Example #1
0
static HRESULT STDMETHODCALLTYPE dxgi_device_CreateSurface(IWineDXGIDevice *iface,
        const DXGI_SURFACE_DESC *desc, UINT surface_count, DXGI_USAGE usage,
        const DXGI_SHARED_RESOURCE *shared_resource, IDXGISurface **surface)
{
    struct wined3d_device_parent *device_parent;
    struct wined3d_resource_desc surface_desc;
    IWineDXGIDeviceParent *dxgi_device_parent;
    HRESULT hr;
    UINT i;
    UINT j;

    TRACE("iface %p, desc %p, surface_count %u, usage %#x, shared_resource %p, surface %p\n",
            iface, desc, surface_count, usage, shared_resource, surface);

    hr = IWineDXGIDevice_QueryInterface(iface, &IID_IWineDXGIDeviceParent, (void **)&dxgi_device_parent);
    if (FAILED(hr))
    {
        ERR("Device should implement IWineD3DDeviceParent\n");
        return E_FAIL;
    }

    device_parent = IWineDXGIDeviceParent_get_wined3d_device_parent(dxgi_device_parent);

    FIXME("Implement DXGI<->wined3d usage conversion\n");
    surface_desc.resource_type = WINED3D_RTYPE_SURFACE;
    surface_desc.format = wined3dformat_from_dxgi_format(desc->Format);
    wined3d_sample_desc_from_dxgi(&surface_desc.multisample_type,
            &surface_desc.multisample_quality, &desc->SampleDesc);
    surface_desc.usage = usage;
    surface_desc.pool = WINED3D_POOL_DEFAULT;
    surface_desc.width = desc->Width;
    surface_desc.height = desc->Height;
    surface_desc.depth = 1;
    surface_desc.size = 0;

    wined3d_mutex_lock();
    memset(surface, 0, surface_count * sizeof(*surface));
    for (i = 0; i < surface_count; ++i)
    {
        struct wined3d_texture *wined3d_texture;
        IUnknown *parent;

        if (FAILED(hr = device_parent->ops->create_swapchain_texture(device_parent,
                NULL, &surface_desc, &wined3d_texture)))
        {
            ERR("Failed to create surface, hr %#x.\n", hr);
            goto fail;
        }

        parent = wined3d_texture_get_parent(wined3d_texture);
        hr = IUnknown_QueryInterface(parent, &IID_IDXGISurface, (void **)&surface[i]);
        wined3d_texture_decref(wined3d_texture);
        if (FAILED(hr))
        {
            ERR("Surface should implement IDXGISurface\n");
            goto fail;
        }

        TRACE("Created IDXGISurface %p (%u/%u)\n", surface[i], i + 1, surface_count);
    }
    wined3d_mutex_unlock();
    IWineDXGIDeviceParent_Release(dxgi_device_parent);

    return S_OK;

fail:
    wined3d_mutex_unlock();
    for (j = 0; j < i; ++j)
    {
        IDXGISurface_Release(surface[i]);
    }
    IWineDXGIDeviceParent_Release(dxgi_device_parent);
    return hr;
}
static HRESULT STDMETHODCALLTYPE dxgi_factory_CreateSwapChain(IDXGIFactory1 *iface,
        IUnknown *device, DXGI_SWAP_CHAIN_DESC *desc, IDXGISwapChain **swapchain)
{
    struct wined3d_swapchain *wined3d_swapchain;
    struct wined3d_swapchain_desc wined3d_desc;
    IWineDXGIDevice *dxgi_device;
    HRESULT hr;
    UINT min_buffer_count;

    FIXME("iface %p, device %p, desc %p, swapchain %p partial stub!\n", iface, device, desc, swapchain);

    switch (desc->SwapEffect)
    {
        case DXGI_SWAP_EFFECT_DISCARD:
        case DXGI_SWAP_EFFECT_SEQUENTIAL:
            min_buffer_count = 1;
            break;

        case DXGI_SWAP_EFFECT_FLIP_DISCARD:
        case DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL:
            min_buffer_count = 2;
            break;

        default:
            WARN("Invalid swap effect %u used, returning DXGI_ERROR_INVALID_CALL.\n", desc->SwapEffect);
            return DXGI_ERROR_INVALID_CALL;
    }

    if (desc->BufferCount < min_buffer_count || desc->BufferCount > 16)
    {
        WARN("BufferCount is %u, returning DXGI_ERROR_INVALID_CALL.\n", desc->BufferCount);
        return DXGI_ERROR_INVALID_CALL;
    }
    if (!desc->OutputWindow)
    {
        FIXME("No output window, should use factory output window\n");
    }

    hr = IUnknown_QueryInterface(device, &IID_IWineDXGIDevice, (void **)&dxgi_device);
    if (FAILED(hr))
    {
        ERR("This is not the device we're looking for\n");
        return hr;
    }

    FIXME("Ignoring SwapEffect and Flags\n");

    wined3d_desc.backbuffer_width = desc->BufferDesc.Width;
    wined3d_desc.backbuffer_height = desc->BufferDesc.Height;
    wined3d_desc.backbuffer_format = wined3dformat_from_dxgi_format(desc->BufferDesc.Format);
    wined3d_desc.backbuffer_count = desc->BufferCount;
    wined3d_sample_desc_from_dxgi(&wined3d_desc.multisample_type,
            &wined3d_desc.multisample_quality, &desc->SampleDesc);
    wined3d_desc.swap_effect = WINED3D_SWAP_EFFECT_DISCARD;
    wined3d_desc.device_window = desc->OutputWindow;
    wined3d_desc.windowed = desc->Windowed;
    wined3d_desc.enable_auto_depth_stencil = FALSE;
    wined3d_desc.auto_depth_stencil_format = 0;
    wined3d_desc.flags = 0; /* WINED3DPRESENTFLAG_DISCARD_DEPTHSTENCIL? */
    wined3d_desc.refresh_rate = dxgi_rational_to_uint(&desc->BufferDesc.RefreshRate);
    wined3d_desc.swap_interval = WINED3DPRESENT_INTERVAL_DEFAULT;
    wined3d_desc.auto_restore_display_mode = TRUE;

    hr = IWineDXGIDevice_create_swapchain(dxgi_device, &wined3d_desc, FALSE, &wined3d_swapchain);
    IWineDXGIDevice_Release(dxgi_device);
    if (FAILED(hr))
    {
        WARN("Failed to create swapchain, hr %#x.\n", hr);
        return hr;
    }

    wined3d_mutex_lock();
    *swapchain = wined3d_swapchain_get_parent(wined3d_swapchain);
    wined3d_mutex_unlock();

    return S_OK;
}