// component-destructor
// (see "Management of Cards and Components")
static int snd_vortex_dev_free(struct snd_device *device)
{
	vortex_t *vortex = device->device_data;

	vortex_gameport_unregister(vortex);
	vortex_core_shutdown(vortex);
	// Take down PCI interface.
	free_irq(vortex->irq, vortex);
	iounmap(vortex->mmio);
	pci_release_regions(vortex->pci_dev);
	pci_disable_device(vortex->pci_dev);
	kfree(vortex);

	return 0;
}
Example #2
0
// component-destructor
// (see "Management of Cards and Components")
static int snd_vortex_dev_free(snd_device_t * device)
{
	vortex_t *vortex = device->device_data;

	vortex_gameport_unregister(vortex);
	vortex_core_shutdown(vortex);
	// Take down PCI interface.
	synchronize_irq(vortex->irq);
	free_irq(vortex->irq, vortex);
	pci_release_regions(vortex->pci_dev);
	pci_disable_device(vortex->pci_dev);
	kfree(vortex);

	return 0;
}
Example #3
0
// chip-specific constructor
// (see "Management of Cards and Components")
static int __devinit
snd_vortex_create(snd_card_t * card, struct pci_dev *pci, vortex_t ** rchip)
{
	vortex_t *chip;
	int err;
	static snd_device_ops_t ops = {
		.dev_free = snd_vortex_dev_free,
	};

	*rchip = NULL;

	// check PCI availability (DMA).
	if ((err = pci_enable_device(pci)) < 0)
		return err;
	if (!pci_dma_supported(pci, VORTEX_DMA_MASK)) {
		printk(KERN_ERR "error to set DMA mask\n");
		return -ENXIO;
	}
	pci_set_dma_mask(pci, VORTEX_DMA_MASK);

	chip = kcalloc(1, sizeof(*chip), GFP_KERNEL);
	if (chip == NULL)
		return -ENOMEM;

	chip->card = card;

	// initialize the stuff
	chip->pci_dev = pci;
	chip->io = pci_resource_start(pci, 0);
	chip->vendor = pci->vendor;
	chip->device = pci->device;
	chip->card = card;
	chip->irq = -1;

	// (1) PCI resource allocation
	// Get MMIO area
	//
	if ((err = pci_request_regions(pci, CARD_NAME_SHORT)) != 0)
		goto regions_out;

	chip->mmio = ioremap_nocache(pci_resource_start(pci, 0),
	                             pci_resource_len(pci, 0));
	if (!chip->mmio) {
		printk(KERN_ERR "MMIO area remap failed.\n");
		err = -ENOMEM;
		goto ioremap_out;
	}

	/* Init audio core.
	 * This must be done before we do request_irq otherwise we can get spurious
	 * interupts that we do not handle properly and make a mess of things */
	if ((err = vortex_core_init(chip)) != 0) {
		printk(KERN_ERR "hw core init failed\n");
		goto core_out;
	}

	if ((err = request_irq(pci->irq, vortex_interrupt,
	                       SA_INTERRUPT | SA_SHIRQ, CARD_NAME_SHORT,
	                       chip)) != 0) {
		printk(KERN_ERR "cannot grab irq\n");
		goto irq_out;
	}
	chip->irq = pci->irq;

	pci_set_master(pci);
	// End of PCI setup.

	// Register alsa root device.
	if ((err = snd_device_new(card, SNDRV_DEV_LOWLEVEL, chip, &ops)) < 0) {
		goto alloc_out;
	}

	*rchip = chip;

	return 0;

      alloc_out:
	synchronize_irq(chip->irq);
	free_irq(chip->irq, chip);
      irq_out:
	vortex_core_shutdown(chip);
      core_out:
	iounmap(chip->mmio);
      ioremap_out:
	pci_release_regions(chip->pci_dev);
      regions_out:
	pci_disable_device(chip->pci_dev);
	//FIXME: this not the right place to unregister the gameport
	vortex_gameport_unregister(chip);
	return err;
}
Example #4
0
File: au88x0.c Project: 3null/linux
// chip-specific constructor
// (see "Management of Cards and Components")
static int
snd_vortex_create(struct snd_card *card, struct pci_dev *pci, vortex_t ** rchip)
{
	vortex_t *chip;
	int err;
	static struct snd_device_ops ops = {
		.dev_free = snd_vortex_dev_free,
	};

	*rchip = NULL;

	// check PCI availability (DMA).
	if ((err = pci_enable_device(pci)) < 0)
		return err;
	if (pci_set_dma_mask(pci, DMA_BIT_MASK(32)) < 0 ||
	    pci_set_consistent_dma_mask(pci, DMA_BIT_MASK(32)) < 0) {
		pr_err( "error to set DMA mask\n");
		pci_disable_device(pci);
		return -ENXIO;
	}

	chip = kzalloc(sizeof(*chip), GFP_KERNEL);
	if (chip == NULL) {
		pci_disable_device(pci);
		return -ENOMEM;
	}

	chip->card = card;

	// initialize the stuff
	chip->pci_dev = pci;
	chip->io = pci_resource_start(pci, 0);
	chip->vendor = pci->vendor;
	chip->device = pci->device;
	chip->card = card;
	chip->irq = -1;

	// (1) PCI resource allocation
	// Get MMIO area
	//
	if ((err = pci_request_regions(pci, CARD_NAME_SHORT)) != 0)
		goto regions_out;

	chip->mmio = pci_ioremap_bar(pci, 0);
	if (!chip->mmio) {
		pr_err( "MMIO area remap failed.\n");
		err = -ENOMEM;
		goto ioremap_out;
	}

	/* Init audio core.
	 * This must be done before we do request_irq otherwise we can get spurious
	 * interrupts that we do not handle properly and make a mess of things */
	if ((err = vortex_core_init(chip)) != 0) {
		pr_err( "hw core init failed\n");
		goto core_out;
	}

	if ((err = request_irq(pci->irq, vortex_interrupt,
			       IRQF_SHARED, KBUILD_MODNAME,
	                       chip)) != 0) {
		pr_err( "cannot grab irq\n");
		goto irq_out;
	}
	chip->irq = pci->irq;

	pci_set_master(pci);
	// End of PCI setup.

	// Register alsa root device.
	if ((err = snd_device_new(card, SNDRV_DEV_LOWLEVEL, chip, &ops)) < 0) {
		goto alloc_out;
	}

	*rchip = chip;

	return 0;

      alloc_out:
	free_irq(chip->irq, chip);
      irq_out:
	vortex_core_shutdown(chip);
      core_out:
	iounmap(chip->mmio);
      ioremap_out:
	pci_release_regions(chip->pci_dev);
      regions_out:
	pci_disable_device(chip->pci_dev);
	//FIXME: this not the right place to unregister the gameport
	vortex_gameport_unregister(chip);
	kfree(chip);
	return err;
}