xrTime CScriptGameObject::GetInfoTime			(LPCSTR info_id)
{
	CInventoryOwner* pInventoryOwner = smart_cast<CInventoryOwner*>(&object());
	if(!pInventoryOwner) return xrTime(0);

	INFO_DATA info_data;
	if(pInventoryOwner->GetInfo(info_id, info_data))
		return xrTime(info_data.receive_time);
	else
		return xrTime(0);
}
Example #2
0
xrTime get_time_struct()
{
	return xrTime(__game_time());
}