// String conversions String::String(const wxString& wxstr) { #if !wxUSE_UNICODE #error "This code only works in Unicode build of wxWidgets" #endif // ICU's UChar is 16bit wide, UTF-16, and the code below counts on it, so // it would break if the definition changed: wxCOMPILE_TIME_ASSERT(sizeof(UChar) == 2, UCharSizeMustBe16Bit); #if SIZEOF_WCHAR_T == 2 // wchar_t==UChar const UChar* str = wxstr.wc_str(); const size_t len = wxstr.length(); #else // SIZEOF_WCHAR_T == 4 // NB: we can't simply use wxstr.mb_str(wxMBConvUTF16()) here because // the number of characters in UTF-16 encoding of the string may differ // from the number of UTF-32 values and we can't get the length from // returned buffer: #if defined(wxUSE_UNICODE_UTF8) && wxUSE_UNICODE_UTF8 // in wx3's UTF8 mode, wc_str() returns a buffer, not raw pointer wxWCharBuffer widestr(wxstr.wc_str()); #else const wxChar *widestr = wxstr.wc_str(); #endif const size_t widelen = wxstr.length(); // allocate buffer for the UTF-16 string: wxMBConvUTF16 conv; const size_t utf16bufLen = conv.FromWChar(NULL, 0, widestr, widelen); wxCharBuffer utf16buf(utf16bufLen); // and convert wxString to UTF-16 (=UChar*): const UChar* str = (const UChar*)utf16buf.data(); size_t len = conv.FromWChar(utf16buf.data(), utf16bufLen, widestr, widelen) / 2; #endif // SIZEOF_WCHAR_T == 4 // conversion to UTF-16 or getting internal buffer isn't supposed to fail: wxASSERT_MSG(str != NULL, _T("failed string conversion?")); m_impl = StringImpl::create(str, len); }
operator const widechar* () const { return widestr(); }