Example #1
0
File: crop.c Project: CSRedRat/vlc
/*****************************************************************************
 * Render: display previously rendered output
 *****************************************************************************
 * This function sends the currently rendered image to Crop image, waits
 * until it is displayed and switches the two rendering buffers, preparing next
 * frame.
 *****************************************************************************/
static void Render( vout_thread_t *p_vout, picture_t *p_pic )
{
    picture_t *p_outpic = NULL;
    int i_plane;

    if( p_vout->p_sys->b_changed )
    {
        return;
    }

    while( ( p_outpic =
                 vout_CreatePicture( p_vout->p_sys->p_vout, 0, 0, 0 )
           ) == NULL )
    {
        if( !vlc_object_alive (p_vout) || p_vout->b_error )
        {
            vout_DestroyPicture( p_vout->p_sys->p_vout, p_outpic );
            return;
        }

        msleep( VOUT_OUTMEM_SLEEP );
    }

    p_outpic->date = p_pic->date;
    vout_LinkPicture( p_vout->p_sys->p_vout, p_outpic );

    for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
    {
        uint8_t *p_in, *p_out, *p_out_end;
        int i_in_pitch = p_pic->p[i_plane].i_pitch;
        const int i_out_pitch = p_outpic->p[i_plane].i_pitch;
        const int i_copy_pitch = p_outpic->p[i_plane].i_visible_pitch;

        p_in = p_pic->p[i_plane].p_pixels
                /* Skip the right amount of lines */
                + i_in_pitch * ( p_pic->p[i_plane].i_visible_lines *
                                 p_vout->p_sys->i_y / p_vout->output.i_height )
                /* Skip the right amount of columns */
                + i_in_pitch * p_vout->p_sys->i_x / p_vout->output.i_width;

        p_out = p_outpic->p[i_plane].p_pixels;
        p_out_end = p_out + i_out_pitch * p_outpic->p[i_plane].i_visible_lines;

        while( p_out < p_out_end )
        {
            vlc_memcpy( p_out, p_in, i_copy_pitch );
            p_in += i_in_pitch;
            p_out += i_out_pitch;
        }
    }

    vout_UnlinkPicture( p_vout->p_sys->p_vout, p_outpic );
    vout_DisplayPicture( p_vout->p_sys->p_vout, p_outpic );

    /* The source image may still be in the cache ... parse it! */
    vlc_mutex_lock( &p_vout->p_sys->lock );
    if( p_vout->p_sys->b_autocrop )
        UpdateStats( p_vout, p_pic );
    vlc_mutex_unlock( &p_vout->p_sys->lock );
}
Example #2
0
/*****************************************************************************
 * Render: displays previously rendered output
 *****************************************************************************
 * This function send the currently rendered image to Clone image, waits
 * until it is displayed and switch the two rendering buffers, preparing next
 * frame.
 *****************************************************************************/
static void Render( vout_thread_t *p_vout, picture_t *p_pic )
{
    picture_t *p_outpic = NULL;
    int i_vout, i_plane;

    for( i_vout = 0; i_vout < p_vout->p_sys->i_clones; i_vout++ )
    {
        while( ( p_outpic =
            vout_CreatePicture( p_vout->p_sys->pp_vout[ i_vout ], 0, 0, 0 )
               ) == NULL )
        {
            if( p_vout->b_die || p_vout->b_error )
            {
                vout_DestroyPicture(
                    p_vout->p_sys->pp_vout[ i_vout ], p_outpic );
                return;
            }

            msleep( VOUT_OUTMEM_SLEEP );
        }

        vout_DatePicture( p_vout->p_sys->pp_vout[ i_vout ],
                          p_outpic, p_pic->date );
        vout_LinkPicture( p_vout->p_sys->pp_vout[ i_vout ], p_outpic );

        for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
        {
            uint8_t *p_in, *p_in_end, *p_out;
            int i_in_pitch = p_pic->p[i_plane].i_pitch;
            const int i_out_pitch = p_outpic->p[i_plane].i_pitch;
            const int i_copy_pitch = p_outpic->p[i_plane].i_visible_pitch;

            p_in = p_pic->p[i_plane].p_pixels;
            p_out = p_outpic->p[i_plane].p_pixels;

            if( i_in_pitch == i_copy_pitch
                 && i_out_pitch == i_copy_pitch )
            {
                p_vout->p_vlc->pf_memcpy( p_out, p_in, i_in_pitch
                                     * p_outpic->p[i_plane].i_visible_lines );
            }
            else
            {
                p_in_end = p_in + i_in_pitch *
                    p_outpic->p[i_plane].i_visible_lines;

                while( p_in < p_in_end )
                {
                    p_vout->p_vlc->pf_memcpy( p_out, p_in, i_copy_pitch );
                    p_in += i_in_pitch;
                    p_out += i_out_pitch;
                }
            }
        }

        vout_UnlinkPicture( p_vout->p_sys->pp_vout[ i_vout ], p_outpic );
        vout_DisplayPicture( p_vout->p_sys->pp_vout[ i_vout ], p_outpic );
    }
}
Example #3
0
/*****************************************************************************
 * Render: displays previously rendered output
 *****************************************************************************
 * This function send the currently rendered image to the internal opencv
 * filter for processing.
 *****************************************************************************/
static void Render( vout_thread_t *p_vout, picture_t *p_pic )
{
    picture_t *p_outpic = NULL;
    clock_t start, finish;
    double  duration;

    while( ( p_outpic = vout_CreatePicture( p_vout->p_sys->p_vout, 0, 0, 0 ) )
              == NULL )
    {
        if( !vlc_object_alive (p_vout) || p_vout->b_error )
        {   return; }
        msleep( VOUT_OUTMEM_SLEEP );
    }

    vout_LinkPicture( p_vout->p_sys->p_vout, p_outpic );

    start = clock();

    if (p_vout->p_sys->i_wrapper_output == VINPUT)  //output = input video
    {
        //This copy is a bit unfortunate but image_Convert can't write into an existing image so it is better to copy the
        //(say) 16bit YUV image here than a 32bit RGB image somehwere else.
        //It is also not that expensive in time.
        picture_Copy( p_outpic, p_pic );
        VlcPictureToIplImage( p_vout, p_pic);
        //pass the image to the internal opencv filter for processing
        if ((p_vout->p_sys->p_opencv) && (p_vout->p_sys->p_opencv->p_module))
            p_vout->p_sys->p_opencv->pf_video_filter( p_vout->p_sys->p_opencv, &(p_vout->p_sys->hacked_pic));
    }
    else    //output = processed video (NONE option not working yet)
    {
        VlcPictureToIplImage( p_vout, p_pic);
        //pass the image to the internal opencv filter for processing
        if ((p_vout->p_sys->p_opencv) && (p_vout->p_sys->p_opencv->p_module))
            p_vout->p_sys->p_opencv->pf_video_filter( p_vout->p_sys->p_opencv, &(p_vout->p_sys->hacked_pic));
        //copy the processed image into the output image
        if ((p_vout->p_sys->p_proc_image) && (p_vout->p_sys->p_proc_image->i_planes > 0))
            picture_Copy( p_outpic, p_vout->p_sys->p_proc_image );
    }

    //calculate duration
    finish = clock();
    duration = (double)(finish - start) / CLOCKS_PER_SEC;
    if (p_vout->p_sys->i_verbosity > VERB_WARN)
        msg_Dbg( p_vout, "Render took %2.4f seconds", duration );

    ReleaseImages(p_vout);
    p_outpic->date  = p_pic->date;
    
    vout_UnlinkPicture( p_vout->p_sys->p_vout, p_outpic );
    vout_DisplayPicture( p_vout->p_sys->p_vout, p_outpic );
}
Example #4
0
/*****************************************************************************
 * Render: displays previously rendered output
 *****************************************************************************
 * This function send the currently rendered image to Transform image, waits
 * until it is displayed and switch the two rendering buffers, preparing next
 * frame.
 *****************************************************************************/
static void Render( vout_thread_t *p_vout, picture_t *p_pic )
{
    picture_t *p_outpic;

    /* This is a new frame. Get a structure from the video_output. */
    while( ( p_outpic = vout_CreatePicture( p_vout->p_sys->p_vout, 0, 0, 0 ) )
              == NULL )
    {
        if( !vlc_object_alive (p_vout) || p_vout->b_error )
        {
            return;
        }
        msleep( VOUT_OUTMEM_SLEEP );
    }

    p_outpic->date = p_pic->date;
    vout_LinkPicture( p_vout->p_sys->p_vout, p_outpic );

    p_vout->p_sys->pf_filter( p_vout, p_pic, p_outpic );

    vout_UnlinkPicture( p_vout->p_sys->p_vout, p_outpic );

    vout_DisplayPicture( p_vout->p_sys->p_vout, p_outpic );
}
Example #5
0
/*****************************************************************************
 * Render: displays previously rendered output
 *****************************************************************************
 * This function send the currently rendered image to Transform image, waits
 * until it is displayed and switch the two rendering buffers, preparing next
 * frame.
 *****************************************************************************/
static void Render( vout_thread_t *p_vout, picture_t *p_pic )
{
    picture_t *p_outpic;
    int i_index;

    /* This is a new frame. Get a structure from the video_output. */
    while( ( p_outpic = vout_CreatePicture( p_vout->p_sys->p_vout, 0, 0, 0 ) )
              == NULL )
    {
        if( p_vout->b_die || p_vout->b_error )
        {
            return;
        }
        msleep( VOUT_OUTMEM_SLEEP );
    }

    vout_DatePicture( p_vout->p_sys->p_vout, p_outpic, p_pic->date );
    vout_LinkPicture( p_vout->p_sys->p_vout, p_outpic );

    switch( p_vout->p_sys->i_mode )
    {
        case TRANSFORM_MODE_90:
            for( i_index = 0 ; i_index < p_pic->i_planes ; i_index++ )
            {
                int i_pitch = p_pic->p[i_index].i_pitch;

                uint8_t *p_in = p_pic->p[i_index].p_pixels;

                uint8_t *p_out = p_outpic->p[i_index].p_pixels;
                uint8_t *p_out_end = p_out +
                    p_outpic->p[i_index].i_visible_lines *
                    p_outpic->p[i_index].i_pitch;

                for( ; p_out < p_out_end ; )
                {
                    uint8_t *p_line_end;

                    p_out_end -= p_outpic->p[i_index].i_pitch
                                  - p_outpic->p[i_index].i_visible_pitch;
                    p_line_end = p_in + p_pic->p[i_index].i_visible_lines *
                        i_pitch;

                    for( ; p_in < p_line_end ; )
                    {
                        p_line_end -= i_pitch;
                        *(--p_out_end) = *p_line_end;
                    }

                    p_in++;
                }
            }
            break;

        case TRANSFORM_MODE_180:
            for( i_index = 0 ; i_index < p_pic->i_planes ; i_index++ )
            {
                uint8_t *p_in = p_pic->p[i_index].p_pixels;
                uint8_t *p_in_end = p_in + p_pic->p[i_index].i_visible_lines
                                            * p_pic->p[i_index].i_pitch;

                uint8_t *p_out = p_outpic->p[i_index].p_pixels;

                for( ; p_in < p_in_end ; )
                {
                    uint8_t *p_line_start = p_in_end
                                             - p_pic->p[i_index].i_pitch;
                    p_in_end -= p_pic->p[i_index].i_pitch
                                 - p_pic->p[i_index].i_visible_pitch;

                    for( ; p_line_start < p_in_end ; )
                    {
                        *p_out++ = *(--p_in_end);
                    }

                    p_out += p_outpic->p[i_index].i_pitch
                              - p_outpic->p[i_index].i_visible_pitch;
                }
            }
            break;

        case TRANSFORM_MODE_270:
            for( i_index = 0 ; i_index < p_pic->i_planes ; i_index++ )
            {
                int i_pitch = p_pic->p[i_index].i_pitch;

                uint8_t *p_in = p_pic->p[i_index].p_pixels;

                uint8_t *p_out = p_outpic->p[i_index].p_pixels;
                uint8_t *p_out_end = p_out +
                    p_outpic->p[i_index].i_visible_lines *
                    p_outpic->p[i_index].i_pitch;

                for( ; p_out < p_out_end ; )
                {
                    uint8_t *p_in_end;

                    p_in_end = p_in + p_pic->p[i_index].i_visible_lines *
                        i_pitch;

                    for( ; p_in < p_in_end ; )
                    {
                        p_in_end -= i_pitch;
                        *p_out++ = *p_in_end;
                    }

                    p_out += p_outpic->p[i_index].i_pitch
                              - p_outpic->p[i_index].i_visible_pitch;
                    p_in++;
                }
            }
            break;

        case TRANSFORM_MODE_HFLIP:
            for( i_index = 0 ; i_index < p_pic->i_planes ; i_index++ )
            {
                uint8_t *p_in = p_pic->p[i_index].p_pixels;
                uint8_t *p_in_end = p_in + p_pic->p[i_index].i_visible_lines
                                            * p_pic->p[i_index].i_pitch;

                uint8_t *p_out = p_outpic->p[i_index].p_pixels;

                for( ; p_in < p_in_end ; )
                {
                    p_in_end -= p_pic->p[i_index].i_pitch;
                    p_vout->p_vlc->pf_memcpy( p_out, p_in_end,
                                           p_pic->p[i_index].i_visible_pitch );
                    p_out += p_pic->p[i_index].i_pitch;
                }
            }
            break;

        case TRANSFORM_MODE_VFLIP:
            for( i_index = 0 ; i_index < p_pic->i_planes ; i_index++ )
            {
                uint8_t *p_in = p_pic->p[i_index].p_pixels;
                uint8_t *p_in_end = p_in + p_pic->p[i_index].i_visible_lines
                                            * p_pic->p[i_index].i_pitch;

                uint8_t *p_out = p_outpic->p[i_index].p_pixels;

                for( ; p_in < p_in_end ; )
                {
                    uint8_t *p_line_end = p_in
                                           + p_pic->p[i_index].i_visible_pitch;

                    for( ; p_in < p_line_end ; )
                    {
                        *p_out++ = *(--p_line_end);
                    }

                    p_in += p_pic->p[i_index].i_pitch;
                }
            }
            break;

        default:
            break;
    }

    vout_UnlinkPicture( p_vout->p_sys->p_vout, p_outpic );

    vout_DisplayPicture( p_vout->p_sys->p_vout, p_outpic );
}
Example #6
0
/*****************************************************************************
 * Render: displays previously rendered output
 *****************************************************************************
 * This function send the currently rendered image to Wall image, waits
 * until it is displayed and switch the two rendering buffers, preparing next
 * frame.
 *****************************************************************************/
static void Render( vout_thread_t *p_vout, picture_t *p_pic )
{
    picture_t *p_outpic = NULL;
    int i_col, i_row, i_vout, i_plane;
    int pi_left_skip[VOUT_MAX_PLANES], pi_top_skip[VOUT_MAX_PLANES];

    i_vout = 0;

    for( i_row = 0; i_row < p_vout->p_sys->i_row; i_row++ )
    {
        for( i_col = 0; i_col < p_vout->p_sys->i_col; i_col++ )
        {
            for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
            {
                pi_left_skip[i_plane] = p_vout->p_sys->pp_vout[ i_vout ].i_left * p_pic->p[ i_plane ].i_pitch / p_vout->output.i_width;
                pi_top_skip[i_plane] = (p_vout->p_sys->pp_vout[ i_vout ].i_top * p_pic->p[ i_plane ].i_lines / p_vout->output.i_height)*p_pic->p[i_plane].i_pitch;
            }

            if( !p_vout->p_sys->pp_vout[ i_vout ].b_active )
            {
                i_vout++;
                continue;
            }

            while( ( p_outpic =
                vout_CreatePicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
                                    0, 0, 0 )
                   ) == NULL )
            {
                if( p_vout->b_die || p_vout->b_error )
                {
                    vout_DestroyPicture(
                        p_vout->p_sys->pp_vout[ i_vout ].p_vout, p_outpic );
                    return;
                }

                msleep( VOUT_OUTMEM_SLEEP );
            }

            vout_DatePicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
                              p_outpic, p_pic->date );
            vout_LinkPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
                              p_outpic );

            for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
            {
                uint8_t *p_in, *p_in_end, *p_out;
                int i_in_pitch = p_pic->p[i_plane].i_pitch;
                int i_out_pitch = p_outpic->p[i_plane].i_pitch;
                int i_copy_pitch = p_outpic->p[i_plane].i_visible_pitch;

                p_in = p_pic->p[i_plane].p_pixels
                        + pi_top_skip[i_plane] + pi_left_skip[i_plane];

                p_in_end = p_in + p_outpic->p[i_plane].i_visible_lines
                                   * p_pic->p[i_plane].i_pitch;

                p_out = p_outpic->p[i_plane].p_pixels;

                while( p_in < p_in_end )
                {
                    p_vout->p_vlc->pf_memcpy( p_out, p_in, i_copy_pitch );
                    p_in += i_in_pitch;
                    p_out += i_out_pitch;
                }

//                pi_left_skip[i_plane] += i_copy_pitch;
            }

            vout_UnlinkPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
                                p_outpic );
            vout_DisplayPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
                                 p_outpic );

            i_vout++;
        }

/*         for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ ) */
/*         { */
/*             pi_top_skip[i_plane] += p_vout->p_sys->pp_vout[ i_vout ].i_height */
/*                                      * p_pic->p[i_plane].i_visible_lines */
/*                                      / p_vout->output.i_height */
/*                                      * p_pic->p[i_plane].i_pitch; */
/*         } */
    }
}