void ExtractMMaps(std::set<uint32>& mapIds, uint32 threads) { DBC* dbc = MPQHandler->GetDBC("Map"); printf("Map.dbc contains %u rows.\n", dbc->Records.size()); for (std::vector<Record*>::iterator itr = dbc->Records.begin(); itr != dbc->Records.end(); ++itr) { uint32 mapId = (*itr)->Values[0]; // Skip this map if a list of specific maps was provided and this one is not contained in it. if (!mapIds.empty() && mapIds.find(mapId) == mapIds.end()) { if (Constants::Debug) printf("Map %u will not be built.\n", mapId); continue; } std::string name = (*itr)->GetString(1); WDT wdt("World\\maps\\" + name + "\\" + name + ".wdt"); if (!wdt.IsValid) { printf("Could not find WDT data for map %u (%s)\n", mapId, name.c_str()); continue; } printf("Building %s MapId %u\n", name.c_str(), mapId); ContinentBuilder builder(name, mapId, &wdt, threads); builder.Build(); } }
int main(int argc, char **argv) { std::shared_ptr<MC::Watchdog> wdt(new MC::Watchdog(5)); Worker w(wdt); int ret = -1; wdt->start(); w.run(); }
void ExtractAllMaps(std::set<uint32>& mapIds, uint32 threads, bool debug) { DBC* dbc = MPQHandler->GetDBC("Map"); for (std::vector<Record*>::iterator itr = dbc->Records.begin(); itr != dbc->Records.end(); ++itr) { uint32 mapId = (*itr)->Values[0]; // Skip this map if a list of specific maps was provided and this one is not contained in it. if (!mapIds.empty() && mapIds.find(mapId) == mapIds.end()) continue; std::string name = (*itr)->GetString(1); WDT wdt("World\\maps\\" + name + "\\" + name + ".wdt"); if (!wdt.IsValid || wdt.IsGlobalModel) continue; printf("Building %s MapId %u\n", name.c_str(), mapId); ContinentBuilder builder(name, mapId, &wdt, threads); builder.Build(debug); } }
void ExtractMapsFromMpq(uint32 build) { char mpq_filename[1024]; char output_filename[1024]; char mpq_map_name[1024]; printf("Extracting maps...\n"); LoadMapMPQFiles(); uint32 map_count = ReadMapDBC(); ReadAreaTableDBC(); ReadLiquidTypeTableDBC(); std::string path = "."; path += "/maps/"; CreateDir(path); std::vector<std::string> not_found; printf("Convert map files\n"); HANDLE actualMPQ = WorldMPQ; for(uint32 z = 0; z < map_count; ++z) { // Loadup map grid data sprintf(mpq_map_name, "World\\Maps\\%s\\%s.wdt", map_ids[z].name, map_ids[z].name); WDT_file wdt(mpq_map_name, actualMPQ); if (wdt.isEof()) { if (actualMPQ == WorldMPQ) { z--; actualMPQ = ExpansionsMPQ[0]; continue; } if (actualMPQ == ExpansionsMPQ[0]) { z--; actualMPQ = ExpansionsMPQ[1]; continue; } if (actualMPQ == ExpansionsMPQ[1]) { z--; actualMPQ = ExpansionsMPQ[2]; continue; } actualMPQ = WorldMPQ; not_found.push_back(map_ids[z].name); printf("Extract %s (%d/%d) -- not found\n", map_ids[z].name, z+1, map_count); continue; } if (actualMPQ == WorldMPQ) printf("Extract %s (%d/%d) -- World.MPQ\n", map_ids[z].name, z+1, map_count); if (actualMPQ == ExpansionsMPQ[0]) printf("Extract %s (%d/%d) -- expansion1.MPQ\n", map_ids[z].name, z+1, map_count); if (actualMPQ == ExpansionsMPQ[1]) printf("Extract %s (%d/%d) -- expansion2.MPQ\n", map_ids[z].name, z+1, map_count); if (actualMPQ == ExpansionsMPQ[2]) printf("Extract %s (%d/%d) -- expansion3.MPQ\n", map_ids[z].name, z+1, map_count); actualMPQ = WorldMPQ; wdt.prepareLoadedData(); for(uint32 y = 0; y < WDT_MAP_SIZE; ++y) { for(uint32 x = 0; x < WDT_MAP_SIZE; ++x) { if (!wdt.main->adt_list[y][x].exist) continue; sprintf(mpq_filename, "World\\Maps\\%s\\%s_%u_%u.adt", map_ids[z].name, map_ids[z].name, x, y); sprintf(output_filename, "./maps/%03u%02u%02u.map", map_ids[z].id, y, x); ConvertADT(mpq_filename, output_filename, y, x, build, WorldMPQ); } // draw progress bar //printf("Processing........................%d%%\r", (100 * (y+1)) / WDT_MAP_SIZE); } } printf("\n"); delete [] areas; delete [] map_ids; //printf("Map not extracted : %u\n", not_found.size()); //for(int i = 0; i < not_found.size(); i++) // printf(" %s\n", not_found[i].c_str()); }