static struct image * image_create(struct display *display, const char *filename, int *image_counter) { struct image *image; char *b, *copy, title[512];; image = malloc(sizeof *image); if (image == NULL) return image; memset(image, 0, sizeof *image); copy = strdup(filename); b = basename(copy); snprintf(title, sizeof title, "Wayland Image - %s", b); free(copy); image->filename = strdup(filename); image->image = load_cairo_surface(filename); if (!image->image) { fprintf(stderr, "could not find the image %s!\n", b); free(image); return NULL; } image->window = window_create(display); image->widget = frame_create(image->window, image); window_set_title(image->window, title); image->display = display; image->image_counter = image_counter; *image_counter += 1; image->initialized = false; window_set_user_data(image->window, image); widget_set_redraw_handler(image->widget, redraw_handler); widget_set_resize_handler(image->widget, resize_handler); window_set_keyboard_focus_handler(image->window, keyboard_focus_handler); window_set_fullscreen_handler(image->window, fullscreen_handler); window_set_close_handler(image->window, close_handler); widget_set_enter_handler(image->widget, enter_handler); widget_set_motion_handler(image->widget, motion_handler); widget_set_button_handler(image->widget, button_handler); widget_set_axis_handler(image->widget, axis_handler); window_set_key_handler(image->window, key_handler); widget_schedule_resize(image->widget, 500, 400); return image; }
static struct resizor * resizor_create(struct display *display) { struct resizor *resizor; resizor = xzalloc(sizeof *resizor); resizor->window = window_create(display); resizor->widget = window_frame_create(resizor->window, resizor); window_set_title(resizor->window, "Wayland Resizor"); resizor->display = display; window_set_key_handler(resizor->window, key_handler); window_set_user_data(resizor->window, resizor); widget_set_redraw_handler(resizor->widget, redraw_handler); window_set_keyboard_focus_handler(resizor->window, keyboard_focus_handler); widget_set_enter_handler(resizor->widget, enter_handler); widget_set_motion_handler(resizor->widget, motion_handler); window_set_locked_pointer_motion_handler( resizor->window, locked_pointer_handle_motion); widget_set_button_handler(resizor->widget, button_handler); resizor->height.previous = 400; resizor->height.current = 400; resizor->height.target = 400; resizor->width.previous = 400; resizor->width.current = 400; resizor->width.target = 400; widget_schedule_resize(resizor->widget, 400, 400); return resizor; }
int main(int argc, char *argv[]) { struct fullscreen fullscreen; struct display *d; int i; fullscreen.width = 640; fullscreen.height = 480; fullscreen.fullscreen = 0; fullscreen.present_method = _WL_FULLSCREEN_SHELL_PRESENT_METHOD_DEFAULT; wl_list_init(&fullscreen.output_list); fullscreen.current_output = NULL; for (i = 1; i < argc; i++) { if (strcmp(argv[i], "-w") == 0) { if (++i >= argc) usage(EXIT_FAILURE); fullscreen.width = atol(argv[i]); } else if (strcmp(argv[i], "-h") == 0) { if (++i >= argc) usage(EXIT_FAILURE); fullscreen.height = atol(argv[i]); } else if (strcmp(argv[i], "--help") == 0) usage(EXIT_SUCCESS); else usage(EXIT_FAILURE); } d = display_create(&argc, argv); if (d == NULL) { fprintf(stderr, "failed to create display: %m\n"); return -1; } fullscreen.display = d; fullscreen.fshell = NULL; display_set_user_data(fullscreen.display, &fullscreen); display_set_global_handler(fullscreen.display, global_handler); display_set_output_configure_handler(fullscreen.display, output_handler); if (fullscreen.fshell) { fullscreen.window = window_create_custom(d); _wl_fullscreen_shell_present_surface(fullscreen.fshell, window_get_wl_surface(fullscreen.window), fullscreen.present_method, NULL); /* If we get the CURSOR_PLANE capability, we'll change this */ fullscreen.draw_cursor = 1; } else { fullscreen.window = window_create(d); fullscreen.draw_cursor = 0; } fullscreen.widget = window_add_widget(fullscreen.window, &fullscreen); window_set_title(fullscreen.window, "Fullscreen"); widget_set_transparent(fullscreen.widget, 0); widget_set_default_cursor(fullscreen.widget, CURSOR_LEFT_PTR); widget_set_redraw_handler(fullscreen.widget, redraw_handler); widget_set_button_handler(fullscreen.widget, button_handler); widget_set_motion_handler(fullscreen.widget, motion_handler); widget_set_enter_handler(fullscreen.widget, enter_handler); widget_set_touch_down_handler(fullscreen.widget, touch_handler); window_set_key_handler(fullscreen.window, key_handler); window_set_fullscreen_handler(fullscreen.window, fullscreen_handler); window_set_user_data(fullscreen.window, &fullscreen); /* Hack to set minimum allocation so we can shrink later */ window_schedule_resize(fullscreen.window, 1, 1); window_schedule_resize(fullscreen.window, fullscreen.width, fullscreen.height); display_run(d); return 0; }