->filew) { free(handle->filew); handle->filew = NULL; } if (handle->short_filew) { free(handle->short_filew); handle->short_filew = NULL; } if (handle->dir_handle != INVALID_HANDLE_VALUE) { CloseHandle(handle->dir_handle); handle->dir_handle = INVALID_HANDLE_VALUE; } if (handle->buffer) { _aligned_free(handle->buffer); handle->buffer = NULL; } uv__set_sys_error(loop, last_error); return -1; }
int uv_fs_event_start(uv_fs_event_t* handle, uv_fs_event_cb cb, const char* path, unsigned int flags) { int name_size, is_path_dir; DWORD attr, last_error; WCHAR* dir = NULL, *dir_to_watch, *pathw = NULL; WCHAR short_path[MAX_PATH]; if (uv__is_active(handle)) return UV_EINVAL; handle->cb = cb; handle->path = uv__strdup(path); if (!handle->path) { uv_fatal_error(ERROR_OUTOFMEMORY, "uv__malloc"); } uv__handle_start(handle); /* Convert name to UTF16. */ name_size = uv_utf8_to_utf16(path, NULL, 0) * sizeof(WCHAR); pathw = (WCHAR*)uv__malloc(name_size); if (!pathw) { uv_fatal_error(ERROR_OUTOFMEMORY, "uv__malloc"); } if (!uv_utf8_to_utf16(path, pathw, name_size / sizeof(WCHAR))) { return uv_translate_sys_error(GetLastError()); } /* Determine whether path is a file or a directory. */ attr = GetFileAttributesW(pathw); if (attr == INVALID_FILE_ATTRIBUTES) { last_error = GetLastError(); goto error; } is_path_dir = (attr & FILE_ATTRIBUTE_DIRECTORY) ? 1 : 0; if (is_path_dir) { /* path is a directory, so that's the directory that we will watch. */ handle->dirw = pathw; dir_to_watch = pathw; } else { /* * path is a file. So we split path into dir & file parts, and * watch the dir directory. */ /* Convert to short path. */ if (!GetShortPathNameW(pathw, short_path, ARRAY_SIZE(short_path))) { last_error = GetLastError(); goto error; } if (uv_split_path(pathw, &dir, &handle->filew) != 0) { last_error = GetLastError(); goto error; } if (uv_split_path(short_path, NULL, &handle->short_filew) != 0) { last_error = GetLastError(); goto error; } dir_to_watch = dir; uv__free(pathw); pathw = NULL; } handle->dir_handle = CreateFileW(dir_to_watch, FILE_LIST_DIRECTORY, FILE_SHARE_READ | FILE_SHARE_DELETE | FILE_SHARE_WRITE, NULL, OPEN_EXISTING, FILE_FLAG_BACKUP_SEMANTICS | FILE_FLAG_OVERLAPPED, NULL); if (dir) { uv__free(dir); dir = NULL; } if (handle->dir_handle == INVALID_HANDLE_VALUE) { last_error = GetLastError(); goto error; } if (CreateIoCompletionPort(handle->dir_handle, handle->loop->iocp, (ULONG_PTR)handle, 0) == NULL) { last_error = GetLastError(); goto error; } if (!handle->buffer) { handle->buffer = (char*)uv__malloc(uv_directory_watcher_buffer_size); } if (!handle->buffer) { uv_fatal_error(ERROR_OUTOFMEMORY, "uv__malloc"); } memset(&(handle->req.u.io.overlapped), 0, sizeof(handle->req.u.io.overlapped)); if (!ReadDirectoryChangesW(handle->dir_handle, handle->buffer, uv_directory_watcher_buffer_size, (flags & UV_FS_EVENT_RECURSIVE) ? TRUE : FALSE, FILE_NOTIFY_CHANGE_FILE_NAME | FILE_NOTIFY_CHANGE_DIR_NAME | FILE_NOTIFY_CHANGE_ATTRIBUTES | FILE_NOTIFY_CHANGE_SIZE | FILE_NOTIFY_CHANGE_LAST_WRITE | FILE_NOTIFY_CHANGE_LAST_ACCESS | FILE_NOTIFY_CHANGE_CREATION | FILE_NOTIFY_CHANGE_SECURITY, NULL, &handle->req.u.io.overlapped, NULL)) { last_error = GetLastError(); goto error; } handle->req_pending = 1; return 0; error: if (handle->path) { uv__free(handle->path); handle->path = NULL; } if (handle->filew) { uv__free(handle->filew); handle->filew = NULL; } if (handle->short_filew) { uv__free(handle->short_filew); handle->short_filew = NULL; } uv__free(pathw); if (handle->dir_handle != INVALID_HANDLE_VALUE) { CloseHandle(handle->dir_handle); handle->dir_handle = INVALID_HANDLE_VALUE; } if (handle->buffer) { uv__free(handle->buffer); handle->buffer = NULL; } return uv_translate_sys_error(last_error); }
void uv_process_fs_event_req(uv_loop_t* loop, uv_req_t* req, uv_fs_event_t* handle) { FILE_NOTIFY_INFORMATION* file_info; int sizew, size, result; char* filename = NULL; wchar_t* filenamew, *long_filenamew = NULL; DWORD offset = 0; assert(req->type == UV_FS_EVENT_REQ); assert(handle->req_pending); handle->req_pending = 0; /* If we're closing, don't report any callbacks, and just push the handle */ /* onto the endgame queue. */ if (handle->flags & UV_HANDLE_CLOSING) { uv_want_endgame(loop, (uv_handle_t*) handle); return; }; file_info = (FILE_NOTIFY_INFORMATION*)(handle->buffer + offset); if (REQ_SUCCESS(req)) { if (req->overlapped.InternalHigh > 0) { do { file_info = (FILE_NOTIFY_INFORMATION*)((char*)file_info + offset); assert(!filename); assert(!long_filenamew); /* * Fire the event only if we were asked to watch a directory, * or if the filename filter matches. */ if (handle->dirw || _wcsnicmp(handle->filew, file_info->FileName, file_info->FileNameLength / sizeof(wchar_t)) == 0 || _wcsnicmp(handle->short_filew, file_info->FileName, file_info->FileNameLength / sizeof(wchar_t)) == 0) { if (handle->dirw) { /* * We attempt to convert the file name to its long form for * events that still point to valid files on disk. * For removed and renamed events, we do not provide the file name. */ if (file_info->Action != FILE_ACTION_REMOVED && file_info->Action != FILE_ACTION_RENAMED_OLD_NAME) { /* Construct a full path to the file. */ size = wcslen(handle->dirw) + file_info->FileNameLength / sizeof(wchar_t) + 2; filenamew = (wchar_t*)malloc(size * sizeof(wchar_t)); if (!filenamew) { uv_fatal_error(ERROR_OUTOFMEMORY, "malloc"); } _snwprintf(filenamew, size, L"%s\\%s", handle->dirw, file_info->FileName); filenamew[size - 1] = L'\0'; /* Convert to long name. */ size = GetLongPathNameW(filenamew, NULL, 0); if (size) { long_filenamew = (wchar_t*)malloc(size * sizeof(wchar_t)); if (!long_filenamew) { uv_fatal_error(ERROR_OUTOFMEMORY, "malloc"); } size = GetLongPathNameW(filenamew, long_filenamew, size); if (size) { long_filenamew[size] = '\0'; } else { free(long_filenamew); long_filenamew = NULL; } } free(filenamew); if (long_filenamew) { /* Get the file name out of the long path. */ result = uv_split_path(long_filenamew, NULL, &filenamew); free(long_filenamew); if (result == 0) { long_filenamew = filenamew; sizew = -1; } else { long_filenamew = NULL; } } /* * If we couldn't get the long name - just use the name * provided by ReadDirectoryChangesW. */ if (!long_filenamew) { filenamew = file_info->FileName; sizew = file_info->FileNameLength / sizeof(wchar_t); } } else { /* Removed or renamed callbacks don't provide filename. */ filenamew = NULL; } } else { /* We already have the long name of the file, so just use it. */ filenamew = handle->filew; sizew = -1; } if (filenamew) { /* Convert the filename to utf8. */ size = uv_utf16_to_utf8(filenamew, sizew, NULL, 0); if (size) { filename = (char*)malloc(size + 1); if (!filename) { uv_fatal_error(ERROR_OUTOFMEMORY, "malloc"); } size = uv_utf16_to_utf8(filenamew, sizew, filename, size); if (size) { filename[size] = '\0'; } else { free(filename); filename = NULL; } } } switch (file_info->Action) { case FILE_ACTION_ADDED: case FILE_ACTION_REMOVED: case FILE_ACTION_RENAMED_OLD_NAME: case FILE_ACTION_RENAMED_NEW_NAME: handle->cb(handle, filename, UV_RENAME, 0); break; case FILE_ACTION_MODIFIED: handle->cb(handle, filename, UV_CHANGE, 0); break; } free(filename); filename = NULL; free(long_filenamew); long_filenamew = NULL; } offset = file_info->NextEntryOffset; } while (offset && !(handle->flags & UV_HANDLE_CLOSING)); } else { handle->cb(handle, NULL, UV_CHANGE, 0); } } else { uv__set_sys_error(loop, GET_REQ_ERROR(req)); handle->cb(handle, NULL, 0, -1); } if (!(handle->flags & UV_HANDLE_CLOSING)) { uv_fs_event_queue_readdirchanges(loop, handle); } else { uv_want_endgame(loop, (uv_handle_t*)handle); } }