Example #1
0
Proto *luaF_newproto (lua_State *L) {
  Proto *f;
  luaM_setname(L, "Lua_proto");
  f = luaM_new(L, Proto);
#if LUA_REFCOUNT
  f->ref = 0;
#endif LUA_REFCOUNT
  luaC_link(L, valtogco(f), LUA_TPROTO);
  f->k = NULL;
  f->sizek = 0;
  f->p = NULL;
  f->sizep = 0;
  f->code = NULL;
  f->sizecode = 0;
  f->sizelineinfo = 0;
  f->sizeupvalues = 0;
  f->nups = 0;
  f->upvalues = NULL;
  f->numparams = 0;
  f->is_vararg = 0;
  f->maxstacksize = 0;
  f->lineinfo = NULL;
  f->sizelocvars = 0;
  f->locvars = NULL;
  f->lineDefined = 0;
  f->source = NULL;
  return f;
}
Example #2
0
static UpVal *makeupval(lua_State *L, int stackpos) {
	UpVal *uv = luaM_new(L, UpVal);
	uv->tt = LUA_TUPVAL;
	uv->v = &uv->value;
	setobj(uv->v, getobject(L, stackpos));
	luaC_link(L, valtogco(uv), LUA_TUPVAL);
	return uv;
}
Example #3
0
lua_State *luaE_newthread (lua_State *L) {
  lua_State *L1 = mallocstate(L);
  luaC_link(L, valtogco(L1), LUA_TTHREAD);
  preinit_state(L1);
  L1->l_G = L->l_G;
  stack_init(L1, L);  /* init stack */
  setobj2n(gt(L1), gt(L));  /* share table of globals */
  return L1;
}
Example #4
0
void luaF_close (lua_State *L, StkId level) {
  UpVal *p;
  while ((p = ngcotouv(L->openupval)) != NULL && p->v >= level) {
    setobj2n(&p->value, p->v);  /* save current value (write barrier) */
    p->v = &p->value;  /* now current value lives here */
    L->openupval = p->next;  /* remove from `open' list */
    luaC_link(L, valtogco(p), LUA_TUPVAL);
  }
}
Example #5
0
Closure *luaF_newCclosure (lua_State *L, int nelems) {
  Closure *c;
  luaM_setname(L, "Lua_closure");
  c = cast(Closure *, luaM_malloc(L, sizeCclosure(nelems)));
#if LUA_REFCOUNT
  c->c.ref = 0;
#endif LUA_REFCOUNT
  luaC_link(L, valtogco(c), LUA_TFUNCTION);
  c->c.isC = 1;
  c->c.nupvalues = cast(lu_byte, nelems);
  return c;
}
Example #6
0
Closure *luaF_newLclosure (lua_State *L, int nelems, TObject *e) {
  Closure *c;
  luaM_setname(L, "Lua_closure");
  c = cast(Closure *, luaM_malloc(L, sizeLclosure(nelems)));
#if LUA_REFCOUNT
  c->l.ref = 0;
#endif LUA_REFCOUNT
  luaC_link(L, valtogco(c), LUA_TFUNCTION);
  c->l.isC = 0;
  c->l.g = *e;
#if LUA_REFCOUNT
  __AddRef(&c->l.g);
#endif LUA_REFCOUNT
  c->l.nupvalues = cast(lu_byte, nelems);
  return c;
}
Example #7
0
UpVal *luaF_findupval (lua_State *L, StkId level) {
  GCObject **pp = &L->openupval;
  UpVal *p;
  UpVal *v;
  while ((p = ngcotouv(*pp)) != NULL && p->v >= level) {
    if (p->v == level) return p;
    pp = &p->next;
  }
  v = luaM_new(L, UpVal);  /* not found: create a new one */
  v->tt = LUA_TUPVAL;
  v->marked = 1;  /* open upvalues should not be collected */
  v->v = level;  /* current value lives in the stack */
  v->next = *pp;  /* chain it in the proper position */
#if LUA_REFCOUNT
  v->prev = NULL;
  v->ref = 0;
#endif LUA_REFCOUNT
  *pp = valtogco(v);
  return v;
}
Example #8
0
lua_State *luaE_newthread (lua_State *L) {
  lua_State *L1 = mallocstate(L);
  luaC_link(L, valtogco(L1), LUA_TTHREAD);
  preinit_state(L1);
  L1->l_G = L->l_G;
#if LUA_REFCOUNT
  L1->gclist_head.next = (GCObject*)&L->gclist_tail;
  L1->gclist_head.prev = NULL;
  L1->gclist_tail.next = NULL;
  L1->gclist_tail.prev = (GCObject*)&L->gclist_head;
  L1->gclist_head.tt = LUA_TNIL;
  L1->gclist_head.marked = 0;
  L1->gclist_head.ref = 0;
  L1->gclist_tail.tt = LUA_TNIL;
  L1->gclist_tail.marked = 0;
  L1->gclist_tail.ref = 0;
  L1->ref = 0;
#endif LUA_REFCOUNT
  stack_init(L1, L);  /* init stack */
  setobj2n(gt(L1), gt(L));  /* share table of globals */
  return L1;
}
Example #9
0
File: lgc.c Project: gitrider/wxsj2
static void traversetable (GCState *st, Table *h) {
  int i;
  int weakkey = 0;
  int weakvalue = 0;
  const TObject *mode;
  markvalue(st, h->metatable);
  lua_assert(h->lsizenode || h->node == st->g->dummynode);
  mode = gfasttm(st->g, h->metatable, TM_MODE);
  if (mode && ttisstring(mode)) {  /* is there a weak mode? */
    weakkey = (strchr(svalue(mode), 'k') != NULL);
    weakvalue = (strchr(svalue(mode), 'v') != NULL);
    if (weakkey || weakvalue) {  /* is really weak? */
      GCObject **weaklist;
      h->marked &= ~(KEYWEAK | VALUEWEAK);  /* clear bits */
      h->marked |= cast(lu_byte, (weakkey << KEYWEAKBIT) |
                                 (weakvalue << VALUEWEAKBIT));
      weaklist = (weakkey && weakvalue) ? &st->wkv :
                              (weakkey) ? &st->wk :
                                          &st->wv;
      h->gclist = *weaklist;  /* must be cleared after GC, ... */
      *weaklist = valtogco(h);  /* ... so put in the appropriate list */
    }
  }
  if (!weakvalue) {
    i = h->sizearray;
    while (i--)
      markobject(st, &h->array[i]);
  }
  i = sizenode(h);
  while (i--) {
    Node *n = gnode(h, i);
    if (!ttisnil(gval(n))) {
      lua_assert(!ttisnil(gkey(n)));
      condmarkobject(st, gkey(n), !weakkey);
      condmarkobject(st, gval(n), !weakvalue);
    }
  }
}
Example #10
0
static void pushclosure(lua_State *L, Closure *closure) {
	TObject o;
	o.tt = LUA_TFUNCTION;
	o.value.gc = valtogco(closure);
	luaA_pushobject(L, &o);
}
Example #11
0
static void pushupval(lua_State *L, UpVal *upval) {
	TObject o;
	o.tt = LUA_TUPVAL;
	o.value.gc = valtogco(upval);
	luaA_pushobject(L, &o);
}
Example #12
0
static void pushproto(lua_State *L, Proto *proto) {
	TObject o;
	o.tt = LUA_TPROTO;
	o.value.gc = valtogco(proto);
	luaA_pushobject(L, &o);
}
Example #13
0
static void unpersistthread(int ref, UnpersistInfo *upi) {
	/* perms reftbl ... */
	lua_State *L2;
	L2 = lua_newthread(upi->L);
	/* L1: perms reftbl ... thr */
	/* L2: (empty) */
	registerobject(ref, upi);

	/* First, deserialize the object stack. */
	{
		int i, stacksize;
		verify(luaZ_read(&upi->zio, &stacksize, sizeof(int)) == 0);
		luaD_growstack(L2, stacksize);
		/* Make sure that the first stack element (a nil, representing
		 * the imaginary top-level C function) is written to the very,
		 * very bottom of the stack */
		L2->top--;
		for(i=0; i<stacksize; i++) {
			unpersist(upi);
			/* L1: perms reftbl ... thr obj* */
		}
		lua_xmove(upi->L, L2, stacksize);
		/* L1: perms reftbl ... thr */
		/* L2: obj* */
	}

	/* Now, deserialize the CallInfo stack. */
	{
		int i, numframes;
		verify(luaZ_read(&upi->zio, &numframes, sizeof(int)) == 0);
		luaD_reallocCI(L2,numframes*2);
		for(i=0; i<numframes; i++) {
			CallInfo *ci = L2->base_ci + i;
			int stackbase, stacktop, pc;
			verify(luaZ_read(&upi->zio, &stackbase, sizeof(int)) == 0);
			verify(luaZ_read(&upi->zio, &stacktop, sizeof(int)) == 0);
			verify(luaZ_read(&upi->zio, &pc, sizeof(int)) == 0);
			verify(luaZ_read(&upi->zio, &(ci->state), sizeof(int)) == 0);

			ci->base = L2->stack+stackbase;
			ci->top = L2->stack+stacktop;
			if(!(ci->state & CI_C)) {
				ci->u.l.savedpc = ci_func(ci)->l.p->code + pc;
			}
			ci->u.l.tailcalls = 0;
			/* Update the pointer each time, to keep the GC
			 * happy*/
			L2->ci = ci;
		}
	}
	/* L1: perms reftbl ... thr */
	{
		int stackbase, stacktop;
		verify(luaZ_read(&upi->zio, &stackbase, sizeof(int)) == 0);
		verify(luaZ_read(&upi->zio, &stacktop, sizeof(int)) == 0);
		L2->base = L2->stack + stackbase;
		L2->top = L2->stack + stacktop;
	}
	/* Finally, "reopen" upvalues (see persistupval() for why) */
	{
		UpVal* uv;
		GCObject **nextslot = &L2->openupval;
		while(1) {
			int stackpos;
			unpersist(upi);
			/* perms reftbl ... thr uv/nil */
			if(lua_isnil(upi->L, -1)) {
				/* perms reftbl ... thr nil */
				lua_pop(upi->L, 1);
				/* perms reftbl ... thr */
				break;
			}
			/* perms reftbl ... thr boxeduv */
			unboxupval(upi->L);
			/* perms reftbl ... thr uv */
			uv = toupval(upi->L, -1);
			lua_pop(upi->L, 1);
			/* perms reftbl ... thr */

			verify(luaZ_read(&upi->zio, &stackpos, sizeof(int)) == 0);
			uv->v = L2->stack + stackpos;
			gcunlink(upi->L, valtogco(uv));
			uv->marked = 1;
			*nextslot = valtogco(uv);
			nextslot = &uv->next;
		}
		*nextslot = NULL;
	}
}