Example #1
0
int virNetServerClientInit(virNetServerClientPtr client)
{
    virObjectLock(client);

#if WITH_GNUTLS
    if (!client->tlsCtxt) {
#endif
        /* Plain socket, so prepare to read first message */
        if (virNetServerClientRegisterEvent(client) < 0)
            goto error;
#if WITH_GNUTLS
    } else {
        int ret;

        if (!(client->tls = virNetTLSSessionNew(client->tlsCtxt,
                                                NULL)))
            goto error;

        virNetSocketSetTLSSession(client->sock,
                                  client->tls);

        /* Begin the TLS handshake. */
        ret = virNetTLSSessionHandshake(client->tls);
        if (ret == 0) {
            /* Unlikely, but ...  Next step is to check the certificate. */
            if (virNetServerClientCheckAccess(client) < 0)
                goto error;

            /* Handshake & cert check OK,  so prepare to read first message */
            if (virNetServerClientRegisterEvent(client) < 0)
                goto error;
        } else if (ret > 0) {
            /* Most likely, need to do more handshake data */
            if (virNetServerClientRegisterEvent(client) < 0)
                goto error;
        } else {
            goto error;
        }
    }
#endif

    virObjectUnlock(client);
    return 0;

 error:
    client->wantClose = true;
    virObjectUnlock(client);
    return -1;
}
Example #2
0
static void
virNetServerClientDispatchHandshake(virNetServerClientPtr client)
{
    int ret;
    /* Continue the handshake. */
    ret = virNetTLSSessionHandshake(client->tls);
    if (ret == 0) {
        /* Finished.  Next step is to check the certificate. */
        if (virNetServerClientCheckAccess(client) < 0)
            client->wantClose = true;
        else
            virNetServerClientUpdateEvent(client);
    } else if (ret > 0) {
        /* Carry on waiting for more handshake. Update
           the events just in case handshake data flow
           direction has changed */
        virNetServerClientUpdateEvent (client);
    } else {
        /* Fatal error in handshake */
        client->wantClose = true;
    }
}