Example #1
0
File: crop.c Project: CSRedRat/vlc
/*****************************************************************************
 * Render: display previously rendered output
 *****************************************************************************
 * This function sends the currently rendered image to Crop image, waits
 * until it is displayed and switches the two rendering buffers, preparing next
 * frame.
 *****************************************************************************/
static void Render( vout_thread_t *p_vout, picture_t *p_pic )
{
    picture_t *p_outpic = NULL;
    int i_plane;

    if( p_vout->p_sys->b_changed )
    {
        return;
    }

    while( ( p_outpic =
                 vout_CreatePicture( p_vout->p_sys->p_vout, 0, 0, 0 )
           ) == NULL )
    {
        if( !vlc_object_alive (p_vout) || p_vout->b_error )
        {
            vout_DestroyPicture( p_vout->p_sys->p_vout, p_outpic );
            return;
        }

        msleep( VOUT_OUTMEM_SLEEP );
    }

    p_outpic->date = p_pic->date;
    vout_LinkPicture( p_vout->p_sys->p_vout, p_outpic );

    for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
    {
        uint8_t *p_in, *p_out, *p_out_end;
        int i_in_pitch = p_pic->p[i_plane].i_pitch;
        const int i_out_pitch = p_outpic->p[i_plane].i_pitch;
        const int i_copy_pitch = p_outpic->p[i_plane].i_visible_pitch;

        p_in = p_pic->p[i_plane].p_pixels
                /* Skip the right amount of lines */
                + i_in_pitch * ( p_pic->p[i_plane].i_visible_lines *
                                 p_vout->p_sys->i_y / p_vout->output.i_height )
                /* Skip the right amount of columns */
                + i_in_pitch * p_vout->p_sys->i_x / p_vout->output.i_width;

        p_out = p_outpic->p[i_plane].p_pixels;
        p_out_end = p_out + i_out_pitch * p_outpic->p[i_plane].i_visible_lines;

        while( p_out < p_out_end )
        {
            vlc_memcpy( p_out, p_in, i_copy_pitch );
            p_in += i_in_pitch;
            p_out += i_out_pitch;
        }
    }

    vout_UnlinkPicture( p_vout->p_sys->p_vout, p_outpic );
    vout_DisplayPicture( p_vout->p_sys->p_vout, p_outpic );

    /* The source image may still be in the cache ... parse it! */
    vlc_mutex_lock( &p_vout->p_sys->lock );
    if( p_vout->p_sys->b_autocrop )
        UpdateStats( p_vout, p_pic );
    vlc_mutex_unlock( &p_vout->p_sys->lock );
}
Example #2
0
/*****************************************************************************
 * Render: displays previously rendered output
 *****************************************************************************
 * This function send the currently rendered image to Clone image, waits
 * until it is displayed and switch the two rendering buffers, preparing next
 * frame.
 *****************************************************************************/
static void Render( vout_thread_t *p_vout, picture_t *p_pic )
{
    picture_t *p_outpic = NULL;
    int i_vout, i_plane;

    for( i_vout = 0; i_vout < p_vout->p_sys->i_clones; i_vout++ )
    {
        while( ( p_outpic =
            vout_CreatePicture( p_vout->p_sys->pp_vout[ i_vout ], 0, 0, 0 )
               ) == NULL )
        {
            if( p_vout->b_die || p_vout->b_error )
            {
                vout_DestroyPicture(
                    p_vout->p_sys->pp_vout[ i_vout ], p_outpic );
                return;
            }

            msleep( VOUT_OUTMEM_SLEEP );
        }

        vout_DatePicture( p_vout->p_sys->pp_vout[ i_vout ],
                          p_outpic, p_pic->date );
        vout_LinkPicture( p_vout->p_sys->pp_vout[ i_vout ], p_outpic );

        for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
        {
            uint8_t *p_in, *p_in_end, *p_out;
            int i_in_pitch = p_pic->p[i_plane].i_pitch;
            const int i_out_pitch = p_outpic->p[i_plane].i_pitch;
            const int i_copy_pitch = p_outpic->p[i_plane].i_visible_pitch;

            p_in = p_pic->p[i_plane].p_pixels;
            p_out = p_outpic->p[i_plane].p_pixels;

            if( i_in_pitch == i_copy_pitch
                 && i_out_pitch == i_copy_pitch )
            {
                p_vout->p_vlc->pf_memcpy( p_out, p_in, i_in_pitch
                                     * p_outpic->p[i_plane].i_visible_lines );
            }
            else
            {
                p_in_end = p_in + i_in_pitch *
                    p_outpic->p[i_plane].i_visible_lines;

                while( p_in < p_in_end )
                {
                    p_vout->p_vlc->pf_memcpy( p_out, p_in, i_copy_pitch );
                    p_in += i_in_pitch;
                    p_out += i_out_pitch;
                }
            }
        }

        vout_UnlinkPicture( p_vout->p_sys->pp_vout[ i_vout ], p_outpic );
        vout_DisplayPicture( p_vout->p_sys->pp_vout[ i_vout ], p_outpic );
    }
}
Example #3
0
/*****************************************************************************
 * Render: displays previously rendered output
 *****************************************************************************
 * This function send the currently rendered image to the internal opencv
 * filter for processing.
 *****************************************************************************/
static void Render( vout_thread_t *p_vout, picture_t *p_pic )
{
    picture_t *p_outpic = NULL;
    clock_t start, finish;
    double  duration;

    while( ( p_outpic = vout_CreatePicture( p_vout->p_sys->p_vout, 0, 0, 0 ) )
              == NULL )
    {
        if( !vlc_object_alive (p_vout) || p_vout->b_error )
        {   return; }
        msleep( VOUT_OUTMEM_SLEEP );
    }

    vout_LinkPicture( p_vout->p_sys->p_vout, p_outpic );

    start = clock();

    if (p_vout->p_sys->i_wrapper_output == VINPUT)  //output = input video
    {
        //This copy is a bit unfortunate but image_Convert can't write into an existing image so it is better to copy the
        //(say) 16bit YUV image here than a 32bit RGB image somehwere else.
        //It is also not that expensive in time.
        picture_Copy( p_outpic, p_pic );
        VlcPictureToIplImage( p_vout, p_pic);
        //pass the image to the internal opencv filter for processing
        if ((p_vout->p_sys->p_opencv) && (p_vout->p_sys->p_opencv->p_module))
            p_vout->p_sys->p_opencv->pf_video_filter( p_vout->p_sys->p_opencv, &(p_vout->p_sys->hacked_pic));
    }
    else    //output = processed video (NONE option not working yet)
    {
        VlcPictureToIplImage( p_vout, p_pic);
        //pass the image to the internal opencv filter for processing
        if ((p_vout->p_sys->p_opencv) && (p_vout->p_sys->p_opencv->p_module))
            p_vout->p_sys->p_opencv->pf_video_filter( p_vout->p_sys->p_opencv, &(p_vout->p_sys->hacked_pic));
        //copy the processed image into the output image
        if ((p_vout->p_sys->p_proc_image) && (p_vout->p_sys->p_proc_image->i_planes > 0))
            picture_Copy( p_outpic, p_vout->p_sys->p_proc_image );
    }

    //calculate duration
    finish = clock();
    duration = (double)(finish - start) / CLOCKS_PER_SEC;
    if (p_vout->p_sys->i_verbosity > VERB_WARN)
        msg_Dbg( p_vout, "Render took %2.4f seconds", duration );

    ReleaseImages(p_vout);
    p_outpic->date  = p_pic->date;
    
    vout_UnlinkPicture( p_vout->p_sys->p_vout, p_outpic );
    vout_DisplayPicture( p_vout->p_sys->p_vout, p_outpic );
}
Example #4
0
/*****************************************************************************
 * Render: render the logo onto the video
 *****************************************************************************/
static void Render( vout_thread_t *p_vout, picture_t *p_pic )
{
    vout_sys_t *p_sys = p_vout->p_sys;
    picture_t *p_outpic;

    /* This is a new frame. Get a structure from the video_output. */
    while( !(p_outpic = vout_CreatePicture( p_sys->p_vout, 0, 0, 0 )) )
    {
        if( p_vout->b_die || p_vout->b_error ) return;
        msleep( VOUT_OUTMEM_SLEEP );
    }

    vout_CopyPicture( p_vout, p_outpic, p_pic );
    vout_DatePicture( p_sys->p_vout, p_outpic, p_pic->date );

    p_sys->p_blend->pf_video_blend( p_sys->p_blend, p_outpic, p_outpic,
                                    p_sys->p_pic, p_sys->posx, p_sys->posy,
                                    255 );

    vout_DisplayPicture( p_sys->p_vout, p_outpic );
}
Example #5
0
File: transform.c Project: paa/vlc
/*****************************************************************************
 * Render: displays previously rendered output
 *****************************************************************************
 * This function send the currently rendered image to Transform image, waits
 * until it is displayed and switch the two rendering buffers, preparing next
 * frame.
 *****************************************************************************/
static void Render( vout_thread_t *p_vout, picture_t *p_pic )
{
    picture_t *p_outpic;

    /* This is a new frame. Get a structure from the video_output. */
    while( ( p_outpic = vout_CreatePicture( p_vout->p_sys->p_vout, 0, 0, 0 ) )
              == NULL )
    {
        if( !vlc_object_alive (p_vout) || p_vout->b_error )
        {
            return;
        }
        msleep( VOUT_OUTMEM_SLEEP );
    }

    p_outpic->date = p_pic->date;

    p_vout->p_sys->pf_filter( p_vout, p_pic, p_outpic );

    vout_DisplayPicture( p_vout->p_sys->p_vout, p_outpic );
}
Example #6
0
File: visual.c Project: paa/vlc
/*****************************************************************************
 * DoWork: convert a buffer
 *****************************************************************************
 * Audio part pasted from trivial.c
 ****************************************************************************/
static block_t *DoWork( filter_t *p_filter, block_t *p_in_buf )
{
    filter_sys_t *p_sys = p_filter->p_sys;
    picture_t *p_outpic;
    int i;

    /* First, get a new picture */
    while( ( p_outpic = vout_CreatePicture( p_sys->p_vout, 0, 0, 3 ) ) == NULL)
    {   /* XXX: This looks like a bad idea. Don't run to me for sympathy if it
         * dead locks... */
        if( !vlc_object_alive (p_sys->p_vout) )
            return NULL;
        msleep( VOUT_OUTMEM_SLEEP );
    }

    /* Blank the picture */
    for( i = 0 ; i < p_outpic->i_planes ; i++ )
    {
        memset( p_outpic->p[i].p_pixels, i > 0 ? 0x80 : 0x00,
                p_outpic->p[i].i_visible_lines * p_outpic->p[i].i_pitch );
    }

    /* We can now call our visualization effects */
    for( i = 0; i < p_sys->i_effect; i++ )
    {
#define p_effect p_sys->effect[i]
        if( p_effect->pf_run )
        {
            p_effect->pf_run( p_effect, VLC_OBJECT(p_filter),
                              p_in_buf, p_outpic );
        }
#undef p_effect
    }

    p_outpic->date = p_in_buf->i_pts + (p_in_buf->i_length / 2);

    vout_DisplayPicture( p_sys->p_vout, p_outpic );
    return p_in_buf;
}
Example #7
0
/*****************************************************************************
 * Render: displays previously rendered output
 *****************************************************************************
 * This function send the currently rendered image to Transform image, waits
 * until it is displayed and switch the two rendering buffers, preparing next
 * frame.
 *****************************************************************************/
static void Render( vout_thread_t *p_vout, picture_t *p_pic )
{
    picture_t *p_outpic;
    int i_index;

    /* This is a new frame. Get a structure from the video_output. */
    while( ( p_outpic = vout_CreatePicture( p_vout->p_sys->p_vout, 0, 0, 0 ) )
              == NULL )
    {
        if( p_vout->b_die || p_vout->b_error )
        {
            return;
        }
        msleep( VOUT_OUTMEM_SLEEP );
    }

    vout_DatePicture( p_vout->p_sys->p_vout, p_outpic, p_pic->date );
    vout_LinkPicture( p_vout->p_sys->p_vout, p_outpic );

    switch( p_vout->p_sys->i_mode )
    {
        case TRANSFORM_MODE_90:
            for( i_index = 0 ; i_index < p_pic->i_planes ; i_index++ )
            {
                int i_pitch = p_pic->p[i_index].i_pitch;

                uint8_t *p_in = p_pic->p[i_index].p_pixels;

                uint8_t *p_out = p_outpic->p[i_index].p_pixels;
                uint8_t *p_out_end = p_out +
                    p_outpic->p[i_index].i_visible_lines *
                    p_outpic->p[i_index].i_pitch;

                for( ; p_out < p_out_end ; )
                {
                    uint8_t *p_line_end;

                    p_out_end -= p_outpic->p[i_index].i_pitch
                                  - p_outpic->p[i_index].i_visible_pitch;
                    p_line_end = p_in + p_pic->p[i_index].i_visible_lines *
                        i_pitch;

                    for( ; p_in < p_line_end ; )
                    {
                        p_line_end -= i_pitch;
                        *(--p_out_end) = *p_line_end;
                    }

                    p_in++;
                }
            }
            break;

        case TRANSFORM_MODE_180:
            for( i_index = 0 ; i_index < p_pic->i_planes ; i_index++ )
            {
                uint8_t *p_in = p_pic->p[i_index].p_pixels;
                uint8_t *p_in_end = p_in + p_pic->p[i_index].i_visible_lines
                                            * p_pic->p[i_index].i_pitch;

                uint8_t *p_out = p_outpic->p[i_index].p_pixels;

                for( ; p_in < p_in_end ; )
                {
                    uint8_t *p_line_start = p_in_end
                                             - p_pic->p[i_index].i_pitch;
                    p_in_end -= p_pic->p[i_index].i_pitch
                                 - p_pic->p[i_index].i_visible_pitch;

                    for( ; p_line_start < p_in_end ; )
                    {
                        *p_out++ = *(--p_in_end);
                    }

                    p_out += p_outpic->p[i_index].i_pitch
                              - p_outpic->p[i_index].i_visible_pitch;
                }
            }
            break;

        case TRANSFORM_MODE_270:
            for( i_index = 0 ; i_index < p_pic->i_planes ; i_index++ )
            {
                int i_pitch = p_pic->p[i_index].i_pitch;

                uint8_t *p_in = p_pic->p[i_index].p_pixels;

                uint8_t *p_out = p_outpic->p[i_index].p_pixels;
                uint8_t *p_out_end = p_out +
                    p_outpic->p[i_index].i_visible_lines *
                    p_outpic->p[i_index].i_pitch;

                for( ; p_out < p_out_end ; )
                {
                    uint8_t *p_in_end;

                    p_in_end = p_in + p_pic->p[i_index].i_visible_lines *
                        i_pitch;

                    for( ; p_in < p_in_end ; )
                    {
                        p_in_end -= i_pitch;
                        *p_out++ = *p_in_end;
                    }

                    p_out += p_outpic->p[i_index].i_pitch
                              - p_outpic->p[i_index].i_visible_pitch;
                    p_in++;
                }
            }
            break;

        case TRANSFORM_MODE_HFLIP:
            for( i_index = 0 ; i_index < p_pic->i_planes ; i_index++ )
            {
                uint8_t *p_in = p_pic->p[i_index].p_pixels;
                uint8_t *p_in_end = p_in + p_pic->p[i_index].i_visible_lines
                                            * p_pic->p[i_index].i_pitch;

                uint8_t *p_out = p_outpic->p[i_index].p_pixels;

                for( ; p_in < p_in_end ; )
                {
                    p_in_end -= p_pic->p[i_index].i_pitch;
                    p_vout->p_vlc->pf_memcpy( p_out, p_in_end,
                                           p_pic->p[i_index].i_visible_pitch );
                    p_out += p_pic->p[i_index].i_pitch;
                }
            }
            break;

        case TRANSFORM_MODE_VFLIP:
            for( i_index = 0 ; i_index < p_pic->i_planes ; i_index++ )
            {
                uint8_t *p_in = p_pic->p[i_index].p_pixels;
                uint8_t *p_in_end = p_in + p_pic->p[i_index].i_visible_lines
                                            * p_pic->p[i_index].i_pitch;

                uint8_t *p_out = p_outpic->p[i_index].p_pixels;

                for( ; p_in < p_in_end ; )
                {
                    uint8_t *p_line_end = p_in
                                           + p_pic->p[i_index].i_visible_pitch;

                    for( ; p_in < p_line_end ; )
                    {
                        *p_out++ = *(--p_line_end);
                    }

                    p_in += p_pic->p[i_index].i_pitch;
                }
            }
            break;

        default:
            break;
    }

    vout_UnlinkPicture( p_vout->p_sys->p_vout, p_outpic );

    vout_DisplayPicture( p_vout->p_sys->p_vout, p_outpic );
}
Example #8
0
/*****************************************************************************
 * Render: displays previously rendered output
 *****************************************************************************
 * This function send the currently rendered image to Wall image, waits
 * until it is displayed and switch the two rendering buffers, preparing next
 * frame.
 *****************************************************************************/
static void Render( vout_thread_t *p_vout, picture_t *p_pic )
{
    picture_t *p_outpic = NULL;
    int i_col, i_row, i_vout, i_plane;
    int pi_left_skip[VOUT_MAX_PLANES], pi_top_skip[VOUT_MAX_PLANES];

    i_vout = 0;

    for( i_row = 0; i_row < p_vout->p_sys->i_row; i_row++ )
    {
        for( i_col = 0; i_col < p_vout->p_sys->i_col; i_col++ )
        {
            for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
            {
                pi_left_skip[i_plane] = p_vout->p_sys->pp_vout[ i_vout ].i_left * p_pic->p[ i_plane ].i_pitch / p_vout->output.i_width;
                pi_top_skip[i_plane] = (p_vout->p_sys->pp_vout[ i_vout ].i_top * p_pic->p[ i_plane ].i_lines / p_vout->output.i_height)*p_pic->p[i_plane].i_pitch;
            }

            if( !p_vout->p_sys->pp_vout[ i_vout ].b_active )
            {
                i_vout++;
                continue;
            }

            while( ( p_outpic =
                vout_CreatePicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
                                    0, 0, 0 )
                   ) == NULL )
            {
                if( p_vout->b_die || p_vout->b_error )
                {
                    vout_DestroyPicture(
                        p_vout->p_sys->pp_vout[ i_vout ].p_vout, p_outpic );
                    return;
                }

                msleep( VOUT_OUTMEM_SLEEP );
            }

            vout_DatePicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
                              p_outpic, p_pic->date );
            vout_LinkPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
                              p_outpic );

            for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
            {
                uint8_t *p_in, *p_in_end, *p_out;
                int i_in_pitch = p_pic->p[i_plane].i_pitch;
                int i_out_pitch = p_outpic->p[i_plane].i_pitch;
                int i_copy_pitch = p_outpic->p[i_plane].i_visible_pitch;

                p_in = p_pic->p[i_plane].p_pixels
                        + pi_top_skip[i_plane] + pi_left_skip[i_plane];

                p_in_end = p_in + p_outpic->p[i_plane].i_visible_lines
                                   * p_pic->p[i_plane].i_pitch;

                p_out = p_outpic->p[i_plane].p_pixels;

                while( p_in < p_in_end )
                {
                    p_vout->p_vlc->pf_memcpy( p_out, p_in, i_copy_pitch );
                    p_in += i_in_pitch;
                    p_out += i_out_pitch;
                }

//                pi_left_skip[i_plane] += i_copy_pitch;
            }

            vout_UnlinkPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
                                p_outpic );
            vout_DisplayPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
                                 p_outpic );

            i_vout++;
        }

/*         for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ ) */
/*         { */
/*             pi_top_skip[i_plane] += p_vout->p_sys->pp_vout[ i_vout ].i_height */
/*                                      * p_pic->p[i_plane].i_visible_lines */
/*                                      / p_vout->output.i_height */
/*                                      * p_pic->p[i_plane].i_pitch; */
/*         } */
    }
}
Example #9
0
/*****************************************************************************
 * Thread:
 *****************************************************************************/
static void Thread( vlc_object_t *p_this )
{
    goom_thread_t *p_thread = (goom_thread_t*)p_this;
    vlc_value_t width, height, speed;
    audio_date_t i_pts;
    int16_t p_data[2][512];
    int i_data = 0, i_count = 0;
    PluginInfo *p_plugin_info;

    var_Get( p_this, "goom-width", &width );
    var_Get( p_this, "goom-height", &height );

    var_Create( p_thread, "goom-speed", VLC_VAR_INTEGER|VLC_VAR_DOINHERIT );
    var_Get( p_thread, "goom-speed", &speed );
    speed.i_int = MAX_SPEED - speed.i_int;
    if( speed.i_int < 0 ) speed.i_int = 0;

    p_plugin_info = goom_init( width.i_int, height.i_int );

    while( !p_thread->b_die )
    {
        uint32_t  *plane;
        picture_t *p_pic;

        /* goom_update is damn slow, so just copy data and release the lock */
        vlc_mutex_lock( &p_thread->lock );
        if( FillBuffer( (int16_t *)p_data, &i_data, &i_pts,
                        &p_thread->date, p_thread ) != VLC_SUCCESS )
            vlc_cond_wait( &p_thread->wait, &p_thread->lock );
        vlc_mutex_unlock( &p_thread->lock );

        /* Speed selection */
        if( speed.i_int && (++i_count % (speed.i_int+1)) ) continue;

        /* Frame dropping if necessary */
        if( aout_DateGet( &i_pts ) + GOOM_DELAY <= mdate() ) continue;

        plane = goom_update( p_plugin_info, p_data, 0, 0.0,
                             p_thread->psz_title, NULL );

        if( p_thread->psz_title )
        {
            free( p_thread->psz_title );
            p_thread->psz_title = NULL;
        }

        while( !( p_pic = vout_CreatePicture( p_thread->p_vout, 0, 0, 0 ) ) &&
               !p_thread->b_die )
        {
            msleep( VOUT_OUTMEM_SLEEP );
        }

        if( p_pic == NULL ) break;

        memcpy( p_pic->p[0].p_pixels, plane, width.i_int * height.i_int * 4 );
        vout_DatePicture( p_thread->p_vout, p_pic,
                          aout_DateGet( &i_pts ) + GOOM_DELAY );
        vout_DisplayPicture( p_thread->p_vout, p_pic );
    }

    goom_close( p_plugin_info );
}