void IfcTriangulatedFaceSet::getStepLine( std::stringstream& stream ) const { stream << "#" << m_id << "= IFCTRIANGULATEDFACESET" << "("; if( m_Coordinates ) { stream << "#" << m_Coordinates->m_id; } else { stream << "*"; } stream << ","; writeNumericTypeList2D( stream, m_Normals ); stream << ","; if( m_Closed == false ) { stream << ".F."; } else if( m_Closed == true ) { stream << ".T."; } stream << ","; writeNumericList2D( stream, m_CoordIndex ); stream << ","; writeNumericList2D( stream, m_NormalIndex ); stream << ");"; }
void IfcTextureVertexList::getStepLine( std::stringstream& stream ) const { stream << "#" << m_id << "= IFCTEXTUREVERTEXLIST" << "("; writeNumericTypeList2D( stream, m_TexCoordsList ); stream << ");"; }
void IfcCartesianPointList2D::getStepLine( std::stringstream& stream ) const { stream << "#" << m_entity_id << "= IFCCARTESIANPOINTLIST2D" << "("; writeNumericTypeList2D( stream, m_CoordList ); stream << ");"; }