void GraphicsContext3D::readPixelsAndConvertToBGRAIfNecessary(int x, int y, int width, int height, unsigned char* pixels)
{
    // NVIDIA drivers have a bug where calling readPixels in BGRA can return the wrong values for the alpha channel when the alpha is off for the context.
    if (!m_attrs.alpha && getExtensions()->isNVIDIA()) {
        ::glReadPixels(x, y, width, height, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
#if USE(ACCELERATE)
        vImage_Buffer src;
        src.height = height;
        src.width = width;
        src.rowBytes = width * 4;
        src.data = pixels;

        vImage_Buffer dest;
        dest.height = height;
        dest.width = width;
        dest.rowBytes = width * 4;
        dest.data = pixels;

        // Swap pixel channels from RGBA to BGRA.
        const uint8_t map[4] = { 2, 1, 0, 3 };
        vImagePermuteChannels_ARGB8888(&src, &dest, map, kvImageNoFlags);
#else
        int totalBytes = width * height * 4;
        for (int i = 0; i < totalBytes; i += 4)
            std::swap(pixels[i], pixels[i + 2]);
#endif
    } else
        ::glReadPixels(x, y, width, height, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, pixels);
}
Example #2
0
static void convertScanline(void* data, size_t tileNumber, bool premultiply)
{
    ScanlineData* scanlineData = static_cast<ScanlineData*>(data);

    vImage_Buffer src;
    src.data = scanlineData->srcData + tileNumber * scanlineData->srcRowBytes;
    src.height = 1;
    src.width = scanlineData->scanlineWidth;
    src.rowBytes = scanlineData->srcRowBytes;

    vImage_Buffer dest;
    dest.data = scanlineData->destData + tileNumber * scanlineData->destRowBytes;
    dest.height = 1;
    dest.width = scanlineData->scanlineWidth;
    dest.rowBytes = scanlineData->destRowBytes;

    if (premultiply) {
        if (kvImageNoError != vImagePremultiplyData_RGBA8888(&src, &dest, kvImageDoNotTile))
            return;
    } else {
        if (kvImageNoError != vImageUnpremultiplyData_RGBA8888(&src, &dest, kvImageDoNotTile))
            return;
    }

    // Swap channels 1 and 3, to convert BGRA<->RGBA. IOSurfaces is BGRA, ImageData expects RGBA.
    const uint8_t map[4] = { 2, 1, 0, 3 };
    vImagePermuteChannels_ARGB8888(&dest, &dest, map, kvImageDoNotTile);
}
void ImageMath_Permute8888(const void *src,
                           size_t src_bytes_per_row,
                           void *dst,
                           size_t dst_bytes_per_row,
                           unsigned long width,
                           unsigned long height,
                           const uint8_t permuteMap[4],
                           int allow_tile)
{
#ifdef IMAGE_MATH_USE_V_IMAGE_WEAK_LINKED
    if (vImagePermuteChannels_ARGB8888 != NULL)
    {
#endif // IMAGE_MATH_USE_V_IMAGE_WEAK_LINKED
#ifdef IMAGE_MATH_USE_V_IMAGE
        vImage_Buffer v_src = {
            (void *)src,
            height,
            width,
            src_bytes_per_row
        };
        
        vImage_Buffer v_dst = {
            dst,
            height,
            width,
            dst_bytes_per_row
        };
        
        vImagePermuteChannels_ARGB8888(&v_src, &v_dst, permuteMap, (allow_tile == 0 ? kvImageDoNotTile : kvImageNoFlags));
#endif // IMAGE_MATH_USE_V_IMAGE
#ifdef IMAGE_MATH_USE_V_IMAGE_WEAK_LINKED
    }
    else
    {
#endif // IMAGE_MATH_USE_V_IMAGE_WEAK_LINKED
#if !defined(IMAGE_MATH_USE_V_IMAGE) || defined(IMAGE_MATH_USE_V_IMAGE_WEAK_LINKED)
        unsigned long y, x;
        int i;
        const uint8_t *pixel_src = (const uint8_t *)src;
        uint8_t *pixel_dst = (uint8_t *)dst;
        size_t src_bytes_extra_per_row = src_bytes_per_row - (width * 4);
        size_t dst_bytes_extra_per_row = dst_bytes_per_row - (width * 4);
        for (y = 0; y < height; y++) {
            for (x = 0; x < width; x++) {
                for(i = 0; i < 4; i++ ) {
                    pixel_dst[i] = pixel_src[permuteMap[i]];
                }
                pixel_src += 4;
                pixel_dst += 4;
            }
            pixel_src += src_bytes_extra_per_row;
            pixel_dst += dst_bytes_extra_per_row;
        }
#endif // !defined(IMAGE_MATH_USE_V_IMAGE) || defined(IMAGE_MATH_USE_V_IMAGE_WEAK_LINKED)
#ifdef IMAGE_MATH_USE_V_IMAGE_WEAK_LINKED
    }
#endif // IMAGE_MATH_USE_V_IMAGE_WEAK_LINKED
}
Example #4
0
void ImageBufferData::putData(Uint8ClampedArray*& source, const IntSize& sourceSize, const IntRect& sourceRect, const IntPoint& destPoint, const IntSize& size, bool accelerateRendering, bool unmultiplied, float resolutionScale)
{
    ASSERT(sourceRect.width() > 0);
    ASSERT(sourceRect.height() > 0);
    
    int originx = sourceRect.x();
    int destx = (destPoint.x() + sourceRect.x()) * resolutionScale;
    ASSERT(destx >= 0);
    ASSERT(destx < size.width());
    ASSERT(originx >= 0);
    ASSERT(originx <= sourceRect.maxX());
    
    int endx = (destPoint.x() + sourceRect.maxX()) * resolutionScale;
    ASSERT(endx <= size.width());
    
    int width = sourceRect.width();
    int destw = endx - destx;

    int originy = sourceRect.y();
    int desty = (destPoint.y() + sourceRect.y()) * resolutionScale;
    ASSERT(desty >= 0);
    ASSERT(desty < size.height());
    ASSERT(originy >= 0);
    ASSERT(originy <= sourceRect.maxY());
    
    int endy = (destPoint.y() + sourceRect.maxY()) * resolutionScale;
    ASSERT(endy <= size.height());

    int height = sourceRect.height();
    int desth = endy - desty;
    
    if (width <= 0 || height <= 0)
        return;
    
    unsigned srcBytesPerRow = 4 * sourceSize.width();
    unsigned char* srcRows = source->data() + originy * srcBytesPerRow + originx * 4;
    unsigned destBytesPerRow;
    unsigned char* destRows;
    
    if (!accelerateRendering) {
        destBytesPerRow = 4 * size.width();
        destRows = reinterpret_cast<unsigned char*>(m_data) + desty * destBytesPerRow + destx * 4;
        
#if USE(ACCELERATE)
        if (haveVImageRoundingErrorFix() && unmultiplied) {
            vImage_Buffer src;
            src.height = height;
            src.width = width;
            src.rowBytes = srcBytesPerRow;
            src.data = srcRows;
            
            vImage_Buffer dst;
            dst.height = desth;
            dst.width = destw;
            dst.rowBytes = destBytesPerRow;
            dst.data = destRows;

            if (resolutionScale != 1) {
                vImage_AffineTransform scaleTransform = { resolutionScale, 0, 0, resolutionScale, 0, 0 }; // FIXME: Add subpixel translation.
                Pixel_8888 backgroundColor;
                vImageAffineWarp_ARGB8888(&src, &dst, 0, &scaleTransform, backgroundColor, kvImageEdgeExtend);
                // The premultiplying will be done in-place.
                src = dst;
            }

            vImagePremultiplyData_RGBA8888(&src, &dst, kvImageNoFlags);
            return;
        }
#endif
        if (resolutionScale != 1) {
            RetainPtr<CGContextRef> sourceContext(AdoptCF, CGBitmapContextCreate(srcRows, width, height, 8, srcBytesPerRow, m_colorSpace, kCGImageAlphaPremultipliedLast));
            RetainPtr<CGImageRef> sourceImage(AdoptCF, CGBitmapContextCreateImage(sourceContext.get()));
            RetainPtr<CGContextRef> destinationContext(AdoptCF, CGBitmapContextCreate(destRows, destw, desth, 8, destBytesPerRow, m_colorSpace, kCGImageAlphaPremultipliedLast));
            CGContextSetBlendMode(destinationContext.get(), kCGBlendModeCopy);
            CGContextDrawImage(destinationContext.get(), CGRectMake(0, 0, width / resolutionScale, height / resolutionScale), sourceImage.get()); // FIXME: Add subpixel translation.
            if (!unmultiplied)
                return;

            srcRows = destRows;
            srcBytesPerRow = destBytesPerRow;
            width = destw;
            height = desth;
        }

        for (int y = 0; y < height; ++y) {
            for (int x = 0; x < width; x++) {
                int basex = x * 4;
                unsigned char alpha = srcRows[basex + 3];
                if (unmultiplied && alpha != 255) {
                    destRows[basex] = (srcRows[basex] * alpha + 254) / 255;
                    destRows[basex + 1] = (srcRows[basex + 1] * alpha + 254) / 255;
                    destRows[basex + 2] = (srcRows[basex + 2] * alpha + 254) / 255;
                    destRows[basex + 3] = alpha;
                } else
                    reinterpret_cast<uint32_t*>(destRows + basex)[0] = reinterpret_cast<uint32_t*>(srcRows + basex)[0];
            }
            destRows += destBytesPerRow;
            srcRows += srcBytesPerRow;
        }
    } else {
#if USE(IOSURFACE_CANVAS_BACKING_STORE)
        IOSurfaceRef surface = m_surface.get();
        IOSurfaceLock(surface, 0, 0);
        destBytesPerRow = IOSurfaceGetBytesPerRow(surface);
        destRows = (unsigned char*)(IOSurfaceGetBaseAddress(surface)) + desty * destBytesPerRow + destx * 4;

#if USE(ACCELERATE)
        vImage_Buffer src;
        src.height = height;
        src.width = width;
        src.rowBytes = srcBytesPerRow;
        src.data = srcRows;

        vImage_Buffer dest;
        dest.height = desth;
        dest.width = destw;
        dest.rowBytes = destBytesPerRow;
        dest.data = destRows;

        if (resolutionScale != 1) {
            vImage_AffineTransform scaleTransform = { resolutionScale, 0, 0, resolutionScale, 0, 0 }; // FIXME: Add subpixel translation.
            Pixel_8888 backgroundColor;
            vImageAffineWarp_ARGB8888(&src, &dest, 0, &scaleTransform, backgroundColor, kvImageEdgeExtend);
            // The unpremultiplying and channel-swapping will be done in-place.
            if (unmultiplied) {
                srcRows = destRows;
                width = destw;
                height = desth;
                srcBytesPerRow = destBytesPerRow;
            } else
                src = dest;
        }

        if (unmultiplied) {
            ScanlineData scanlineData;
            scanlineData.scanlineWidth = width;
            scanlineData.srcData = srcRows;
            scanlineData.srcRowBytes = srcBytesPerRow;
            scanlineData.destData = destRows;
            scanlineData.destRowBytes = destBytesPerRow;

            dispatch_apply_f(height, dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), &scanlineData, premultitplyScanline);
        } else {
            // Swap pixel channels from RGBA to BGRA.
            const uint8_t map[4] = { 2, 1, 0, 3 };
            vImagePermuteChannels_ARGB8888(&src, &dest, map, kvImageNoFlags);
        }
#else
        if (resolutionScale != 1) {
            RetainPtr<CGContextRef> sourceContext(AdoptCF, CGBitmapContextCreate(srcRows, width, height, 8, srcBytesPerRow, m_colorSpace, kCGImageAlphaPremultipliedLast));
            RetainPtr<CGImageRef> sourceImage(AdoptCF, CGBitmapContextCreateImage(sourceContext.get()));
            RetainPtr<CGContextRef> destinationContext(AdoptCF, CGBitmapContextCreate(destRows, destw, desth, 8, destBytesPerRow, m_colorSpace, kCGImageAlphaPremultipliedLast));
            CGContextSetBlendMode(destinationContext.get(), kCGBlendModeCopy);
            CGContextDrawImage(destinationContext.get(), CGRectMake(0, 0, width / resolutionScale, height / resolutionScale), sourceImage.get()); // FIXME: Add subpixel translation.

            srcRows = destRows;
            srcBytesPerRow = destBytesPerRow;
            width = destw;
            height = desth;
        }

        for (int y = 0; y < height; ++y) {
            for (int x = 0; x < width; x++) {
                int basex = x * 4;
                unsigned char b = srcRows[basex];
                unsigned char alpha = srcRows[basex + 3];
                if (unmultiplied && alpha != 255) {
                    destRows[basex] = (srcRows[basex + 2] * alpha + 254) / 255;
                    destRows[basex + 1] = (srcRows[basex + 1] * alpha + 254) / 255;
                    destRows[basex + 2] = (b * alpha + 254) / 255;
                    destRows[basex + 3] = alpha;
                } else {
                    destRows[basex] = srcRows[basex + 2];
                    destRows[basex + 1] = srcRows[basex + 1];
                    destRows[basex + 2] = b;
                    destRows[basex + 3] = alpha;
                }
            }
            destRows += destBytesPerRow;
            srcRows += srcBytesPerRow;
        }
#endif // USE(ACCELERATE)

        IOSurfaceUnlock(surface, 0, 0);
#else
        ASSERT_NOT_REACHED();
#endif // USE(IOSURFACE_CANVAS_BACKING_STORE)
    }
}
Example #5
0
PassRefPtr<Uint8ClampedArray> ImageBufferData::getData(const IntRect& rect, const IntSize& size, bool accelerateRendering, bool unmultiplied, float resolutionScale) const
{
    float area = 4.0f * rect.width() * rect.height();
    if (area > static_cast<float>(std::numeric_limits<int>::max()))
        return 0;

    RefPtr<Uint8ClampedArray> result = Uint8ClampedArray::createUninitialized(rect.width() * rect.height() * 4);
    unsigned char* data = result->data();
    
    int endx = ceilf(rect.maxX() * resolutionScale);
    int endy = ceilf(rect.maxY() * resolutionScale);
    if (rect.x() < 0 || rect.y() < 0 || endx > size.width() || endy > size.height())
        result->zeroFill();
    
    int originx = rect.x();
    int destx = 0;
    int destw = rect.width();
    if (originx < 0) {
        destw += originx;
        destx = -originx;
        originx = 0;
    }
    destw = min<int>(destw, ceilf(size.width() / resolutionScale) - originx);
    originx *= resolutionScale;
    if (endx > size.width())
        endx = size.width();
    int width = endx - originx;
    
    int originy = rect.y();
    int desty = 0;
    int desth = rect.height();
    if (originy < 0) {
        desth += originy;
        desty = -originy;
        originy = 0;
    }
    desth = min<int>(desth, ceilf(size.height() / resolutionScale) - originy);
    originy *= resolutionScale;
    if (endy > size.height())
        endy = size.height();
    int height = endy - originy;
    
    if (width <= 0 || height <= 0)
        return result.release();
    
    unsigned destBytesPerRow = 4 * rect.width();
    unsigned char* destRows = data + desty * destBytesPerRow + destx * 4;
    
    unsigned srcBytesPerRow;
    unsigned char* srcRows;
    
    if (!accelerateRendering) {
        srcBytesPerRow = 4 * size.width();
        srcRows = reinterpret_cast<unsigned char*>(m_data) + originy * srcBytesPerRow + originx * 4;
        
#if USE(ACCELERATE)
        if (unmultiplied && haveVImageRoundingErrorFix()) {
            vImage_Buffer src;
            src.height = height;
            src.width = width;
            src.rowBytes = srcBytesPerRow;
            src.data = srcRows;
            
            vImage_Buffer dst;
            dst.height = desth;
            dst.width = destw;
            dst.rowBytes = destBytesPerRow;
            dst.data = destRows;

            if (resolutionScale != 1) {
                vImage_AffineTransform scaleTransform = { 1 / resolutionScale, 0, 0, 1 / resolutionScale, 0, 0 }; // FIXME: Add subpixel translation.
                Pixel_8888 backgroundColor;
                vImageAffineWarp_ARGB8888(&src, &dst, 0, &scaleTransform, backgroundColor, kvImageEdgeExtend);
                // The unpremultiplying will be done in-place.
                src = dst;
            }

            vImageUnpremultiplyData_RGBA8888(&src, &dst, kvImageNoFlags);
            return result.release();
        }
#endif
        if (resolutionScale != 1) {
            RetainPtr<CGContextRef> sourceContext(AdoptCF, CGBitmapContextCreate(srcRows, width, height, 8, srcBytesPerRow, m_colorSpace, kCGImageAlphaPremultipliedLast));
            RetainPtr<CGImageRef> sourceImage(AdoptCF, CGBitmapContextCreateImage(sourceContext.get()));
            RetainPtr<CGContextRef> destinationContext(AdoptCF, CGBitmapContextCreate(destRows, destw, desth, 8, destBytesPerRow, m_colorSpace, kCGImageAlphaPremultipliedLast));
            CGContextSetBlendMode(destinationContext.get(), kCGBlendModeCopy);
            CGContextDrawImage(destinationContext.get(), CGRectMake(0, 0, width / resolutionScale, height / resolutionScale), sourceImage.get()); // FIXME: Add subpixel translation.
            if (!unmultiplied)
                return result.release();

            srcRows = destRows;
            srcBytesPerRow = destBytesPerRow;
            width = destw;
            height = desth;
        }
        if (unmultiplied) {
            for (int y = 0; y < height; ++y) {
                for (int x = 0; x < width; x++) {
                    int basex = x * 4;
                    unsigned char alpha = srcRows[basex + 3];
                    if (alpha) {
                        destRows[basex] = (srcRows[basex] * 255) / alpha;
                        destRows[basex + 1] = (srcRows[basex + 1] * 255) / alpha;
                        destRows[basex + 2] = (srcRows[basex + 2] * 255) / alpha;
                        destRows[basex + 3] = alpha;
                    } else
                        reinterpret_cast<uint32_t*>(destRows + basex)[0] = reinterpret_cast<uint32_t*>(srcRows + basex)[0];
                }
                srcRows += srcBytesPerRow;
                destRows += destBytesPerRow;
            }
        } else {
            for (int y = 0; y < height; ++y) {
                for (int x = 0; x < width * 4; x += 4)
                    reinterpret_cast<uint32_t*>(destRows + x)[0] = reinterpret_cast<uint32_t*>(srcRows + x)[0];
                srcRows += srcBytesPerRow;
                destRows += destBytesPerRow;
            }
        }
    } else {
#if USE(IOSURFACE_CANVAS_BACKING_STORE)
        IOSurfaceRef surface = m_surface.get();
        IOSurfaceLock(surface, kIOSurfaceLockReadOnly, 0);
        srcBytesPerRow = IOSurfaceGetBytesPerRow(surface);
        srcRows = (unsigned char*)(IOSurfaceGetBaseAddress(surface)) + originy * srcBytesPerRow + originx * 4;

#if USE(ACCELERATE)
        vImage_Buffer src;
        src.height = height;
        src.width = width;
        src.rowBytes = srcBytesPerRow;
        src.data = srcRows;

        vImage_Buffer dest;
        dest.height = desth;
        dest.width = destw;
        dest.rowBytes = destBytesPerRow;
        dest.data = destRows;

        if (resolutionScale != 1) {
            vImage_AffineTransform scaleTransform = { 1 / resolutionScale, 0, 0, 1 / resolutionScale, 0, 0 }; // FIXME: Add subpixel translation.
            Pixel_8888 backgroundColor;
            vImageAffineWarp_ARGB8888(&src, &dest, 0, &scaleTransform, backgroundColor, kvImageEdgeExtend);
            // The unpremultiplying and channel-swapping will be done in-place.
            if (unmultiplied) {
                srcRows = destRows;
                width = destw;
                height = desth;
                srcBytesPerRow = destBytesPerRow;
            } else
                src = dest;
        }

        if (unmultiplied) {
            ScanlineData scanlineData;
            scanlineData.scanlineWidth = width;
            scanlineData.srcData = srcRows;
            scanlineData.srcRowBytes = srcBytesPerRow;
            scanlineData.destData = destRows;
            scanlineData.destRowBytes = destBytesPerRow;

            dispatch_apply_f(height, dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), &scanlineData, unpremultitplyScanline);
        } else {
            // Swap pixel channels from BGRA to RGBA.
            const uint8_t map[4] = { 2, 1, 0, 3 };
            vImagePermuteChannels_ARGB8888(&src, &dest, map, kvImageNoFlags);
        }
#else
        if (resolutionScale != 1) {
            RetainPtr<CGContextRef> sourceContext(AdoptCF, CGBitmapContextCreate(srcRows, width, height, 8, srcBytesPerRow, m_colorSpace, kCGImageAlphaPremultipliedLast));
            RetainPtr<CGImageRef> sourceImage(AdoptCF, CGBitmapContextCreateImage(sourceContext.get()));
            RetainPtr<CGContextRef> destinationContext(AdoptCF, CGBitmapContextCreate(destRows, destw, desth, 8, destBytesPerRow, m_colorSpace, kCGImageAlphaPremultipliedLast));
            CGContextSetBlendMode(destinationContext.get(), kCGBlendModeCopy);
            CGContextDrawImage(destinationContext.get(), CGRectMake(0, 0, width / resolutionScale, height / resolutionScale), sourceImage.get()); // FIXME: Add subpixel translation.

            srcRows = destRows;
            srcBytesPerRow = destBytesPerRow;
            width = destw;
            height = desth;
        }

        if (unmultiplied) {
            for (int y = 0; y < height; ++y) {
                for (int x = 0; x < width; x++) {
                    int basex = x * 4;
                    unsigned char b = srcRows[basex];
                    unsigned char alpha = srcRows[basex + 3];
                    if (alpha) {
                        destRows[basex] = (srcRows[basex + 2] * 255) / alpha;
                        destRows[basex + 1] = (srcRows[basex + 1] * 255) / alpha;
                        destRows[basex + 2] = (b * 255) / alpha;
                        destRows[basex + 3] = alpha;
                    } else {
                        destRows[basex] = srcRows[basex + 2];
                        destRows[basex + 1] = srcRows[basex + 1];
                        destRows[basex + 2] = b;
                        destRows[basex + 3] = srcRows[basex + 3];
                    }
                }
                srcRows += srcBytesPerRow;
                destRows += destBytesPerRow;
            }
        } else {
            for (int y = 0; y < height; ++y) {
                for (int x = 0; x < width; x++) {
                    int basex = x * 4;
                    unsigned char b = srcRows[basex];
                    destRows[basex] = srcRows[basex + 2];
                    destRows[basex + 1] = srcRows[basex + 1];
                    destRows[basex + 2] = b;
                    destRows[basex + 3] = srcRows[basex + 3];
                }
                srcRows += srcBytesPerRow;
                destRows += destBytesPerRow;
            }
        }
#endif // USE(ACCELERATE)
        IOSurfaceUnlock(surface, kIOSurfaceLockReadOnly, 0);
#else
        ASSERT_NOT_REACHED();
#endif // USE(IOSURFACE_CANVAS_BACKING_STORE)
    }
    
    return result.release();
}
Example #6
0
void ImageBufferData::putData(ByteArray*& source, const IntSize& sourceSize, const IntRect& sourceRect, const IntPoint& destPoint, const IntSize& size, bool accelerateRendering, bool unmultiplied)
{
    ASSERT(sourceRect.width() > 0);
    ASSERT(sourceRect.height() > 0);
    
    int originx = sourceRect.x();
    int destx = destPoint.x() + sourceRect.x();
    ASSERT(destx >= 0);
    ASSERT(destx < size.width());
    ASSERT(originx >= 0);
    ASSERT(originx <= sourceRect.maxX());
    
    int endx = destPoint.x() + sourceRect.maxX();
    ASSERT(endx <= size.width());
    
    int width = endx - destx;
    
    int originy = sourceRect.y();
    int desty = destPoint.y() + sourceRect.y();
    ASSERT(desty >= 0);
    ASSERT(desty < size.height());
    ASSERT(originy >= 0);
    ASSERT(originy <= sourceRect.maxY());
    
    int endy = destPoint.y() + sourceRect.maxY();
    ASSERT(endy <= size.height());
    int height = endy - desty;
    
    if (width <= 0 || height <= 0)
        return;
    
    unsigned srcBytesPerRow = 4 * sourceSize.width();
    unsigned char* srcRows = source->data() + originy * srcBytesPerRow + originx * 4;
    unsigned destBytesPerRow;
    unsigned char* destRows;
    
    if (!accelerateRendering) {
        destBytesPerRow = 4 * size.width();
        destRows = reinterpret_cast<unsigned char*>(m_data) + desty * destBytesPerRow + destx * 4;
        
#if USE(ACCELERATE)
        if (haveVImageRoundingErrorFix() && unmultiplied) {
            vImage_Buffer src;
            src.height = height;
            src.width = width;
            src.rowBytes = srcBytesPerRow;
            src.data = srcRows;
            
            vImage_Buffer dst;
            dst.height = height;
            dst.width = width;
            dst.rowBytes = destBytesPerRow;
            dst.data = destRows;
            
            vImagePremultiplyData_RGBA8888(&src, &dst, kvImageNoFlags);
            return;
        }
#endif
        for (int y = 0; y < height; ++y) {
            for (int x = 0; x < width; x++) {
                int basex = x * 4;
                unsigned char alpha = srcRows[basex + 3];
                if (unmultiplied && alpha != 255) {
                    destRows[basex] = (srcRows[basex] * alpha + 254) / 255;
                    destRows[basex + 1] = (srcRows[basex + 1] * alpha + 254) / 255;
                    destRows[basex + 2] = (srcRows[basex + 2] * alpha + 254) / 255;
                    destRows[basex + 3] = alpha;
                } else
                    reinterpret_cast<uint32_t*>(destRows + basex)[0] = reinterpret_cast<uint32_t*>(srcRows + basex)[0];
            }
            destRows += destBytesPerRow;
            srcRows += srcBytesPerRow;
        }
    } else {
#if USE(IOSURFACE_CANVAS_BACKING_STORE)
        IOSurfaceRef surface = m_surface.get();
        IOSurfaceLock(surface, 0, 0);
        destBytesPerRow = IOSurfaceGetBytesPerRow(surface);
        destRows = (unsigned char*)(IOSurfaceGetBaseAddress(surface)) + desty * destBytesPerRow + destx * 4;

#if USE(ACCELERATE)
        if (unmultiplied) {
            ScanlineData scanlineData;
            scanlineData.scanlineWidth = width;
            scanlineData.srcData = srcRows;
            scanlineData.srcRowBytes = srcBytesPerRow;
            scanlineData.destData = destRows;
            scanlineData.destRowBytes = destBytesPerRow;

            dispatch_apply_f(height, dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), &scanlineData, premultitplyScanline);
        } else {
            vImage_Buffer src;
            src.height = height;
            src.width = width;
            src.rowBytes = srcBytesPerRow;
            src.data = srcRows;

            vImage_Buffer dest;
            dest.height = height;
            dest.width = width;
            dest.rowBytes = destBytesPerRow;
            dest.data = destRows;

            // Swap pixel channels from RGBA to BGRA.
            const uint8_t map[4] = { 2, 1, 0, 3 };
            vImagePermuteChannels_ARGB8888(&src, &dest, map, kvImageNoFlags);
        }
#else
        for (int y = 0; y < height; ++y) {
            for (int x = 0; x < width; x++) {
                int basex = x * 4;
                unsigned char alpha = srcRows[basex + 3];
                if (unmultiplied && alpha != 255) {
                    destRows[basex] = (srcRows[basex + 2] * alpha + 254) / 255;
                    destRows[basex + 1] = (srcRows[basex + 1] * alpha + 254) / 255;
                    destRows[basex + 2] = (srcRows[basex] * alpha + 254) / 255;
                    destRows[basex + 3] = alpha;
                } else {
                    destRows[basex] = srcRows[basex + 2];
                    destRows[basex + 1] = srcRows[basex + 1];
                    destRows[basex + 2] = srcRows[basex];
                    destRows[basex + 3] = alpha;
                }
            }
            destRows += destBytesPerRow;
            srcRows += srcBytesPerRow;
        }
#endif // USE(ACCELERATE)

        IOSurfaceUnlock(surface, 0, 0);
#else
        ASSERT_NOT_REACHED();
#endif // USE(IOSURFACE_CANVAS_BACKING_STORE)
    }
}
Example #7
0
PassRefPtr<ByteArray> ImageBufferData::getData(const IntRect& rect, const IntSize& size, bool accelerateRendering, bool unmultiplied) const
{
    float area = 4.0f * rect.width() * rect.height();
    if (area > static_cast<float>(std::numeric_limits<int>::max()))
        return 0;

    RefPtr<ByteArray> result = ByteArray::create(rect.width() * rect.height() * 4);
    unsigned char* data = result->data();
    
    if (rect.x() < 0 || rect.y() < 0 || rect.maxX() > size.width() || rect.maxY() > size.height())
        memset(data, 0, result->length());
    
    int originx = rect.x();
    int destx = 0;
    if (originx < 0) {
        destx = -originx;
        originx = 0;
    }
    int endx = rect.maxX();
    if (endx > size.width())
        endx = size.width();
    int width = endx - originx;
    
    int originy = rect.y();
    int desty = 0;
    if (originy < 0) {
        desty = -originy;
        originy = 0;
    }
    int endy = rect.maxY();
    if (endy > size.height())
        endy = size.height();
    int height = endy - originy;
    
    if (width <= 0 || height <= 0)
        return result.release();
    
    unsigned destBytesPerRow = 4 * rect.width();
    unsigned char* destRows = data + desty * destBytesPerRow + destx * 4;
    
    unsigned srcBytesPerRow;
    unsigned char* srcRows;
    
    if (!accelerateRendering) {
        srcBytesPerRow = 4 * size.width();
        srcRows = reinterpret_cast<unsigned char*>(m_data) + originy * srcBytesPerRow + originx * 4;
        
#if USE(ACCELERATE)
        if (unmultiplied && haveVImageRoundingErrorFix()) {
            vImage_Buffer src;
            src.height = height;
            src.width = width;
            src.rowBytes = srcBytesPerRow;
            src.data = srcRows;
            
            vImage_Buffer dst;
            dst.height = height;
            dst.width = width;
            dst.rowBytes = destBytesPerRow;
            dst.data = destRows;
            
            vImageUnpremultiplyData_RGBA8888(&src, &dst, kvImageNoFlags);
            return result.release();
        }
#endif
        if (unmultiplied) {
            for (int y = 0; y < height; ++y) {
                for (int x = 0; x < width; x++) {
                    int basex = x * 4;
                    unsigned char alpha = srcRows[basex + 3];
                    if (alpha) {
                        destRows[basex] = (srcRows[basex] * 255) / alpha;
                        destRows[basex + 1] = (srcRows[basex + 1] * 255) / alpha;
                        destRows[basex + 2] = (srcRows[basex + 2] * 255) / alpha;
                        destRows[basex + 3] = alpha;
                    } else
                        reinterpret_cast<uint32_t*>(destRows + basex)[0] = reinterpret_cast<uint32_t*>(srcRows + basex)[0];
                }
                srcRows += srcBytesPerRow;
                destRows += destBytesPerRow;
            }
        } else {
            for (int y = 0; y < height; ++y) {
                for (int x = 0; x < width * 4; x += 4)
                    reinterpret_cast<uint32_t*>(destRows + x)[0] = reinterpret_cast<uint32_t*>(srcRows + x)[0];
                srcRows += srcBytesPerRow;
                destRows += destBytesPerRow;
            }
        }
    } else {
#if USE(IOSURFACE_CANVAS_BACKING_STORE)
        IOSurfaceRef surface = m_surface.get();
        IOSurfaceLock(surface, kIOSurfaceLockReadOnly, 0);
        srcBytesPerRow = IOSurfaceGetBytesPerRow(surface);
        srcRows = (unsigned char*)(IOSurfaceGetBaseAddress(surface)) + originy * srcBytesPerRow + originx * 4;

#if USE(ACCELERATE)
        if (unmultiplied) {
            ScanlineData scanlineData;
            scanlineData.scanlineWidth = width;
            scanlineData.srcData = srcRows;
            scanlineData.srcRowBytes = srcBytesPerRow;
            scanlineData.destData = destRows;
            scanlineData.destRowBytes = destBytesPerRow;

            dispatch_apply_f(height, dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), &scanlineData, unpremultitplyScanline);
        } else {
            vImage_Buffer src;
            src.height = height;
            src.width = width;
            src.rowBytes = srcBytesPerRow;
            src.data = srcRows;

            vImage_Buffer dest;
            dest.height = height;
            dest.width = width;
            dest.rowBytes = destBytesPerRow;
            dest.data = destRows;

            // Swap pixel channels from BGRA to RGBA.
            const uint8_t map[4] = { 2, 1, 0, 3 };
            vImagePermuteChannels_ARGB8888(&src, &dest, map, kvImageNoFlags);
        }
#else
        if (unmultiplied) {
            for (int y = 0; y < height; ++y) {
                for (int x = 0; x < width; x++) {
                    int basex = x * 4;
                    unsigned char alpha = srcRows[basex + 3];
                    if (alpha) {
                        destRows[basex] = (srcRows[basex + 2] * 255) / alpha;
                        destRows[basex + 1] = (srcRows[basex + 1] * 255) / alpha;
                        destRows[basex + 2] = (srcRows[basex] * 255) / alpha;
                        destRows[basex + 3] = alpha;
                    } else {
                        destRows[basex] = srcRows[basex + 2];
                        destRows[basex + 1] = srcRows[basex + 1];
                        destRows[basex + 2] = srcRows[basex];
                        destRows[basex + 3] = srcRows[basex + 3];
                    }
                }
                srcRows += srcBytesPerRow;
                destRows += destBytesPerRow;
            }
        } else {
            for (int y = 0; y < height; ++y) {
                for (int x = 0; x < width; x++) {
                    int basex = x * 4;
                    destRows[basex] = srcRows[basex + 2];
                    destRows[basex + 1] = srcRows[basex + 1];
                    destRows[basex + 2] = srcRows[basex];
                    destRows[basex + 3] = srcRows[basex + 3];
                }
                srcRows += srcBytesPerRow;
                destRows += destBytesPerRow;
            }
        }
#endif // USE(ACCELERATE)
        IOSurfaceUnlock(surface, kIOSurfaceLockReadOnly, 0);
#else
        ASSERT_NOT_REACHED();
#endif // USE(IOSURFACE_CANVAS_BACKING_STORE)
    }
    
    return result.release();
}