Example #1
0
bool wxPopupWindow::Create( wxWindow *parent, int style )
{
    if (!CreateBase( parent, -1, wxDefaultPosition, wxDefaultSize, style, wxDefaultValidator, wxT("popup") ))
    {
        wxFAIL_MSG( wxT("wxPopupWindow creation failed") );
        return false;
    }

    // All dialogs should really have this style
    m_windowStyle = style;
    m_windowStyle |= wxTAB_TRAVERSAL;

    wxPoint pos( 20,20 );
    wxSize size( 20,20 );
    wxPoint pos2 = pos;
    wxSize size2 = size;

    m_parent = parent;
    if (m_parent) m_parent->AddChild( this );

    Display *xdisplay = wxGlobalDisplay();
    int xscreen = DefaultScreen( xdisplay );
    Visual *xvisual = DefaultVisual( xdisplay, xscreen );
    Window xparent = RootWindow( xdisplay, xscreen );
    Colormap cm = DefaultColormap( xdisplay, xscreen);

#if wxUSE_TWO_WINDOWS
    bool need_two_windows =
        ((( wxSUNKEN_BORDER | wxRAISED_BORDER | wxSIMPLE_BORDER | wxHSCROLL | wxVSCROLL ) & m_windowStyle) != 0);
#else
    bool need_two_windows = false;
#endif

#if wxUSE_NANOX
    long xattributes_mask = 0;
#else

    XSetWindowAttributes xattributes;
    long xattributes_mask = 0;

    m_backgroundColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE);
    m_backgroundColour.CalcPixel( (WXColormap) cm);

    m_foregroundColour = *wxBLACK;
    m_foregroundColour.CalcPixel( (WXColormap) cm);

    xattributes_mask |= CWBackPixel;
    xattributes.background_pixel = m_backgroundColour.GetPixel();

    xattributes_mask |= CWBorderPixel;
    xattributes.border_pixel = BlackPixel( xdisplay, xscreen );

    xattributes_mask |= CWOverrideRedirect | CWSaveUnder;
    xattributes.override_redirect = True;
    xattributes.save_under = True;

    xattributes_mask |= CWEventMask;
#endif

    if (need_two_windows)
    {
#if !wxUSE_NANOX
        xattributes.event_mask =
            ExposureMask | StructureNotifyMask | ColormapChangeMask;
#endif

        Window xwindow = XCreateWindow( xdisplay, xparent, pos.x, pos.y, size.x, size.y,
            0, DefaultDepth(xdisplay,xscreen), InputOutput, xvisual, xattributes_mask, &xattributes );

#if wxUSE_NANOX
        XSelectInput( xdisplay, xwindow,
          ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
          ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
          KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
          PropertyChangeMask );
#endif

        // Set background to None which will prevent X11 from clearing the
        // background comletely.
        XSetWindowBackgroundPixmap( xdisplay, xwindow, None );

        m_mainWindow = (WXWindow) xwindow;
        wxAddWindowToTable( xwindow, (wxWindow*) this );

        // XMapWindow( xdisplay, xwindow );
#if !wxUSE_NANOX
        xattributes.event_mask =
            ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
            ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
            KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
            PropertyChangeMask | VisibilityChangeMask ;
#endif

        if (HasFlag( wxSUNKEN_BORDER) || HasFlag( wxRAISED_BORDER))
        {
            pos2.x = 2;
            pos2.y = 2;
            size2.x -= 4;
            size2.y -= 4;
        } else
        if (HasFlag( wxSIMPLE_BORDER ))
        {
            pos2.x = 1;
            pos2.y = 1;
            size2.x -= 2;
            size2.y -= 2;
        } else
        {
            pos2.x = 0;
            pos2.y = 0;
        }

        xwindow = XCreateWindow( xdisplay, xwindow, pos2.x, pos2.y, size2.x, size2.y,
            0, DefaultDepth(xdisplay,xscreen), InputOutput, xvisual, xattributes_mask, &xattributes );

        // Set background to None which will prevent X11 from clearing the
        // background comletely.
        XSetWindowBackgroundPixmap( xdisplay, xwindow, None );

#if wxUSE_NANOX
        XSelectInput( xdisplay, xwindow,
            ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
            ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
            KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
            PropertyChangeMask );
#endif

        m_clientWindow = (WXWindow) xwindow;
        wxAddClientWindowToTable( xwindow, (wxWindow*) this );

        m_isShown = false;
        XMapWindow( xdisplay, xwindow );
    }
    else
    {
        // One window
#if !wxUSE_NANOX
        xattributes.event_mask =
            ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
            ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
            KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
            PropertyChangeMask | VisibilityChangeMask ;
#endif

        Window xwindow = XCreateWindow( xdisplay, xparent, pos.x, pos.y, size.x, size.y,
            0, DefaultDepth(xdisplay,xscreen), InputOutput, xvisual, xattributes_mask, &xattributes );

#if wxUSE_NANOX
        XSelectInput( xdisplay, xwindow,
          ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
          ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
          KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
          PropertyChangeMask );
#endif

        // Set background to None which will prevent X11 from clearing the
        // background comletely.
        XSetWindowBackgroundPixmap( xdisplay, xwindow, None );

        m_mainWindow = (WXWindow) xwindow;
        m_clientWindow = (WXWindow) xwindow;
        wxAddWindowToTable( xwindow, (wxWindow*) this );

        m_isShown = false;
        // XMapWindow( xdisplay, xwindow );
    }

    XSetTransientForHint( xdisplay, (Window) m_mainWindow, xparent );

#if wxUSE_NANOX
    // Switch off WM
    wxSetWMDecorations( (Window) m_mainWindow, 0 );
#else
    XWMHints wm_hints;
    wm_hints.flags = InputHint | StateHint /* | WindowGroupHint */;
    wm_hints.input = True;
    wm_hints.initial_state = NormalState;
    XSetWMHints( xdisplay, (Window) m_mainWindow, &wm_hints);
#endif

    return true;
}
Example #2
0
// real construction (Init() must have been called before!)
bool wxWindowX11::Create(wxWindow *parent, wxWindowID id,
                      const wxPoint& pos,
                      const wxSize& size,
                      long style,
                      const wxString& name)
{
    wxCHECK_MSG( parent, FALSE, wxT("can't create wxWindow without parent") );

    CreateBase(parent, id, pos, size, style, wxDefaultValidator, name);

    parent->AddChild(this);

    Display *xdisplay = (Display*) wxGlobalDisplay();
    int xscreen = DefaultScreen( xdisplay );
    Visual *xvisual = DefaultVisual( xdisplay, xscreen );
    Colormap cm = DefaultColormap( xdisplay, xscreen );

    m_backgroundColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE);
    m_backgroundColour.CalcPixel( (WXColormap) cm );

    m_foregroundColour = *wxBLACK;
    m_foregroundColour.CalcPixel( (WXColormap) cm );

    Window xparent = (Window) parent->GetClientAreaWindow();

    // Add window's own scrollbars to main window, not to client window
    if (parent->GetInsertIntoMain())
    {
        // wxLogDebug( "Inserted into main: %s", GetName().c_str() );
        xparent = (Window) parent->GetMainWindow();
    }

    // Size (not including the border) must be nonzero (or a Value error results)!
    // Note: The Xlib manual doesn't mention this restriction of XCreateWindow.
    wxSize size2(size);
    if (size2.x <= 0)
        size2.x = 20;
    if (size2.y <= 0)
        size2.y = 20;

    wxPoint pos2(pos);
    if (pos2.x == -1)
        pos2.x = 0;
    if (pos2.y == -1)
        pos2.y = 0;

#if wxUSE_TWO_WINDOWS
    bool need_two_windows =
        ((( wxSUNKEN_BORDER | wxRAISED_BORDER | wxSIMPLE_BORDER | wxHSCROLL | wxVSCROLL ) & m_windowStyle) != 0);
#else
    bool need_two_windows = FALSE;
#endif

#if wxUSE_NANOX
    long xattributes = 0;
#else
    XSetWindowAttributes xattributes;
    long xattributes_mask = 0;

    xattributes_mask |= CWBackPixel;
    xattributes.background_pixel = m_backgroundColour.GetPixel();

    xattributes_mask |= CWBorderPixel;
    xattributes.border_pixel = BlackPixel( xdisplay, xscreen );

    xattributes_mask |= CWEventMask;
#endif

    if (need_two_windows)
    {
#if wxUSE_NANOX
        long backColor, foreColor;
        backColor = GR_RGB(m_backgroundColour.Red(), m_backgroundColour.Green(), m_backgroundColour.Blue());
        foreColor = GR_RGB(m_foregroundColour.Red(), m_foregroundColour.Green(), m_foregroundColour.Blue());

        Window xwindow = XCreateWindowWithColor( xdisplay, xparent, pos2.x, pos2.y, size2.x, size2.y,
                                    0, 0, InputOutput, xvisual, backColor, foreColor);
        XSelectInput( xdisplay, xwindow,
          GR_EVENT_MASK_CLOSE_REQ | ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
          ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
          KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
                      PropertyChangeMask );

#else
        // Normal X11
        xattributes.event_mask =
            ExposureMask | StructureNotifyMask | ColormapChangeMask;

        Window xwindow = XCreateWindow( xdisplay, xparent, pos2.x, pos2.y, size2.x, size2.y,
            0, DefaultDepth(xdisplay,xscreen), InputOutput, xvisual, xattributes_mask, &xattributes );

#endif

        XSetWindowBackgroundPixmap( xdisplay, xwindow, None );

        m_mainWindow = (WXWindow) xwindow;
        wxAddWindowToTable( xwindow, (wxWindow*) this );

        XMapWindow( xdisplay, xwindow );

#if !wxUSE_NANOX
        xattributes.event_mask =
            ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
            ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
            KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
            PropertyChangeMask | VisibilityChangeMask ;

        if (!HasFlag( wxFULL_REPAINT_ON_RESIZE ))
        {
            xattributes_mask |= CWBitGravity;
            xattributes.bit_gravity = StaticGravity;
        }
#endif

        if (HasFlag( wxSUNKEN_BORDER) || HasFlag( wxRAISED_BORDER))
        {
            pos2.x = 2;
            pos2.y = 2;
            size2.x -= 4;
            size2.y -= 4;
        }
        else if (HasFlag( wxSIMPLE_BORDER ))
        {
            pos2.x = 1;
            pos2.y = 1;
            size2.x -= 2;
            size2.y -= 2;
        }
        else
        {
            pos2.x = 0;
            pos2.y = 0;
        }

        // Make again sure the size is nonzero.
        if (size2.x <= 0)
            size2.x = 1;
        if (size2.y <= 0)
            size2.y = 1;

#if wxUSE_NANOX
        backColor = GR_RGB(m_backgroundColour.Red(), m_backgroundColour.Green(), m_backgroundColour.Blue());
        foreColor = GR_RGB(m_foregroundColour.Red(), m_foregroundColour.Green(), m_foregroundColour.Blue());

        xwindow = XCreateWindowWithColor( xdisplay, xwindow, pos2.x, pos2.y, size2.x, size2.y,
                                    0, 0, InputOutput, xvisual, backColor, foreColor);
        XSelectInput( xdisplay, xwindow,
          GR_EVENT_MASK_CLOSE_REQ | ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
          ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
          KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
                      PropertyChangeMask );

#else
        xwindow = XCreateWindow( xdisplay, xwindow, pos2.x, pos2.y, size2.x, size2.y,
            0, DefaultDepth(xdisplay,xscreen), InputOutput, xvisual, xattributes_mask, &xattributes );
#endif

        XSetWindowBackgroundPixmap( xdisplay, xwindow, None );

        m_clientWindow = (WXWindow) xwindow;
        wxAddClientWindowToTable( xwindow, (wxWindow*) this );

        XMapWindow( xdisplay, xwindow );
    }
    else
    {
        // wxLogDebug( "No two windows needed %s", GetName().c_str() );
#if wxUSE_NANOX
        long backColor, foreColor;
        backColor = GR_RGB(m_backgroundColour.Red(), m_backgroundColour.Green(), m_backgroundColour.Blue());
        foreColor = GR_RGB(m_foregroundColour.Red(), m_foregroundColour.Green(), m_foregroundColour.Blue());

        Window xwindow = XCreateWindowWithColor( xdisplay, xparent, pos2.x, pos2.y, size2.x, size2.y,
                                    0, 0, InputOutput, xvisual, backColor, foreColor);
        XSelectInput( xdisplay, xwindow,
          GR_EVENT_MASK_CLOSE_REQ | ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
          ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
          KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
                      PropertyChangeMask );

#else
        xattributes.event_mask =
            ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
            ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
            KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
            PropertyChangeMask | VisibilityChangeMask ;

        if (!HasFlag( wxFULL_REPAINT_ON_RESIZE ))
        {
            xattributes_mask |= CWBitGravity;
            xattributes.bit_gravity = NorthWestGravity;
        }

        Window xwindow = XCreateWindow( xdisplay, xparent, pos2.x, pos2.y, size2.x, size2.y,
            0, DefaultDepth(xdisplay,xscreen), InputOutput, xvisual, xattributes_mask, &xattributes );
#endif

        XSetWindowBackgroundPixmap( xdisplay, xwindow, None );

        m_mainWindow = (WXWindow) xwindow;
        m_clientWindow = m_mainWindow;
        wxAddWindowToTable( xwindow, (wxWindow*) this );

        XMapWindow( xdisplay, xwindow );
    }

    // Is a subwindow, so map immediately
    m_isShown = TRUE;

    // Without this, the cursor may not be restored properly (e.g. in splitter
    // sample).
    SetCursor(*wxSTANDARD_CURSOR);
    SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));

    // Don't call this, it can have nasty repercussions for composite controls,
    // for example
    //    SetSize(pos.x, pos.y, size.x, size.y);

    return TRUE;
}