Example #1
0
static void network_test_delay(void)
{
    int i, j;
    BYTE new_frame_delta;
    BYTE buf[0x60];
    long packet_delay[NUM_OF_TESTPACKETS];
    char st[256];

    vsyncarch_init();

    ui_display_statustext(translate_text(IDGS_TESTING_BEST_FRAME_DELAY), 0);

    if (network_mode == NETWORK_SERVER_CONNECTED) {
        for (i = 0; i < NUM_OF_TESTPACKETS; i++) {
            *((unsigned long*)buf) = vsyncarch_gettime();
            if (network_send_buffer(network_socket, buf, sizeof(buf)) < 0
                || network_recv_buffer(network_socket, buf, sizeof(buf)) < 0)
                return;
            packet_delay[i] = vsyncarch_gettime() - *((unsigned long*)buf);
        }
        /* Sort the packets delays*/
        for (i = 0; i < NUM_OF_TESTPACKETS - 1; i++) {
            for (j = i + 1; j < NUM_OF_TESTPACKETS; j++) {
                if (packet_delay[i] < packet_delay[j]) {
                    long d = packet_delay[i];
                    packet_delay[i] = packet_delay[j];
                    packet_delay[j] = d;
                }
            }
#ifdef NETWORK_DEBUG
            log_debug("packet_delay[%d]=%ld",i,packet_delay[i]);
#endif
        }
#ifdef NETWORK_DEBUG
        log_debug("vsyncarch_frequency = %ld", vsyncarch_frequency());
#endif
        /* calculate delay with 90% of packets beeing fast enough */
        /* FIXME: This needs some further investigation */
        new_frame_delta = 5 + (BYTE)(vsync_get_refresh_frequency()
                            * packet_delay[(int)(0.1 * NUM_OF_TESTPACKETS)]
                            / (float)vsyncarch_frequency());
        network_send_buffer(network_socket, &new_frame_delta,
                            sizeof(new_frame_delta));
    } else {
        /* network_mode == NETWORK_CLIENT */
        for (i = 0; i < NUM_OF_TESTPACKETS; i++) {
            if (network_recv_buffer(network_socket, buf, sizeof(buf)) <  0
                || network_send_buffer(network_socket, buf, sizeof(buf)) < 0)
                return;
        }
        network_recv_buffer(network_socket, &new_frame_delta,
                            sizeof(new_frame_delta));
    }
    network_free_frame_event_list();
    frame_delta = new_frame_delta;
    network_init_frame_event_list();
    sprintf(st, translate_text(IDGS_USING_D_FRAMES_DELAY), frame_delta);
    log_debug("netplay connected with %d frames delta.", frame_delta);
    ui_display_statustext(st, 1);
}
Example #2
0
void vsync_init(void (*hook)(void))
{
    vsync_hook = hook;
    vsync_suspend_speed_eval();
    clk_guard_add_callback(maincpu_clk_guard, clk_overflow_callback, NULL);

    vsyncarch_init();

    vsyncarch_freq = vsyncarch_frequency();
}