Example #1
0
/**************************************************************************
* Put a character on the current console.
* c - The ASCII value of the character.
**************************************************************************/
s32int kputchar( s32int c ) {
	u32int flags;

	disable_and_save_interrupts(flags);
	// For  now just print to the video buffer.
	video_put_char(c, (console_t *)(&vir_cons[0]));

	restore_interrupts(flags);

	return( 0 );

}
Example #2
0
int main(void) {
    // Initial setup of the I/O ports.
    AD1PCFG = 0xFFFF;               // Default all pins to digital.
    mJTAGPortEnable(0);             // Turn off JTAG.

    // Setup the CPU.
    // System config performance.
    SYSTEMConfigPerformance(CLOCKFREQ);
#if defined(MAXIMITE) || (defined(UBW32) && defined(__DEBUG)) || \
    defined(DUINOMITE)
    // Fix the peripheral bus to the main clock speed.
    mOSCSetPBDIV(OSC_PB_DIV_1);
#endif

    INTEnableSystemMultiVectoredInt();  // Allow vectored interrupts.

    keyboard_init();       // Initialise and startup the keyboard routines.
    video_init();          // Start the video state machine.
    video_clear_screen();  // Clear the video buffer.

    DelayUs(1*1000*1000);
    while (keyboard_inkey() != -1);

    video_display_string("MAXIMITE console\r\n");

    while (1) {
      int ch = input_key();
      video_put_char(ch);
      {
          static char buf[10];
          sprintf(buf, "<%02X>", ch);
          video_display_string(buf);
      }
      if (ch == '\n') video_put_char('\r');
    }
}