Example #1
0
void wiiuse_handshake(struct wiimote_t* wm, byte* data, uint16_t len) {
	/* send request to wiimote for accelerometer calibration */
	byte buf[MAX_PAYLOAD];

	/* step 0 - Reset wiimote */
	{
		//wiiuse_set_leds(wm, WIIMOTE_LED_NONE);

		WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_HANDSHAKE);
		WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_CONNECTED);
		WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_ACC);
		WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_IR);
		WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_RUMBLE);
		WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_EXP);
		WIIMOTE_DISABLE_FLAG(wm, WIIUSE_CONTINUOUS);

		wiiuse_set_report_type(wm);
		wiiuse_millisleep(500);

		WIIUSE_DEBUG("Wiimote reset!\n");
	}

	/* step 1 - calibration of accelerometers */
	if(wm->type != WIIUSE_WIIMOTE_MOTION_PLUS_INSIDE)
	{
		struct accel_t* accel = &wm->accel_calib;

		wiiuse_read_data_sync(wm, 1, WM_MEM_OFFSET_CALIBRATION, 8, buf);

		/* received read data */
		accel->cal_zero.x = buf[0];
		accel->cal_zero.y = buf[1];
		accel->cal_zero.z = buf[2];

		accel->cal_g.x = buf[4] - accel->cal_zero.x;
		accel->cal_g.y = buf[5] - accel->cal_zero.y;
		accel->cal_g.z = buf[6] - accel->cal_zero.z;

		WIIUSE_DEBUG("Calibrated wiimote acc\n");
	}

	/* step 2 - re-enable IR and ask for status */
	{
		WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_HANDSHAKE_COMPLETE);
		WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_HANDSHAKE);

		/* now enable IR if it was set before the handshake completed */
		if (WIIMOTE_IS_SET(wm, WIIMOTE_STATE_IR)) {
			WIIUSE_DEBUG("Handshake finished, enabling IR.");
			WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_IR);
			wiiuse_set_ir(wm, 1);
		}

		WIIUSE_DEBUG("Asking for status ...\n");
		wm->event = WIIUSE_CONNECT;
		wiiuse_status(wm);
	}
}
Example #2
0
/**
 *	@brief	Set if the wiimote should report motion sensing.
 *
 *	@param wm		Pointer to a wiimote_t structure.
 *	@param status	1 to enable, 0 to disable.
 *
 *	Since reporting motion sensing sends a lot of data,
 *	the wiimote saves power by not transmitting it
 *	by default.
 */
void wiiuse_motion_sensing(struct wiimote_t* wm, int status) {
	if (status) {
		WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_ACC);
	} else {
		WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_ACC);
	}

	wiiuse_set_report_type(wm);
}
Example #3
0
/**
 *	@brief	Switch the Balance Board to use report 0x34 instead of 0x32 
 *
 *	@param wm			Pointer to a wiimote_t structure.
 *	@param enabled	    enabled != 0 -> use report 0x32
 */
void wiiuse_wiiboard_use_alternate_report(struct wiimote_t *wm, int enabled)
{
    if(wm->exp.type == EXP_WII_BOARD)
    {
        wm->exp.wb.use_alternate_report = enabled;
        wiiuse_set_report_type(wm);
    }
    else
        printf("Alternate report can be set only on a Balance Board!\n");
}
Example #4
0
int wiiuse_os_find(struct wiimote_t** wm, int max_wiimotes, int timeout) {
	GUID device_id;
	HANDLE dev;
	HDEVINFO device_info;
	int i, index;
	DWORD len;
	SP_DEVICE_INTERFACE_DATA device_data;
	PSP_DEVICE_INTERFACE_DETAIL_DATA detail_data = NULL;
	HIDD_ATTRIBUTES	attr;
	int found = 0;

	(void) timeout; /* unused */

	device_data.cbSize = sizeof(device_data);
	index = 0;

	/* get the device id */
	HidD_GetHidGuid(&device_id);

	/* get all hid devices connected */
	device_info = SetupDiGetClassDevs(&device_id, NULL, NULL, (DIGCF_DEVICEINTERFACE | DIGCF_PRESENT));

	for (;; ++index) {

		if (detail_data) {
			free(detail_data);
			detail_data = NULL;
		}

		/* query the next hid device info */
		if (!SetupDiEnumDeviceInterfaces(device_info, NULL, &device_id, index, &device_data)) {
			break;
		}

		/* get the size of the data block required */
		i = SetupDiGetDeviceInterfaceDetail(device_info, &device_data, NULL, 0, &len, NULL);
		detail_data = (SP_DEVICE_INTERFACE_DETAIL_DATA_A*)malloc(len);
		detail_data->cbSize = sizeof(SP_DEVICE_INTERFACE_DETAIL_DATA);

		/* query the data for this device */
		if (!SetupDiGetDeviceInterfaceDetail(device_info, &device_data, detail_data, len, NULL, NULL)) {
			continue;
		}

		/* open the device */
		dev = CreateFile(detail_data->DevicePath,
		                 (GENERIC_READ | GENERIC_WRITE),
		                 (FILE_SHARE_READ | FILE_SHARE_WRITE),
		                 NULL, OPEN_EXISTING, FILE_FLAG_OVERLAPPED, NULL);
		if (dev == INVALID_HANDLE_VALUE) {
			continue;
		}

		/* get device attributes */
		attr.Size = sizeof(attr);
		i = HidD_GetAttributes(dev, &attr);

		if ((attr.VendorID == WM_VENDOR_ID) && (attr.ProductID == WM_PRODUCT_ID)) {
			/* this is a wiimote */
			wm[found]->dev_handle = dev;

			wm[found]->hid_overlap.hEvent = CreateEvent(NULL, 1, 1, "");
			wm[found]->hid_overlap.Offset = 0;
			wm[found]->hid_overlap.OffsetHigh = 0;

			WIIMOTE_ENABLE_STATE(wm[found], WIIMOTE_STATE_DEV_FOUND);
			WIIMOTE_ENABLE_STATE(wm[found], WIIMOTE_STATE_CONNECTED);

			/* try to set the output report to see if the device is actually connected */
			if (!wiiuse_set_report_type(wm[found])) {
				WIIMOTE_DISABLE_STATE(wm[found], WIIMOTE_STATE_CONNECTED);
				continue;
			}

			/* do the handshake */
			wiiuse_handshake(wm[found], NULL, 0);

			WIIUSE_INFO("Connected to wiimote [id %i].", wm[found]->unid);

			++found;
			if (found >= max_wiimotes) {
				break;
			}
		} else {
			/* not a wiimote */
			CloseHandle(dev);
		}
	}

	if (detail_data) {
		free(detail_data);
	}

	SetupDiDestroyDeviceInfoList(device_info);

	return found;
}
Example #5
0
/**
 *	@brief Connect to a wiimote with a known address.
 *
 *	@param wm		Pointer to a wiimote_t structure.
 *	@param address	The address of the device to connect to.
 *					If NULL, use the address in the struct set by wiiuse_find().
 *
 *	@return 1 on success, 0 on failure
 */
static int wiiuse_connect_single(struct wiimote_t* wm, char* address) {
	struct sockaddr_l2 addr;
	memset(&addr, 0, sizeof (addr));

	if (!wm || WIIMOTE_IS_CONNECTED(wm))
		return 0;

	addr.l2_family = AF_BLUETOOTH;

	if (address)
		/* use provided address */
		str2ba(address, &addr.l2_bdaddr);
	else
		/* use address of device discovered */
		addr.l2_bdaddr = wm->bdaddr;

	/*
	 *	OUTPUT CHANNEL
	 */
	wm->out_sock = socket(AF_BLUETOOTH, SOCK_SEQPACKET, BTPROTO_L2CAP);
	if (wm->out_sock == -1)
		return 0;

	addr.l2_psm = htobs(WM_OUTPUT_CHANNEL);

	/* connect to wiimote */
	if (connect(wm->out_sock, (struct sockaddr*)&addr, sizeof(addr)) < 0) {
		perror("connect() output sock");
		return 0;
	}

	/*
	 *	INPUT CHANNEL
	 */
	wm->in_sock = socket(AF_BLUETOOTH, SOCK_SEQPACKET, BTPROTO_L2CAP);
	if (wm->in_sock == -1) {
		close(wm->out_sock);
		wm->out_sock = -1;
		return 0;
	}

	addr.l2_psm = htobs(WM_INPUT_CHANNEL);

	/* connect to wiimote */
	if (connect(wm->in_sock, (struct sockaddr*)&addr, sizeof(addr)) < 0) {
		perror("connect() interrupt sock");
		close(wm->out_sock);
		wm->out_sock = -1;
		return 0;
	}

	WIIUSE_INFO("Connected to wiimote [id %i].", wm->unid);

	/* do the handshake */
	WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_CONNECTED);
	wiiuse_handshake(wm, NULL, 0);

	wiiuse_set_report_type(wm);

	return 1;
}
Example #6
0
/**
 *	@brief	Set if the wiimote should track IR targets.
 *
 *	@param wm		Pointer to a wiimote_t structure.
 *	@param status	1 to enable, 0 to disable.
 */
void wiiuse_set_ir(struct wiimote_t* wm, int status) {
	byte buf;
	char* block1 = NULL;
	char* block2 = NULL;
	int ir_level;

	if (!wm)
		return;

	/*
	 *	Wait for the handshake to finish first.
	 *	When it handshake finishes and sees that
	 *	IR is enabled, it will call this function
	 *	again to actually enable IR.
	 */
	if (!WIIMOTE_IS_SET(wm, WIIMOTE_STATE_HANDSHAKE_COMPLETE)) {
		if(status) {
			WIIUSE_DEBUG("Tried to enable IR, will wait until handshake finishes.");
			WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_IR);
		} // else ignoring request to turn off, since it's turned off by default
		return;
	}

	/*
	 *	Check to make sure a sensitivity setting is selected.
	 */
	ir_level = get_ir_sens(wm, &block1, &block2);
	if (!ir_level) {
		WIIUSE_ERROR("No IR sensitivity setting selected.");
		return;
	}

	if (status) {
		/* if already enabled then stop */
		if (WIIMOTE_IS_SET(wm, WIIMOTE_STATE_IR))
			return;
		WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_IR);
	} else {
		/* if already disabled then stop */
		if (!WIIMOTE_IS_SET(wm, WIIMOTE_STATE_IR))
			return;
		WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_IR);
	}

	/* set camera 1 and 2 */
	buf = (status ? 0x04 : 0x00);
	wiiuse_send(wm, WM_CMD_IR, &buf, 1);
	wiiuse_send(wm, WM_CMD_IR_2, &buf, 1);

	if (!status) {
		WIIUSE_DEBUG("Disabled IR cameras for wiimote id %i.", wm->unid);
		wiiuse_set_report_type(wm);
		return;
	}

	/* enable IR, set sensitivity */
	buf = 0x08;
	wiiuse_write_data(wm, WM_REG_IR, &buf, 1);

	/* wait for the wiimote to catch up */
	#ifndef WIN32
		usleep(50000);
	#else
		Sleep(50);
	#endif

	/* write sensitivity blocks */
	wiiuse_write_data(wm, WM_REG_IR_BLOCK1, (byte*)block1, 9);
	wiiuse_write_data(wm, WM_REG_IR_BLOCK2, (byte*)block2, 2);

	/* set the IR mode */
	if (WIIMOTE_IS_SET(wm, WIIMOTE_STATE_EXP))
		buf = WM_IR_TYPE_BASIC;
	else
		buf = WM_IR_TYPE_EXTENDED;
	wiiuse_write_data(wm, WM_REG_IR_MODENUM, &buf, 1);

	#ifndef WIN32
		usleep(50000);
	#else
		Sleep(50);
	#endif

	/* set the wiimote report type */
	wiiuse_set_report_type(wm);

	WIIUSE_DEBUG("Enabled IR camera for wiimote id %i (sensitivity level %i).", wm->unid, ir_level);
}
Example #7
0
void wiiuse_handshake(struct wiimote_t* wm, byte* data, uint16_t len) {
	if (!wm)	{
		return;
	}

	switch (wm->handshake_state) {
		case 0: {
				byte* buf;

				/* continuous reporting off, report to buttons only */
				WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_HANDSHAKE);
				wiiuse_set_leds(wm, WIIMOTE_LED_NONE);

				WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_ACC);
				WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_IR);
				WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_RUMBLE);
				WIIMOTE_DISABLE_FLAG(wm, WIIUSE_CONTINUOUS);

				wiiuse_set_report_type(wm);

				/* send request to wiimote for accelerometer calibration */
				buf = (byte*)malloc(sizeof(byte) * 8);
				wiiuse_read_data_cb(wm, wiiuse_handshake, buf, WM_MEM_OFFSET_CALIBRATION, 7);
				wm->handshake_state++;

				wiiuse_set_leds(wm, WIIMOTE_LED_NONE);

				break;
			}

		case 1: {
				struct read_req_t* req = wm->read_req;
				struct accel_t* accel = &wm->accel_calib;
				byte val;

				/* received read data */
				accel->cal_zero.x = req->buf[0];
				accel->cal_zero.y = req->buf[1];
				accel->cal_zero.z = req->buf[2];

				accel->cal_g.x = req->buf[4] - accel->cal_zero.x;
				accel->cal_g.y = req->buf[5] - accel->cal_zero.y;
				accel->cal_g.z = req->buf[6] - accel->cal_zero.z;

				/* done with the buffer */
				free(req->buf);

				/* handshake is done */
				WIIUSE_DEBUG("Handshake finished. Calibration: Idle: X=%x Y=%x Z=%x\t+1g: X=%x Y=%x Z=%x",
				             accel->cal_zero.x, accel->cal_zero.y, accel->cal_zero.z,
				             accel->cal_g.x, accel->cal_g.y, accel->cal_g.z);

				/* M+ off */
				val = 0x55;
				wiiuse_write_data_cb(wm, WM_EXP_MEM_ENABLE1, &val, 1, wiiuse_disable_motion_plus1);

				break;
			}

		case 2: {
				/* request the status of the wiimote to check for any expansion */
				WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_HANDSHAKE);
				WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_HANDSHAKE_COMPLETE);
				wm->handshake_state++;

				/* now enable IR if it was set before the handshake completed */
				if (WIIMOTE_IS_SET(wm, WIIMOTE_STATE_IR)) {
					WIIUSE_DEBUG("Handshake finished, enabling IR.");
					WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_IR);
					wiiuse_set_ir(wm, 1);
				}

				wm->event = WIIUSE_CONNECT;
				wiiuse_status(wm);

				break;
			}

		default: {
				break;
			}
	}
}