Example #1
0
static int vlclua_var_create( lua_State *L )
{
    int i_type, i_ret;
    vlc_object_t **pp_obj = luaL_checkudata( L, 1, "vlc_object" );
    const char *psz_var = luaL_checkstring( L, 2 );

    switch( lua_type( L, 3 ) )
    {
        case LUA_TNUMBER:
            i_type = VLC_VAR_FLOAT;
            break;
        case LUA_TBOOLEAN:
            i_type = VLC_VAR_BOOL;
            break;
        case LUA_TSTRING:
            i_type = VLC_VAR_STRING;
            break;
        case LUA_TNIL:
            i_type = VLC_VAR_VOID;
            break;
        default:
            return 0;
    }

    if( ( i_ret = var_Create( *pp_obj, psz_var, i_type ) ) != VLC_SUCCESS )
        return vlclua_push_ret( L, i_ret );

    // Special case for void variables
    if( i_type == VLC_VAR_VOID )
        return 0;

    vlc_value_t val;
    vlclua_tovalue( L, i_type, &val );
    return vlclua_push_ret( L, var_Set( *pp_obj, psz_var, val ) );
}
Example #2
0
File: variables.c Project: paa/vlc
static int vlclua_var_set( lua_State *L )
{
    int i_type;
    vlc_value_t val;
    vlc_object_t **pp_obj = luaL_checkudata( L, 1, "vlc_object" );
    const char *psz_var = luaL_checkstring( L, 2 );
    int i_ret;
    i_type = var_Type( *pp_obj, psz_var );
    vlclua_tovalue( L, i_type, &val );
    i_ret = var_Set( *pp_obj, psz_var, val );
    lua_pop( L, 3 );
    return vlclua_push_ret( L, i_ret );
}