Example #1
0
VIDEO_START_MEMBER(galaxold_state,racknrol)
{
	video_start_common();
	m_bg_tilemap = &machine().tilemap().create(m_gfxdecode, tilemap_get_info_delegate(FUNC(galaxold_state::racknrol_get_tile_info),this),TILEMAP_SCAN_ROWS,8,8,32,32);

	m_bg_tilemap->set_transparent_pen(0);
	m_bg_tilemap->set_scroll_cols(32);

	m_color_mask = 0xff;
}
Example #2
0
VIDEO_START_MEMBER(galaxold_state,galaxold_plain)
{
	video_start_common();
	m_bg_tilemap = &machine().tilemap().create(m_gfxdecode, tilemap_get_info_delegate(FUNC(galaxold_state::get_tile_info),this),TILEMAP_SCAN_ROWS,8,8,32,32);
	m_bg_tilemap->set_transparent_pen(0);

	m_bg_tilemap->set_scroll_cols(32);

	m_color_mask = (m_gfxdecode->gfx(0)->granularity() == 4) ? 7 : 3;
}
Example #3
0
VIDEO_START_MEMBER(galaxold_state,harem)
{
	video_start_common();
	m_bg_tilemap = &machine().tilemap().create(m_gfxdecode, tilemap_get_info_delegate(FUNC(galaxold_state::harem_get_tile_info),this),TILEMAP_SCAN_ROWS,8,8,32,32);
//  m_bg_tilemap->set_transparent_pen(0);   // opaque tilemap to get sky and sand colors

	m_bg_tilemap->set_scroll_cols(32);

	m_color_mask = (m_gfxdecode->gfx(0)->granularity() == 4) ? 7 : 3;

	m_modify_spritecode = &galaxold_state::harem_modify_spritecode;
}
Example #4
0
VIDEO_START_MEMBER(galaxold_state,drivfrcg)
{
	video_start_common();
	m_bg_tilemap = &machine().tilemap().create(m_gfxdecode, tilemap_get_info_delegate(FUNC(galaxold_state::drivfrcg_get_tile_info),this),TILEMAP_SCAN_ROWS,8,8,32,32);

	m_bg_tilemap->set_transparent_pen(0);
	m_bg_tilemap->set_scroll_cols(32);

	m_modify_spritecode = &galaxold_state::mshuttle_modify_spritecode;
	m_modify_color = &galaxold_state::drivfrcg_modify_color;

	m_color_mask = 0xff;
}
Example #5
0
VIDEO_START_MEMBER(galaxold_state,ad2083)
{
	video_start_common();
	m_bg_tilemap = &machine().tilemap().create(m_gfxdecode, tilemap_get_info_delegate(FUNC(galaxold_state::drivfrcg_get_tile_info),this),TILEMAP_SCAN_ROWS,8,8,32,32);

	m_bg_tilemap->set_transparent_pen(0);
	m_bg_tilemap->set_scroll_cols(32);

	m_modify_spritecode = &galaxold_state::ad2083_modify_spritecode;

	m_draw_bullets = &galaxold_state::scrambold_draw_bullets;

	m_draw_background = &galaxold_state::ad2083_draw_background;

	m_color_mask = 7;
}
Example #6
0
VIDEO_START_MEMBER(docastle_state,dorunrun)
{
	video_start_common(0xff00);
}
Example #7
0
void docastle_state::video_start()
{
	video_start_common(0x00ff);
}
Example #8
0
VIDEO_START_MEMBER(system1_state,system2)
{
    video_start_common(8);
}
Example #9
0
void system1_state::video_start()
{
    video_start_common(2);
}
Example #10
0
VIDEO_START_MEMBER(system1_state,system2)
{
	video_start_common(machine(), 8);
}
Example #11
0
void system1_state::video_start()
{
	video_start_common(machine(), 2);
}