bool wxPopupWindow::Create( wxWindow *parent, int style ) { if (!CreateBase( parent, -1, wxDefaultPosition, wxDefaultSize, style, wxDefaultValidator, wxT("popup") )) { wxFAIL_MSG( wxT("wxPopupWindow creation failed") ); return false; } // All dialogs should really have this style m_windowStyle = style; m_windowStyle |= wxTAB_TRAVERSAL; wxPoint pos( 20,20 ); wxSize size( 20,20 ); wxPoint pos2 = pos; wxSize size2 = size; m_parent = parent; if (m_parent) m_parent->AddChild( this ); Display *xdisplay = wxGlobalDisplay(); int xscreen = DefaultScreen( xdisplay ); Visual *xvisual = DefaultVisual( xdisplay, xscreen ); Window xparent = RootWindow( xdisplay, xscreen ); Colormap cm = DefaultColormap( xdisplay, xscreen); #if wxUSE_TWO_WINDOWS bool need_two_windows = ((( wxSUNKEN_BORDER | wxRAISED_BORDER | wxSIMPLE_BORDER | wxHSCROLL | wxVSCROLL ) & m_windowStyle) != 0); #else bool need_two_windows = false; #endif #if wxUSE_NANOX long xattributes_mask = 0; #else XSetWindowAttributes xattributes; long xattributes_mask = 0; m_backgroundColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE); m_backgroundColour.CalcPixel( (WXColormap) cm); m_foregroundColour = *wxBLACK; m_foregroundColour.CalcPixel( (WXColormap) cm); xattributes_mask |= CWBackPixel; xattributes.background_pixel = m_backgroundColour.GetPixel(); xattributes_mask |= CWBorderPixel; xattributes.border_pixel = BlackPixel( xdisplay, xscreen ); xattributes_mask |= CWOverrideRedirect | CWSaveUnder; xattributes.override_redirect = True; xattributes.save_under = True; xattributes_mask |= CWEventMask; #endif if (need_two_windows) { #if !wxUSE_NANOX xattributes.event_mask = ExposureMask | StructureNotifyMask | ColormapChangeMask; #endif Window xwindow = XCreateWindow( xdisplay, xparent, pos.x, pos.y, size.x, size.y, 0, DefaultDepth(xdisplay,xscreen), InputOutput, xvisual, xattributes_mask, &xattributes ); #if wxUSE_NANOX XSelectInput( xdisplay, xwindow, ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask | KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask | PropertyChangeMask ); #endif // Set background to None which will prevent X11 from clearing the // background comletely. XSetWindowBackgroundPixmap( xdisplay, xwindow, None ); m_mainWindow = (WXWindow) xwindow; wxAddWindowToTable( xwindow, (wxWindow*) this ); // XMapWindow( xdisplay, xwindow ); #if !wxUSE_NANOX xattributes.event_mask = ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask | KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask | PropertyChangeMask | VisibilityChangeMask ; #endif if (HasFlag( wxSUNKEN_BORDER) || HasFlag( wxRAISED_BORDER)) { pos2.x = 2; pos2.y = 2; size2.x -= 4; size2.y -= 4; } else if (HasFlag( wxSIMPLE_BORDER )) { pos2.x = 1; pos2.y = 1; size2.x -= 2; size2.y -= 2; } else { pos2.x = 0; pos2.y = 0; } xwindow = XCreateWindow( xdisplay, xwindow, pos2.x, pos2.y, size2.x, size2.y, 0, DefaultDepth(xdisplay,xscreen), InputOutput, xvisual, xattributes_mask, &xattributes ); // Set background to None which will prevent X11 from clearing the // background comletely. XSetWindowBackgroundPixmap( xdisplay, xwindow, None ); #if wxUSE_NANOX XSelectInput( xdisplay, xwindow, ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask | KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask | PropertyChangeMask ); #endif m_clientWindow = (WXWindow) xwindow; wxAddClientWindowToTable( xwindow, (wxWindow*) this ); m_isShown = false; XMapWindow( xdisplay, xwindow ); } else { // One window #if !wxUSE_NANOX xattributes.event_mask = ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask | KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask | PropertyChangeMask | VisibilityChangeMask ; #endif Window xwindow = XCreateWindow( xdisplay, xparent, pos.x, pos.y, size.x, size.y, 0, DefaultDepth(xdisplay,xscreen), InputOutput, xvisual, xattributes_mask, &xattributes ); #if wxUSE_NANOX XSelectInput( xdisplay, xwindow, ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask | KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask | PropertyChangeMask ); #endif // Set background to None which will prevent X11 from clearing the // background comletely. XSetWindowBackgroundPixmap( xdisplay, xwindow, None ); m_mainWindow = (WXWindow) xwindow; m_clientWindow = (WXWindow) xwindow; wxAddWindowToTable( xwindow, (wxWindow*) this ); m_isShown = false; // XMapWindow( xdisplay, xwindow ); } XSetTransientForHint( xdisplay, (Window) m_mainWindow, xparent ); #if wxUSE_NANOX // Switch off WM wxSetWMDecorations( (Window) m_mainWindow, 0 ); #else XWMHints wm_hints; wm_hints.flags = InputHint | StateHint /* | WindowGroupHint */; wm_hints.input = True; wm_hints.initial_state = NormalState; XSetWMHints( xdisplay, (Window) m_mainWindow, &wm_hints); #endif return true; }
// real construction (Init() must have been called before!) bool wxWindowX11::Create(wxWindow *parent, wxWindowID id, const wxPoint& pos, const wxSize& size, long style, const wxString& name) { wxCHECK_MSG( parent, FALSE, wxT("can't create wxWindow without parent") ); CreateBase(parent, id, pos, size, style, wxDefaultValidator, name); parent->AddChild(this); Display *xdisplay = (Display*) wxGlobalDisplay(); int xscreen = DefaultScreen( xdisplay ); Visual *xvisual = DefaultVisual( xdisplay, xscreen ); Colormap cm = DefaultColormap( xdisplay, xscreen ); m_backgroundColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE); m_backgroundColour.CalcPixel( (WXColormap) cm ); m_foregroundColour = *wxBLACK; m_foregroundColour.CalcPixel( (WXColormap) cm ); Window xparent = (Window) parent->GetClientAreaWindow(); // Add window's own scrollbars to main window, not to client window if (parent->GetInsertIntoMain()) { // wxLogDebug( "Inserted into main: %s", GetName().c_str() ); xparent = (Window) parent->GetMainWindow(); } // Size (not including the border) must be nonzero (or a Value error results)! // Note: The Xlib manual doesn't mention this restriction of XCreateWindow. wxSize size2(size); if (size2.x <= 0) size2.x = 20; if (size2.y <= 0) size2.y = 20; wxPoint pos2(pos); if (pos2.x == -1) pos2.x = 0; if (pos2.y == -1) pos2.y = 0; #if wxUSE_TWO_WINDOWS bool need_two_windows = ((( wxSUNKEN_BORDER | wxRAISED_BORDER | wxSIMPLE_BORDER | wxHSCROLL | wxVSCROLL ) & m_windowStyle) != 0); #else bool need_two_windows = FALSE; #endif #if wxUSE_NANOX long xattributes = 0; #else XSetWindowAttributes xattributes; long xattributes_mask = 0; xattributes_mask |= CWBackPixel; xattributes.background_pixel = m_backgroundColour.GetPixel(); xattributes_mask |= CWBorderPixel; xattributes.border_pixel = BlackPixel( xdisplay, xscreen ); xattributes_mask |= CWEventMask; #endif if (need_two_windows) { #if wxUSE_NANOX long backColor, foreColor; backColor = GR_RGB(m_backgroundColour.Red(), m_backgroundColour.Green(), m_backgroundColour.Blue()); foreColor = GR_RGB(m_foregroundColour.Red(), m_foregroundColour.Green(), m_foregroundColour.Blue()); Window xwindow = XCreateWindowWithColor( xdisplay, xparent, pos2.x, pos2.y, size2.x, size2.y, 0, 0, InputOutput, xvisual, backColor, foreColor); XSelectInput( xdisplay, xwindow, GR_EVENT_MASK_CLOSE_REQ | ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask | KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask | PropertyChangeMask ); #else // Normal X11 xattributes.event_mask = ExposureMask | StructureNotifyMask | ColormapChangeMask; Window xwindow = XCreateWindow( xdisplay, xparent, pos2.x, pos2.y, size2.x, size2.y, 0, DefaultDepth(xdisplay,xscreen), InputOutput, xvisual, xattributes_mask, &xattributes ); #endif XSetWindowBackgroundPixmap( xdisplay, xwindow, None ); m_mainWindow = (WXWindow) xwindow; wxAddWindowToTable( xwindow, (wxWindow*) this ); XMapWindow( xdisplay, xwindow ); #if !wxUSE_NANOX xattributes.event_mask = ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask | KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask | PropertyChangeMask | VisibilityChangeMask ; if (!HasFlag( wxFULL_REPAINT_ON_RESIZE )) { xattributes_mask |= CWBitGravity; xattributes.bit_gravity = StaticGravity; } #endif if (HasFlag( wxSUNKEN_BORDER) || HasFlag( wxRAISED_BORDER)) { pos2.x = 2; pos2.y = 2; size2.x -= 4; size2.y -= 4; } else if (HasFlag( wxSIMPLE_BORDER )) { pos2.x = 1; pos2.y = 1; size2.x -= 2; size2.y -= 2; } else { pos2.x = 0; pos2.y = 0; } // Make again sure the size is nonzero. if (size2.x <= 0) size2.x = 1; if (size2.y <= 0) size2.y = 1; #if wxUSE_NANOX backColor = GR_RGB(m_backgroundColour.Red(), m_backgroundColour.Green(), m_backgroundColour.Blue()); foreColor = GR_RGB(m_foregroundColour.Red(), m_foregroundColour.Green(), m_foregroundColour.Blue()); xwindow = XCreateWindowWithColor( xdisplay, xwindow, pos2.x, pos2.y, size2.x, size2.y, 0, 0, InputOutput, xvisual, backColor, foreColor); XSelectInput( xdisplay, xwindow, GR_EVENT_MASK_CLOSE_REQ | ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask | KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask | PropertyChangeMask ); #else xwindow = XCreateWindow( xdisplay, xwindow, pos2.x, pos2.y, size2.x, size2.y, 0, DefaultDepth(xdisplay,xscreen), InputOutput, xvisual, xattributes_mask, &xattributes ); #endif XSetWindowBackgroundPixmap( xdisplay, xwindow, None ); m_clientWindow = (WXWindow) xwindow; wxAddClientWindowToTable( xwindow, (wxWindow*) this ); XMapWindow( xdisplay, xwindow ); } else { // wxLogDebug( "No two windows needed %s", GetName().c_str() ); #if wxUSE_NANOX long backColor, foreColor; backColor = GR_RGB(m_backgroundColour.Red(), m_backgroundColour.Green(), m_backgroundColour.Blue()); foreColor = GR_RGB(m_foregroundColour.Red(), m_foregroundColour.Green(), m_foregroundColour.Blue()); Window xwindow = XCreateWindowWithColor( xdisplay, xparent, pos2.x, pos2.y, size2.x, size2.y, 0, 0, InputOutput, xvisual, backColor, foreColor); XSelectInput( xdisplay, xwindow, GR_EVENT_MASK_CLOSE_REQ | ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask | KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask | PropertyChangeMask ); #else xattributes.event_mask = ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask | KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask | PropertyChangeMask | VisibilityChangeMask ; if (!HasFlag( wxFULL_REPAINT_ON_RESIZE )) { xattributes_mask |= CWBitGravity; xattributes.bit_gravity = NorthWestGravity; } Window xwindow = XCreateWindow( xdisplay, xparent, pos2.x, pos2.y, size2.x, size2.y, 0, DefaultDepth(xdisplay,xscreen), InputOutput, xvisual, xattributes_mask, &xattributes ); #endif XSetWindowBackgroundPixmap( xdisplay, xwindow, None ); m_mainWindow = (WXWindow) xwindow; m_clientWindow = m_mainWindow; wxAddWindowToTable( xwindow, (wxWindow*) this ); XMapWindow( xdisplay, xwindow ); } // Is a subwindow, so map immediately m_isShown = TRUE; // Without this, the cursor may not be restored properly (e.g. in splitter // sample). SetCursor(*wxSTANDARD_CURSOR); SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT)); // Don't call this, it can have nasty repercussions for composite controls, // for example // SetSize(pos.x, pos.y, size.x, size.y); return TRUE; }