Example #1
0
int	chameleon_malloc(int w, int h)
{
	int i;
	for( i = 0; i < 3; i ++ ) {
		bgimage[i] = vj_malloc(sizeof(uint8_t) * RUP8(w * h) + RUP8(w*2) );
		tmpimage[i] = vj_malloc(sizeof(uint8_t) * RUP8(w * h) );
	}
	vj_frame_clear1( bgimage[0], pixel_Y_lo_, RUP8(w*h));
	vj_frame_clear1( tmpimage[0], pixel_Y_lo_, RUP8(w*h));
	for( i = 1; i < 3; i ++ ) {
		vj_frame_clear1( bgimage[i], 128, RUP8(w*h));
		vj_frame_clear1( tmpimage[i], 128, RUP8(w*h));
	}
	
	sum = (int32_t*) vj_calloc( RUP8(w * h) * sizeof(int32_t));
	timebuffer = (uint8_t*) vj_calloc( RUP8(w * h) * PLANES );

	has_bg = 0;
	plane = 0;
	N__ = 0;
	n__ = 0;
	last_mode_ = -1;

	return 1;
}
Example #2
0
int 	tracer_malloc(int w, int h)
{

	trace_buffer[0] = (uint8_t *) vj_malloc(sizeof(uint8_t) * RUP8(w * h * 3) );
	trace_buffer[1] = trace_buffer[0] + RUP8(w*h);
	trace_buffer[2] = trace_buffer[1] + RUP8(w*h);
	vj_frame_clear1( trace_buffer[0], pixel_Y_lo_, RUP8(w*h));
	vj_frame_clear1( trace_buffer[1], 128, RUP8(w*h*2) );
   	return 1;
}
Example #3
0
void autoeq_apply( VJFrame *frame, int width, int height, int val, int intensity, int strength)
{
	if( val == 0 )
	{
		VJFrame tmp;
		veejay_memcpy( &tmp, frame, sizeof(VJFrame));
		tmp.data[0] = (uint8_t*) vj_malloc( sizeof(uint8_t) * frame->len );
		vj_frame_copy1( frame->data[0], tmp.data[0], frame->len );

		veejay_histogram_draw( histogram_,&tmp, frame, intensity, strength );

		vj_frame_clear1( frame->data[1], 128, frame->uv_len );
		vj_frame_clear1( frame->data[2], 128, frame->uv_len );

		free(tmp.data[0]);
	}
	else
	{
		veejay_histogram_analyze( histogram_, frame, 0 );
		veejay_histogram_equalize( histogram_, frame, intensity, strength );
	}
}
Example #4
0
void contourextract_apply(void *ed, VJFrame *frame,int width, int height,
                          int threshold, int reverse,int mode, int take_bg, int feather, int min_blob_weight)
{

    unsigned int i,j,k;
    const uint32_t len = frame->len;
    const uint32_t uv_len = frame->uv_len;
    uint8_t *Y = frame->data[0];
    uint8_t *Cb = frame->data[1];
    uint8_t *Cr = frame->data[2];

    uint32_t cx[256];
    uint32_t cy[256];
    uint32_t xsize[256];
    uint32_t ysize[256];

    float sx = (float) width / (float) dw_;
    float sy = (float) height / (float) dh_;
    float sw = (float) sqrt( sx * sy );

    veejay_memset( cx,0,sizeof(cx));
    veejay_memset( cy,0,sizeof(cy));

    veejay_memset( xsize,0,sizeof(xsize));
    veejay_memset( ysize,0,sizeof(ysize));

    contourextract_data *ud = (contourextract_data*) ed;

    if( take_bg != take_bg_ )
    {
        vj_frame_copy1( frame->data[0], static_bg, frame->len );
        take_bg_ = take_bg;
        bg_frame_ ++;
        return;
    }
    if( bg_frame_ > 0 && bg_frame_ < 4 )
    {
        for( i = 0 ; i < len ; i ++ )
        {
            static_bg[i] = (static_bg[i] + Y[i] ) >> 1;
        }
        bg_frame_ ++;
        return;
    }

    int packets = 0;

    //@ clear distance transform map
    veejay_memset( dt_map, 0 , len * sizeof(uint32_t) );

    //@ todo: optimize with mmx
    binarify( ud->bitmap,static_bg, frame->data[0], threshold, reverse,len );

    if(mode==1)
    {
        //@ show difference image in grayscale
        vj_frame_copy1( ud->bitmap, Y, len );
        vj_frame_clear1( Cb, 128, uv_len );
        vj_frame_clear1( Cr, 128, uv_len );
        return;
    }

    //@ calculate distance map
    veejay_distance_transform8( ud->bitmap, width, height, dt_map );

    to_shrink_.data[0] = ud->bitmap;
    shrinked_.data[0] = ud->current;

    uint32_t blobs[255];

    veejay_memset( blobs, 0, sizeof(blobs) );

    yuv_convert_and_scale_grey( shrink_, &to_shrink_, &shrinked_ );

    uint32_t labels = veejay_component_labeling_8(dw_,dh_, shrinked_.data[0], blobs, cx,cy,xsize,ysize,
                      min_blob_weight);

    veejay_memset( Y, 0, len );
    veejay_memset( Cb , 128, uv_len);
    veejay_memset( Cr , 128, uv_len );

    int num_objects = 0;
    for( i = 1 ; i <= labels; i ++ )
        if( blobs[i] )
            num_objects ++;


    //@ Iterate over blob's bounding boxes and extract contours
    for( i = 1; i <= labels; i ++ )
    {
        if( blobs[i] > 0 )
        {
            int nx = cx[i] * sx;
            int ny = cy[i] * sy;
            int size_x = xsize[i] * sx;
            int size_y = ysize[i] * sy * 0.5;
            int x1 = nx - size_x;
            int y1 = ny - size_y;
            int x2 = nx + size_y;
            int y2 = ny + size_y;
            int n_points = 0;
            int center = 0;
            int dx1 = 0,dy1=0;


            if( x1 < 0 ) x1 = 0;
            else if ( x1 > width ) x1 = width;
            if( x2 < 0 ) x2 = 0;
            else if ( x2 > width ) x2 = width;
            if( y1 < 0 ) y1 = 0;
            else if ( y1 >= height ) y1 = height -1;
            if( y2 < 0 ) y2 = 0;
            else if ( y2 >= height ) y2 = height -1;


            for( k = y1; k < y2; k ++ )
            {
                for( j = x1; j < x2; j ++ )
                {
                    //@ use distance transform map to find centroid (fuzzy)
                    if( dt_map[ (k * width + j) ] > center )
                    {
                        center = dt_map[ (k* width +j) ];
                        dx1 = j;
                        dy1 = k;
                    }
                    if( dt_map[ (k * width + j) ] == feather )
                    {
                        Y[ (k * width +j)] = 0xff;
                        points[ n_points ]->x = j;
                        points[ n_points ]->y = k;
                        n_points++;
                        if( n_points >= 11999 )
                        {
                            veejay_msg(0, "Too many points in contour");
                            return;
                        }
                    }
                }
            }
        }
    }

}
Example #5
0
void radcor_apply( VJFrame *frame, int alpaX, int alpaY, int dir, int alpha)
{
	int i,j;
	int i2,j2;
	const unsigned int width = frame->width;
	const unsigned int height = frame->height;
	const int len = frame->len;
	double x,y,x2,x3,y2,y3,r;
	uint8_t *Y = frame->data[0];
	uint8_t *Cb = frame->data[1];
	uint8_t *Cr = frame->data[2];
	uint8_t *A = frame->data[3];
	int nx = width;
	int ny = height;
	int nxout = nx;
	int nyout = ny;

	//@ copy source image to internal buffer 
	uint8_t *dest[4] = { badbuf, badbuf + len, badbuf + len + len, badbuf + len + len + len };
	int strides[4] = { len, len, len, 0 };
	if( alpha )
		strides[3] = len;

	vj_frame_copy( frame->data, dest, strides );

	uint8_t *Yi = badbuf;
	uint8_t *Cbi = badbuf + len;
	uint8_t *Cri = badbuf + len + len;
	uint8_t *Ai = badbuf + len + len + len;

	double alphax = alpaX / (double) 1000.0;
	double alphay = alpaY / (double) 1000.0;

	if(!dir)
	{
		alphax *= -1.0; // inward, outward, change sign
		alphay *= -1.0;
	}

	vj_frame_clear1( Y, 0, len );
	vj_frame_clear1( Cb, 128, len );
	vj_frame_clear1( Cr, 128, len );
	if( alpha )
		vj_frame_clear1( A, 0, len );

	int update_map = 0;

	if( map_upd[0] != alpaX || map_upd[1] != alpaY || map_upd[2] != dir )
	{
		map_upd[0] = alpaX;
		map_upd[1] = alpaY;
		map_upd[2] = dir;
		update_map = 1;
	}

	if( update_map )
	{
		for( i = 0; i < nyout; i ++ )
		{
			for( j = 0; j < nxout; j ++ )
			{	
				x = ( 2 * j - nxout ) / (double) nxout;
				y = ( 2 * i - nyout ) / (double) nyout;

				r = x*x + y*y;
				x3 = x / (1 - alphax * r);
				y3 = y / (1 - alphay * r); 
				x2 = x / (1 - alphax * (x3*x3+y3*y3));
				y2 = y / (1 - alphay * (x3*x3+y3*y3));
				i2 = (y2 + 1) * ny / 2;
				j2 = (x2 + 1) * nx / 2;
	
				if( i2 >= 0 && i2 < ny && j2 >= 0 && j2 < nx )
					Map[ i * nxout + j ] = i2 * nx + j2;
				else
					Map[ i * nxout + j ] = 0;
			}
		}
	}

	// process
	for( i = 0; i < height; i ++ )
	{
		for( j = 0; j < width ; j ++ )
		{
			Y[ i * width + j ] = Yi[ Map[i * width + j] ];
			Cb[ i * width + j ] = Cbi[ Map[i * width + j] ];
			Cr[ i * width + j ] = Cri[ Map[i * width + j] ];
		}
	}

	if( alpha)
	{
		for( i = 0; i < len; i ++ )
		{
			A[i] = Ai[ Map[i] ];
		}
	}
}
Example #6
0
void motionmap_apply( VJFrame *frame, int threshold, int limit1, int draw, int history, int decay, int interpol, int last_act_level, int act_decay )
{
	unsigned int i;
	const unsigned int width = frame->width;
	const unsigned int height = frame->height;
	const int len = frame->len;
	uint8_t *Cb = frame->data[1];
	uint8_t *Cr = frame->data[2];
	const int limit = limit1 * 10;

	if(!have_bg) {
		veejay_msg(VEEJAY_MSG_ERROR,"Motion Mapping: Snap the background frame with VIMS 339 or mask button in reloaded");
		return;
	}

	if( act_decay != last_act_decay ) {
		last_act_decay = act_decay;
		activity_decay = act_decay;
	}

	// run difference algorithm over multiple threads
	if( vj_task_available() ) {
		VJFrame task;
		task.stride[0] = len; // plane length 
		task.stride[1] = len;
		task.stride[2] = len;
		task.stride[3] = 0;
		task.data[0] = bg_image; // plane 0 = background image 
		task.data[1] = frame->data[0]; // plane 1 = luminance channel 
		task.data[2] = prev_img; // plane 2 = luminance channel of previous frame
		task.data[3] = NULL;
		task.ssm = 1; // all planes are the same size 
		task.format = frame->format; // not important, but cannot be 0
		task.shift_v = 0;
		task.shift_h = 0;
		task.uv_width = width;
		task.uv_height = height;
		task.width = width; // dimensions
		task.height = height;

		uint8_t *dst[4] = { binary_img, diff_img, diff_img + RUP8(len), NULL };

		vj_task_set_from_frame( &task );
		vj_task_set_param( threshold, 0 );

		vj_task_run( task.data, dst, NULL,NULL,4, (performer_job_routine) &motionmap_find_diff_job );
	}
	else { 
		motionmap_calc_diff( (const uint8_t*) bg_image, prev_img, (const uint8_t*) frame->data[0], diff_img, diff_img + RUP8(len), binary_img, len, threshold );

	}

	if( draw )
	{
		vj_frame_clear1( Cb, 128, len );
		vj_frame_clear1( Cr, 128, len );
		vj_frame_copy1( binary_img, frame->data[0], len );
		running = 0;
		stored_frame = 0;
		scale_lock = 0;
		return;
	}

	int32_t activity_level = motionmap_activity_level( binary_img, width, height );
	int32_t avg_actlvl = 0;
	int32_t min = INT_MAX;
	int32_t local_max = 0;


	current_his_len = history;
	current_decay = decay;

	histogram_[ (nframe_%current_his_len) ] = activity_level;

	for( i = 0; i < current_his_len; i ++ )
	{
		avg_actlvl += histogram_[i];
		if(histogram_[i] > max ) max = histogram_[i];
		if(histogram_[i] < min ) min = histogram_[i];
		if(histogram_[i] > local_max) local_max = histogram_[i];
	}	

	avg_actlvl = avg_actlvl / current_his_len;
	if( avg_actlvl < limit ) { 
		avg_actlvl = 0;
	}

	nframe_ ++;

	switch( last_act_level ) {
		case 0:
			if( (nframe_ % current_his_len)==0 )
			{
				key1_ = min;
				key2_ = max;
				keyp_ = keyv_;
				keyv_ = avg_actlvl;
				global_max = max;
			}
			break;
		case 1:
			key1_ = min;
			key2_ = max;
			keyv_ = local_max;
			global_max = local_max;
			break;
		case 2:
			key1_ = min;
			key2_ = max;
			keyp_ = keyv_;
			keyv_ = avg_actlvl;
			global_max = max;
			break;
		case 3:
			if( (nframe_ % current_his_len)==0 )
			{
				key1_ = min;
				key2_ = max;
				keyp_ = keyv_;
				keyv_ = avg_actlvl;
				global_max = max;
			}
			
			if( avg_actlvl == 0 )
				scale_lock = 1;
			else 
				scale_lock = 0;
	
			//reset to normal after "acitivity_decay"  ticks
			if( scale_lock && act_decay > 0) {
				activity_decay --;
				if( activity_decay == 0 ) {
					last_act_decay = 0;
					scale_lock = 0;
				}
			}

			break;
	}


	running = 1;
	do_interpolation = interpol;
}
Example #7
0
void contourextract_apply(void *ed, VJFrame *frame, int threshold, int reverse,
                          int mode, int take_bg, int feather, int min_blob_weight)
{
	unsigned int i;
	const unsigned int width = frame->width;
	const unsigned int height = frame->height;
	const int len = frame->len;
	const int uv_len = frame->uv_len;
 	uint8_t *Y = frame->data[0];
	uint8_t *Cb = frame->data[1];
	uint8_t *Cr = frame->data[2];

	uint32_t cx[256];
	uint32_t cy[256];
	uint32_t xsize[256];
	uint32_t ysize[256];
	uint32_t blobs[255];

	veejay_memset( cx,0,sizeof(cx));
	veejay_memset( cy,0,sizeof(cy));
	veejay_memset( xsize,0,sizeof(xsize));
	veejay_memset( ysize,0,sizeof(ysize));
	veejay_memset( blobs, 0, sizeof(blobs) );

	contourextract_data *ud = (contourextract_data*) ed;
	
	//@ clear distance transform map
	veejay_memset( dt_map, 0 , len * sizeof(uint32_t) );

	binarify_1src( ud->bitmap, frame->data[0], threshold, reverse, width, height );

	if(mode==1)
	{
		//@ show difference image in grayscale
		vj_frame_copy1( ud->bitmap, Y, len );
		vj_frame_clear1( Cb, 128, uv_len );
		vj_frame_clear1( Cr, 128, uv_len );
		return;
	}

	//@ calculate distance map
	veejay_distance_transform8( ud->bitmap, width, height, dt_map );

	to_shrink_.data[0] = ud->bitmap;
	shrinked_.data[0] = ud->current;

	yuv_convert_and_scale_grey( shrink_, &to_shrink_, &shrinked_ );

	uint32_t labels = 
		veejay_component_labeling_8(dw_,dh_, shrinked_.data[0], blobs, cx,cy,xsize,ysize,min_blob_weight);

	veejay_memset( Y, 0, len );
	veejay_memset( Cb , 128, uv_len);
	veejay_memset( Cr , 128, uv_len );  

	int num_objects = 0;
	for( i = 1 ; i <= labels; i ++ )
		if( blobs[i] ) 
			num_objects ++;
	
	
	//@ Iterate over blob's bounding boxes and extract contours
	//@ use snippet below to get center of blob --> parameter extraction TODO
	/*
	for( i = 1; i <= labels; i ++ )
	{
		if( blobs[i] > 0 )
		{
			int nx = cx[i] * sx;
			int ny = cy[i] * sy;
			int size_x = xsize[i] * sx;
			int size_y = ysize[i] * sy * 0.5; 
			int x1 = nx - size_x;
			int y1 = ny - size_y;
			int x2 = nx + size_y;
			int y2 = ny + size_y;
			int n_points = 0;
			int center = 0;

			if( x1 < 0 ) x1 = 0; else if ( x1 > width ) x1 = width;
			if( x2 < 0 ) x2 = 0; else if ( x2 > width ) x2 = width;
			if( y1 < 0 ) y1 = 0; else if ( y1 >= height ) y1 = height -1;
			if( y2 < 0 ) y2 = 0; else if ( y2 >= height ) y2 = height -1;


			for( k = y1; k < y2; k ++ )
			{
				for( j = x1; j < x2; j ++ )
				{
					//@ use distance transform map to find centroid (fuzzy)
					if( dt_map[ (k * width + j) ] > center )
					{
						center = dt_map[ (k* width +j) ];
					}
					if( dt_map[ (k * width + j) ] == feather )
					{
						Y[ (k * width +j)] = 0xff;
						points[ n_points ]->x = j;
						points[ n_points ]->y = k;
						n_points++;
						if( n_points >= 11999 )
						{
							veejay_msg(0, "Too many points in contour");	
							return;
						}
					}
				}
			}
		}
	}
	*/

}